[Audio] Replace Title BGM with custom BGM by Firel (#5189)

* Replace Title BGM with custom BGM by Firel

Also added descriptions for the battle scene and arena's getBgmLoopPoint methods.

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Co-authored-by: damocleas <damocleas25@gmail.com>
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Madmadness65 2025-01-29 18:51:14 -06:00 committed by GitHub
parent e88b8aeb6f
commit ec09186264
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@ -2084,8 +2084,11 @@ export default class BattleScene extends SceneBase {
return sound;
}
/** The loop point of any given battle, mystery encounter, or title track, read as seconds and milliseconds. */
getBgmLoopPoint(bgmName: string): number {
switch (bgmName) {
case "title": //Firel PokéRogue Title
return 46.500;
case "battle_kanto_champion": //B2W2 Kanto Champion Battle
return 13.950;
case "battle_johto_champion": //B2W2 Johto Champion Battle

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@ -695,6 +695,7 @@ export class Arena {
globalScene.loadBgm(this.bgm);
}
/** The loop point of any given biome track, read as seconds and milliseconds. */
getBgmLoopPoint(): number {
switch (this.biomeType) {
case Biome.TOWN: