[Localization] #1761 Korean trainer dialogue (for 3, 7, 9th Elite-4&Champions) (#2594)

* localized elite-4 in hoenn

* added steven's (hoenn champion)

* Update dialogue.ts

* added champion's (8th, 9th)

* added elite-4 (in Alola)
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@ -1260,68 +1260,68 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"sidney": {
"encounter": {
1: `I like that look you're giving me. I guess you'll give me a good match.
$That's good! Looking real good! All right!
$You and me, let's enjoy a battle that can only be staged here!`,
1: `음, 좋은 표정이야. 꽤나 즐길 수 있겠는데.
$좋아! ! !
$우리 , !`,
},
"victory": {
1: "Well, how do you like that? I lost! Eh, it was fun, so it doesn't matter."
1: "이런, 이런 져버렸군? 뭐, 꽤 즐겼으니 상관없지만."
},
"defeat": {
1: "No hard feelings, alright?"
1: "기분 나빠하지 마, 알겠지?"
}
},
"phoebe": {
"encounter": {
1: `While I trained, I gained the ability to commune with Ghost-type Pokémon.
$Yes, the bond I developed with Pokémon is extremely tight.
$So, come on, just try and see if you can even inflict damage on my Pokémon!`,
1: `송화산에서 수행하면서, 고스트 타입 포켓몬과 마음이 통하게 됐어.
$, !
$이런 !`,
},
"victory": {
1: "Oh, darn. I've gone and lost."
1: "아- 아, 내가 져버렸다."
},
"defeat": {
1: "I look forward to battling you again sometime!"
1: "언젠가 다시 승부할 수 있기를 기대할게!"
}
},
"glacia": {
"encounter": {
1: `All I have seen are challenges by weak Trainers and their Pokémon.
$What about you? It would please me to no end if I could go all out against you!`,
1: `이곳에 도전하러 오는 건 모두 어설픈 트레이너와 포켓몬뿐….
$당신은 ? !`,
},
"victory": {
1: `You and your Pokémon… How hot your spirits burn!
$The all-consuming heat overwhelms.
$It's no surprise that my icy skills failed to harm you.`,
1: `당신과… 당신 포켓몬들의 뜨거운 혼!
$정말로 .
$ !`,
},
"defeat": {
1: "A fiercely passionate battle, indeed."
1: "저런, 정말로 치열한 승부였네요."
}
},
"drake": {
"encounter": {
1: `For us to battle with Pokémon as partners, do you know what it takes? Do you know what is needed?
$If you don't, then you will never prevail over me!`,
1: `파트너로 포켓몬과 함께하는 승부에 무엇이 필요한지 넌 알고 있는가?
$그걸 !`,
},
"victory": {
1: "Superb, it should be said."
1: "훌륭하다, 라고 할 만 하군!"
},
"defeat": {
1: "I gave my all for that battle!"
1: "난 승부에서 최선을 다했으니까!"
}
},
"wallace": {
"encounter": {
1: `There's something about you… A difference in your demeanor.
$I think I sense that in you. Now, show me. Show me the power you wield with your Pokémon.
$And I, in turn, shall present you with a performance of illusions in water by me and my Pokémon!`,
1: `뭐랄까, 너의 분위기가 조금 변한 것 같은…
$그런 . , ? .
$그리고 . !`,
},
"victory": {
1: `Bravo. I realize now your authenticity and magnificence as a Pokémon Trainer.
$I find much joy in having met you and your Pokémon. You have proven yourself worthy.`,
1: `훌륭하군. 넌 정말 굉장한 포켓몬 트레이너다.
$그런 . !`,
},
"defeat": {
1: "A grand illusion!"
1: "거대한 일루전이로군!"
}
},
"lorelei": {
@ -1362,25 +1362,25 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"hala": {
"encounter": {
1: "Old Hala is here to make you holler!"
1: "그럼…진심을 담아서 진지한 할라로 임하겠다!"
},
"victory": {
1: "I could feel the power you gained on your journey."
1: "네가 순례하면서 갖추게 된 강함을 느낄 수 있었다."
},
"defeat": {
1: "Haha! What a delightful battle!"
1: "하하! 경쾌한 승부였구나!"
}
},
"molayne": {
"encounter": {
1: `I gave the captain position to my cousin Sophocles, but I'm confident in my ability.
$My strength is like that of a supernova!`,
