Merge branch 'beta' into bulkgacha
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@ -1,7 +1,7 @@
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"filename": "0022.png",
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"sourceSize": {
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"w": 112,
|
||||
"h": 112
|
||||
},
|
||||
"spriteSourceSize": {
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"x": 12,
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||||
"y": 11,
|
||||
"w": 87,
|
||||
"h": 93
|
||||
},
|
||||
"frame": {
|
||||
"x": 440,
|
||||
"y": 482,
|
||||
"w": 87,
|
||||
"h": 93
|
||||
}
|
||||
},
|
||||
{
|
||||
"filename": "0021.png",
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"sourceSize": {
|
||||
"w": 112,
|
||||
"h": 112
|
||||
},
|
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"spriteSourceSize": {
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"x": 13,
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"y": 10,
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"w": 86,
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"h": 94
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},
|
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"frame": {
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"x": 0,
|
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"y": 485,
|
||||
"w": 86,
|
||||
"h": 94
|
||||
}
|
||||
},
|
||||
{
|
||||
"filename": "0020.png",
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
"sourceSize": {
|
||||
"w": 112,
|
||||
"h": 112
|
||||
},
|
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"spriteSourceSize": {
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||||
"x": 13,
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"y": 14,
|
||||
"w": 85,
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"h": 91
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},
|
||||
"frame": {
|
||||
"x": 86,
|
||||
"y": 485,
|
||||
"w": 85,
|
||||
"h": 91
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"meta": {
|
||||
"app": "https://www.codeandweb.com/texturepacker",
|
||||
"version": "3.0",
|
||||
"smartupdate": "$TexturePacker:SmartUpdate:8fd9e1830200ec8e4aac8571cc2d27a6:c966e3efce03c7bae43d7bca6d6dfa62:cedd2711a12bbacba5623505fe88bd92$"
|
||||
}
|
||||
}
|
Before Width: | Height: | Size: 5.1 KiB After Width: | Height: | Size: 44 KiB |
|
@ -719,7 +719,7 @@
|
|||
"888-crowned": [0, 1, 1],
|
||||
"889": [0, 1, 1],
|
||||
"889-crowned": [0, 1, 1],
|
||||
"890-eternamax": [0, 2, 2],
|
||||
"890-eternamax": [0, 1, 1],
|
||||
"890": [0, 1, 1],
|
||||
"891": [1, 1, 1],
|
||||
"892-gigantamax-rapid": [1, 2, 2],
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit 8538aa3e0f6f38c9c9c74fd0cf6df1e2f8a0bd6d
|
||||
Subproject commit e98f0eb9c2022bc78b53f0444424c636498e725a
|
|
@ -167,7 +167,7 @@ import { ExpGainsSpeed } from "#enums/exp-gains-speed";
|
|||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { globalScene, initGlobalScene } from "#app/global-scene";
|
||||
import { initGlobalScene } from "#app/global-scene";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import { HideAbilityPhase } from "#app/phases/hide-ability-phase";
|
||||
import { timedEventManager } from "./global-event-manager";
|
||||
|
@ -2665,7 +2665,7 @@ export default class BattleScene extends SceneBase {
|
|||
case "mystery_encounter_delibirdy": // Firel Delibirdy
|
||||
return 82.28;
|
||||
case "title_afd": // Andr06 - PokéRogue Title Remix (AFD)
|
||||
return 47.660;
|
||||
return 47.66;
|
||||
case "battle_rival_3_afd": // Andr06 - Final N Battle Remix (AFD)
|
||||
return 49.147;
|
||||
}
|
||||
|
@ -2937,14 +2937,19 @@ export default class BattleScene extends SceneBase {
|
|||
* @param show Whether to show or hide the bar
|
||||
*/
|
||||
public queueAbilityDisplay(pokemon: Pokemon, passive: boolean, show: boolean): void {
|
||||
this.unshiftPhase(
|
||||
show
|
||||
? new ShowAbilityPhase(pokemon.getBattlerIndex(), passive)
|
||||
: new HideAbilityPhase(pokemon.getBattlerIndex(), passive),
|
||||
);
|
||||
this.unshiftPhase(show ? new ShowAbilityPhase(pokemon.getBattlerIndex(), passive) : new HideAbilityPhase());
|
||||
this.clearPhaseQueueSplice();
|
||||
}
|
||||
|
||||
/**
|
||||
* Hides the ability bar if it is currently visible
|
||||
*/
|
||||
public hideAbilityBar(): void {
|
||||
if (this.abilityBar.isVisible()) {
|
||||
this.unshiftPhase(new HideAbilityPhase());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Moves everything from nextCommandPhaseQueue to phaseQueue (keeping order)
|
||||
*/
|
||||
|
|
|
@ -854,7 +854,8 @@ export class PostDefendStatStageChangeAbAttr extends PostDefendAbAttr {
|
|||
}
|
||||
|
||||
if (this.allOthers) {
|
||||
const otherPokemon = pokemon.getAlly() ? pokemon.getOpponents().concat([ pokemon.getAlly() ]) : pokemon.getOpponents();
|
||||
const ally = pokemon.getAlly();
|
||||
const otherPokemon = !Utils.isNullOrUndefined(ally) ? pokemon.getOpponents().concat([ ally ]) : pokemon.getOpponents();
|
||||
for (const other of otherPokemon) {
|
||||
globalScene.unshiftPhase(new StatStageChangePhase((other).getBattlerIndex(), false, [ this.stat ], this.stages));
|
||||
}
|
||||
|
@ -2460,12 +2461,12 @@ export class PostSummonAllyHealAbAttr extends PostSummonAbAttr {
|
|||
}
|
||||
|
||||
override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean {
|
||||
return pokemon.getAlly()?.isActive(true);
|
||||
return pokemon.getAlly()?.isActive(true) ?? false;
|
||||
}
|
||||
|
||||
override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void {
|
||||
const target = pokemon.getAlly();
|
||||
if (!simulated) {
|
||||
if (!simulated && !Utils.isNullOrUndefined(target)) {
|
||||
globalScene.unshiftPhase(new PokemonHealPhase(target.getBattlerIndex(),
|
||||
Utils.toDmgValue(pokemon.getMaxHp() / this.healRatio), i18next.t("abilityTriggers:postSummonAllyHeal", { pokemonNameWithAffix: getPokemonNameWithAffix(target), pokemonName: pokemon.name }), true, !this.showAnim));
|
||||
}
|
||||
|
@ -2486,12 +2487,12 @@ export class PostSummonClearAllyStatStagesAbAttr extends PostSummonAbAttr {
|
|||
}
|
||||
|
||||
override canApplyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean {
|
||||
return pokemon.getAlly()?.isActive(true);
|
||||
return pokemon.getAlly()?.isActive(true) ?? false;
|
||||
}
|
||||
|
||||
override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void {
|
||||
const target = pokemon.getAlly();
|
||||
if (!simulated) {
|
||||
if (!simulated && !Utils.isNullOrUndefined(target)) {
|
||||
for (const s of BATTLE_STATS) {
|
||||
target.setStatStage(s, 0);
|
||||
}
|
||||
|
@ -2712,7 +2713,7 @@ export class PostSummonCopyAllyStatsAbAttr extends PostSummonAbAttr {
|
|||
}
|
||||
|
||||
const ally = pokemon.getAlly();
|
||||
if (!ally || ally.getStatStages().every(s => s === 0)) {
|
||||
if (Utils.isNullOrUndefined(ally) || ally.getStatStages().every(s => s === 0)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -2721,7 +2722,7 @@ export class PostSummonCopyAllyStatsAbAttr extends PostSummonAbAttr {
|
|||
|
||||
override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void {
|
||||
const ally = pokemon.getAlly();
|
||||
if (!simulated) {
|
||||
if (!simulated && !Utils.isNullOrUndefined(ally)) {
|
||||
for (const s of BATTLE_STATS) {
|
||||
pokemon.setStatStage(s, ally.getStatStage(s));
|
||||
}
|
||||
|
@ -2866,8 +2867,9 @@ export class CommanderAbAttr extends AbAttr {
|
|||
// another Pokemon, this effect cannot apply.
|
||||
|
||||
// TODO: Should this work with X + Dondozo fusions?
|
||||
return globalScene.currentBattle?.double && pokemon.getAlly()?.species.speciesId === Species.DONDOZO
|
||||
&& !(pokemon.getAlly().isFainted() || pokemon.getAlly().getTag(BattlerTagType.COMMANDED));
|
||||
const ally = pokemon.getAlly();
|
||||
return globalScene.currentBattle?.double && !Utils.isNullOrUndefined(ally) && ally.species.speciesId === Species.DONDOZO
|
||||
&& !(ally.isFainted() || ally.getTag(BattlerTagType.COMMANDED));
|
||||
}
|
||||
|
||||
override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: null, args: any[]): void {
|
||||
|
@ -2877,7 +2879,7 @@ export class CommanderAbAttr extends AbAttr {
|
|||
// Play an animation of the source jumping into the ally Dondozo's mouth
|
||||
globalScene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.COMMANDER_APPLY);
|
||||
// Apply boosts from this effect to the ally Dondozo
|
||||
pokemon.getAlly().addTag(BattlerTagType.COMMANDED, 0, Moves.NONE, pokemon.id);
|
||||
pokemon.getAlly()?.addTag(BattlerTagType.COMMANDED, 0, Moves.NONE, pokemon.id);
|
||||
// Cancel the source Pokemon's next move (if a move is queued)
|
||||
globalScene.tryRemovePhase((phase) => phase instanceof MovePhase && phase.pokemon === pokemon);
|
||||
}
|
||||
|
@ -4077,7 +4079,7 @@ export class PostTurnStatusHealAbAttr extends PostTurnAbAttr {
|
|||
*/
|
||||
export class PostTurnResetStatusAbAttr extends PostTurnAbAttr {
|
||||
private allyTarget: boolean;
|
||||
private target: Pokemon;
|
||||
private target: Pokemon | undefined;
|
||||
|
||||
constructor(allyTarget = false) {
|
||||
super(true);
|
||||
|
@ -4090,11 +4092,11 @@ export class PostTurnResetStatusAbAttr extends PostTurnAbAttr {
|
|||
} else {
|
||||
this.target = pokemon;
|
||||
}
|
||||
return !Utils.isNullOrUndefined(this.target.status);
|
||||
return !Utils.isNullOrUndefined(this.target?.status);
|
||||
}
|
||||
|
||||
override applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void {
|
||||
if (!simulated && this.target.status) {
|
||||
if (!simulated && this.target?.status) {
|
||||
globalScene.queueMessage(getStatusEffectHealText(this.target.status?.effect, getPokemonNameWithAffix(this.target)));
|
||||
this.target.resetStatus(false);
|
||||
this.target.updateInfo();
|
||||
|
@ -5440,6 +5442,8 @@ class ForceSwitchOutHelper {
|
|||
* It will not flee if it is a Mystery Encounter with fleeing disabled (checked in `getSwitchOutCondition()`) or if it is a wave 10x wild boss
|
||||
*/
|
||||
} else {
|
||||
const allyPokemon = switchOutTarget.getAlly();
|
||||
|
||||
if (!globalScene.currentBattle.waveIndex || globalScene.currentBattle.waveIndex % 10 === 0) {
|
||||
return false;
|
||||
}
|
||||
|
@ -5447,14 +5451,12 @@ class ForceSwitchOutHelper {
|
|||
if (switchOutTarget.hp > 0) {
|
||||
switchOutTarget.leaveField(false);
|
||||
globalScene.queueMessage(i18next.t("moveTriggers:fled", { pokemonName: getPokemonNameWithAffix(switchOutTarget) }), null, true, 500);
|
||||
|
||||
if (globalScene.currentBattle.double) {
|
||||
const allyPokemon = switchOutTarget.getAlly();
|
||||
if (globalScene.currentBattle.double && !Utils.isNullOrUndefined(allyPokemon)) {
|
||||
globalScene.redirectPokemonMoves(switchOutTarget, allyPokemon);
|
||||
}
|
||||
}
|
||||
|
||||
if (!switchOutTarget.getAlly()?.isActive(true)) {
|
||||
if (!allyPokemon?.isActive(true)) {
|
||||
globalScene.clearEnemyHeldItemModifiers();
|
||||
|
||||
if (switchOutTarget.hp) {
|
||||
|
@ -6440,9 +6442,9 @@ export function initAbilities() {
|
|||
new Ability(Abilities.CUTE_CHARM, 3)
|
||||
.attr(PostDefendContactApplyTagChanceAbAttr, 30, BattlerTagType.INFATUATED),
|
||||
new Ability(Abilities.PLUS, 3)
|
||||
.conditionalAttr(p => globalScene.currentBattle.double && [ Abilities.PLUS, Abilities.MINUS ].some(a => p.getAlly().hasAbility(a)), StatMultiplierAbAttr, Stat.SPATK, 1.5),
|
||||
.conditionalAttr(p => globalScene.currentBattle.double && [ Abilities.PLUS, Abilities.MINUS ].some(a => (p.getAlly()?.hasAbility(a) ?? false)), StatMultiplierAbAttr, Stat.SPATK, 1.5),
|
||||
new Ability(Abilities.MINUS, 3)
|
||||
.conditionalAttr(p => globalScene.currentBattle.double && [ Abilities.PLUS, Abilities.MINUS ].some(a => p.getAlly().hasAbility(a)), StatMultiplierAbAttr, Stat.SPATK, 1.5),
|
||||
.conditionalAttr(p => globalScene.currentBattle.double && [ Abilities.PLUS, Abilities.MINUS ].some(a => (p.getAlly()?.hasAbility(a) ?? false)), StatMultiplierAbAttr, Stat.SPATK, 1.5),
|
||||
new Ability(Abilities.FORECAST, 3)
|
||||
.uncopiable()
|
||||
.unreplaceable()
|
||||
|
@ -6669,7 +6671,7 @@ export function initAbilities() {
|
|||
.attr(PostDefendMoveDisableAbAttr, 30)
|
||||
.bypassFaint(),
|
||||
new Ability(Abilities.HEALER, 5)
|
||||
.conditionalAttr(pokemon => pokemon.getAlly() && Utils.randSeedInt(10) < 3, PostTurnResetStatusAbAttr, true),
|
||||
.conditionalAttr(pokemon => !Utils.isNullOrUndefined(pokemon.getAlly()) && Utils.randSeedInt(10) < 3, PostTurnResetStatusAbAttr, true),
|
||||
new Ability(Abilities.FRIEND_GUARD, 5)
|
||||
.attr(AlliedFieldDamageReductionAbAttr, 0.75)
|
||||
.ignorable(),
|
||||
|
|
|
@ -28,7 +28,6 @@ import { BattlerTagType } from "#enums/battler-tag-type";
|
|||
import { Moves } from "#enums/moves";
|
||||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
||||
|
||||
|
@ -1160,9 +1159,11 @@ class TailwindTag extends ArenaTag {
|
|||
);
|
||||
}
|
||||
// Raise attack by one stage if party member has WIND_RIDER ability
|
||||
// TODO: Ability displays should be handled by the ability
|
||||
if (pokemon.hasAbility(Abilities.WIND_RIDER)) {
|
||||
globalScene.unshiftPhase(new ShowAbilityPhase(pokemon.getBattlerIndex()));
|
||||
globalScene.queueAbilityDisplay(pokemon, false, true);
|
||||
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.ATK], 1, true));
|
||||
globalScene.queueAbilityDisplay(pokemon, false, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -15,7 +15,7 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
|
|||
[Species.VENUSAUR]: { 0: Abilities.GRASSY_SURGE, 1: Abilities.SEED_SOWER, 2: Abilities.FLOWER_VEIL },
|
||||
[Species.CHARMANDER]: { 0: Abilities.SHEER_FORCE },
|
||||
[Species.CHARMELEON]: { 0: Abilities.BEAST_BOOST },
|
||||
[Species.CHARIZARD]: { 0: Abilities.BEAST_BOOST, 1: Abilities.LEVITATE, 2: Abilities.INTIMIDATE, 3: Abilities.UNNERVE },
|
||||
[Species.CHARIZARD]: { 0: Abilities.BEAST_BOOST, 1: Abilities.LEVITATE, 2: Abilities.TURBOBLAZE, 3: Abilities.UNNERVE },
|
||||
[Species.SQUIRTLE]: { 0: Abilities.DAUNTLESS_SHIELD },
|
||||
[Species.WARTORTLE]: { 0: Abilities.DAUNTLESS_SHIELD },
|
||||
[Species.BLASTOISE]: { 0: Abilities.DAUNTLESS_SHIELD, 1: Abilities.BULLETPROOF, 2: Abilities.BULLETPROOF },
|
||||
|
@ -154,14 +154,14 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
|
|||
[Species.LEAFEON]: { 0: Abilities.GRASSY_SURGE },
|
||||
[Species.GLACEON]: { 0: Abilities.SNOW_WARNING },
|
||||
[Species.SYLVEON]: { 0: Abilities.COMPETITIVE },
|
||||
[Species.PORYGON]: { 0: Abilities.LEVITATE },
|
||||
[Species.PORYGON2]: { 0: Abilities.LEVITATE },
|
||||
[Species.PORYGON]: { 0: Abilities.TRANSISTOR },
|
||||
[Species.PORYGON2]: { 0: Abilities.TRANSISTOR },
|
||||
[Species.PORYGON_Z]: { 0: Abilities.PROTEAN },
|
||||
[Species.OMANYTE]: { 0: Abilities.STURDY },
|
||||
[Species.OMASTAR]: { 0: Abilities.STURDY },
|
||||
[Species.KABUTO]: { 0: Abilities.TOUGH_CLAWS },
|
||||
[Species.KABUTOPS]: { 0: Abilities.TOUGH_CLAWS },
|
||||
[Species.AERODACTYL]: { 0: Abilities.INTIMIDATE, 1: Abilities.DELTA_STREAM },
|
||||
[Species.AERODACTYL]: { 0: Abilities.INTIMIDATE, 1: Abilities.INTIMIDATE },
|
||||
[Species.ARTICUNO]: { 0: Abilities.SNOW_WARNING },
|
||||
[Species.ZAPDOS]: { 0: Abilities.DRIZZLE },
|
||||
[Species.MOLTRES]: { 0: Abilities.DROUGHT },
|
||||
|
@ -309,7 +309,7 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
|
|||
[Species.SHIFTRY]: { 0: Abilities.SHARPNESS },
|
||||
[Species.TAILLOW]: { 0: Abilities.AERILATE },
|
||||
[Species.SWELLOW]: { 0: Abilities.AERILATE },
|
||||
[Species.WINGULL]: { 0: Abilities.DRIZZLE },
|
||||
[Species.WINGULL]: { 0: Abilities.WATER_ABSORB },
|
||||
[Species.PELIPPER]: { 0: Abilities.SWIFT_SWIM },
|
||||
[Species.RALTS]: { 0: Abilities.NEUROFORCE },
|
||||
[Species.KIRLIA]: { 0: Abilities.NEUROFORCE },
|
||||
|
@ -612,8 +612,8 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
|
|||
[Species.REUNICLUS]: { 0: Abilities.PSYCHIC_SURGE },
|
||||
[Species.DUCKLETT]: { 0: Abilities.DRIZZLE },
|
||||
[Species.SWANNA]: { 0: Abilities.DRIZZLE },
|
||||
[Species.VANILLITE]: { 0: Abilities.SNOW_WARNING },
|
||||
[Species.VANILLISH]: { 0: Abilities.SNOW_WARNING },
|
||||
[Species.VANILLITE]: { 0: Abilities.REFRIGERATE },
|
||||
[Species.VANILLISH]: { 0: Abilities.REFRIGERATE },
|
||||
[Species.VANILLUXE]: { 0: Abilities.SLUSH_RUSH },
|
||||
[Species.DEERLING]: { 0: Abilities.FLOWER_VEIL, 1: Abilities.CUD_CHEW, 2: Abilities.HARVEST, 3: Abilities.FUR_COAT },
|
||||
[Species.SAWSBUCK]: { 0: Abilities.FLOWER_VEIL, 1: Abilities.CUD_CHEW, 2: Abilities.HARVEST, 3: Abilities.FUR_COAT },
|
||||
|
@ -838,7 +838,7 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
|
|||
[Species.CELESTEELA]: { 0: Abilities.HEATPROOF },
|
||||
[Species.KARTANA]: { 0: Abilities.TECHNICIAN },
|
||||
[Species.GUZZLORD]: { 0: Abilities.POISON_HEAL },
|
||||
[Species.NECROZMA]: { 0: Abilities.BEAST_BOOST, 1: Abilities.FULL_METAL_BODY, 2: Abilities.SHADOW_SHIELD, 3: Abilities.PRISM_ARMOR },
|
||||
[Species.NECROZMA]: { 0: Abilities.BEAST_BOOST, 1: Abilities.FULL_METAL_BODY, 2: Abilities.SHADOW_SHIELD, 3: Abilities.UNNERVE },
|
||||
[Species.MAGEARNA]: { 0: Abilities.STEELY_SPIRIT, 1: Abilities.STEELY_SPIRIT },
|
||||
[Species.MARSHADOW]: { 0: Abilities.IRON_FIST },
|
||||
[Species.POIPOLE]: { 0: Abilities.LEVITATE },
|
||||
|
|
|
@ -30,7 +30,6 @@ import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
|||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||
import { MovePhase } from "#app/phases/move-phase";
|
||||
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import type { StatStageChangeCallback } from "#app/phases/stat-stage-change-phase";
|
||||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
|
@ -1901,12 +1900,14 @@ export class TruantTag extends AbilityBattlerTag {
|
|||
|
||||
if (lastMove && lastMove.move !== Moves.NONE) {
|
||||
(globalScene.getCurrentPhase() as MovePhase).cancel();
|
||||
globalScene.unshiftPhase(new ShowAbilityPhase(pokemon.id, passive));
|
||||
// TODO: Ability displays should be handled by the ability
|
||||
globalScene.queueAbilityDisplay(pokemon, passive, true);
|
||||
globalScene.queueMessage(
|
||||
i18next.t("battlerTags:truantLapse", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
}),
|
||||
);
|
||||
globalScene.queueAbilityDisplay(pokemon, passive, false);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
|
|
@ -1272,23 +1272,22 @@ function checkSpeciesValidForChallenge(species: PokemonSpecies, props: DexAttrPr
|
|||
if (soft && isValidForChallenge.value) {
|
||||
return true;
|
||||
}
|
||||
pokemonFormChanges[species.speciesId].forEach(f1 => {
|
||||
// Exclude form changes that require the mon to be on the field to begin with,
|
||||
// such as Castform
|
||||
if (!("item" in f1)) {
|
||||
return;
|
||||
|
||||
const result = pokemonFormChanges[species.speciesId].some(f1 => {
|
||||
// Exclude form changes that require the mon to be on the field to begin with
|
||||
if (!("item" in f1.trigger)) {
|
||||
return false;
|
||||
}
|
||||
species.forms.forEach((f2, formIndex) => {
|
||||
|
||||
return species.forms.some((f2, formIndex) => {
|
||||
if (f1.formKey === f2.formKey) {
|
||||
const formProps = { ...props };
|
||||
formProps.formIndex = formIndex;
|
||||
const formProps = { ...props, formIndex };
|
||||
const isFormValidForChallenge = new Utils.BooleanHolder(true);
|
||||
applyChallenges(ChallengeType.STARTER_CHOICE, species, isFormValidForChallenge, formProps);
|
||||
if (isFormValidForChallenge.value) {
|
||||
return true;
|
||||
}
|
||||
return isFormValidForChallenge.value;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
});
|
||||
return false;
|
||||
return result;
|
||||
}
|
||||
|
|
|
@ -106,7 +106,6 @@ import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
|
|||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||
import { SwitchPhase } from "#app/phases/switch-phase";
|
||||
import { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import { SpeciesFormChangeRevertWeatherFormTrigger } from "../pokemon-forms";
|
||||
import type { GameMode } from "#app/game-mode";
|
||||
import { applyChallenges, ChallengeType } from "../challenge";
|
||||
|
@ -789,9 +788,9 @@ export default class Move implements Localizable {
|
|||
}
|
||||
|
||||
applyPreAttackAbAttrs(VariableMovePowerAbAttr, source, target, this, simulated, power);
|
||||
|
||||
if (source.getAlly()) {
|
||||
applyPreAttackAbAttrs(AllyMoveCategoryPowerBoostAbAttr, source.getAlly(), target, this, simulated, power);
|
||||
const ally = source.getAlly();
|
||||
if (!Utils.isNullOrUndefined(ally)) {
|
||||
applyPreAttackAbAttrs(AllyMoveCategoryPowerBoostAbAttr, ally, target, this, simulated, power);
|
||||
}
|
||||
|
||||
const fieldAuras = new Set(
|
||||
|
@ -912,7 +911,8 @@ export default class Move implements Localizable {
|
|||
];
|
||||
|
||||
// ...and cannot enhance Pollen Puff when targeting an ally.
|
||||
const exceptPollenPuffAlly: boolean = this.id === Moves.POLLEN_PUFF && targets.includes(user.getAlly().getBattlerIndex())
|
||||
const ally = user.getAlly();
|
||||
const exceptPollenPuffAlly: boolean = this.id === Moves.POLLEN_PUFF && !Utils.isNullOrUndefined(ally) && targets.includes(ally.getBattlerIndex())
|
||||
|
||||
return (!restrictSpread || !isMultiTarget)
|
||||
&& !this.isChargingMove()
|
||||
|
@ -1924,7 +1924,9 @@ export class PartyStatusCureAttr extends MoveEffectAttr {
|
|||
pokemon.resetStatus();
|
||||
pokemon.updateInfo();
|
||||
} else {
|
||||
globalScene.unshiftPhase(new ShowAbilityPhase(pokemon.id, pokemon.getPassiveAbility()?.id === this.abilityCondition));
|
||||
// TODO: Ability displays should be handled by the ability
|
||||
globalScene.queueAbilityDisplay(pokemon, pokemon.getPassiveAbility()?.id === this.abilityCondition, true);
|
||||
globalScene.queueAbilityDisplay(pokemon, pokemon.getPassiveAbility()?.id === this.abilityCondition, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1945,7 +1947,7 @@ export class FlameBurstAttr extends MoveEffectAttr {
|
|||
const targetAlly = target.getAlly();
|
||||
const cancelled = new Utils.BooleanHolder(false);
|
||||
|
||||
if (targetAlly) {
|
||||
if (!Utils.isNullOrUndefined(targetAlly)) {
|
||||
applyAbAttrs(BlockNonDirectDamageAbAttr, targetAlly, cancelled);
|
||||
}
|
||||
|
||||
|
@ -1958,7 +1960,7 @@ export class FlameBurstAttr extends MoveEffectAttr {
|
|||
}
|
||||
|
||||
getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number {
|
||||
return target.getAlly() ? -5 : 0;
|
||||
return !Utils.isNullOrUndefined(target.getAlly()) ? -5 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -4356,10 +4358,10 @@ export class LastMoveDoublePowerAttr extends VariablePowerAttr {
|
|||
const userAlly = user.getAlly();
|
||||
const enemyAlly = enemy?.getAlly();
|
||||
|
||||
if (userAlly && userAlly.turnData.acted) {
|
||||
if (!Utils.isNullOrUndefined(userAlly) && userAlly.turnData.acted) {
|
||||
pokemonActed.push(userAlly);
|
||||
}
|
||||
if (enemyAlly && enemyAlly.turnData.acted) {
|
||||
if (!Utils.isNullOrUndefined(enemyAlly) && enemyAlly.turnData.acted) {
|
||||
pokemonActed.push(enemyAlly);
|
||||
}
|
||||
}
|
||||
|
@ -6161,9 +6163,8 @@ export class RevivalBlessingAttr extends MoveEffectAttr {
|
|||
pokemon.resetStatus();
|
||||
pokemon.heal(Math.min(Utils.toDmgValue(0.5 * pokemon.getMaxHp()), pokemon.getMaxHp()));
|
||||
globalScene.queueMessage(i18next.t("moveTriggers:revivalBlessing", { pokemonName: getPokemonNameWithAffix(pokemon) }), 0, true);
|
||||
|
||||
if (globalScene.currentBattle.double && globalScene.getEnemyParty().length > 1) {
|
||||
const allyPokemon = user.getAlly();
|
||||
const allyPokemon = user.getAlly();
|
||||
if (globalScene.currentBattle.double && globalScene.getEnemyParty().length > 1 && !Utils.isNullOrUndefined(allyPokemon)) {
|
||||
// Handle cases where revived pokemon needs to get switched in on same turn
|
||||
if (allyPokemon.isFainted() || allyPokemon === pokemon) {
|
||||
// Enemy switch phase should be removed and replaced with the revived pkmn switching in
|
||||
|
@ -6342,18 +6343,19 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
|
|||
return false;
|
||||
}
|
||||
|
||||
const allyPokemon = switchOutTarget.getAlly();
|
||||
|
||||
if (switchOutTarget.hp > 0) {
|
||||
switchOutTarget.leaveField(false);
|
||||
globalScene.queueMessage(i18next.t("moveTriggers:fled", { pokemonName: getPokemonNameWithAffix(switchOutTarget) }), null, true, 500);
|
||||
|
||||
// in double battles redirect potential moves off fled pokemon
|
||||
if (globalScene.currentBattle.double) {
|
||||
const allyPokemon = switchOutTarget.getAlly();
|
||||
if (globalScene.currentBattle.double && !Utils.isNullOrUndefined(allyPokemon)) {
|
||||
globalScene.redirectPokemonMoves(switchOutTarget, allyPokemon);
|
||||
}
|
||||
}
|
||||
|
||||
if (!switchOutTarget.getAlly()?.isActive(true)) {
|
||||
if (!allyPokemon?.isActive(true)) {
|
||||
globalScene.clearEnemyHeldItemModifiers();
|
||||
|
||||
if (switchOutTarget.hp) {
|
||||
|
@ -7029,7 +7031,7 @@ export class RepeatMoveAttr extends MoveEffectAttr {
|
|||
const firstTarget = globalScene.getField()[moveTargets[0]];
|
||||
if (globalScene.currentBattle.double && moveTargets.length === 1 && firstTarget.isFainted() && firstTarget !== target.getAlly()) {
|
||||
const ally = firstTarget.getAlly();
|
||||
if (ally.isActive()) { // ally exists, is not dead and can sponge the blast
|
||||
if (!Utils.isNullOrUndefined(ally) && ally.isActive()) { // ally exists, is not dead and can sponge the blast
|
||||
moveTargets = [ ally.getBattlerIndex() ];
|
||||
}
|
||||
}
|
||||
|
@ -7403,10 +7405,11 @@ export class AbilityCopyAttr extends MoveEffectAttr {
|
|||
globalScene.queueMessage(i18next.t("moveTriggers:copiedTargetAbility", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), abilityName: allAbilities[target.getAbility().id].name }));
|
||||
|
||||
user.setTempAbility(target.getAbility());
|
||||
const ally = user.getAlly();
|
||||
|
||||
if (this.copyToPartner && globalScene.currentBattle?.double && user.getAlly().hp) {
|
||||
globalScene.queueMessage(i18next.t("moveTriggers:copiedTargetAbility", { pokemonName: getPokemonNameWithAffix(user.getAlly()), targetName: getPokemonNameWithAffix(target), abilityName: allAbilities[target.getAbility().id].name }));
|
||||
user.getAlly().setTempAbility(target.getAbility());
|
||||
if (this.copyToPartner && globalScene.currentBattle?.double && !Utils.isNullOrUndefined(ally) && ally.hp) { // TODO is this the best way to check that the ally is active?
|
||||
globalScene.queueMessage(i18next.t("moveTriggers:copiedTargetAbility", { pokemonName: getPokemonNameWithAffix(ally), targetName: getPokemonNameWithAffix(target), abilityName: allAbilities[target.getAbility().id].name }));
|
||||
ally.setTempAbility(target.getAbility());
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -7414,9 +7417,10 @@ export class AbilityCopyAttr extends MoveEffectAttr {
|
|||
|
||||
getCondition(): MoveConditionFunc {
|
||||
return (user, target, move) => {
|
||||
const ally = user.getAlly();
|
||||
let ret = target.getAbility().isCopiable && user.getAbility().isReplaceable;
|
||||
if (this.copyToPartner && globalScene.currentBattle?.double) {
|
||||
ret = ret && (!user.getAlly().hp || user.getAlly().getAbility().isReplaceable);
|
||||
ret = ret && (!ally?.hp || ally?.getAbility().isReplaceable);
|
||||
} else {
|
||||
ret = ret && user.getAbility().id !== target.getAbility().id;
|
||||
}
|
||||
|
@ -8187,6 +8191,7 @@ export function getMoveTargets(user: Pokemon, move: Moves, replaceTarget?: MoveT
|
|||
|
||||
let set: Pokemon[] = [];
|
||||
let multiple = false;
|
||||
const ally: Pokemon | undefined = user.getAlly();
|
||||
|
||||
switch (moveTarget) {
|
||||
case MoveTarget.USER:
|
||||
|
@ -8197,7 +8202,7 @@ export function getMoveTargets(user: Pokemon, move: Moves, replaceTarget?: MoveT
|
|||
case MoveTarget.OTHER:
|
||||
case MoveTarget.ALL_NEAR_OTHERS:
|
||||
case MoveTarget.ALL_OTHERS:
|
||||
set = (opponents.concat([ user.getAlly() ]));
|
||||
set = !Utils.isNullOrUndefined(ally) ? (opponents.concat([ ally ])) : opponents;
|
||||
multiple = moveTarget === MoveTarget.ALL_NEAR_OTHERS || moveTarget === MoveTarget.ALL_OTHERS;
|
||||
break;
|
||||
case MoveTarget.NEAR_ENEMY:
|
||||
|
@ -8214,21 +8219,22 @@ export function getMoveTargets(user: Pokemon, move: Moves, replaceTarget?: MoveT
|
|||
return { targets: [ -1 as BattlerIndex ], multiple: false };
|
||||
case MoveTarget.NEAR_ALLY:
|
||||
case MoveTarget.ALLY:
|
||||
set = [ user.getAlly() ];
|
||||
set = !Utils.isNullOrUndefined(ally) ? [ ally ] : [];
|
||||
break;
|
||||
case MoveTarget.USER_OR_NEAR_ALLY:
|
||||
case MoveTarget.USER_AND_ALLIES:
|
||||
case MoveTarget.USER_SIDE:
|
||||
set = [ user, user.getAlly() ];
|
||||
set = !Utils.isNullOrUndefined(ally) ? [ user, ally ] : [ user ];
|
||||
multiple = moveTarget !== MoveTarget.USER_OR_NEAR_ALLY;
|
||||
break;
|
||||
case MoveTarget.ALL:
|
||||
case MoveTarget.BOTH_SIDES:
|
||||
set = [ user, user.getAlly() ].concat(opponents);
|
||||
set = (!Utils.isNullOrUndefined(ally) ? [ user, ally ] : [ user ]).concat(opponents);
|
||||
multiple = true;
|
||||
break;
|
||||
case MoveTarget.CURSE:
|
||||
set = user.getTypes(true).includes(PokemonType.GHOST) ? (opponents.concat([ user.getAlly() ])) : [ user ];
|
||||
const extraTargets = !Utils.isNullOrUndefined(ally) ? [ ally ] : [];
|
||||
set = user.getTypes(true).includes(PokemonType.GHOST) ? (opponents.concat(extraTargets)) : [ user ];
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -10122,7 +10128,7 @@ export function initMoves() {
|
|||
.attr(StatStageChangeAttr, [ Stat.DEF, Stat.SPDEF ], 1, false, { condition: (user, target, move) => !![ Abilities.PLUS, Abilities.MINUS ].find(a => target.hasAbility(a, false)) })
|
||||
.ignoresSubstitute()
|
||||
.target(MoveTarget.USER_AND_ALLIES)
|
||||
.condition((user, target, move) => !![ user, user.getAlly() ].filter(p => p?.isActive()).find(p => !![ Abilities.PLUS, Abilities.MINUS ].find(a => p.hasAbility(a, false)))),
|
||||
.condition((user, target, move) => !![ user, user.getAlly() ].filter(p => p?.isActive()).find(p => !![ Abilities.PLUS, Abilities.MINUS ].find(a => p?.hasAbility(a, false)))),
|
||||
new StatusMove(Moves.HAPPY_HOUR, PokemonType.NORMAL, -1, 30, -1, 0, 6) // No animation
|
||||
.attr(AddArenaTagAttr, ArenaTagType.HAPPY_HOUR, null, true)
|
||||
.target(MoveTarget.USER_SIDE),
|
||||
|
@ -10312,7 +10318,7 @@ export function initMoves() {
|
|||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, false, { condition: (user, target, move) => !![ Abilities.PLUS, Abilities.MINUS ].find(a => target.hasAbility(a, false)) })
|
||||
.ignoresSubstitute()
|
||||
.target(MoveTarget.USER_AND_ALLIES)
|
||||
.condition((user, target, move) => !![ user, user.getAlly() ].filter(p => p?.isActive()).find(p => !![ Abilities.PLUS, Abilities.MINUS ].find(a => p.hasAbility(a, false)))),
|
||||
.condition((user, target, move) => !![ user, user.getAlly() ].filter(p => p?.isActive()).find(p => !![ Abilities.PLUS, Abilities.MINUS ].find(a => p?.hasAbility(a, false)))),
|
||||
new AttackMove(Moves.THROAT_CHOP, PokemonType.DARK, MoveCategory.PHYSICAL, 80, 100, 15, 100, 0, 7)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.THROAT_CHOPPED),
|
||||
new AttackMove(Moves.POLLEN_PUFF, PokemonType.BUG, MoveCategory.SPECIAL, 90, 100, 15, -1, 0, 7)
|
||||
|
|
|
@ -985,12 +985,11 @@ function doTradeReceivedSequence(
|
|||
function generateRandomTraderName() {
|
||||
const length = TrainerType.YOUNGSTER - TrainerType.ACE_TRAINER + 1;
|
||||
// +1 avoids TrainerType.UNKNOWN
|
||||
const trainerTypePool = i18next.t("trainersCommon:" + TrainerType[randInt(length) + 1], { returnObjects: true });
|
||||
const classKey = `trainersCommon:${TrainerType[randInt(length) + 1]}`;
|
||||
// Some trainers have 2 gendered pools, some do not
|
||||
const gender = randInt(2) === 0 ? "MALE" : "FEMALE";
|
||||
const trainerNameString = randSeedItem(
|
||||
Object.values(trainerTypePool.hasOwnProperty(gender) ? trainerTypePool[gender] : trainerTypePool),
|
||||
) as string;
|
||||
const genderKey = i18next.exists(`${classKey}.MALE`) ? (randInt(2) === 0 ? ".MALE" : ".FEMALE") : "";
|
||||
const trainerNameKey = randSeedItem(Object.keys(i18next.t(`${classKey}${genderKey}`, { returnObjects: true })));
|
||||
const trainerNameString = i18next.t(`${classKey}${genderKey}.${trainerNameKey}`);
|
||||
// Some names have an '&' symbol and need to be trimmed to a single name instead of a double name
|
||||
const trainerNames = trainerNameString.split(" & ");
|
||||
return trainerNames[randInt(trainerNames.length)];
|
||||
|
|
|
@ -40,7 +40,6 @@ import { TrainerType } from "#enums/trainer-type";
|
|||
import { Abilities } from "#enums/abilities";
|
||||
import { SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#app/data/pokemon-forms";
|
||||
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { FieldEffectModifier } from "#app/modifier/modifier";
|
||||
|
||||
|
@ -378,7 +377,6 @@ export class Arena {
|
|||
const isCherrimWithFlowerGift = p.hasAbility(Abilities.FLOWER_GIFT) && p.species.speciesId === Species.CHERRIM;
|
||||
|
||||
if (isCastformWithForecast || isCherrimWithFlowerGift) {
|
||||
new ShowAbilityPhase(p.getBattlerIndex());
|
||||
globalScene.triggerPokemonFormChange(p, SpeciesFormChangeWeatherTrigger);
|
||||
}
|
||||
});
|
||||
|
@ -395,7 +393,6 @@ export class Arena {
|
|||
p.hasAbility(Abilities.FLOWER_GIFT, false, true) && p.species.speciesId === Species.CHERRIM;
|
||||
|
||||
if (isCastformWithForecast || isCherrimWithFlowerGift) {
|
||||
new ShowAbilityPhase(p.getBattlerIndex());
|
||||
return globalScene.triggerPokemonFormChange(p, SpeciesFormChangeRevertWeatherFormTrigger);
|
||||
}
|
||||
});
|
||||
|
|
|
@ -1447,7 +1447,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
|
||||
const ally = this.getAlly();
|
||||
if (ally) {
|
||||
if (!Utils.isNullOrUndefined(ally)) {
|
||||
applyAllyStatMultiplierAbAttrs(AllyStatMultiplierAbAttr, ally, stat, statValue, simulated, this, move?.hasFlag(MoveFlags.IGNORE_ABILITIES) || ignoreAllyAbility);
|
||||
}
|
||||
|
||||
|
@ -3714,7 +3714,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
: i18next.t("arenaTag:yourTeam");
|
||||
}
|
||||
|
||||
getAlly(): Pokemon {
|
||||
getAlly(): Pokemon | undefined {
|
||||
return (
|
||||
this.isPlayer()
|
||||
? globalScene.getPlayerField()
|
||||
|
@ -3900,7 +3900,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
);
|
||||
|
||||
const ally = this.getAlly();
|
||||
if (ally) {
|
||||
if (!isNullOrUndefined(ally)) {
|
||||
const ignore = this.hasAbilityWithAttr(MoveAbilityBypassAbAttr) || sourceMove.hasFlag(MoveFlags.IGNORE_ABILITIES);
|
||||
applyAllyStatMultiplierAbAttrs(AllyStatMultiplierAbAttr, ally, Stat.ACC, accuracyMultiplier, false, this, ignore);
|
||||
applyAllyStatMultiplierAbAttrs(AllyStatMultiplierAbAttr, ally, Stat.EVA, evasionMultiplier, false, this, ignore);
|
||||
|
@ -4336,11 +4336,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
damage,
|
||||
);
|
||||
|
||||
const ally = this.getAlly();
|
||||
/** Additionally apply friend guard damage reduction if ally has it. */
|
||||
if (globalScene.currentBattle.double && this.getAlly()?.isActive(true)) {
|
||||
if (globalScene.currentBattle.double && !isNullOrUndefined(ally) && ally.isActive(true)) {
|
||||
applyPreDefendAbAttrs(
|
||||
AlliedFieldDamageReductionAbAttr,
|
||||
this.getAlly(),
|
||||
ally,
|
||||
source,
|
||||
move,
|
||||
cancelled,
|
||||
|
|
|
@ -33,14 +33,16 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
|||
public partyTemplateIndex: number;
|
||||
public name: string;
|
||||
public partnerName: string;
|
||||
public nameKey: string;
|
||||
public partnerNameKey: string | undefined;
|
||||
public originalIndexes: { [key: number]: number } = {};
|
||||
|
||||
constructor(
|
||||
trainerType: TrainerType,
|
||||
variant: TrainerVariant,
|
||||
partyTemplateIndex?: number,
|
||||
name?: string,
|
||||
partnerName?: string,
|
||||
nameKey?: string,
|
||||
partnerNameKey?: string,
|
||||
trainerConfigOverride?: TrainerConfig,
|
||||
) {
|
||||
super(globalScene, -72, 80);
|
||||
|
@ -59,28 +61,41 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
|||
: Utils.randSeedWeightedItem(this.config.partyTemplates.map((_, i) => i)),
|
||||
this.config.partyTemplates.length - 1,
|
||||
);
|
||||
if (i18next.exists("trainersCommon:" + TrainerType[trainerType], { returnObjects: true })) {
|
||||
const namePool = i18next.t("trainersCommon:" + TrainerType[trainerType], { returnObjects: true });
|
||||
this.name =
|
||||
name ||
|
||||
Utils.randSeedItem(
|
||||
Object.values(
|
||||
namePool.hasOwnProperty("MALE")
|
||||
? namePool[variant === TrainerVariant.FEMALE ? "FEMALE" : "MALE"]
|
||||
: namePool,
|
||||
),
|
||||
const classKey = `trainersCommon:${TrainerType[trainerType]}`;
|
||||
if (i18next.exists(classKey, { returnObjects: true })) {
|
||||
if (nameKey) {
|
||||
this.nameKey = nameKey;
|
||||
} else {
|
||||
const genderKey = i18next.exists(`${classKey}.MALE`)
|
||||
? variant === TrainerVariant.FEMALE
|
||||
? ".FEMALE"
|
||||
: ".MALE"
|
||||
: "";
|
||||
const trainerKey = Utils.randSeedItem(
|
||||
Object.keys(i18next.t(`${classKey}${genderKey}`, { returnObjects: true })),
|
||||
);
|
||||
this.nameKey = `${classKey}${genderKey}.${trainerKey}`;
|
||||
}
|
||||
this.name = i18next.t(this.nameKey);
|
||||
if (variant === TrainerVariant.DOUBLE) {
|
||||
if (this.config.doubleOnly) {
|
||||
if (partnerName) {
|
||||
this.partnerName = partnerName;
|
||||
if (partnerNameKey) {
|
||||
this.partnerNameKey = partnerNameKey;
|
||||
this.partnerName = i18next.t(this.partnerNameKey);
|
||||
} else {
|
||||
[this.name, this.partnerName] = this.name.split(" & ");
|
||||
}
|
||||
} else {
|
||||
this.partnerName =
|
||||
partnerName ||
|
||||
Utils.randSeedItem(Object.values(namePool.hasOwnProperty("FEMALE") ? namePool["FEMALE"] : namePool));
|
||||
const partnerGenderKey = i18next.exists(`${classKey}.FEMALE`) ? ".FEMALE" : "";
|
||||
const partnerTrainerKey = Utils.randSeedItem(
|
||||
Object.keys(
|
||||
i18next.t(`${classKey}${partnerGenderKey}`, {
|
||||
returnObjects: true,
|
||||
}),
|
||||
),
|
||||
);
|
||||
this.partnerNameKey = `${classKey}${partnerGenderKey}.${partnerTrainerKey}`;
|
||||
this.partnerName = i18next.t(this.partnerNameKey);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2823,37 +2823,48 @@ const modifierPool: ModifierPool = {
|
|||
modifierTypes.MYSTICAL_ROCK,
|
||||
(party: Pokemon[]) => {
|
||||
return party.some(p => {
|
||||
const moveset = p.getMoveset(true).map(m => m.moveId);
|
||||
let isHoldingMax = false;
|
||||
for (const i of p.getHeldItems()) {
|
||||
if (i.type.id === "MYSTICAL_ROCK") {
|
||||
isHoldingMax = i.getStackCount() === i.getMaxStackCount();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const hasAbility = [
|
||||
Abilities.DRIZZLE,
|
||||
Abilities.ORICHALCUM_PULSE,
|
||||
Abilities.DRIZZLE,
|
||||
Abilities.SAND_STREAM,
|
||||
Abilities.SAND_SPIT,
|
||||
Abilities.SNOW_WARNING,
|
||||
Abilities.ELECTRIC_SURGE,
|
||||
Abilities.HADRON_ENGINE,
|
||||
Abilities.PSYCHIC_SURGE,
|
||||
Abilities.GRASSY_SURGE,
|
||||
Abilities.SEED_SOWER,
|
||||
Abilities.MISTY_SURGE,
|
||||
].some(a => p.hasAbility(a, false, true));
|
||||
if (!isHoldingMax) {
|
||||
const moveset = p.getMoveset(true).map(m => m.moveId);
|
||||
|
||||
const hasMoves = [
|
||||
Moves.SUNNY_DAY,
|
||||
Moves.RAIN_DANCE,
|
||||
Moves.SANDSTORM,
|
||||
Moves.SNOWSCAPE,
|
||||
Moves.HAIL,
|
||||
Moves.CHILLY_RECEPTION,
|
||||
Moves.ELECTRIC_TERRAIN,
|
||||
Moves.PSYCHIC_TERRAIN,
|
||||
Moves.GRASSY_TERRAIN,
|
||||
Moves.MISTY_TERRAIN,
|
||||
].some(m => moveset.includes(m));
|
||||
const hasAbility = [
|
||||
Abilities.DROUGHT,
|
||||
Abilities.ORICHALCUM_PULSE,
|
||||
Abilities.DRIZZLE,
|
||||
Abilities.SAND_STREAM,
|
||||
Abilities.SAND_SPIT,
|
||||
Abilities.SNOW_WARNING,
|
||||
Abilities.ELECTRIC_SURGE,
|
||||
Abilities.HADRON_ENGINE,
|
||||
Abilities.PSYCHIC_SURGE,
|
||||
Abilities.GRASSY_SURGE,
|
||||
Abilities.SEED_SOWER,
|
||||
Abilities.MISTY_SURGE,
|
||||
].some(a => p.hasAbility(a, false, true));
|
||||
|
||||
return hasAbility || hasMoves;
|
||||
const hasMoves = [
|
||||
Moves.SUNNY_DAY,
|
||||
Moves.RAIN_DANCE,
|
||||
Moves.SANDSTORM,
|
||||
Moves.SNOWSCAPE,
|
||||
Moves.HAIL,
|
||||
Moves.CHILLY_RECEPTION,
|
||||
Moves.ELECTRIC_TERRAIN,
|
||||
Moves.PSYCHIC_TERRAIN,
|
||||
Moves.GRASSY_TERRAIN,
|
||||
Moves.MISTY_TERRAIN,
|
||||
].some(m => moveset.includes(m));
|
||||
|
||||
return hasAbility || hasMoves;
|
||||
}
|
||||
return false;
|
||||
})
|
||||
? 10
|
||||
: 0;
|
||||
|
|
|
