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@ -4892,7 +4892,7 @@ export function initMoves() {
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.attr(StatusEffectAttr, StatusEffect.FREEZE),
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new AttackMove(Moves.BLIZZARD, Type.ICE, MoveCategory.SPECIAL, 110, 70, 5, 10, 0, 1)
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.attr(BlizzardAccuracyAttr)
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.attr(StatusEffectAttr, StatusEffect.FREEZE) // TODO: 30% chance to hit protect/detect in hail
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.attr(StatusEffectAttr, StatusEffect.FREEZE)
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.windMove()
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.target(MoveTarget.ALL_NEAR_ENEMIES),
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new AttackMove(Moves.PSYBEAM, Type.PSYCHIC, MoveCategory.SPECIAL, 65, 100, 20, 10, 0, 1)
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