1: `사촌인 마마네에게 캡틴 자리는 줬지만, 아직 실력에는 자신 있어요.
$ !`,
},
"victory": {
1: "I certainly found an interesting Trainer to face!"
1: "확실히 겨룰 흥미로운 트레이너를 찾았네요!"
},
"defeat": {
1: "Ahaha. What an interesting battle."
1: "아하하. 흥미로운 배틀이었네요."
}
},
"rika": {
@ -1476,13 +1476,13 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"olivia": {
"encounter": {
1: "No introduction needed here. Time to battle me, Olivia!"
1: "여기에 소개는 필요 없지. 자, 라이치님과 승부할 시간이다!"
},
"victory": {
1: "Really lovely… Both you and your Pokémon…"
1: "정말 훌륭하군… 당신과 포켓몬 둘 다…"
},
"defeat": {
1: "Mmm-hmm."
1: "흐-음."
}
},
"poppy": {
@ -1571,13 +1571,13 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"acerola": {
"encounter": {
1: "Battling is just plain fun! Come on, I can take you!"
1: "포켓몬 배틀은 언제나 재미있지! 자, 내가 상대해줄게!"
},
"victory": {
1: "I'm… I'm speechless! How did you do it?!"
1: "아세로라… 입이 딱 벌어졌어! 어떻게 해낸 거야?!"
},
"defeat": {
1: "Ehaha! What an amazing victory!"
1: "후아~! 놀라운 승리네!"
}
},
"larry_elite": {
@ -1664,13 +1664,13 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"kahili": {
"encounter": {
1: "So, here you are… Why don't we see who the winds favor today, you… Or me?"
1: "자, 여기에서… 승리의 바람이 부는 쪽은 당신과 저 중에 어느 쪽일까요?"
},
"victory": {
1: "It's frustrating to me as a member of the Elite Four, but it seems your strength is the real deal."
1: "사천왕으로서 분하지만 당신들의 강함은 진정한 강함이군요."
},
"defeat": {
1: "That was an ace!"
1: "이것이 에이스니까요!"
}
},
"hassel": {
@ -1742,17 +1742,17 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"steven": {
"encounter": {
1: `Tell me… What have you seen on your journey with your Pokémon?
$What have you felt, meeting so many other Trainers out there?
$Traveling this rich land Has it awoken something inside you?
$I want you to come at me with all that you've learned.
$My Pokémon and I will respond in turn with all that we know!`,
1: `넌… 포켓몬과 함께 모험을 하면서 무엇을 봤지?
$많은 ?
$풍요로운 ,
$ .
$나와 !`,
},
"victory": {
1: "So I, the Champion, fall in defeat…"
1: "챔피언인 내가 질 줄이야…"
},
"defeat": {
1: "That was time well spent! Thank you!"
1: "덕분에 즐거웠어! 고마워!"
}
},
"cynthia": {
@ -1784,37 +1784,37 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"hau": {
"encounter": {
1: `I wonder if a Trainer battles differently depending on whether they're from a warm region or a cold region.
$Let's test it out!`,
1: `트레이너가 따뜻한 지역 출신인지 추운 지역 출신인지에 따라 배틀 스타일이 달라지는지 궁금해졌어.
$그럼 ~!`,
},
"victory": {
1: "That was awesome! I think I kinda understand your vibe a little better now!"
1: "멋진데~! 이제 너의 스타일을 조금 더 잘 알게된 것 같아!"
},
"defeat": {
1: "Ma-an, that was some kinda battle!"
1: "이런, 그건 그냥 승부였는데~!"
}
},
"geeta": {
"encounter": {
1: `I decided to throw my hat in the ring once more.
$Come now Show me the fruits of your training.`,
1: `그 도전장, 한 번 더 승낙하도록 하죠.
$ .`,
},
"victory": {
1: "I eagerly await news of all your achievements!"
1: "당신이 이룰 업적에 대한 소식들, 기다리고 있겠습니다!"
},
"defeat": {
1: "What's the matter? This isn't all, is it?"
1: "무슨 문제라도 있나요? 이게 전부라니, 그럴리 없잖아요?"
}
},
"nemona": {
"encounter": {
1: "Yesss! I'm so psyched! Time for us to let loose!"
1: "만세! 나 너무 기대돼! 이제 전력으로 승부하는거야~!"
},
"victory": {
1: "Well, that stinks, but I still had fun! I'll getcha next time!"
1: "우와, 조금 문제 있지만, 그래도 너무 재밌었어! 다음에는 지지 않을거야!"
},
"defeat": {
1: "Well, that was a great battle! Fruitful for sure."
1: "우와, 너무 멋진 승부였어! 정말로 강하네."
}
},
"leon": {