@ -39,7 +39,7 @@ export class EnemyCommandPhase extends FieldPhase {
|
|||
if (
|
||||
battle.double &&
|
||||
enemyPokemon.hasAbility(Abilities.COMMANDER) &&
|
||||
enemyPokemon.getAlly().getTag(BattlerTagType.COMMANDED)
|
||||
enemyPokemon.getAlly()?.getTag(BattlerTagType.COMMANDED)
|
||||
) {
|
||||
this.skipTurn = true;
|
||||
}
|
||||
|
|
|
@ -209,8 +209,8 @@ export class FaintPhase extends PokemonPhase {
|
|||
}
|
||||
|
||||
// in double battles redirect potential moves off fainted pokemon
|
||||
if (globalScene.currentBattle.double) {
|
||||
const allyPokemon = pokemon.getAlly();
|
||||
const allyPokemon = pokemon.getAlly();
|
||||
if (globalScene.currentBattle.double && !isNullOrUndefined(allyPokemon)) {
|
||||
globalScene.redirectPokemonMoves(pokemon, allyPokemon);
|
||||
}
|
||||
|
||||
|
|
|
@ -45,6 +45,8 @@ export class GameOverPhase extends BattlePhase {
|
|||
start() {
|
||||
super.start();
|
||||
|
||||
globalScene.hideAbilityBar();
|
||||
|
||||
// Failsafe if players somehow skip floor 200 in classic mode
|
||||
if (globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex > 200) {
|
||||
this.isVictory = true;
|
||||
|
|
|
@ -1,27 +1,12 @@
|
|||
import { globalScene } from "#app/global-scene";
|
||||
import type { BattlerIndex } from "#app/battle";
|
||||
import { PokemonPhase } from "./pokemon-phase";
|
||||
|
||||
export class HideAbilityPhase extends PokemonPhase {
|
||||
private passive: boolean;
|
||||
|
||||
constructor(battlerIndex: BattlerIndex, passive = false) {
|
||||
super(battlerIndex);
|
||||
|
||||
this.passive = passive;
|
||||
}
|
||||
import { Phase } from "#app/phase";
|
||||
|
||||
export class HideAbilityPhase extends Phase {
|
||||
start() {
|
||||
super.start();
|
||||
|
||||
const pokemon = this.getPokemon();
|
||||
|
||||
if (pokemon) {
|
||||
globalScene.abilityBar.hide().then(() => {
|
||||
this.end();
|
||||
});
|
||||
} else {
|
||||
globalScene.abilityBar.hide().then(() => {
|
||||
this.end();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -69,6 +69,7 @@ import type { Phase } from "#app/phase";
|
|||
import { ShowAbilityPhase } from "./show-ability-phase";
|
||||
import { MovePhase } from "./move-phase";
|
||||
import { MoveEndPhase } from "./move-end-phase";
|
||||
import { HideAbilityPhase } from "#app/phases/hide-ability-phase";
|
||||
|
||||
export class MoveEffectPhase extends PokemonPhase {
|
||||
public move: PokemonMove;
|
||||
|
@ -326,12 +327,14 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||
? getMoveTargets(target, move.id).targets
|
||||
: [user.getBattlerIndex()];
|
||||
if (!isReflecting) {
|
||||
// TODO: Ability displays should be handled by the ability
|
||||
queuedPhases.push(
|
||||
new ShowAbilityPhase(
|
||||
target.getBattlerIndex(),
|
||||
target.getPassiveAbility().hasAttr(ReflectStatusMoveAbAttr),
|
||||
),
|
||||
);
|
||||
queuedPhases.push(new HideAbilityPhase());
|
||||
}
|
||||
|
||||
queuedPhases.push(
|
||||
|
|
|
@ -42,7 +42,6 @@ import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
|||
import { MoveChargePhase } from "#app/phases/move-charge-phase";
|
||||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||
import { MoveEndPhase } from "#app/phases/move-end-phase";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import { NumberHolder } from "#app/utils";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
|
@ -535,11 +534,16 @@ export class MovePhase extends BattlePhase {
|
|||
|
||||
if (this.pokemon.hasAbilityWithAttr(BlockRedirectAbAttr)) {
|
||||
redirectTarget.value = currentTarget;
|
||||
globalScene.unshiftPhase(
|
||||
new ShowAbilityPhase(
|
||||
this.pokemon.getBattlerIndex(),
|
||||
this.pokemon.getPassiveAbility().hasAttr(BlockRedirectAbAttr),
|
||||
),
|
||||
// TODO: Ability displays should be handled by the ability
|
||||
globalScene.queueAbilityDisplay(
|
||||
this.pokemon,
|
||||
this.pokemon.getPassiveAbility().hasAttr(BlockRedirectAbAttr),
|
||||
true,
|
||||
);
|
||||
globalScene.queueAbilityDisplay(
|
||||
this.pokemon,
|
||||
this.pokemon.getPassiveAbility().hasAttr(BlockRedirectAbAttr),
|
||||
false,
|
||||
);
|
||||
}
|
||||
|
||||
|
|
|
@ -42,8 +42,12 @@ export class RevivalBlessingPhase extends BattlePhase {
|
|||
true,
|
||||
);
|
||||
|
||||
if (globalScene.currentBattle.double && globalScene.getPlayerParty().length > 1) {
|
||||
const allyPokemon = this.user.getAlly();
|
||||
const allyPokemon = this.user.getAlly();
|
||||
if (
|
||||
globalScene.currentBattle.double &&
|
||||
globalScene.getPlayerParty().length > 1 &&
|
||||
!Utils.isNullOrUndefined(allyPokemon)
|
||||
) {
|
||||
if (slotIndex <= 1) {
|
||||
// Revived ally pokemon
|
||||
globalScene.unshiftPhase(
|
||||
|
|
|
@ -35,7 +35,7 @@ export class ShowAbilityPhase extends PokemonPhase {
|
|||
|
||||
// If the bar is already out, hide it before showing the new one
|
||||
if (globalScene.abilityBar.isVisible()) {
|
||||
globalScene.unshiftPhase(new HideAbilityPhase(this.battlerIndex, this.passive));
|
||||
globalScene.unshiftPhase(new HideAbilityPhase());
|
||||
globalScene.unshiftPhase(new ShowAbilityPhase(this.battlerIndex, this.passive));
|
||||
return this.end();
|
||||
}
|
||||
|
|
|
@ -17,7 +17,7 @@ import type Pokemon from "#app/field/pokemon";
|
|||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { ResetNegativeStatStageModifier } from "#app/modifier/modifier";
|
||||
import { handleTutorial, Tutorial } from "#app/tutorial";
|
||||
import { NumberHolder, BooleanHolder } from "#app/utils";
|
||||
import { NumberHolder, BooleanHolder, isNullOrUndefined } from "#app/utils";
|
||||
import i18next from "i18next";
|
||||
import { PokemonPhase } from "./pokemon-phase";
|
||||
import { Stat, type BattleStat, getStatKey, getStatStageChangeDescriptionKey } from "#enums/stat";
|
||||
|
@ -161,7 +161,7 @@ export class StatStageChangePhase extends PokemonPhase {
|
|||
pokemon,
|
||||
);
|
||||
const ally = pokemon.getAlly();
|
||||
if (ally) {
|
||||
if (!isNullOrUndefined(ally)) {
|
||||
applyPreStatStageChangeAbAttrs(
|
||||
ConditionalUserFieldProtectStatAbAttr,
|
||||
ally,
|
||||
|
|
|
@ -28,6 +28,8 @@ export class TurnEndPhase extends FieldPhase {
|
|||
globalScene.currentBattle.incrementTurn();
|
||||
globalScene.eventTarget.dispatchEvent(new TurnEndEvent(globalScene.currentBattle.turn));
|
||||
|
||||
globalScene.hideAbilityBar();
|
||||
|
||||
const handlePokemon = (pokemon: Pokemon) => {
|
||||
if (!pokemon.switchOutStatus) {
|
||||
pokemon.lapseTags(BattlerTagLapseType.TURN_END);
|
||||
|
|
|
@ -1793,7 +1793,9 @@ export class GameData {
|
|||
const dexEntry = this.dexData[species.speciesId];
|
||||
const caughtAttr = dexEntry.caughtAttr;
|
||||
const formIndex = pokemon.formIndex;
|
||||
const dexAttr = pokemon.getDexAttr();
|
||||
|
||||
// This makes sure that we do not try to unlock data which cannot be unlocked
|
||||
const dexAttr = pokemon.getDexAttr() & species.getFullUnlocksData();
|
||||
|
||||
// Mark as caught
|
||||
dexEntry.caughtAttr |= dexAttr;
|
||||
|
@ -1803,6 +1805,10 @@ export class GameData {
|
|||
// always true except for the case of Urshifu.
|
||||
const formKey = pokemon.getFormKey();
|
||||
if (formIndex > 0) {
|
||||
// In case a Pikachu with formIndex > 0 was unlocked, base form Pichu is also unlocked
|
||||
if (pokemon.species.speciesId === Species.PIKACHU && species.speciesId === Species.PICHU) {
|
||||
dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(0);
|
||||
}
|
||||
if (pokemon.species.speciesId === Species.URSHIFU) {
|
||||
if (formIndex === 2) {
|
||||
dexEntry.caughtAttr |= globalScene.gameData.getFormAttr(0);
|
||||
|
|
|
@ -5,8 +5,8 @@ export default class TrainerData {
|
|||
public trainerType: TrainerType;
|
||||
public variant: TrainerVariant;
|
||||
public partyTemplateIndex: number;
|
||||
public name: string;
|
||||
public partnerName: string;
|
||||
public nameKey: string;
|
||||
public partnerNameKey: string | undefined;
|
||||
|
||||
constructor(source: Trainer | any) {
|
||||
const sourceTrainer = source instanceof Trainer ? (source as Trainer) : null;
|
||||
|
@ -17,11 +17,11 @@ export default class TrainerData {
|
|||
? TrainerVariant.FEMALE
|
||||
: TrainerVariant.DEFAULT;
|
||||
this.partyTemplateIndex = source.partyMemberTemplateIndex;
|
||||
this.name = source.name;
|
||||
this.partnerName = source.partnerName;
|
||||
this.nameKey = source.nameKey;
|
||||
this.partnerNameKey = source.partnerNameKey;
|
||||
}
|
||||
|
||||
toTrainer(): Trainer {
|
||||
return new Trainer(this.trainerType, this.variant, this.partyTemplateIndex, this.name, this.partnerName);
|
||||
return new Trainer(this.trainerType, this.variant, this.partyTemplateIndex, this.nameKey, this.partnerNameKey);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,6 +10,9 @@ import * as v1_1_0 from "./versions/v1_1_0";
|
|||
// --- v1.7.0 PATCHES --- //
|
||||
import * as v1_7_0 from "./versions/v1_7_0";
|
||||
|
||||
// --- v1.8.3 PATCHES --- //
|
||||
import * as v1_8_3 from "./versions/v1_8_3";
|
||||
|
||||
const LATEST_VERSION = version.split(".").map(value => Number.parseInt(value));
|
||||
|
||||
/**
|
||||
|
@ -174,6 +177,12 @@ class SystemVersionConverter extends VersionConverter {
|
|||
console.log("Applying v1.7.0 system data migration!");
|
||||
this.callMigrators(data, v1_7_0.systemMigrators);
|
||||
}
|
||||
if (curMinor === 8) {
|
||||
if (curPatch <= 2) {
|
||||
console.log("Applying v1.8.3 system data migration!");
|
||||
this.callMigrators(data, v1_8_3.systemMigrators);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
console.log(`System data successfully migrated to v${version}!`);
|
||||
|
|
|
@ -0,0 +1,30 @@
|
|||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { DexAttr, type SystemSaveData } from "#app/system/game-data";
|
||||
import { Species } from "#enums/species";
|
||||
|
||||
export const systemMigrators = [
|
||||
/**
|
||||
* If a starter is caught, but the only forms registered as caught are not starterSelectable,
|
||||
* unlock the default form.
|
||||
* @param data {@linkcode SystemSaveData}
|
||||
*/
|
||||
function migratePichuForms(data: SystemSaveData) {
|
||||
if (data.starterData && data.dexData) {
|
||||
// This is Pichu's Pokédex number
|
||||
const sd = 172;
|
||||
const caughtAttr = data.dexData[sd]?.caughtAttr;
|
||||
const species = getPokemonSpecies(sd);
|
||||
// An extra check because you never know
|
||||
if (species.speciesId === Species.PICHU && caughtAttr) {
|
||||
// Ensuring that only existing forms are unlocked
|
||||
data.dexData[sd].caughtAttr &= species.getFullUnlocksData();
|
||||
// If no forms are unlocked now, since Pichu is caught, we unlock form 0
|
||||
data.dexData[sd].caughtAttr |= DexAttr.DEFAULT_FORM;
|
||||
}
|
||||
}
|
||||
},
|
||||
] as const;
|
||||
|
||||
export const settingsMigrators = [] as const;
|
||||
|
||||
export const sessionMigrators = [] as const;
|
|
@ -9,7 +9,6 @@ import { StatusEffect } from "#enums/status-effect";
|
|||
import GameManager from "#test/testUtils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
|
||||
describe("Abilities - Parental Bond", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
|
@ -427,21 +426,4 @@ describe("Abilities - Parental Bond", () => {
|
|||
// TODO: Update hit count to 1 once Future Sight is fixed to not activate abilities if user is off the field
|
||||
expect(enemyPokemon.damageAndUpdate).toHaveBeenCalledTimes(2);
|
||||
});
|
||||
|
||||
it("should not allow Pollen Puff to heal ally more than once", async () => {
|
||||
game.override.battleType("double").moveset([Moves.POLLEN_PUFF, Moves.ENDURE]);
|
||||
await game.classicMode.startBattle([Species.BULBASAUR, Species.OMANYTE]);
|
||||
|
||||
const [, rightPokemon] = game.scene.getPlayerField();
|
||||
|
||||
rightPokemon.damageAndUpdate(rightPokemon.hp - 1);
|
||||
|
||||
game.move.select(Moves.POLLEN_PUFF, 0, BattlerIndex.PLAYER_2);
|
||||
game.move.select(Moves.ENDURE, 1);
|
||||
|
||||
await game.toNextTurn();
|
||||
|
||||
// Pollen Puff heals with a ratio of 0.5, as long as Pollen Puff triggers only once the pokemon will always be <= (0.5 * Max HP) + 1
|
||||
expect(rightPokemon.hp).toBeLessThanOrEqual(0.5 * rightPokemon.getMaxHp() + 1);
|
||||
});
|
||||
});
|
||||
|
|
|
@ -0,0 +1,64 @@
|
|||
import { BattlerIndex } from "#app/battle";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import GameManager from "#test/testUtils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
describe("Moves - Pollen Puff", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.moveset([Moves.POLLEN_PUFF])
|
||||
.ability(Abilities.BALL_FETCH)
|
||||
.battleType("single")
|
||||
.disableCrits()
|
||||
.enemySpecies(Species.MAGIKARP)
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.enemyMoveset(Moves.SPLASH);
|
||||
});
|
||||
|
||||
it("should not heal more than once when the user has a source of multi-hit", async () => {
|
||||
game.override.battleType("double").moveset([Moves.POLLEN_PUFF, Moves.ENDURE]).ability(Abilities.PARENTAL_BOND);
|
||||
await game.classicMode.startBattle([Species.BULBASAUR, Species.OMANYTE]);
|
||||
|
||||
const [_, rightPokemon] = game.scene.getPlayerField();
|
||||
|
||||
rightPokemon.damageAndUpdate(rightPokemon.hp - 1);
|
||||
|
||||
game.move.select(Moves.POLLEN_PUFF, 0, BattlerIndex.PLAYER_2);
|
||||
game.move.select(Moves.ENDURE, 1);
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
// Pollen Puff heals with a ratio of 0.5, as long as Pollen Puff triggers only once the pokemon will always be <= (0.5 * Max HP) + 1
|
||||
expect(rightPokemon.hp).toBeLessThanOrEqual(0.5 * rightPokemon.getMaxHp() + 1);
|
||||
});
|
||||
|
||||
it("should damage an enemy multiple times when the user has a source of multi-hit", async () => {
|
||||
game.override.moveset([Moves.POLLEN_PUFF]).ability(Abilities.PARENTAL_BOND).enemyLevel(100);
|
||||
await game.classicMode.startBattle([Species.MAGIKARP]);
|
||||
|
||||
const target = game.scene.getEnemyPokemon()!;
|
||||
|
||||
game.move.select(Moves.POLLEN_PUFF);
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(target.battleData.hitCount).toBe(2);
|
||||
});
|
||||
});
|