fix bad merge
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74cbdbb837
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f5fabbb159
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@ -1034,8 +1034,7 @@ export class AddBattlerTagHeaderAttr extends MoveHeaderAttr {
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}
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}
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apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
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apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
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user.addTag(this.tagType);
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return user.addTag(this.tagType);
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return true;
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}
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}
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}
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}
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@ -6877,7 +6876,7 @@ export function initMoves() {
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.condition((user, target, move) => new EncoreTag(user.id).canAdd(target)),
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.condition((user, target, move) => new EncoreTag(user.id).canAdd(target)),
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new AttackMove(Moves.PURSUIT, Type.DARK, MoveCategory.PHYSICAL, 40, 100, 20, -1, 0, 2)
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new AttackMove(Moves.PURSUIT, Type.DARK, MoveCategory.PHYSICAL, 40, 100, 20, -1, 0, 2)
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.attr(PursuitAccuracyAttr)
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.attr(PursuitAccuracyAttr)
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.attr(AddBattlerTagOnMoveReadyAttr, BattlerTagType.ANTICIPATING_ACTION)
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.attr(AddBattlerTagHeaderAttr, BattlerTagType.ANTICIPATING_ACTION)
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.attr(RemoveBattlerTagAttr, [BattlerTagType.ANTICIPATING_ACTION], true, MoveEffectTrigger.POST_APPLY)
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.attr(RemoveBattlerTagAttr, [BattlerTagType.ANTICIPATING_ACTION], true, MoveEffectTrigger.POST_APPLY)
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.attr(MovePowerMultiplierAttr, (user, target) => isPursuingFunc(user, target) ? 2 : 1),
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.attr(MovePowerMultiplierAttr, (user, target) => isPursuingFunc(user, target) ? 2 : 1),
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new AttackMove(Moves.RAPID_SPIN, Type.NORMAL, MoveCategory.PHYSICAL, 50, 100, 40, 100, 0, 2)
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new AttackMove(Moves.RAPID_SPIN, Type.NORMAL, MoveCategory.PHYSICAL, 50, 100, 40, 100, 0, 2)
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