[Bug] Curse should do at least 1 damage (#1740)
* [Bug] Curse should do at least 1 damage * Used the wrong math function lol
This commit is contained in:
parent
98cff12fd1
commit
f503080167
|
@ -1341,7 +1341,7 @@ export class CursedTag extends BattlerTag {
|
||||||
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
|
||||||
|
|
||||||
if (!cancelled.value) {
|
if (!cancelled.value) {
|
||||||
pokemon.damageAndUpdate(Math.floor(pokemon.getMaxHp() / 4));
|
pokemon.damageAndUpdate(Math.max(Math.floor(pokemon.getMaxHp() / 4), 1));
|
||||||
pokemon.scene.queueMessage(getPokemonMessage(pokemon, ` is hurt by the ${this.getMoveName()}!`));
|
pokemon.scene.queueMessage(getPokemonMessage(pokemon, ` is hurt by the ${this.getMoveName()}!`));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue