Merge branch 'beta' into doc/translation-tool-pontoon
|
@ -55,8 +55,8 @@ Check out [Github Issues](https://github.com/pagefaultgames/pokerogue/issues) to
|
||||||
- Pokémon Sword/Shield
|
- Pokémon Sword/Shield
|
||||||
- Pokémon Legends: Arceus
|
- Pokémon Legends: Arceus
|
||||||
- Pokémon Scarlet/Violet
|
- Pokémon Scarlet/Violet
|
||||||
- Firel (Custom Laboratory, Metropolis, Seabed, and Space biome music)
|
- Firel (Custom Ice Cave, Laboratory, Metropolis, Plains, Power Plant, Seabed, Space, and Volcano biome music)
|
||||||
- Lmz (Custom Jungle biome music)
|
- Lmz (Custom Ancient Ruins, Jungle, and Lake biome music)
|
||||||
- Andr06 (Custom Slum and Sea biome music)
|
- Andr06 (Custom Slum and Sea biome music)
|
||||||
|
|
||||||
### 🎵 Sound Effects
|
### 🎵 Sound Effects
|
||||||
|
|
28
index.css
|
@ -26,10 +26,36 @@ body {
|
||||||
#app {
|
#app {
|
||||||
display: flex;
|
display: flex;
|
||||||
justify-content: center;
|
justify-content: center;
|
||||||
|
align-items: center;
|
||||||
}
|
}
|
||||||
|
|
||||||
#app > div:first-child {
|
#app > div:first-child {
|
||||||
transform-origin: top !important;
|
transform-origin: center !important;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
Supports automatic vertical centering as suggested in PR#1114, but only via CSS
|
||||||
|
|
||||||
|
Condition factorized to deduce CSS rules:
|
||||||
|
true if (isLandscape && !isMobile() && !hasTouchscreen() || (hasTouchscreen() && !isTouchControlsEnabled))
|
||||||
|
*/
|
||||||
|
|
||||||
|
/* isLandscape && !isMobile() && !hasTouchscreen() */
|
||||||
|
@media (orientation: landscape) and (pointer: fine) {
|
||||||
|
#app {
|
||||||
|
align-items: center;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@media (pointer: coarse) {
|
||||||
|
/* hasTouchscreen() && !isTouchControlsEnabled */
|
||||||
|
body:has(> #touchControls[class=visible]) #app {
|
||||||
|
align-items: start;
|
||||||
|
}
|
||||||
|
|
||||||
|
body:has(> #touchControls[class=visible]) #app > div:first-child {
|
||||||
|
transform-origin: top !important;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#layout:fullscreen #dpad, #layout:fullscreen {
|
#layout:fullscreen #dpad, #layout:fullscreen {
|
||||||
|
|
|
@ -27,7 +27,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 0,
|
"x": 0,
|
||||||
|
@ -115,7 +115,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 0,
|
"x": 0,
|
||||||
|
@ -215,7 +215,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 0,
|
"x": 0,
|
||||||
|
@ -315,7 +315,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 0,
|
"x": 0,
|
||||||
|
@ -414,7 +414,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 0,
|
"x": 0,
|
||||||
|
@ -538,7 +538,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 23,
|
"x": 23,
|
||||||
|
@ -685,7 +685,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": -19,
|
"x": -19,
|
||||||
|
@ -784,7 +784,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 26,
|
"x": 26,
|
||||||
|
@ -883,7 +883,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 23.5,
|
"x": 23.5,
|
||||||
|
@ -994,7 +994,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 9,
|
"x": 9,
|
||||||
|
@ -1069,7 +1069,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": -18.5,
|
"x": -18.5,
|
||||||
|
@ -1157,7 +1157,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 37.5,
|
"x": 37.5,
|
||||||
|
@ -1221,7 +1221,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 0,
|
"x": 0,
|
||||||
|
@ -1284,7 +1284,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 0,
|
"x": 0,
|
||||||
|
@ -1348,7 +1348,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 0,
|
"x": 0,
|
||||||
|
@ -1448,7 +1448,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 0,
|
"x": 0,
|
||||||
|
@ -1548,7 +1548,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 0,
|
"x": 0,
|
||||||
|
@ -1647,7 +1647,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 0,
|
"x": 0,
|
||||||
|
@ -1759,7 +1759,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": -25.5,
|
"x": -25.5,
|
||||||
|
@ -1870,7 +1870,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 12,
|
"x": 12,
|
||||||
|
@ -1957,7 +1957,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": -27,
|
"x": -27,
|
||||||
|
@ -2044,7 +2044,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": -16,
|
"x": -16,
|
||||||
|
@ -2143,7 +2143,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": -26.5,
|
"x": -26.5,
|
||||||
|
@ -2230,7 +2230,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 23,
|
"x": 23,
|
||||||
|
@ -2306,7 +2306,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": 24,
|
"x": 24,
|
||||||
|
@ -2346,7 +2346,7 @@
|
||||||
"opacity": 255,
|
"opacity": 255,
|
||||||
"locked": true,
|
"locked": true,
|
||||||
"priority": 1,
|
"priority": 1,
|
||||||
"focus": 2
|
"focus": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"x": -27,
|
"x": -27,
|
||||||
|
|
|
@ -5,29 +5,29 @@
|
||||||
"format": "RGBA8888",
|
"format": "RGBA8888",
|
||||||
"size": {
|
"size": {
|
||||||
"w": 78,
|
"w": 78,
|
||||||
"h": 87
|
"h": 86
|
||||||
},
|
},
|
||||||
"scale": 1,
|
"scale": 1,
|
||||||
"frames": [
|
"frames": [
|
||||||
{
|
{
|
||||||
"filename": "0001.png",
|
"filename": "0001.png",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
"trimmed": true,
|
"trimmed": false,
|
||||||
"sourceSize": {
|
"sourceSize": {
|
||||||
"w": 80,
|
"w": 78,
|
||||||
"h": 87
|
"h": 86
|
||||||
},
|
},
|
||||||
"spriteSourceSize": {
|
"spriteSourceSize": {
|
||||||
"x": 1,
|
"x": 0,
|
||||||
"y": 0,
|
"y": 0,
|
||||||
"w": 78,
|
"w": 78,
|
||||||
"h": 87
|
"h": 86
|
||||||
},
|
},
|
||||||
"frame": {
|
"frame": {
|
||||||
"x": 0,
|
"x": 0,
|
||||||
"y": 0,
|
"y": 0,
|
||||||
"w": 78,
|
"w": 78,
|
||||||
"h": 87
|
"h": 86
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
|
@ -36,6 +36,6 @@
|
||||||
"meta": {
|
"meta": {
|
||||||
"app": "https://www.codeandweb.com/texturepacker",
|
"app": "https://www.codeandweb.com/texturepacker",
|
||||||
"version": "3.0",
|
"version": "3.0",
|
||||||
"smartupdate": "$TexturePacker:SmartUpdate:d3cce87ee0e3a880d840bffe9373d5d4:7c776d33b75abad1fe36b14a5e5734af:56468b7a2883e66dadcd2af13ebd8010$"
|
"smartupdate": "$TexturePacker:SmartUpdate:65266da62e9d2953511c0d68ae431345:c1ca63690bed8dd5af71bb443910c830:56468b7a2883e66dadcd2af13ebd8010$"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
|
@ -0,0 +1,188 @@
|
||||||
|
{
|
||||||
|
"textures": [
|
||||||
|
{
|
||||||
|
"image": "statuses_ca_ES.png",
|
||||||
|
"format": "RGBA8888",
|
||||||
|
"size": {
|
||||||
|
"w": 22,
|
||||||
|
"h": 64
|
||||||
|
},
|
||||||
|
"scale": 1,
|
||||||
|
"frames": [
|
||||||
|
{
|
||||||
|
"filename": "pokerus",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": false,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 22,
|
||||||
|
"h": 8
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 0,
|
||||||
|
"w": 22,
|
||||||
|
"h": 8
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 0,
|
||||||
|
"w": 22,
|
||||||
|
"h": 8
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"filename": "burn",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": false,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 0,
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 8,
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"filename": "faint",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": false,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 0,
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 16,
|
||||||
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],
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"meta": {
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"app": "https://www.codeandweb.com/texturepacker",
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"version": "3.0",
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After Width: | Height: | Size: 519 B |
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|
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{
|
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"textures": [
|
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{
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|
"image": "statuses_zh_CN.png",
|
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"format": "RGBA8888",
|
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"size": {
|
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"w": 22,
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"h": 64
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},
|
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"scale": 1,
|
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|
"frames": [
|
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{
|
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"filename": "pokerus",
|
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}
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},
|
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{
|
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|
"filename": "burn",
|
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"trimmed": false,
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}
|
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|
},
|
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|
{
|
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|
"filename": "faint",
|
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"rotated": false,
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|
"trimmed": false,
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"sourceSize": {
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}
|
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|
},
|
||||||
|
{
|
||||||
|
"filename": "freeze",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": false,
|
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|
"sourceSize": {
|
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"w": 20,
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"h": 8
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"spriteSourceSize": {
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|
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|
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|
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"w": 20,
|
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|
"h": 8
|
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|
}
|
||||||
|
},
|
||||||
|
{
|
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|
"filename": "paralysis",
|
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|
"rotated": false,
|
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|
"trimmed": false,
|
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|
"sourceSize": {
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"spriteSourceSize": {
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|
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|
"h": 8
|
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|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"filename": "poison",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": false,
|
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|
"sourceSize": {
|
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|
"w": 20,
|
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"h": 8
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},
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"spriteSourceSize": {
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"y": 0,
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"h": 8
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},
|
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|
"frame": {
|
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|
"x": 0,
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|
"y": 40,
|
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|
"w": 20,
|
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|
"h": 8
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"filename": "sleep",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": false,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 20,
|
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|
"h": 8
|
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|
},
|
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|
"spriteSourceSize": {
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"x": 0,
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"y": 0,
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"w": 20,
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"h": 8
|
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},
|
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|
"frame": {
|
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|
"x": 0,
|
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|
"y": 48,
|
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|
"w": 20,
|
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|
"h": 8
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"filename": "toxic",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": false,
|
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|
"sourceSize": {
|
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|
"w": 20,
|
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"h": 8
|
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},
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"spriteSourceSize": {
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"h": 8
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"frame": {
|
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"x": 0,
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|
"y": 56,
|
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|
"w": 20,
|
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|
"h": 8
|
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|
}
|
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|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
],
|
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|
"meta": {
|
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|
"app": "https://www.codeandweb.com/texturepacker",
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|
"version": "3.0",
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"smartupdate": "$TexturePacker:SmartUpdate:37686e85605d17b806f22d43081c1139:70535ffee63ba61b3397d8470c2c8982:e6649238c018d3630e55681417c698ca$"
|
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|
}
|
||||||
|
}
|
After Width: | Height: | Size: 441 B |
|
@ -0,0 +1,188 @@
|
||||||
|
{
|
||||||
|
"textures": [
|
||||||
|
{
|
||||||
|
"image": "statuses.png",
|
||||||
|
"format": "RGBA8888",
|
||||||
|
"size": {
|
||||||
|
"w": 22,
|
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|
"h": 64
|
||||||
|
},
|
||||||
|
"scale": 1,
|
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|
"frames": [
|
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{
|
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|
"filename": "pokerus",
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
"h": 8
|
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|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"filename": "burn",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": false,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 20,
|
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|
"h": 8
|
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|
},
|
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|
"spriteSourceSize": {
|
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|
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|
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|
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|
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|
"h": 8
|
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|
},
|
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|
"frame": {
|
||||||
|
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|
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|
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|
||||||
|
"w": 20,
|
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|
"h": 8
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"filename": "faint",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": false,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
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|
},
|
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|
"spriteSourceSize": {
|
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|
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|
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|
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|
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|
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|
"h": 8
|
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|
},
|
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|
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|
||||||
|
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|
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|
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|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"filename": "freeze",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": false,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 0,
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 24,
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"filename": "paralysis",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": false,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 0,
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 32,
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"filename": "poison",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": false,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 0,
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 40,
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"filename": "sleep",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": false,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 0,
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 48,
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"filename": "toxic",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": false,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 0,
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 56,
|
||||||
|
"w": 20,
|
||||||
|
"h": 8
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"meta": {
|
||||||
|
"app": "https://www.codeandweb.com/texturepacker",
|
||||||
|
"version": "3.0",
|
||||||
|
"smartupdate": "$TexturePacker:SmartUpdate:37686e85605d17b806f22d43081c1139:70535ffee63ba61b3397d8470c2c8982:e6649238c018d3630e55681417c698ca$"
|
||||||
|
}
|
||||||
|
}
|
After Width: | Height: | Size: 441 B |
|
@ -1911,6 +1911,19 @@ export default class BattleScene extends SceneBase {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Fades out current track for `delay` ms, then fades in new track.
|
||||||
|
* @param newBgmKey
|
||||||
|
* @param destroy
|
||||||
|
* @param delay
|
||||||
|
*/
|
||||||
|
fadeAndSwitchBgm(newBgmKey: string, destroy: boolean = false, delay: number = 2000) {
|
||||||
|
this.fadeOutBgm(delay, destroy);
|
||||||
|
this.time.delayedCall(delay, () => {
|
||||||
|
this.playBgm(newBgmKey);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
playSound(sound: string | AnySound, config?: object): AnySound {
|
playSound(sound: string | AnySound, config?: object): AnySound {
|
||||||
const key = typeof sound === "string" ? sound : sound.key;
|
const key = typeof sound === "string" ? sound : sound.key;
|
||||||
config = config ?? {};
|
config = config ?? {};
|
||||||
|
@ -2157,6 +2170,16 @@ export default class BattleScene extends SceneBase {
|
||||||
return 13.13;
|
return 13.13;
|
||||||
case "battle_macro_boss": //SWSH Rose Battle
|
case "battle_macro_boss": //SWSH Rose Battle
|
||||||
return 11.42;
|
return 11.42;
|
||||||
|
case "mystery_encounter_gen_5_gts": // BW GTS
|
||||||
|
return 8.52;
|
||||||
|
case "mystery_encounter_gen_6_gts": // XY GTS
|
||||||
|
return 9.24;
|
||||||
|
case "mystery_encounter_fun_and_games": // EoS Guildmaster Wigglytuff
|
||||||
|
return 4.78;
|
||||||
|
case "mystery_encounter_weird_dream": // EoS Temporal Spire
|
||||||
|
return 41.42;
|
||||||
|
case "mystery_encounter_delibirdy": // Firel Delibirdy
|
||||||
|
return 82.28;
|
||||||
}
|
}
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -2603,7 +2626,7 @@ export default class BattleScene extends SceneBase {
|
||||||
}
|
}
|
||||||
|
|
||||||
party.forEach((enemyPokemon: EnemyPokemon, i: integer) => {
|
party.forEach((enemyPokemon: EnemyPokemon, i: integer) => {
|
||||||
if (heldModifiersConfigs && i < heldModifiersConfigs.length && heldModifiersConfigs[i] && heldModifiersConfigs[i].length > 0) {
|
if (heldModifiersConfigs && i < heldModifiersConfigs.length && heldModifiersConfigs[i]) {
|
||||||
heldModifiersConfigs[i].forEach(mt => {
|
heldModifiersConfigs[i].forEach(mt => {
|
||||||
let modifier: PokemonHeldItemModifier;
|
let modifier: PokemonHeldItemModifier;
|
||||||
if (mt.modifier instanceof PokemonHeldItemModifierType) {
|
if (mt.modifier instanceof PokemonHeldItemModifierType) {
|
||||||
|
@ -2614,8 +2637,7 @@ export default class BattleScene extends SceneBase {
|
||||||
}
|
}
|
||||||
const stackCount = mt.stackCount ?? 1;
|
const stackCount = mt.stackCount ?? 1;
|
||||||
modifier.stackCount = stackCount;
|
modifier.stackCount = stackCount;
|
||||||
// TODO: set isTransferable
|
modifier.isTransferable = mt.isTransferable ?? modifier.isTransferable;
|
||||||
// modifier.isTransferrable = mt.isTransferable ?? true;
|
|
||||||
this.addEnemyModifier(modifier, true);
|
this.addEnemyModifier(modifier, true);
|
||||||
});
|
});
|
||||||
} else {
|
} else {
|
||||||
|
|
|
@ -14,7 +14,7 @@ import { PlayerGender } from "#enums/player-gender";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { TrainerType } from "#enums/trainer-type";
|
import { TrainerType } from "#enums/trainer-type";
|
||||||
import i18next from "#app/plugins/i18n";
|
import i18next from "#app/plugins/i18n";
|
||||||
import MysteryEncounter from "./data/mystery-encounters/mystery-encounter";
|
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||||
|
|
||||||
export enum BattleType {
|
export enum BattleType {
|
||||||
|
@ -157,7 +157,7 @@ export default class Battle {
|
||||||
}
|
}
|
||||||
|
|
||||||
addPostBattleLoot(enemyPokemon: EnemyPokemon): void {
|
addPostBattleLoot(enemyPokemon: EnemyPokemon): void {
|
||||||
this.postBattleLoot.push(...enemyPokemon.scene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === enemyPokemon.id && m.isTransferrable, false).map(i => {
|
this.postBattleLoot.push(...enemyPokemon.scene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === enemyPokemon.id && m.isTransferable, false).map(i => {
|
||||||
const ret = i as PokemonHeldItemModifier;
|
const ret = i as PokemonHeldItemModifier;
|
||||||
//@ts-ignore - this is awful to fix/change
|
//@ts-ignore - this is awful to fix/change
|
||||||
ret.pokemonId = null;
|
ret.pokemonId = null;
|
||||||
|
|
|
@ -1670,7 +1670,7 @@ export class PostAttackStealHeldItemAbAttr extends PostAttackAbAttr {
|
||||||
applyPostAttackAfterMoveTypeCheck(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, hitResult: HitResult, args: any[]): Promise<boolean> {
|
applyPostAttackAfterMoveTypeCheck(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, hitResult: HitResult, args: any[]): Promise<boolean> {
|
||||||
return new Promise<boolean>(resolve => {
|
return new Promise<boolean>(resolve => {
|
||||||
if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.stealCondition || this.stealCondition(pokemon, defender, move))) {
|
if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.stealCondition || this.stealCondition(pokemon, defender, move))) {
|
||||||
const heldItems = this.getTargetHeldItems(defender).filter(i => i.isTransferrable);
|
const heldItems = this.getTargetHeldItems(defender).filter(i => i.isTransferable);
|
||||||
if (heldItems.length) {
|
if (heldItems.length) {
|
||||||
const stolenItem = heldItems[pokemon.randSeedInt(heldItems.length)];
|
const stolenItem = heldItems[pokemon.randSeedInt(heldItems.length)];
|
||||||
pokemon.scene.tryTransferHeldItemModifier(stolenItem, pokemon, false).then(success => {
|
pokemon.scene.tryTransferHeldItemModifier(stolenItem, pokemon, false).then(success => {
|
||||||
|
@ -1763,7 +1763,7 @@ export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr {
|
||||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): Promise<boolean> {
|
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): Promise<boolean> {
|
||||||
return new Promise<boolean>(resolve => {
|
return new Promise<boolean>(resolve => {
|
||||||
if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.condition || this.condition(pokemon, attacker, move))) {
|
if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.condition || this.condition(pokemon, attacker, move))) {
|
||||||
const heldItems = this.getTargetHeldItems(attacker).filter(i => i.isTransferrable);
|
const heldItems = this.getTargetHeldItems(attacker).filter(i => i.isTransferable);
|
||||||
if (heldItems.length) {
|
if (heldItems.length) {
|
||||||
const stolenItem = heldItems[pokemon.randSeedInt(heldItems.length)];
|
const stolenItem = heldItems[pokemon.randSeedInt(heldItems.length)];
|
||||||
pokemon.scene.tryTransferHeldItemModifier(stolenItem, pokemon, false).then(success => {
|
pokemon.scene.tryTransferHeldItemModifier(stolenItem, pokemon, false).then(success => {
|
||||||
|
@ -2625,7 +2625,11 @@ export class PreStatStageChangeAbAttr extends AbAttr {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Protect one or all {@linkcode BattleStat} from reductions caused by other Pokémon's moves and Abilities
|
||||||
|
*/
|
||||||
export class ProtectStatAbAttr extends PreStatStageChangeAbAttr {
|
export class ProtectStatAbAttr extends PreStatStageChangeAbAttr {
|
||||||
|
/** {@linkcode BattleStat} to protect or `undefined` if **all** {@linkcode BattleStat} are protected */
|
||||||
private protectedStat?: BattleStat;
|
private protectedStat?: BattleStat;
|
||||||
|
|
||||||
constructor(protectedStat?: BattleStat) {
|
constructor(protectedStat?: BattleStat) {
|
||||||
|
@ -2634,7 +2638,17 @@ export class ProtectStatAbAttr extends PreStatStageChangeAbAttr {
|
||||||
this.protectedStat = protectedStat;
|
this.protectedStat = protectedStat;
|
||||||
}
|
}
|
||||||
|
|
||||||
applyPreStatStageChange(_pokemon: Pokemon, _passive: boolean, simulated: boolean, stat: BattleStat, cancelled: Utils.BooleanHolder, _args: any[]): boolean {
|
/**
|
||||||
|
* Apply the {@linkcode ProtectedStatAbAttr} to an interaction
|
||||||
|
* @param _pokemon
|
||||||
|
* @param _passive
|
||||||
|
* @param simulated
|
||||||
|
* @param stat the {@linkcode BattleStat} being affected
|
||||||
|
* @param cancelled The {@linkcode Utils.BooleanHolder} that will be set to true if the stat is protected
|
||||||
|
* @param _args
|
||||||
|
* @returns true if the stat is protected, false otherwise
|
||||||
|
*/
|
||||||
|
applyPreStatStageChange(_pokemon: Pokemon, _passive: boolean, _simulated: boolean, stat: BattleStat, cancelled: Utils.BooleanHolder, _args: any[]): boolean {
|
||||||
if (Utils.isNullOrUndefined(this.protectedStat) || stat === this.protectedStat) {
|
if (Utils.isNullOrUndefined(this.protectedStat) || stat === this.protectedStat) {
|
||||||
cancelled.value = true;
|
cancelled.value = true;
|
||||||
return true;
|
return true;
|
||||||
|
@ -3757,7 +3771,7 @@ export class StatStageChangeMultiplierAbAttr extends AbAttr {
|
||||||
this.multiplier = multiplier;
|
this.multiplier = multiplier;
|
||||||
}
|
}
|
||||||
|
|
||||||
apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean {
|
override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean {
|
||||||
(args[0] as Utils.IntegerHolder).value *= this.multiplier;
|
(args[0] as Utils.IntegerHolder).value *= this.multiplier;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
|
|
@ -488,14 +488,14 @@ export function initMoveAnim(scene: BattleScene, move: Moves): Promise<void> {
|
||||||
} else {
|
} else {
|
||||||
moveAnims.set(move, null);
|
moveAnims.set(move, null);
|
||||||
const defaultMoveAnim = allMoves[move] instanceof AttackMove ? Moves.TACKLE : allMoves[move] instanceof SelfStatusMove ? Moves.FOCUS_ENERGY : Moves.TAIL_WHIP;
|
const defaultMoveAnim = allMoves[move] instanceof AttackMove ? Moves.TACKLE : allMoves[move] instanceof SelfStatusMove ? Moves.FOCUS_ENERGY : Moves.TAIL_WHIP;
|
||||||
const moveName = Moves[move].toLowerCase().replace(/\_/g, "-");
|
|
||||||
const fetchAnimAndResolve = (move: Moves) => {
|
const fetchAnimAndResolve = (move: Moves) => {
|
||||||
scene.cachedFetch(`./battle-anims/${moveName}.json`)
|
scene.cachedFetch(`./battle-anims/${Utils.animationFileName(move)}.json`)
|
||||||
.then(response => {
|
.then(response => {
|
||||||
const contentType = response.headers.get("content-type");
|
const contentType = response.headers.get("content-type");
|
||||||
if (!response.ok || contentType?.indexOf("application/json") === -1) {
|
if (!response.ok || contentType?.indexOf("application/json") === -1) {
|
||||||
console.error(`Could not load animation file for move '${moveName}'`, response.status, response.statusText);
|
useDefaultAnim(move, defaultMoveAnim);
|
||||||
populateMoveAnim(move, moveAnims.get(defaultMoveAnim));
|
logMissingMoveAnim(move, response.status, response.statusText);
|
||||||
return resolve();
|
return resolve();
|
||||||
}
|
}
|
||||||
return response.json();
|
return response.json();
|
||||||
|
@ -515,6 +515,11 @@ export function initMoveAnim(scene: BattleScene, move: Moves): Promise<void> {
|
||||||
} else {
|
} else {
|
||||||
resolve();
|
resolve();
|
||||||
}
|
}
|
||||||
|
})
|
||||||
|
.catch(error => {
|
||||||
|
useDefaultAnim(move, defaultMoveAnim);
|
||||||
|
logMissingMoveAnim(move, error);
|
||||||
|
return resolve();
|
||||||
});
|
});
|
||||||
};
|
};
|
||||||
fetchAnimAndResolve(move);
|
fetchAnimAndResolve(move);
|
||||||
|
@ -522,6 +527,29 @@ export function initMoveAnim(scene: BattleScene, move: Moves): Promise<void> {
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Populates the default animation for the given move.
|
||||||
|
*
|
||||||
|
* @param move the move to populate an animation for
|
||||||
|
* @param defaultMoveAnim the move to use as the default animation
|
||||||
|
*/
|
||||||
|
function useDefaultAnim(move: Moves, defaultMoveAnim: Moves) {
|
||||||
|
populateMoveAnim(move, moveAnims.get(defaultMoveAnim));
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Helper method for printing a warning to the console when a move animation is missing.
|
||||||
|
*
|
||||||
|
* @param move the move to populate an animation for
|
||||||
|
* @param optionalParams parameters to add to the error logging
|
||||||
|
*
|
||||||
|
* @remarks use {@linkcode useDefaultAnim} to use a default animation
|
||||||
|
*/
|
||||||
|
function logMissingMoveAnim(move: Moves, ...optionalParams: any[]) {
|
||||||
|
const moveName = Utils.animationFileName(move);
|
||||||
|
console.warn(`Could not load animation file for move '${moveName}'`, ...optionalParams);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Fetches animation configs to be used in a Mystery Encounter
|
* Fetches animation configs to be used in a Mystery Encounter
|
||||||
* @param scene
|
* @param scene
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
import BattleScene from "../battle-scene";
|
import BattleScene from "../battle-scene";
|
||||||
import PokemonSpecies, { getPokemonSpecies, speciesStarters } from "./pokemon-species";
|
import PokemonSpecies, { getPokemonSpecies, speciesStarters } from "./pokemon-species";
|
||||||
import { VariantTier } from "../enums/variant-tiers";
|
import { VariantTier } from "../enums/variant-tier";
|
||||||
import * as Utils from "../utils";
|
import * as Utils from "../utils";
|
||||||
import Overrides from "#app/overrides";
|
import Overrides from "#app/overrides";
|
||||||
import { pokemonPrevolutions } from "./pokemon-evolutions";
|
import { pokemonPrevolutions } from "./pokemon-evolutions";
|
||||||
|
@ -178,7 +178,7 @@ export class Egg {
|
||||||
// be done because species with no variants get filtered at rollSpecies but if the
|
// be done because species with no variants get filtered at rollSpecies but if the
|
||||||
// species is set via options or the legendary gacha pokemon gets choosen the check never happens
|
// species is set via options or the legendary gacha pokemon gets choosen the check never happens
|
||||||
if (this._species && !getPokemonSpecies(this._species).hasVariants()) {
|
if (this._species && !getPokemonSpecies(this._species).hasVariants()) {
|
||||||
this._variantTier = VariantTier.COMMON;
|
this._variantTier = VariantTier.STANDARD;
|
||||||
}
|
}
|
||||||
// Needs this._tier so it needs to be generated afer the tier override if bought from same species
|
// Needs this._tier so it needs to be generated afer the tier override if bought from same species
|
||||||
this._eggMoveIndex = eggOptions?.eggMoveIndex ?? this.rollEggMoveIndex();
|
this._eggMoveIndex = eggOptions?.eggMoveIndex ?? this.rollEggMoveIndex();
|
||||||
|
@ -494,12 +494,12 @@ export class Egg {
|
||||||
// place but I don't want to touch the pokemon class.
|
// place but I don't want to touch the pokemon class.
|
||||||
private rollVariant(): VariantTier {
|
private rollVariant(): VariantTier {
|
||||||
if (!this.isShiny) {
|
if (!this.isShiny) {
|
||||||
return VariantTier.COMMON;
|
return VariantTier.STANDARD;
|
||||||
}
|
}
|
||||||
|
|
||||||
const rand = Utils.randSeedInt(10);
|
const rand = Utils.randSeedInt(10);
|
||||||
if (rand >= 4) {
|
if (rand >= 4) {
|
||||||
return VariantTier.COMMON; // 6/10
|
return VariantTier.STANDARD; // 6/10
|
||||||
} else if (rand >= 1) {
|
} else if (rand >= 1) {
|
||||||
return VariantTier.RARE; // 3/10
|
return VariantTier.RARE; // 3/10
|
||||||
} else {
|
} else {
|
||||||
|
|
116
src/data/move.ts
|
@ -1,16 +1,15 @@
|
||||||
import { ChargeAnim, MoveChargeAnim, initMoveAnim, loadMoveAnimAssets } from "./battle-anims";
|
import { ChargeAnim, initMoveAnim, loadMoveAnimAssets, MoveChargeAnim } from "./battle-anims";
|
||||||
import { EncoreTag, GulpMissileTag, HelpingHandTag, SemiInvulnerableTag, ShellTrapTag, StockpilingTag, TrappedTag, SubstituteTag, TypeBoostTag } from "./battler-tags";
|
import { EncoreTag, GulpMissileTag, HelpingHandTag, SemiInvulnerableTag, ShellTrapTag, StockpilingTag, SubstituteTag, TrappedTag, TypeBoostTag } from "./battler-tags";
|
||||||
import { getPokemonNameWithAffix } from "../messages";
|
import { getPokemonNameWithAffix } from "../messages";
|
||||||
import Pokemon, { AttackMoveResult, EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove, TurnMove } from "../field/pokemon";
|
import Pokemon, { AttackMoveResult, EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove, TurnMove } from "../field/pokemon";
|
||||||
import { StatusEffect, getStatusEffectHealText, isNonVolatileStatusEffect, getNonVolatileStatusEffects } from "./status-effect";
|
import { getNonVolatileStatusEffects, getStatusEffectHealText, isNonVolatileStatusEffect, StatusEffect } from "./status-effect";
|
||||||
import { getTypeDamageMultiplier, Type } from "./type";
|
import { getTypeDamageMultiplier, Type } from "./type";
|
||||||
import { Constructor } from "#app/utils";
|
import { Constructor, NumberHolder } from "#app/utils";
|
||||||
import * as Utils from "../utils";
|
import * as Utils from "../utils";
|
||||||
import { WeatherType } from "./weather";
|
import { WeatherType } from "./weather";
|
||||||
import { ArenaTagSide, ArenaTrapTag, WeakenMoveTypeTag } from "./arena-tag";
|
import { ArenaTagSide, ArenaTrapTag, WeakenMoveTypeTag } from "./arena-tag";
|
||||||
import { UnswappableAbilityAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, BlockRecoilDamageAttr, BlockOneHitKOAbAttr, IgnoreContactAbAttr, MaxMultiHitAbAttr, applyAbAttrs, BlockNonDirectDamageAbAttr, MoveAbilityBypassAbAttr, ReverseDrainAbAttr, FieldPreventExplosiveMovesAbAttr, ForceSwitchOutImmunityAbAttr, BlockItemTheftAbAttr, applyPostAttackAbAttrs, ConfusionOnStatusEffectAbAttr, HealFromBerryUseAbAttr, IgnoreProtectOnContactAbAttr, IgnoreMoveEffectsAbAttr, applyPreDefendAbAttrs, MoveEffectChanceMultiplierAbAttr, WonderSkinAbAttr, applyPreAttackAbAttrs, MoveTypeChangeAbAttr, UserFieldMoveTypePowerBoostAbAttr, FieldMoveTypePowerBoostAbAttr, AllyMoveCategoryPowerBoostAbAttr, VariableMovePowerAbAttr } from "./ability";
|
import { allAbilities, AllyMoveCategoryPowerBoostAbAttr, applyAbAttrs, applyPostAttackAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, BlockItemTheftAbAttr, BlockNonDirectDamageAbAttr, BlockOneHitKOAbAttr, BlockRecoilDamageAttr, ConfusionOnStatusEffectAbAttr, FieldMoveTypePowerBoostAbAttr, FieldPreventExplosiveMovesAbAttr, ForceSwitchOutImmunityAbAttr, HealFromBerryUseAbAttr, IgnoreContactAbAttr, IgnoreMoveEffectsAbAttr, IgnoreProtectOnContactAbAttr, MaxMultiHitAbAttr, MoveAbilityBypassAbAttr, MoveEffectChanceMultiplierAbAttr, MoveTypeChangeAbAttr, ReverseDrainAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, UnswappableAbilityAbAttr, UserFieldMoveTypePowerBoostAbAttr, VariableMovePowerAbAttr, WonderSkinAbAttr } from "./ability";
|
||||||
import { allAbilities } from "./ability";
|
import { AttackTypeBoosterModifier, BerryModifier, PokemonHeldItemModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PreserveBerryModifier } from "../modifier/modifier";
|
||||||
import { PokemonHeldItemModifier, BerryModifier, PreserveBerryModifier, PokemonMoveAccuracyBoosterModifier, AttackTypeBoosterModifier, PokemonMultiHitModifier } from "../modifier/modifier";
|
|
||||||
import { BattlerIndex, BattleType } from "../battle";
|
import { BattlerIndex, BattleType } from "../battle";
|
||||||
import { TerrainType } from "./terrain";
|
import { TerrainType } from "./terrain";
|
||||||
import { ModifierPoolType } from "#app/modifier/modifier-type";
|
import { ModifierPoolType } from "#app/modifier/modifier-type";
|
||||||
|
@ -25,7 +24,7 @@ import { Biome } from "#enums/biome";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { MoveUsedEvent } from "#app/events/battle-scene";
|
import { MoveUsedEvent } from "#app/events/battle-scene";
|
||||||
import { Stat, type BattleStat, type EffectiveStat, BATTLE_STATS, EFFECTIVE_STATS, getStatKey } from "#app/enums/stat";
|
import { BATTLE_STATS, type BattleStat, EFFECTIVE_STATS, type EffectiveStat, getStatKey, Stat } from "#app/enums/stat";
|
||||||
import { PartyStatusCurePhase } from "#app/phases/party-status-cure-phase";
|
import { PartyStatusCurePhase } from "#app/phases/party-status-cure-phase";
|
||||||
import { BattleEndPhase } from "#app/phases/battle-end-phase";
|
import { BattleEndPhase } from "#app/phases/battle-end-phase";
|
||||||
import { MoveEndPhase } from "#app/phases/move-end-phase";
|
import { MoveEndPhase } from "#app/phases/move-end-phase";
|
||||||
|
@ -36,7 +35,6 @@ import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||||
import { SwitchPhase } from "#app/phases/switch-phase";
|
import { SwitchPhase } from "#app/phases/switch-phase";
|
||||||
import { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
|
import { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
|
||||||
import { SpeciesFormChangeRevertWeatherFormTrigger } from "./pokemon-forms";
|
import { SpeciesFormChangeRevertWeatherFormTrigger } from "./pokemon-forms";
|
||||||
import { NumberHolder } from "#app/utils";
|
|
||||||
import { GameMode } from "#app/game-mode";
|
import { GameMode } from "#app/game-mode";
|
||||||
import { applyChallenges, ChallengeType } from "./challenge";
|
import { applyChallenges, ChallengeType } from "./challenge";
|
||||||
|
|
||||||
|
@ -2136,7 +2134,7 @@ export class StealHeldItemChanceAttr extends MoveEffectAttr {
|
||||||
if (rand >= this.chance) {
|
if (rand >= this.chance) {
|
||||||
return resolve(false);
|
return resolve(false);
|
||||||
}
|
}
|
||||||
const heldItems = this.getTargetHeldItems(target).filter(i => i.isTransferrable);
|
const heldItems = this.getTargetHeldItems(target).filter(i => i.isTransferable);
|
||||||
if (heldItems.length) {
|
if (heldItems.length) {
|
||||||
const poolType = target.isPlayer() ? ModifierPoolType.PLAYER : target.hasTrainer() ? ModifierPoolType.TRAINER : ModifierPoolType.WILD;
|
const poolType = target.isPlayer() ? ModifierPoolType.PLAYER : target.hasTrainer() ? ModifierPoolType.TRAINER : ModifierPoolType.WILD;
|
||||||
const highestItemTier = heldItems.map(m => m.type.getOrInferTier(poolType)).reduce((highestTier, tier) => Math.max(tier!, highestTier), 0); // TODO: is the bang after tier correct?
|
const highestItemTier = heldItems.map(m => m.type.getOrInferTier(poolType)).reduce((highestTier, tier) => Math.max(tier!, highestTier), 0); // TODO: is the bang after tier correct?
|
||||||
|
@ -2213,7 +2211,7 @@ export class RemoveHeldItemAttr extends MoveEffectAttr {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Considers entire transferrable item pool by default (Knock Off). Otherwise berries only if specified (Incinerate).
|
// Considers entire transferrable item pool by default (Knock Off). Otherwise berries only if specified (Incinerate).
|
||||||
let heldItems = this.getTargetHeldItems(target).filter(i => i.isTransferrable);
|
let heldItems = this.getTargetHeldItems(target).filter(i => i.isTransferable);
|
||||||
|
|
||||||
if (this.berriesOnly) {
|
if (this.berriesOnly) {
|
||||||
heldItems = heldItems.filter(m => m instanceof BerryModifier && m.pokemonId === target.id, target.isPlayer());
|
heldItems = heldItems.filter(m => m instanceof BerryModifier && m.pokemonId === target.id, target.isPlayer());
|
||||||
|
@ -2417,6 +2415,16 @@ export class BypassSleepAttr extends MoveAttr {
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns arbitrarily high score when Pokemon is asleep, otherwise shouldn't be used
|
||||||
|
* @param user
|
||||||
|
* @param target
|
||||||
|
* @param move
|
||||||
|
*/
|
||||||
|
getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer {
|
||||||
|
return user.status && user.status.effect === StatusEffect.SLEEP ? 200 : -10;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -3839,7 +3847,7 @@ export class StormAccuracyAttr extends VariableAccuracyAttr {
|
||||||
* @extends VariableAccuracyAttr
|
* @extends VariableAccuracyAttr
|
||||||
* @see {@linkcode apply}
|
* @see {@linkcode apply}
|
||||||
*/
|
*/
|
||||||
export class MinimizeAccuracyAttr extends VariableAccuracyAttr {
|
export class AlwaysHitMinimizeAttr extends VariableAccuracyAttr {
|
||||||
/**
|
/**
|
||||||
* @see {@linkcode apply}
|
* @see {@linkcode apply}
|
||||||
* @param user N/A
|
* @param user N/A
|
||||||
|
@ -3974,18 +3982,17 @@ export class StatusCategoryOnAllyAttr extends VariableMoveCategoryAttr {
|
||||||
export class ShellSideArmCategoryAttr extends VariableMoveCategoryAttr {
|
export class ShellSideArmCategoryAttr extends VariableMoveCategoryAttr {
|
||||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||||
const category = (args[0] as Utils.NumberHolder);
|
const category = (args[0] as Utils.NumberHolder);
|
||||||
const atkRatio = user.getEffectiveStat(Stat.ATK, target, move) / target.getEffectiveStat(Stat.DEF, user, move);
|
|
||||||
const specialRatio = user.getEffectiveStat(Stat.SPATK, target, move) / target.getEffectiveStat(Stat.SPDEF, user, move);
|
|
||||||
|
|
||||||
// Shell Side Arm is much more complicated than it looks, this is a partial implementation to try to achieve something similar to the games
|
const predictedPhysDmg = target.getBaseDamage(user, move, MoveCategory.PHYSICAL, true, true);
|
||||||
if (atkRatio > specialRatio) {
|
const predictedSpecDmg = target.getBaseDamage(user, move, MoveCategory.SPECIAL, true, true);
|
||||||
|
|
||||||
|
if (predictedPhysDmg > predictedSpecDmg) {
|
||||||
category.value = MoveCategory.PHYSICAL;
|
category.value = MoveCategory.PHYSICAL;
|
||||||
return true;
|
return true;
|
||||||
} else if (atkRatio === specialRatio && user.randSeedInt(2) === 0) {
|
} else if (predictedPhysDmg === predictedSpecDmg && user.randSeedInt(2) === 0) {
|
||||||
category.value = MoveCategory.PHYSICAL;
|
category.value = MoveCategory.PHYSICAL;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4855,10 +4862,10 @@ export class RemoveAllSubstitutesAttr extends MoveEffectAttr {
|
||||||
* Attribute used when a move hits a {@linkcode BattlerTagType} for double damage
|
* Attribute used when a move hits a {@linkcode BattlerTagType} for double damage
|
||||||
* @extends MoveAttr
|
* @extends MoveAttr
|
||||||
*/
|
*/
|
||||||
export class HitsTagAttr extends MoveAttr {
|
export class DealsDoubleDamageToTagAttr extends MoveAttr {
|
||||||
/** The {@linkcode BattlerTagType} this move hits */
|
/** The {@linkcode BattlerTagType} this move hits */
|
||||||
public tagType: BattlerTagType;
|
public tagType: BattlerTagType;
|
||||||
/** Should this move deal double damage against {@linkcode HitsTagAttr.tagType}? */
|
/** Should this move deal double damage against {@linkcode DealsDoubleDamageToTagAttr.tagType}? */
|
||||||
public doubleDamage: boolean;
|
public doubleDamage: boolean;
|
||||||
|
|
||||||
constructor(tagType: BattlerTagType, doubleDamage?: boolean) {
|
constructor(tagType: BattlerTagType, doubleDamage?: boolean) {
|
||||||
|
@ -6393,7 +6400,7 @@ export class AttackedByItemAttr extends MoveAttr {
|
||||||
*/
|
*/
|
||||||
getCondition(): MoveConditionFunc {
|
getCondition(): MoveConditionFunc {
|
||||||
return (user: Pokemon, target: Pokemon, move: Move) => {
|
return (user: Pokemon, target: Pokemon, move: Move) => {
|
||||||
const heldItems = target.getHeldItems().filter(i => i.isTransferrable);
|
const heldItems = target.getHeldItems().filter(i => i.isTransferable);
|
||||||
if (heldItems.length === 0) {
|
if (heldItems.length === 0) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -6752,12 +6759,11 @@ export function initMoves() {
|
||||||
new AttackMove(Moves.CUT, Type.NORMAL, MoveCategory.PHYSICAL, 50, 95, 30, -1, 0, 1)
|
new AttackMove(Moves.CUT, Type.NORMAL, MoveCategory.PHYSICAL, 50, 95, 30, -1, 0, 1)
|
||||||
.slicingMove(),
|
.slicingMove(),
|
||||||
new AttackMove(Moves.GUST, Type.FLYING, MoveCategory.SPECIAL, 40, 100, 35, -1, 0, 1)
|
new AttackMove(Moves.GUST, Type.FLYING, MoveCategory.SPECIAL, 40, 100, 35, -1, 0, 1)
|
||||||
.attr(HitsTagAttr, BattlerTagType.FLYING, true)
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.FLYING, true)
|
||||||
.windMove(),
|
.windMove(),
|
||||||
new AttackMove(Moves.WING_ATTACK, Type.FLYING, MoveCategory.PHYSICAL, 60, 100, 35, -1, 0, 1),
|
new AttackMove(Moves.WING_ATTACK, Type.FLYING, MoveCategory.PHYSICAL, 60, 100, 35, -1, 0, 1),
|
||||||
new StatusMove(Moves.WHIRLWIND, Type.NORMAL, -1, 20, -1, -6, 1)
|
new StatusMove(Moves.WHIRLWIND, Type.NORMAL, -1, 20, -1, -6, 1)
|
||||||
.attr(ForceSwitchOutAttr)
|
.attr(ForceSwitchOutAttr)
|
||||||
.attr(HitsTagAttr, BattlerTagType.FLYING, false)
|
|
||||||
.ignoresSubstitute()
|
.ignoresSubstitute()
|
||||||
.hidesTarget()
|
.hidesTarget()
|
||||||
.windMove(),
|
.windMove(),
|
||||||
|
@ -6770,8 +6776,8 @@ export function initMoves() {
|
||||||
new AttackMove(Moves.SLAM, Type.NORMAL, MoveCategory.PHYSICAL, 80, 75, 20, -1, 0, 1),
|
new AttackMove(Moves.SLAM, Type.NORMAL, MoveCategory.PHYSICAL, 80, 75, 20, -1, 0, 1),
|
||||||
new AttackMove(Moves.VINE_WHIP, Type.GRASS, MoveCategory.PHYSICAL, 45, 100, 25, -1, 0, 1),
|
new AttackMove(Moves.VINE_WHIP, Type.GRASS, MoveCategory.PHYSICAL, 45, 100, 25, -1, 0, 1),
|
||||||
new AttackMove(Moves.STOMP, Type.NORMAL, MoveCategory.PHYSICAL, 65, 100, 20, 30, 0, 1)
|
new AttackMove(Moves.STOMP, Type.NORMAL, MoveCategory.PHYSICAL, 65, 100, 20, 30, 0, 1)
|
||||||
.attr(MinimizeAccuracyAttr)
|
.attr(AlwaysHitMinimizeAttr)
|
||||||
.attr(HitsTagAttr, BattlerTagType.MINIMIZED, true)
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.MINIMIZED, true)
|
||||||
.attr(FlinchAttr),
|
.attr(FlinchAttr),
|
||||||
new AttackMove(Moves.DOUBLE_KICK, Type.FIGHTING, MoveCategory.PHYSICAL, 30, 100, 30, -1, 0, 1)
|
new AttackMove(Moves.DOUBLE_KICK, Type.FIGHTING, MoveCategory.PHYSICAL, 30, 100, 30, -1, 0, 1)
|
||||||
.attr(MultiHitAttr, MultiHitType._2),
|
.attr(MultiHitAttr, MultiHitType._2),
|
||||||
|
@ -6795,8 +6801,8 @@ export function initMoves() {
|
||||||
.attr(OneHitKOAccuracyAttr),
|
.attr(OneHitKOAccuracyAttr),
|
||||||
new AttackMove(Moves.TACKLE, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 35, -1, 0, 1),
|
new AttackMove(Moves.TACKLE, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 35, -1, 0, 1),
|
||||||
new AttackMove(Moves.BODY_SLAM, Type.NORMAL, MoveCategory.PHYSICAL, 85, 100, 15, 30, 0, 1)
|
new AttackMove(Moves.BODY_SLAM, Type.NORMAL, MoveCategory.PHYSICAL, 85, 100, 15, 30, 0, 1)
|
||||||
.attr(MinimizeAccuracyAttr)
|
.attr(AlwaysHitMinimizeAttr)
|
||||||
.attr(HitsTagAttr, BattlerTagType.MINIMIZED, true)
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.MINIMIZED, true)
|
||||||
.attr(StatusEffectAttr, StatusEffect.PARALYSIS),
|
.attr(StatusEffectAttr, StatusEffect.PARALYSIS),
|
||||||
new AttackMove(Moves.WRAP, Type.NORMAL, MoveCategory.PHYSICAL, 15, 90, 20, -1, 0, 1)
|
new AttackMove(Moves.WRAP, Type.NORMAL, MoveCategory.PHYSICAL, 15, 90, 20, -1, 0, 1)
|
||||||
.attr(TrapAttr, BattlerTagType.WRAP),
|
.attr(TrapAttr, BattlerTagType.WRAP),
|
||||||
|
@ -6864,7 +6870,7 @@ export function initMoves() {
|
||||||
new AttackMove(Moves.HYDRO_PUMP, Type.WATER, MoveCategory.SPECIAL, 110, 80, 5, -1, 0, 1),
|
new AttackMove(Moves.HYDRO_PUMP, Type.WATER, MoveCategory.SPECIAL, 110, 80, 5, -1, 0, 1),
|
||||||
new AttackMove(Moves.SURF, Type.WATER, MoveCategory.SPECIAL, 90, 100, 15, -1, 0, 1)
|
new AttackMove(Moves.SURF, Type.WATER, MoveCategory.SPECIAL, 90, 100, 15, -1, 0, 1)
|
||||||
.target(MoveTarget.ALL_NEAR_OTHERS)
|
.target(MoveTarget.ALL_NEAR_OTHERS)
|
||||||
.attr(HitsTagAttr, BattlerTagType.UNDERWATER, true)
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.UNDERWATER, true)
|
||||||
.attr(GulpMissileTagAttr),
|
.attr(GulpMissileTagAttr),
|
||||||
new AttackMove(Moves.ICE_BEAM, Type.ICE, MoveCategory.SPECIAL, 90, 100, 10, 10, 0, 1)
|
new AttackMove(Moves.ICE_BEAM, Type.ICE, MoveCategory.SPECIAL, 90, 100, 10, 10, 0, 1)
|
||||||
.attr(StatusEffectAttr, StatusEffect.FREEZE),
|
.attr(StatusEffectAttr, StatusEffect.FREEZE),
|
||||||
|
@ -6947,18 +6953,18 @@ export function initMoves() {
|
||||||
new AttackMove(Moves.THUNDER, Type.ELECTRIC, MoveCategory.SPECIAL, 110, 70, 10, 30, 0, 1)
|
new AttackMove(Moves.THUNDER, Type.ELECTRIC, MoveCategory.SPECIAL, 110, 70, 10, 30, 0, 1)
|
||||||
.attr(StatusEffectAttr, StatusEffect.PARALYSIS)
|
.attr(StatusEffectAttr, StatusEffect.PARALYSIS)
|
||||||
.attr(ThunderAccuracyAttr)
|
.attr(ThunderAccuracyAttr)
|
||||||
.attr(HitsTagAttr, BattlerTagType.FLYING, false),
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.FLYING, false),
|
||||||
new AttackMove(Moves.ROCK_THROW, Type.ROCK, MoveCategory.PHYSICAL, 50, 90, 15, -1, 0, 1)
|
new AttackMove(Moves.ROCK_THROW, Type.ROCK, MoveCategory.PHYSICAL, 50, 90, 15, -1, 0, 1)
|
||||||
.makesContact(false),
|
.makesContact(false),
|
||||||
new AttackMove(Moves.EARTHQUAKE, Type.GROUND, MoveCategory.PHYSICAL, 100, 100, 10, -1, 0, 1)
|
new AttackMove(Moves.EARTHQUAKE, Type.GROUND, MoveCategory.PHYSICAL, 100, 100, 10, -1, 0, 1)
|
||||||
.attr(HitsTagAttr, BattlerTagType.UNDERGROUND, true)
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.UNDERGROUND, true)
|
||||||
.attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY ? 0.5 : 1)
|
.attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1)
|
||||||
.makesContact(false)
|
.makesContact(false)
|
||||||
.target(MoveTarget.ALL_NEAR_OTHERS),
|
.target(MoveTarget.ALL_NEAR_OTHERS),
|
||||||
new AttackMove(Moves.FISSURE, Type.GROUND, MoveCategory.PHYSICAL, 200, 30, 5, -1, 0, 1)
|
new AttackMove(Moves.FISSURE, Type.GROUND, MoveCategory.PHYSICAL, 200, 30, 5, -1, 0, 1)
|
||||||
.attr(OneHitKOAttr)
|
.attr(OneHitKOAttr)
|
||||||
.attr(OneHitKOAccuracyAttr)
|
.attr(OneHitKOAccuracyAttr)
|
||||||
.attr(HitsTagAttr, BattlerTagType.UNDERGROUND, false)
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.UNDERGROUND, false)
|
||||||
.makesContact(false),
|
.makesContact(false),
|
||||||
new AttackMove(Moves.DIG, Type.GROUND, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 1)
|
new AttackMove(Moves.DIG, Type.GROUND, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 1)
|
||||||
.attr(ChargeAttr, ChargeAnim.DIG_CHARGING, i18next.t("moveTriggers:dugAHole", {pokemonName: "{USER}"}), BattlerTagType.UNDERGROUND)
|
.attr(ChargeAttr, ChargeAnim.DIG_CHARGING, i18next.t("moveTriggers:dugAHole", {pokemonName: "{USER}"}), BattlerTagType.UNDERGROUND)
|
||||||
|
@ -7346,8 +7352,8 @@ export function initMoves() {
|
||||||
new AttackMove(Moves.MAGNITUDE, Type.GROUND, MoveCategory.PHYSICAL, -1, 100, 30, -1, 0, 2)
|
new AttackMove(Moves.MAGNITUDE, Type.GROUND, MoveCategory.PHYSICAL, -1, 100, 30, -1, 0, 2)
|
||||||
.attr(PreMoveMessageAttr, magnitudeMessageFunc)
|
.attr(PreMoveMessageAttr, magnitudeMessageFunc)
|
||||||
.attr(MagnitudePowerAttr)
|
.attr(MagnitudePowerAttr)
|
||||||
.attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY ? 0.5 : 1)
|
.attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1)
|
||||||
.attr(HitsTagAttr, BattlerTagType.UNDERGROUND, true)
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.UNDERGROUND, true)
|
||||||
.makesContact(false)
|
.makesContact(false)
|
||||||
.target(MoveTarget.ALL_NEAR_OTHERS),
|
.target(MoveTarget.ALL_NEAR_OTHERS),
|
||||||
new AttackMove(Moves.DYNAMIC_PUNCH, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 50, 5, 100, 0, 2)
|
new AttackMove(Moves.DYNAMIC_PUNCH, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 50, 5, 100, 0, 2)
|
||||||
|
@ -7403,7 +7409,7 @@ export function initMoves() {
|
||||||
new AttackMove(Moves.CROSS_CHOP, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 80, 5, -1, 0, 2)
|
new AttackMove(Moves.CROSS_CHOP, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 80, 5, -1, 0, 2)
|
||||||
.attr(HighCritAttr),
|
.attr(HighCritAttr),
|
||||||
new AttackMove(Moves.TWISTER, Type.DRAGON, MoveCategory.SPECIAL, 40, 100, 20, 20, 0, 2)
|
new AttackMove(Moves.TWISTER, Type.DRAGON, MoveCategory.SPECIAL, 40, 100, 20, 20, 0, 2)
|
||||||
.attr(HitsTagAttr, BattlerTagType.FLYING, true)
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.FLYING, true)
|
||||||
.attr(FlinchAttr)
|
.attr(FlinchAttr)
|
||||||
.windMove()
|
.windMove()
|
||||||
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
||||||
|
@ -7435,7 +7441,7 @@ export function initMoves() {
|
||||||
.attr(StatStageChangeAttr, [ Stat.DEF ], -1),
|
.attr(StatStageChangeAttr, [ Stat.DEF ], -1),
|
||||||
new AttackMove(Moves.WHIRLPOOL, Type.WATER, MoveCategory.SPECIAL, 35, 85, 15, -1, 0, 2)
|
new AttackMove(Moves.WHIRLPOOL, Type.WATER, MoveCategory.SPECIAL, 35, 85, 15, -1, 0, 2)
|
||||||
.attr(TrapAttr, BattlerTagType.WHIRLPOOL)
|
.attr(TrapAttr, BattlerTagType.WHIRLPOOL)
|
||||||
.attr(HitsTagAttr, BattlerTagType.UNDERWATER, true),
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.UNDERWATER, true),
|
||||||
new AttackMove(Moves.BEAT_UP, Type.DARK, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 2)
|
new AttackMove(Moves.BEAT_UP, Type.DARK, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 2)
|
||||||
.attr(MultiHitAttr, MultiHitType.BEAT_UP)
|
.attr(MultiHitAttr, MultiHitType.BEAT_UP)
|
||||||
.attr(BeatUpAttr)
|
.attr(BeatUpAttr)
|
||||||
|
@ -7533,7 +7539,7 @@ export function initMoves() {
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.DROWSY, false, true)
|
.attr(AddBattlerTagAttr, BattlerTagType.DROWSY, false, true)
|
||||||
.condition((user, target, move) => !target.status && !target.scene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY)),
|
.condition((user, target, move) => !target.status && !target.scene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY)),
|
||||||
new AttackMove(Moves.KNOCK_OFF, Type.DARK, MoveCategory.PHYSICAL, 65, 100, 20, -1, 0, 3)
|
new AttackMove(Moves.KNOCK_OFF, Type.DARK, MoveCategory.PHYSICAL, 65, 100, 20, -1, 0, 3)
|
||||||
.attr(MovePowerMultiplierAttr, (user, target, move) => target.getHeldItems().filter(i => i.isTransferrable).length > 0 ? 1.5 : 1)
|
.attr(MovePowerMultiplierAttr, (user, target, move) => target.getHeldItems().filter(i => i.isTransferable).length > 0 ? 1.5 : 1)
|
||||||
.attr(RemoveHeldItemAttr, false),
|
.attr(RemoveHeldItemAttr, false),
|
||||||
new AttackMove(Moves.ENDEAVOR, Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 5, -1, 0, 3)
|
new AttackMove(Moves.ENDEAVOR, Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 5, -1, 0, 3)
|
||||||
.attr(MatchHpAttr)
|
.attr(MatchHpAttr)
|
||||||
|
@ -7658,7 +7664,7 @@ export function initMoves() {
|
||||||
new AttackMove(Moves.EXTRASENSORY, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 20, 10, 0, 3)
|
new AttackMove(Moves.EXTRASENSORY, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 20, 10, 0, 3)
|
||||||
.attr(FlinchAttr),
|
.attr(FlinchAttr),
|
||||||
new AttackMove(Moves.SKY_UPPERCUT, Type.FIGHTING, MoveCategory.PHYSICAL, 85, 90, 15, -1, 0, 3)
|
new AttackMove(Moves.SKY_UPPERCUT, Type.FIGHTING, MoveCategory.PHYSICAL, 85, 90, 15, -1, 0, 3)
|
||||||
.attr(HitsTagAttr, BattlerTagType.FLYING)
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.FLYING)
|
||||||
.punchingMove(),
|
.punchingMove(),
|
||||||
new AttackMove(Moves.SAND_TOMB, Type.GROUND, MoveCategory.PHYSICAL, 35, 85, 15, -1, 0, 3)
|
new AttackMove(Moves.SAND_TOMB, Type.GROUND, MoveCategory.PHYSICAL, 35, 85, 15, -1, 0, 3)
|
||||||
.attr(TrapAttr, BattlerTagType.SAND_TOMB)
|
.attr(TrapAttr, BattlerTagType.SAND_TOMB)
|
||||||
|
@ -7889,8 +7895,8 @@ export function initMoves() {
|
||||||
new AttackMove(Moves.DRAGON_PULSE, Type.DRAGON, MoveCategory.SPECIAL, 85, 100, 10, -1, 0, 4)
|
new AttackMove(Moves.DRAGON_PULSE, Type.DRAGON, MoveCategory.SPECIAL, 85, 100, 10, -1, 0, 4)
|
||||||
.pulseMove(),
|
.pulseMove(),
|
||||||
new AttackMove(Moves.DRAGON_RUSH, Type.DRAGON, MoveCategory.PHYSICAL, 100, 75, 10, 20, 0, 4)
|
new AttackMove(Moves.DRAGON_RUSH, Type.DRAGON, MoveCategory.PHYSICAL, 100, 75, 10, 20, 0, 4)
|
||||||
.attr(MinimizeAccuracyAttr)
|
.attr(AlwaysHitMinimizeAttr)
|
||||||
.attr(HitsTagAttr, BattlerTagType.MINIMIZED, true)
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.MINIMIZED, true)
|
||||||
.attr(FlinchAttr),
|
.attr(FlinchAttr),
|
||||||
new AttackMove(Moves.POWER_GEM, Type.ROCK, MoveCategory.SPECIAL, 80, 100, 20, -1, 0, 4),
|
new AttackMove(Moves.POWER_GEM, Type.ROCK, MoveCategory.SPECIAL, 80, 100, 20, -1, 0, 4),
|
||||||
new AttackMove(Moves.DRAIN_PUNCH, Type.FIGHTING, MoveCategory.PHYSICAL, 75, 100, 10, -1, 0, 4)
|
new AttackMove(Moves.DRAIN_PUNCH, Type.FIGHTING, MoveCategory.PHYSICAL, 75, 100, 10, -1, 0, 4)
|
||||||
|
@ -8087,7 +8093,7 @@ export function initMoves() {
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true)
|
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
|
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
|
||||||
.attr(RemoveBattlerTagAttr, [BattlerTagType.FLYING, BattlerTagType.MAGNET_RISEN])
|
.attr(RemoveBattlerTagAttr, [BattlerTagType.FLYING, BattlerTagType.MAGNET_RISEN])
|
||||||
.attr(HitsTagAttr, BattlerTagType.FLYING, false)
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.FLYING, false)
|
||||||
.makesContact(false),
|
.makesContact(false),
|
||||||
new AttackMove(Moves.STORM_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 5)
|
new AttackMove(Moves.STORM_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 5)
|
||||||
.attr(CritOnlyAttr),
|
.attr(CritOnlyAttr),
|
||||||
|
@ -8100,9 +8106,9 @@ export function initMoves() {
|
||||||
.attr(StatStageChangeAttr, [ Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, true)
|
.attr(StatStageChangeAttr, [ Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, true)
|
||||||
.danceMove(),
|
.danceMove(),
|
||||||
new AttackMove(Moves.HEAVY_SLAM, Type.STEEL, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 5)
|
new AttackMove(Moves.HEAVY_SLAM, Type.STEEL, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 5)
|
||||||
.attr(MinimizeAccuracyAttr)
|
.attr(AlwaysHitMinimizeAttr)
|
||||||
.attr(CompareWeightPowerAttr)
|
.attr(CompareWeightPowerAttr)
|
||||||
.attr(HitsTagAttr, BattlerTagType.MINIMIZED, true),
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.MINIMIZED, true),
|
||||||
new AttackMove(Moves.SYNCHRONOISE, Type.PSYCHIC, MoveCategory.SPECIAL, 120, 100, 10, -1, 0, 5)
|
new AttackMove(Moves.SYNCHRONOISE, Type.PSYCHIC, MoveCategory.SPECIAL, 120, 100, 10, -1, 0, 5)
|
||||||
.target(MoveTarget.ALL_NEAR_OTHERS)
|
.target(MoveTarget.ALL_NEAR_OTHERS)
|
||||||
.condition(unknownTypeCondition)
|
.condition(unknownTypeCondition)
|
||||||
|
@ -8185,7 +8191,7 @@ export function initMoves() {
|
||||||
new StatusMove(Moves.QUASH, Type.DARK, 100, 15, -1, 0, 5)
|
new StatusMove(Moves.QUASH, Type.DARK, 100, 15, -1, 0, 5)
|
||||||
.unimplemented(),
|
.unimplemented(),
|
||||||
new AttackMove(Moves.ACROBATICS, Type.FLYING, MoveCategory.PHYSICAL, 55, 100, 15, -1, 0, 5)
|
new AttackMove(Moves.ACROBATICS, Type.FLYING, MoveCategory.PHYSICAL, 55, 100, 15, -1, 0, 5)
|
||||||
.attr(MovePowerMultiplierAttr, (user, target, move) => Math.max(1, 2 - 0.2 * user.getHeldItems().filter(i => i.isTransferrable).reduce((v, m) => v + m.stackCount, 0))),
|
.attr(MovePowerMultiplierAttr, (user, target, move) => Math.max(1, 2 - 0.2 * user.getHeldItems().filter(i => i.isTransferable).reduce((v, m) => v + m.stackCount, 0))),
|
||||||
new StatusMove(Moves.REFLECT_TYPE, Type.NORMAL, -1, 15, -1, 0, 5)
|
new StatusMove(Moves.REFLECT_TYPE, Type.NORMAL, -1, 15, -1, 0, 5)
|
||||||
.ignoresSubstitute()
|
.ignoresSubstitute()
|
||||||
.attr(CopyTypeAttr),
|
.attr(CopyTypeAttr),
|
||||||
|
@ -8221,7 +8227,7 @@ export function initMoves() {
|
||||||
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
||||||
new AttackMove(Moves.BULLDOZE, Type.GROUND, MoveCategory.PHYSICAL, 60, 100, 20, 100, 0, 5)
|
new AttackMove(Moves.BULLDOZE, Type.GROUND, MoveCategory.PHYSICAL, 60, 100, 20, 100, 0, 5)
|
||||||
.attr(StatStageChangeAttr, [ Stat.SPD ], -1)
|
.attr(StatStageChangeAttr, [ Stat.SPD ], -1)
|
||||||
.attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY ? 0.5 : 1)
|
.attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1)
|
||||||
.makesContact(false)
|
.makesContact(false)
|
||||||
.target(MoveTarget.ALL_NEAR_OTHERS),
|
.target(MoveTarget.ALL_NEAR_OTHERS),
|
||||||
new AttackMove(Moves.FROST_BREATH, Type.ICE, MoveCategory.SPECIAL, 60, 90, 10, 100, 0, 5)
|
new AttackMove(Moves.FROST_BREATH, Type.ICE, MoveCategory.SPECIAL, 60, 90, 10, 100, 0, 5)
|
||||||
|
@ -8253,12 +8259,14 @@ export function initMoves() {
|
||||||
.attr(StatStageChangeAttr, [ Stat.DEF ], -1)
|
.attr(StatStageChangeAttr, [ Stat.DEF ], -1)
|
||||||
.slicingMove(),
|
.slicingMove(),
|
||||||
new AttackMove(Moves.HEAT_CRASH, Type.FIRE, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 5)
|
new AttackMove(Moves.HEAT_CRASH, Type.FIRE, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 5)
|
||||||
.attr(MinimizeAccuracyAttr)
|
.attr(AlwaysHitMinimizeAttr)
|
||||||
.attr(CompareWeightPowerAttr)
|
.attr(CompareWeightPowerAttr)
|
||||||
.attr(HitsTagAttr, BattlerTagType.MINIMIZED, true),
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.MINIMIZED, true),
|
||||||
new AttackMove(Moves.LEAF_TORNADO, Type.GRASS, MoveCategory.SPECIAL, 65, 90, 10, 50, 0, 5)
|
new AttackMove(Moves.LEAF_TORNADO, Type.GRASS, MoveCategory.SPECIAL, 65, 90, 10, 50, 0, 5)
|
||||||
.attr(StatStageChangeAttr, [ Stat.ACC ], -1),
|
.attr(StatStageChangeAttr, [ Stat.ACC ], -1),
|
||||||
new AttackMove(Moves.STEAMROLLER, Type.BUG, MoveCategory.PHYSICAL, 65, 100, 20, 30, 0, 5)
|
new AttackMove(Moves.STEAMROLLER, Type.BUG, MoveCategory.PHYSICAL, 65, 100, 20, 30, 0, 5)
|
||||||
|
.attr(AlwaysHitMinimizeAttr)
|
||||||
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.MINIMIZED, true)
|
||||||
.attr(FlinchAttr),
|
.attr(FlinchAttr),
|
||||||
new SelfStatusMove(Moves.COTTON_GUARD, Type.GRASS, -1, 10, -1, 0, 5)
|
new SelfStatusMove(Moves.COTTON_GUARD, Type.GRASS, -1, 10, -1, 0, 5)
|
||||||
.attr(StatStageChangeAttr, [ Stat.DEF ], 3, true),
|
.attr(StatStageChangeAttr, [ Stat.DEF ], 3, true),
|
||||||
|
@ -8271,7 +8279,7 @@ export function initMoves() {
|
||||||
new AttackMove(Moves.HURRICANE, Type.FLYING, MoveCategory.SPECIAL, 110, 70, 10, 30, 0, 5)
|
new AttackMove(Moves.HURRICANE, Type.FLYING, MoveCategory.SPECIAL, 110, 70, 10, 30, 0, 5)
|
||||||
.attr(ThunderAccuracyAttr)
|
.attr(ThunderAccuracyAttr)
|
||||||
.attr(ConfuseAttr)
|
.attr(ConfuseAttr)
|
||||||
.attr(HitsTagAttr, BattlerTagType.FLYING, false)
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.FLYING, false)
|
||||||
.windMove(),
|
.windMove(),
|
||||||
new AttackMove(Moves.HEAD_CHARGE, Type.NORMAL, MoveCategory.PHYSICAL, 120, 100, 15, -1, 0, 5)
|
new AttackMove(Moves.HEAD_CHARGE, Type.NORMAL, MoveCategory.PHYSICAL, 120, 100, 15, -1, 0, 5)
|
||||||
.attr(RecoilAttr)
|
.attr(RecoilAttr)
|
||||||
|
@ -8325,9 +8333,9 @@ export function initMoves() {
|
||||||
.attr(LastMoveDoublePowerAttr, Moves.FUSION_FLARE)
|
.attr(LastMoveDoublePowerAttr, Moves.FUSION_FLARE)
|
||||||
.makesContact(false),
|
.makesContact(false),
|
||||||
new AttackMove(Moves.FLYING_PRESS, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 95, 10, -1, 0, 6)
|
new AttackMove(Moves.FLYING_PRESS, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 95, 10, -1, 0, 6)
|
||||||
.attr(MinimizeAccuracyAttr)
|
.attr(AlwaysHitMinimizeAttr)
|
||||||
.attr(FlyingTypeMultiplierAttr)
|
.attr(FlyingTypeMultiplierAttr)
|
||||||
.attr(HitsTagAttr, BattlerTagType.MINIMIZED, true)
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.MINIMIZED, true)
|
||||||
.condition(failOnGravityCondition),
|
.condition(failOnGravityCondition),
|
||||||
new StatusMove(Moves.MAT_BLOCK, Type.FIGHTING, -1, 10, -1, 0, 6)
|
new StatusMove(Moves.MAT_BLOCK, Type.FIGHTING, -1, 10, -1, 0, 6)
|
||||||
.target(MoveTarget.USER_SIDE)
|
.target(MoveTarget.USER_SIDE)
|
||||||
|
@ -8498,8 +8506,8 @@ export function initMoves() {
|
||||||
new AttackMove(Moves.THOUSAND_ARROWS, Type.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6)
|
new AttackMove(Moves.THOUSAND_ARROWS, Type.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6)
|
||||||
.attr(NeutralDamageAgainstFlyingTypeMultiplierAttr)
|
.attr(NeutralDamageAgainstFlyingTypeMultiplierAttr)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true)
|
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true)
|
||||||
.attr(HitsTagAttr, BattlerTagType.FLYING, false)
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.FLYING, false)
|
||||||
.attr(HitsTagAttr, BattlerTagType.MAGNET_RISEN, false)
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.MAGNET_RISEN, false)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
|
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
|
||||||
.attr(RemoveBattlerTagAttr, [BattlerTagType.FLYING, BattlerTagType.MAGNET_RISEN])
|
.attr(RemoveBattlerTagAttr, [BattlerTagType.FLYING, BattlerTagType.MAGNET_RISEN])
|
||||||
.makesContact(false)
|
.makesContact(false)
|
||||||
|
@ -8756,6 +8764,8 @@ export function initMoves() {
|
||||||
.partial()
|
.partial()
|
||||||
.ignoresVirtual(),
|
.ignoresVirtual(),
|
||||||
new AttackMove(Moves.MALICIOUS_MOONSAULT, Type.DARK, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7)
|
new AttackMove(Moves.MALICIOUS_MOONSAULT, Type.DARK, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7)
|
||||||
|
.attr(AlwaysHitMinimizeAttr)
|
||||||
|
.attr(DealsDoubleDamageToTagAttr, BattlerTagType.MINIMIZED, true)
|
||||||
.partial()
|
.partial()
|
||||||
.ignoresVirtual(),
|
.ignoresVirtual(),
|
||||||
new AttackMove(Moves.OCEANIC_OPERETTA, Type.WATER, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7)
|
new AttackMove(Moves.OCEANIC_OPERETTA, Type.WATER, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7)
|
||||||
|
@ -9103,7 +9113,7 @@ export function initMoves() {
|
||||||
new AttackMove(Moves.SHELL_SIDE_ARM, Type.POISON, MoveCategory.SPECIAL, 90, 100, 10, 20, 0, 8)
|
new AttackMove(Moves.SHELL_SIDE_ARM, Type.POISON, MoveCategory.SPECIAL, 90, 100, 10, 20, 0, 8)
|
||||||
.attr(ShellSideArmCategoryAttr)
|
.attr(ShellSideArmCategoryAttr)
|
||||||
.attr(StatusEffectAttr, StatusEffect.POISON)
|
.attr(StatusEffectAttr, StatusEffect.POISON)
|
||||||
.partial(),
|
.partial(), // Physical version of the move does not make contact
|
||||||
new AttackMove(Moves.MISTY_EXPLOSION, Type.FAIRY, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 8)
|
new AttackMove(Moves.MISTY_EXPLOSION, Type.FAIRY, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 8)
|
||||||
.attr(SacrificialAttr)
|
.attr(SacrificialAttr)
|
||||||
.target(MoveTarget.ALL_NEAR_OTHERS)
|
.target(MoveTarget.ALL_NEAR_OTHERS)
|
||||||
|
|
|
@ -2,7 +2,7 @@ import { EnemyPartyConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattl
|
||||||
import { trainerConfigs, } from "#app/data/trainer-config";
|
import { trainerConfigs, } from "#app/data/trainer-config";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { TrainerType } from "#enums/trainer-type";
|
import { TrainerType } from "#enums/trainer-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
@ -99,7 +99,7 @@ export const ATrainersTestEncounter: MysteryEncounter =
|
||||||
const trainerConfig = trainerConfigs[trainerType].clone();
|
const trainerConfig = trainerConfigs[trainerType].clone();
|
||||||
const trainerSpriteKey = trainerConfig.getSpriteKey();
|
const trainerSpriteKey = trainerConfig.getSpriteKey();
|
||||||
encounter.enemyPartyConfigs.push({
|
encounter.enemyPartyConfigs.push({
|
||||||
levelAdditiveMultiplier: 1,
|
levelAdditiveModifier: 1,
|
||||||
trainerConfig: trainerConfig
|
trainerConfig: trainerConfig
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -152,7 +152,6 @@ export const ATrainersTestEncounter: MysteryEncounter =
|
||||||
};
|
};
|
||||||
encounter.setDialogueToken("eggType", i18next.t(`${namespace}.eggTypes.epic`));
|
encounter.setDialogueToken("eggType", i18next.t(`${namespace}.eggTypes.epic`));
|
||||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.SACRED_ASH], guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ULTRA], fillRemaining: true }, [eggOptions]);
|
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.SACRED_ASH], guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ULTRA], fillRemaining: true }, [eggOptions]);
|
||||||
|
|
||||||
return initBattleWithEnemyConfig(scene, config);
|
return initBattleWithEnemyConfig(scene, config);
|
||||||
}
|
}
|
||||||
)
|
)
|
||||||
|
@ -180,7 +179,7 @@ export const ATrainersTestEncounter: MysteryEncounter =
|
||||||
)
|
)
|
||||||
.withOutroDialogue([
|
.withOutroDialogue([
|
||||||
{
|
{
|
||||||
text: `${namespace}.outro`,
|
text: `${namespace}.outro`
|
||||||
},
|
}
|
||||||
])
|
])
|
||||||
.build();
|
.build();
|
||||||
|
|
|
@ -4,9 +4,9 @@ import { BerryModifierType, modifierTypes, PokemonHeldItemModifierType } from "#
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { PersistentModifierRequirement } from "../mystery-encounter-requirements";
|
import { PersistentModifierRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
|
@ -208,7 +208,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||||
|
|
||||||
// Calculate boss mon
|
// Calculate boss mon
|
||||||
const config: EnemyPartyConfig = {
|
const config: EnemyPartyConfig = {
|
||||||
levelAdditiveMultiplier: 1,
|
levelAdditiveModifier: 1,
|
||||||
pokemonConfigs: [
|
pokemonConfigs: [
|
||||||
{
|
{
|
||||||
species: getPokemonSpecies(Species.GREEDENT),
|
species: getPokemonSpecies(Species.GREEDENT),
|
||||||
|
@ -291,7 +291,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
const berryMap = encounter.misc.berryItemsMap;
|
const berryMap = encounter.misc.berryItemsMap;
|
||||||
|
|
||||||
// Returns 2/5 of the berries stolen from each Pokemon
|
// Returns 2/5 of the berries stolen to each Pokemon
|
||||||
const party = scene.getParty();
|
const party = scene.getParty();
|
||||||
party.forEach(pokemon => {
|
party.forEach(pokemon => {
|
||||||
const stolenBerries: BerryModifier[] = berryMap.get(pokemon.id);
|
const stolenBerries: BerryModifier[] = berryMap.get(pokemon.id);
|
||||||
|
@ -310,6 +310,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
await scene.updateModifiers(true);
|
||||||
|
|
||||||
transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||||
leaveEncounterWithoutBattle(scene, true);
|
leaveEncounterWithoutBattle(scene, true);
|
||||||
|
|
|
@ -3,9 +3,9 @@ import { modifierTypes } from "#app/modifier/modifier-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { AbilityRequirement, CombinationPokemonRequirement, MoveRequirement } from "../mystery-encounter-requirements";
|
import { AbilityRequirement, CombinationPokemonRequirement, MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
import { getHighestStatTotalPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { getHighestStatTotalPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import { EXTORTION_ABILITIES, EXTORTION_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
import { EXTORTION_ABILITIES, EXTORTION_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
|
|
|
@ -17,13 +17,13 @@ import { randSeedInt } from "#app/utils";
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
import { getPokemonNameWithAffix } from "#app/messages";
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
import { TrainerSlot } from "#app/data/trainer-config";
|
import { TrainerSlot } from "#app/data/trainer-config";
|
||||||
import { applyModifierTypeToPlayerPokemon, getHighestStatPlayerPokemon, getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { applyModifierTypeToPlayerPokemon, getEncounterPokemonLevelForWave, getHighestStatPlayerPokemon, getSpriteKeysFromPokemon, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import PokemonData from "#app/system/pokemon-data";
|
import PokemonData from "#app/system/pokemon-data";
|
||||||
import { BerryModifier } from "#app/modifier/modifier";
|
import { BerryModifier } from "#app/modifier/modifier";
|
||||||
import i18next from "#app/plugins/i18n";
|
import i18next from "#app/plugins/i18n";
|
||||||
|
@ -56,12 +56,11 @@ export const BerriesAboundEncounter: MysteryEncounter =
|
||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
|
|
||||||
// Calculate boss mon
|
// Calculate boss mon
|
||||||
const level = (scene.currentBattle.enemyLevels?.[0] ?? scene.currentBattle.waveIndex) + Math.max(Math.round((scene.currentBattle.waveIndex / 10)), 0);
|
const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
|
||||||
const bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getParty()), true);
|
const bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getParty()), true);
|
||||||
const bossPokemon = new EnemyPokemon(scene, bossSpecies, level, TrainerSlot.NONE, true);
|
const bossPokemon = new EnemyPokemon(scene, bossSpecies, level, TrainerSlot.NONE, true);
|
||||||
encounter.setDialogueToken("enemyPokemon", getPokemonNameWithAffix(bossPokemon));
|
encounter.setDialogueToken("enemyPokemon", getPokemonNameWithAffix(bossPokemon));
|
||||||
const config: EnemyPartyConfig = {
|
const config: EnemyPartyConfig = {
|
||||||
levelAdditiveMultiplier: 1,
|
|
||||||
pokemonConfigs: [{
|
pokemonConfigs: [{
|
||||||
level: level,
|
level: level,
|
||||||
species: bossSpecies,
|
species: bossSpecies,
|
||||||
|
|
|
@ -19,7 +19,7 @@ import { PartyMemberStrength } from "#enums/party-member-strength";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import * as Utils from "#app/utils";
|
import * as Utils from "#app/utils";
|
||||||
import { isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils";
|
import { isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { TrainerType } from "#enums/trainer-type";
|
import { TrainerType } from "#enums/trainer-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
@ -192,6 +192,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
|
||||||
new AttackTypeBoosterHeldItemTypeRequirement(Type.BUG, 1),
|
new AttackTypeBoosterHeldItemTypeRequirement(Type.BUG, 1),
|
||||||
new TypeRequirement(Type.BUG, false, 1)
|
new TypeRequirement(Type.BUG, false, 1)
|
||||||
))
|
))
|
||||||
|
.withMaxAllowedEncounters(1)
|
||||||
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
|
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
|
||||||
.withIntroSpriteConfigs([]) // These are set in onInit()
|
.withIntroSpriteConfigs([]) // These are set in onInit()
|
||||||
.withAutoHideIntroVisuals(false)
|
.withAutoHideIntroVisuals(false)
|
||||||
|
@ -286,7 +287,8 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
|
||||||
|
|
||||||
// Player gets different rewards depending on the number of bug types they have
|
// Player gets different rewards depending on the number of bug types they have
|
||||||
const numBugTypes = scene.getParty().filter(p => p.isOfType(Type.BUG, true)).length;
|
const numBugTypes = scene.getParty().filter(p => p.isOfType(Type.BUG, true)).length;
|
||||||
encounter.setDialogueToken("numBugTypes", numBugTypes.toString());
|
const numBugTypesText = i18next.t(`${namespace}.numBugTypes`, { count: numBugTypes });
|
||||||
|
encounter.setDialogueToken("numBugTypes", numBugTypesText);
|
||||||
|
|
||||||
if (numBugTypes < 2) {
|
if (numBugTypes < 2) {
|
||||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.SUPER_LURE, modifierTypes.GREAT_BALL], fillRemaining: false });
|
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.SUPER_LURE, modifierTypes.GREAT_BALL], fillRemaining: false });
|
||||||
|
|
|
@ -5,7 +5,7 @@ import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifi
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { PartyMemberStrength } from "#enums/party-member-strength";
|
import { PartyMemberStrength } from "#enums/party-member-strength";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { TrainerType } from "#enums/trainer-type";
|
import { TrainerType } from "#enums/trainer-type";
|
||||||
|
@ -246,12 +246,12 @@ export const ClowningAroundEncounter: MysteryEncounter =
|
||||||
const party = scene.getParty();
|
const party = scene.getParty();
|
||||||
let mostHeldItemsPokemon = party[0];
|
let mostHeldItemsPokemon = party[0];
|
||||||
let count = mostHeldItemsPokemon.getHeldItems()
|
let count = mostHeldItemsPokemon.getHeldItems()
|
||||||
.filter(m => m.isTransferrable && !(m instanceof BerryModifier))
|
.filter(m => m.isTransferable && !(m instanceof BerryModifier))
|
||||||
.reduce((v, m) => v + m.stackCount, 0);
|
.reduce((v, m) => v + m.stackCount, 0);
|
||||||
|
|
||||||
party.forEach(pokemon => {
|
party.forEach(pokemon => {
|
||||||
const nextCount = pokemon.getHeldItems()
|
const nextCount = pokemon.getHeldItems()
|
||||||
.filter(m => m.isTransferrable && !(m instanceof BerryModifier))
|
.filter(m => m.isTransferable && !(m instanceof BerryModifier))
|
||||||
.reduce((v, m) => v + m.stackCount, 0);
|
.reduce((v, m) => v + m.stackCount, 0);
|
||||||
if (nextCount > count) {
|
if (nextCount > count) {
|
||||||
mostHeldItemsPokemon = pokemon;
|
mostHeldItemsPokemon = pokemon;
|
||||||
|
@ -276,7 +276,7 @@ export const ClowningAroundEncounter: MysteryEncounter =
|
||||||
// Shuffle Transferable held items in the same tier (only shuffles Ultra and Rogue atm)
|
// Shuffle Transferable held items in the same tier (only shuffles Ultra and Rogue atm)
|
||||||
let numUltra = 0;
|
let numUltra = 0;
|
||||||
let numRogue = 0;
|
let numRogue = 0;
|
||||||
items.filter(m => m.isTransferrable && !(m instanceof BerryModifier))
|
items.filter(m => m.isTransferable && !(m instanceof BerryModifier))
|
||||||
.forEach(m => {
|
.forEach(m => {
|
||||||
const type = m.type.withTierFromPool();
|
const type = m.type.withTierFromPool();
|
||||||
const tier = type.tier ?? ModifierTier.ULTRA;
|
const tier = type.tier ?? ModifierTier.ULTRA;
|
||||||
|
|
|
@ -3,8 +3,8 @@ import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/po
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
|
@ -19,7 +19,7 @@ import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-
|
||||||
import { DANCING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
import { DANCING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
||||||
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { catchPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { catchPokemon, getEncounterPokemonLevelForWave, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import { PokeballType } from "#enums/pokeball";
|
import { PokeballType } from "#enums/pokeball";
|
||||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||||
import { LearnMovePhase } from "#app/phases/learn-move-phase";
|
import { LearnMovePhase } from "#app/phases/learn-move-phase";
|
||||||
|
@ -107,7 +107,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
|
||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
|
|
||||||
const species = getPokemonSpecies(Species.ORICORIO);
|
const species = getPokemonSpecies(Species.ORICORIO);
|
||||||
const level = (scene.currentBattle.enemyLevels?.[0] ?? scene.currentBattle.waveIndex) + Math.max(Math.round((scene.currentBattle.waveIndex / 10)), 0);
|
const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
|
||||||
const enemyPokemon = new EnemyPokemon(scene, species, level, TrainerSlot.NONE, false);
|
const enemyPokemon = new EnemyPokemon(scene, species, level, TrainerSlot.NONE, false);
|
||||||
if (!enemyPokemon.moveset.some(m => m && m.getMove().id === Moves.REVELATION_DANCE)) {
|
if (!enemyPokemon.moveset.some(m => m && m.getMove().id === Moves.REVELATION_DANCE)) {
|
||||||
if (enemyPokemon.moveset.length < 4) {
|
if (enemyPokemon.moveset.length < 4) {
|
||||||
|
@ -146,7 +146,6 @@ export const DancingLessonsEncounter: MysteryEncounter =
|
||||||
encounter.loadAssets.push(oricorio.loadAssets());
|
encounter.loadAssets.push(oricorio.loadAssets());
|
||||||
|
|
||||||
const config: EnemyPartyConfig = {
|
const config: EnemyPartyConfig = {
|
||||||
levelAdditiveMultiplier: 1,
|
|
||||||
pokemonConfigs: [{
|
pokemonConfigs: [{
|
||||||
species: species,
|
species: species,
|
||||||
dataSource: oricorioData,
|
dataSource: oricorioData,
|
||||||
|
|
|
@ -5,8 +5,8 @@ import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { EnemyPartyConfig, EnemyPokemonConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, } from "../utils/encounter-phase-utils";
|
import { EnemyPartyConfig, EnemyPokemonConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, } from "../utils/encounter-phase-utils";
|
||||||
import { getRandomPlayerPokemon, getRandomSpeciesByStarterTier } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { getRandomPlayerPokemon, getRandomSpeciesByStarterTier } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
|
@ -18,7 +18,7 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||||
/** i18n namespace for encounter */
|
/** i18n namespace for encounter */
|
||||||
const namespace = "mysteryEncounter:darkDeal";
|
const namespace = "mysteryEncounter:darkDeal";
|
||||||
|
|
||||||
/** Exclude Ultra Beasts (inludes Cosmog/Solgaleo/Lunala/Necrozma), Paradox (includes Miraidon/Koraidon), Eternatus, and egg-locked mythicals */
|
/** Exclude Ultra Beasts (inludes Cosmog/Solgaleo/Lunala/Necrozma), Paradox (includes Miraidon/Koraidon), Eternatus, and Mythicals */
|
||||||
const excludedBosses = [
|
const excludedBosses = [
|
||||||
Species.NECROZMA,
|
Species.NECROZMA,
|
||||||
Species.COSMOG,
|
Species.COSMOG,
|
||||||
|
@ -63,11 +63,24 @@ const excludedBosses = [
|
||||||
Species.CELEBI,
|
Species.CELEBI,
|
||||||
Species.DEOXYS,
|
Species.DEOXYS,
|
||||||
Species.JIRACHI,
|
Species.JIRACHI,
|
||||||
|
Species.DARKRAI,
|
||||||
Species.PHIONE,
|
Species.PHIONE,
|
||||||
Species.MANAPHY,
|
Species.MANAPHY,
|
||||||
Species.ARCEUS,
|
Species.ARCEUS,
|
||||||
|
Species.SHAYMIN,
|
||||||
Species.VICTINI,
|
Species.VICTINI,
|
||||||
|
Species.MELOETTA,
|
||||||
|
Species.KELDEO,
|
||||||
|
Species.GENESECT,
|
||||||
|
Species.DIANCIE,
|
||||||
|
Species.HOOPA,
|
||||||
|
Species.VOLCANION,
|
||||||
|
Species.MAGEARNA,
|
||||||
|
Species.MARSHADOW,
|
||||||
|
Species.ZERAORA,
|
||||||
|
Species.ZARUDE,
|
||||||
Species.MELTAN,
|
Species.MELTAN,
|
||||||
|
Species.MELMETAL,
|
||||||
Species.PECHARUNT,
|
Species.PECHARUNT,
|
||||||
];
|
];
|
||||||
|
|
||||||
|
@ -151,7 +164,7 @@ export const DarkDealEncounter: MysteryEncounter =
|
||||||
// Starter egg tier, 35/50/10/5 %odds for tiers 6/7/8/9+
|
// Starter egg tier, 35/50/10/5 %odds for tiers 6/7/8/9+
|
||||||
const roll = randSeedInt(100);
|
const roll = randSeedInt(100);
|
||||||
const starterTier: number | [number, number] =
|
const starterTier: number | [number, number] =
|
||||||
roll > 65 ? 6 : roll > 15 ? 7 : roll > 5 ? 8 : [9, 10];
|
roll >= 65 ? 6 : roll >= 15 ? 7 : roll >= 5 ? 8 : [9, 10];
|
||||||
const bossSpecies = getPokemonSpecies(getRandomSpeciesByStarterTier(starterTier, excludedBosses, bossTypes));
|
const bossSpecies = getPokemonSpecies(getRandomSpeciesByStarterTier(starterTier, excludedBosses, bossTypes));
|
||||||
const pokemonConfig: EnemyPokemonConfig = {
|
const pokemonConfig: EnemyPokemonConfig = {
|
||||||
species: bossSpecies,
|
species: bossSpecies,
|
||||||
|
|
|
@ -4,9 +4,9 @@ import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifi
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { CombinationPokemonRequirement, HeldItemRequirement, MoneyRequirement } from "../mystery-encounter-requirements";
|
import { CombinationPokemonRequirement, HeldItemRequirement, MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
|
@ -33,6 +33,8 @@ const OPTION_3_DISALLOWED_MODIFIERS = [
|
||||||
"PokemonBaseStatTotalModifier"
|
"PokemonBaseStatTotalModifier"
|
||||||
];
|
];
|
||||||
|
|
||||||
|
const DELIBIRDY_MONEY_PRICE_MULTIPLIER = 1.5;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Delibird-y encounter.
|
* Delibird-y encounter.
|
||||||
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/3804 | GitHub Issue #3804}
|
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/3804 | GitHub Issue #3804}
|
||||||
|
@ -42,7 +44,7 @@ export const DelibirdyEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.DELIBIRDY)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.DELIBIRDY)
|
||||||
.withEncounterTier(MysteryEncounterTier.GREAT)
|
.withEncounterTier(MysteryEncounterTier.GREAT)
|
||||||
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
|
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
|
||||||
.withSceneRequirement(new MoneyRequirement(0, 2)) // Must have enough money for it to spawn at the very least
|
.withSceneRequirement(new MoneyRequirement(0, DELIBIRDY_MONEY_PRICE_MULTIPLIER)) // Must have enough money for it to spawn at the very least
|
||||||
.withPrimaryPokemonRequirement(new CombinationPokemonRequirement( // Must also have either option 2 or 3 available to spawn
|
.withPrimaryPokemonRequirement(new CombinationPokemonRequirement( // Must also have either option 2 or 3 available to spawn
|
||||||
new HeldItemRequirement(OPTION_2_ALLOWED_MODIFIERS),
|
new HeldItemRequirement(OPTION_2_ALLOWED_MODIFIERS),
|
||||||
new HeldItemRequirement(OPTION_3_DISALLOWED_MODIFIERS, 1, true)
|
new HeldItemRequirement(OPTION_3_DISALLOWED_MODIFIERS, 1, true)
|
||||||
|
@ -93,12 +95,18 @@ export const DelibirdyEncounter: MysteryEncounter =
|
||||||
.withOnInit((scene: BattleScene) => {
|
.withOnInit((scene: BattleScene) => {
|
||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
encounter.setDialogueToken("delibirdName", getPokemonSpecies(Species.DELIBIRD).getName());
|
encounter.setDialogueToken("delibirdName", getPokemonSpecies(Species.DELIBIRD).getName());
|
||||||
|
|
||||||
|
scene.loadBgm("mystery_encounter_delibirdy", "mystery_encounter_delibirdy.mp3");
|
||||||
|
return true;
|
||||||
|
})
|
||||||
|
.withOnVisualsStart((scene: BattleScene) => {
|
||||||
|
scene.fadeAndSwitchBgm("mystery_encounter_delibirdy");
|
||||||
return true;
|
return true;
|
||||||
})
|
})
|
||||||
.withOption(
|
.withOption(
|
||||||
MysteryEncounterOptionBuilder
|
MysteryEncounterOptionBuilder
|
||||||
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
|
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
|
||||||
.withSceneMoneyRequirement(0, 2) // Must have money to spawn
|
.withSceneMoneyRequirement(0, DELIBIRDY_MONEY_PRICE_MULTIPLIER) // Must have money to spawn
|
||||||
.withDialogue({
|
.withDialogue({
|
||||||
buttonLabel: `${namespace}.option.1.label`,
|
buttonLabel: `${namespace}.option.1.label`,
|
||||||
buttonTooltip: `${namespace}.option.1.tooltip`,
|
buttonTooltip: `${namespace}.option.1.tooltip`,
|
||||||
|
|
|
@ -9,7 +9,7 @@ import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, {
|
import MysteryEncounter, {
|
||||||
MysteryEncounterBuilder,
|
MysteryEncounterBuilder,
|
||||||
} from "../mystery-encounter";
|
} from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||||
|
|
||||||
|
|
|
@ -6,7 +6,7 @@ import { modifierTypes } from "#app/modifier/modifier-type";
|
||||||
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
import { Stat } from "#enums/stat";
|
import { Stat } from "#enums/stat";
|
||||||
|
|
|
@ -3,8 +3,8 @@ import { EnemyPartyConfig, initBattleWithEnemyConfig, loadCustomMovesForEncounte
|
||||||
import { AttackTypeBoosterModifierType, modifierTypes, } from "#app/modifier/modifier-type";
|
import { AttackTypeBoosterModifierType, modifierTypes, } from "#app/modifier/modifier-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { TypeRequirement } from "../mystery-encounter-requirements";
|
import { TypeRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import { Gender } from "#app/data/gender";
|
import { Gender } from "#app/data/gender";
|
||||||
|
|
|
@ -17,12 +17,12 @@ import {
|
||||||
} from "#app/modifier/modifier-type";
|
} from "#app/modifier/modifier-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MoveRequirement } from "../mystery-encounter-requirements";
|
import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
import { TrainerSlot } from "#app/data/trainer-config";
|
import { TrainerSlot } from "#app/data/trainer-config";
|
||||||
import { getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { getEncounterPokemonLevelForWave, getSpriteKeysFromPokemon, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import PokemonData from "#app/system/pokemon-data";
|
import PokemonData from "#app/system/pokemon-data";
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
|
@ -54,12 +54,11 @@ export const FightOrFlightEncounter: MysteryEncounter =
|
||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
|
|
||||||
// Calculate boss mon
|
// Calculate boss mon
|
||||||
const level = (scene.currentBattle.enemyLevels?.[0] ?? scene.currentBattle.waveIndex) + Math.max(Math.round((scene.currentBattle.waveIndex / 10)), 0);
|
const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
|
||||||
const bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getParty()), true);
|
const bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getParty()), true);
|
||||||
const bossPokemon = new EnemyPokemon(scene, bossSpecies, level, TrainerSlot.NONE, true);
|
const bossPokemon = new EnemyPokemon(scene, bossSpecies, level, TrainerSlot.NONE, true);
|
||||||
encounter.setDialogueToken("enemyPokemon", bossPokemon.getNameToRender());
|
encounter.setDialogueToken("enemyPokemon", bossPokemon.getNameToRender());
|
||||||
const config: EnemyPartyConfig = {
|
const config: EnemyPartyConfig = {
|
||||||
levelAdditiveMultiplier: 1,
|
|
||||||
pokemonConfigs: [{
|
pokemonConfigs: [{
|
||||||
level: level,
|
level: level,
|
||||||
species: bossSpecies,
|
species: bossSpecies,
|
||||||
|
@ -69,7 +68,7 @@ export const FightOrFlightEncounter: MysteryEncounter =
|
||||||
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
|
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
|
||||||
queueEncounterMessage(pokemon.scene, `${namespace}.option.1.stat_boost`);
|
queueEncounterMessage(pokemon.scene, `${namespace}.option.1.stat_boost`);
|
||||||
// Randomly boost 1 stat 2 stages
|
// Randomly boost 1 stat 2 stages
|
||||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [randSeedInt(5)], 2));
|
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [randSeedInt(4, 1)], 2));
|
||||||
}
|
}
|
||||||
}],
|
}],
|
||||||
};
|
};
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
import { leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards, transitionMysteryEncounterIntroVisuals, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
import { leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards, transitionMysteryEncounterIntroVisuals, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { TrainerSlot } from "#app/data/trainer-config";
|
import { TrainerSlot } from "#app/data/trainer-config";
|
||||||
import Pokemon, { FieldPosition, PlayerPokemon } from "#app/field/pokemon";
|
import Pokemon, { FieldPosition, PlayerPokemon } from "#app/field/pokemon";
|
||||||
|
@ -84,12 +84,7 @@ export const FunAndGamesEncounter: MysteryEncounter =
|
||||||
return true;
|
return true;
|
||||||
})
|
})
|
||||||
.withOnVisualsStart((scene: BattleScene) => {
|
.withOnVisualsStart((scene: BattleScene) => {
|
||||||
// Change the bgm
|
scene.fadeAndSwitchBgm("mystery_encounter_fun_and_games");
|
||||||
scene.fadeOutBgm(2000, false);
|
|
||||||
scene.time.delayedCall(2000, () => {
|
|
||||||
scene.playBgm("mystery_encounter_fun_and_games");
|
|
||||||
});
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
})
|
})
|
||||||
.withOption(MysteryEncounterOptionBuilder
|
.withOption(MysteryEncounterOptionBuilder
|
||||||
|
@ -175,7 +170,9 @@ async function summonPlayerPokemon(scene: BattleScene) {
|
||||||
const party = scene.getParty();
|
const party = scene.getParty();
|
||||||
const chosenIndex = party.indexOf(playerPokemon);
|
const chosenIndex = party.indexOf(playerPokemon);
|
||||||
if (chosenIndex !== 0) {
|
if (chosenIndex !== 0) {
|
||||||
[party[chosenIndex], party[0]] = [party[chosenIndex], party[chosenIndex]];
|
const leadPokemon = party[0];
|
||||||
|
party[0] = playerPokemon;
|
||||||
|
party[chosenIndex] = leadPokemon;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Do trainer summon animation
|
// Do trainer summon animation
|
||||||
|
|
|
@ -4,7 +4,7 @@ import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||||
import { getPlayerModifierTypeOptions, ModifierPoolType, ModifierTypeOption, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
|
import { getPlayerModifierTypeOptions, ModifierPoolType, ModifierTypeOption, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import PokemonSpecies, { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
|
import PokemonSpecies, { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
|
@ -23,6 +23,7 @@ import { getPokeballAtlasKey, getPokeballTintColor, PokeballType } from "#app/da
|
||||||
import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
import { trainerNamePools } from "#app/data/trainer-names";
|
import { trainerNamePools } from "#app/data/trainer-names";
|
||||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||||
|
import { addPokemonDataToDexAndValidateAchievements } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
|
|
||||||
/** the i18n namespace for the encounter */
|
/** the i18n namespace for the encounter */
|
||||||
const namespace = "mysteryEncounter:globalTradeSystem";
|
const namespace = "mysteryEncounter:globalTradeSystem";
|
||||||
|
@ -118,17 +119,13 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
||||||
return true;
|
return true;
|
||||||
})
|
})
|
||||||
.withOnVisualsStart((scene: BattleScene) => {
|
.withOnVisualsStart((scene: BattleScene) => {
|
||||||
// Change the bgm
|
scene.fadeAndSwitchBgm(scene.currentBattle.mysteryEncounter!.misc.bgmKey);
|
||||||
scene.fadeOutBgm(1500, false);
|
|
||||||
scene.time.delayedCall(1500, () => {
|
|
||||||
scene.playBgm(scene.currentBattle.mysteryEncounter!.misc.bgmKey);
|
|
||||||
});
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
})
|
})
|
||||||
.withOption(
|
.withOption(
|
||||||
MysteryEncounterOptionBuilder
|
MysteryEncounterOptionBuilder
|
||||||
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
|
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
|
||||||
|
.withHasDexProgress(true)
|
||||||
.withDialogue({
|
.withDialogue({
|
||||||
buttonLabel: `${namespace}.option.1.label`,
|
buttonLabel: `${namespace}.option.1.label`,
|
||||||
buttonTooltip: `${namespace}.option.1.tooltip`,
|
buttonTooltip: `${namespace}.option.1.tooltip`,
|
||||||
|
@ -200,6 +197,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
||||||
await doPokemonTradeSequence(scene, tradedPokemon, newPlayerPokemon);
|
await doPokemonTradeSequence(scene, tradedPokemon, newPlayerPokemon);
|
||||||
await showEncounterText(scene, `${namespace}.trade_received`, null, 0, true, 4000);
|
await showEncounterText(scene, `${namespace}.trade_received`, null, 0, true, 4000);
|
||||||
scene.playBgm(encounter.misc.bgmKey);
|
scene.playBgm(encounter.misc.bgmKey);
|
||||||
|
await addPokemonDataToDexAndValidateAchievements(scene, newPlayerPokemon);
|
||||||
await hideTradeBackground(scene);
|
await hideTradeBackground(scene);
|
||||||
tradedPokemon.destroy();
|
tradedPokemon.destroy();
|
||||||
|
|
||||||
|
@ -210,6 +208,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
||||||
.withOption(
|
.withOption(
|
||||||
MysteryEncounterOptionBuilder
|
MysteryEncounterOptionBuilder
|
||||||
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
|
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
|
||||||
|
.withHasDexProgress(true)
|
||||||
.withDialogue({
|
.withDialogue({
|
||||||
buttonLabel: `${namespace}.option.2.label`,
|
buttonLabel: `${namespace}.option.2.label`,
|
||||||
buttonTooltip: `${namespace}.option.2.tooltip`,
|
buttonTooltip: `${namespace}.option.2.tooltip`,
|
||||||
|
@ -218,8 +217,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
const onPokemonSelected = (pokemon: PlayerPokemon) => {
|
const onPokemonSelected = (pokemon: PlayerPokemon) => {
|
||||||
// Randomly generate a Wonder Trade pokemon
|
// Randomly generate a Wonder Trade pokemon
|
||||||
// const randomTradeOption = generateTradeOption(scene.getParty().map(p => p.species));
|
const randomTradeOption = generateTradeOption(scene.getParty().map(p => p.species));
|
||||||
const randomTradeOption = getPokemonSpecies(Species.BURMY);
|
|
||||||
const tradePokemon = new EnemyPokemon(scene, randomTradeOption, pokemon.level, TrainerSlot.NONE, false);
|
const tradePokemon = new EnemyPokemon(scene, randomTradeOption, pokemon.level, TrainerSlot.NONE, false);
|
||||||
// Extra shiny roll at 1/128 odds (boosted by events and charms)
|
// Extra shiny roll at 1/128 odds (boosted by events and charms)
|
||||||
if (!tradePokemon.shiny) {
|
if (!tradePokemon.shiny) {
|
||||||
|
@ -280,7 +278,8 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
||||||
await showTradeBackground(scene);
|
await showTradeBackground(scene);
|
||||||
await doPokemonTradeSequence(scene, tradedPokemon, newPlayerPokemon);
|
await doPokemonTradeSequence(scene, tradedPokemon, newPlayerPokemon);
|
||||||
await showEncounterText(scene, `${namespace}.trade_received`, null, 0, true, 4000);
|
await showEncounterText(scene, `${namespace}.trade_received`, null, 0, true, 4000);
|
||||||
scene.playBgm(scene.currentBattle.mysteryEncounter!.misc.bgmKey);
|
scene.playBgm(encounter.misc.bgmKey);
|
||||||
|
await addPokemonDataToDexAndValidateAchievements(scene, newPlayerPokemon);
|
||||||
await hideTradeBackground(scene);
|
await hideTradeBackground(scene);
|
||||||
tradedPokemon.destroy();
|
tradedPokemon.destroy();
|
||||||
|
|
||||||
|
@ -301,7 +300,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
||||||
const onPokemonSelected = (pokemon: PlayerPokemon) => {
|
const onPokemonSelected = (pokemon: PlayerPokemon) => {
|
||||||
// Get Pokemon held items and filter for valid ones
|
// Get Pokemon held items and filter for valid ones
|
||||||
const validItems = pokemon.getHeldItems().filter((it) => {
|
const validItems = pokemon.getHeldItems().filter((it) => {
|
||||||
return it.isTransferrable;
|
return it.isTransferable;
|
||||||
});
|
});
|
||||||
|
|
||||||
return validItems.map((modifier: PokemonHeldItemModifier) => {
|
return validItems.map((modifier: PokemonHeldItemModifier) => {
|
||||||
|
@ -322,7 +321,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
||||||
const selectableFilter = (pokemon: Pokemon) => {
|
const selectableFilter = (pokemon: Pokemon) => {
|
||||||
// If pokemon has items to trade
|
// If pokemon has items to trade
|
||||||
const meetsReqs = pokemon.getHeldItems().filter((it) => {
|
const meetsReqs = pokemon.getHeldItems().filter((it) => {
|
||||||
return it.isTransferrable;
|
return it.isTransferable;
|
||||||
}).length > 0;
|
}).length > 0;
|
||||||
if (!meetsReqs) {
|
if (!meetsReqs) {
|
||||||
return getEncounterText(scene, `${namespace}.option.3.invalid_selection`) ?? null;
|
return getEncounterText(scene, `${namespace}.option.3.invalid_selection`) ?? null;
|
||||||
|
|
|
@ -3,8 +3,8 @@ import { Moves } from "#app/enums/moves";
|
||||||
import { Species } from "#app/enums/species";
|
import { Species } from "#app/enums/species";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { leaveEncounterWithoutBattle, setEncounterExp } from "../utils/encounter-phase-utils";
|
import { leaveEncounterWithoutBattle, setEncounterExp } from "../utils/encounter-phase-utils";
|
||||||
import { applyDamageToPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { applyDamageToPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
|
|
|
@ -15,7 +15,7 @@ import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { PartyMemberStrength } from "#enums/party-member-strength";
|
import { PartyMemberStrength } from "#enums/party-member-strength";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import * as Utils from "#app/utils";
|
import * as Utils from "#app/utils";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||||
|
|
||||||
|
@ -75,7 +75,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
|
||||||
const hardSpriteKey = hardConfig.getSpriteKey(female, hardConfig.doubleOnly);
|
const hardSpriteKey = hardConfig.getSpriteKey(female, hardConfig.doubleOnly);
|
||||||
encounter.enemyPartyConfigs.push({
|
encounter.enemyPartyConfigs.push({
|
||||||
trainerConfig: hardConfig,
|
trainerConfig: hardConfig,
|
||||||
levelAdditiveMultiplier: 1,
|
levelAdditiveModifier: 1,
|
||||||
female: female,
|
female: female,
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -98,7 +98,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
|
||||||
const brutalSpriteKey = brutalConfig.getSpriteKey(female, brutalConfig.doubleOnly);
|
const brutalSpriteKey = brutalConfig.getSpriteKey(female, brutalConfig.doubleOnly);
|
||||||
encounter.enemyPartyConfigs.push({
|
encounter.enemyPartyConfigs.push({
|
||||||
trainerConfig: brutalConfig,
|
trainerConfig: brutalConfig,
|
||||||
levelAdditiveMultiplier: 1.5,
|
levelAdditiveModifier: 1.5,
|
||||||
female: female,
|
female: female,
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
|
@ -5,8 +5,8 @@ import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||||
import { randSeedInt } from "#app/utils";
|
import { randSeedInt } from "#app/utils";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
|
@ -68,7 +68,7 @@ export const MysteriousChestEncounter: MysteryEncounter =
|
||||||
|
|
||||||
// Calculate boss mon
|
// Calculate boss mon
|
||||||
const config: EnemyPartyConfig = {
|
const config: EnemyPartyConfig = {
|
||||||
levelAdditiveMultiplier: 0.5,
|
levelAdditiveModifier: 0.5,
|
||||||
disableSwitch: true,
|
disableSwitch: true,
|
||||||
pokemonConfigs: [
|
pokemonConfigs: [
|
||||||
{
|
{
|
||||||
|
@ -179,6 +179,7 @@ export const MysteriousChestEncounter: MysteryEncounter =
|
||||||
encounter.setDialogueToken("pokeName", highestLevelPokemon.getNameToRender());
|
encounter.setDialogueToken("pokeName", highestLevelPokemon.getNameToRender());
|
||||||
await showEncounterText(scene, `${namespace}.option.1.bad`);
|
await showEncounterText(scene, `${namespace}.option.1.bad`);
|
||||||
transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||||
|
setEncounterRewards(scene, { fillRemaining: true });
|
||||||
await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]);
|
await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,8 +2,8 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/myst
|
||||||
import { leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterExp, setEncounterRewards, transitionMysteryEncounterIntroVisuals, updatePlayerMoney } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
import { leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterExp, setEncounterRewards, transitionMysteryEncounterIntroVisuals, updatePlayerMoney } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MoveRequirement } from "../mystery-encounter-requirements";
|
import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
import { Stat } from "#enums/stat";
|
import { Stat } from "#enums/stat";
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
import { initSubsequentOptionSelect, leaveEncounterWithoutBattle, transitionMysteryEncounterIntroVisuals, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
import { initSubsequentOptionSelect, leaveEncounterWithoutBattle, transitionMysteryEncounterIntroVisuals, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import MysteryEncounterOption, { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
import MysteryEncounterOption, { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { TrainerSlot } from "#app/data/trainer-config";
|
import { TrainerSlot } from "#app/data/trainer-config";
|
||||||
import { HiddenAbilityRateBoosterModifier, IvScannerModifier } from "#app/modifier/modifier";
|
import { HiddenAbilityRateBoosterModifier, IvScannerModifier } from "#app/modifier/modifier";
|
||||||
|
@ -25,7 +25,7 @@ const namespace = "mysteryEncounter:safariZone";
|
||||||
|
|
||||||
const TRAINER_THROW_ANIMATION_TIMES = [512, 184, 768];
|
const TRAINER_THROW_ANIMATION_TIMES = [512, 184, 768];
|
||||||
|
|
||||||
const SAFARI_MONEY_MULTIPLIER = 2.75;
|
const SAFARI_MONEY_MULTIPLIER = 2;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Safari Zone encounter.
|
* Safari Zone encounter.
|
||||||
|
|
|
@ -5,9 +5,9 @@ import { randSeedInt } from "#app/utils";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { MoneyRequirement } from "../mystery-encounter-requirements";
|
import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
import { getEncounterText, queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { getEncounterText, queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
import { applyDamageToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { applyDamageToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
|
@ -19,6 +19,9 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||||
/** the i18n namespace for this encounter */
|
/** the i18n namespace for this encounter */
|
||||||
const namespace = "mysteryEncounter:shadyVitaminDealer";
|
const namespace = "mysteryEncounter:shadyVitaminDealer";
|
||||||
|
|
||||||
|
const VITAMIN_DEALER_CHEAP_PRICE_MULTIPLIER = 1.5;
|
||||||
|
const VITAMIN_DEALER_EXPENSIVE_PRICE_MULTIPLIER = 3.5;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Shady Vitamin Dealer encounter.
|
* Shady Vitamin Dealer encounter.
|
||||||
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/3798 | GitHub Issue #3798}
|
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/3798 | GitHub Issue #3798}
|
||||||
|
@ -28,7 +31,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.SHADY_VITAMIN_DEALER)
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.SHADY_VITAMIN_DEALER)
|
||||||
.withEncounterTier(MysteryEncounterTier.COMMON)
|
.withEncounterTier(MysteryEncounterTier.COMMON)
|
||||||
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
|
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
|
||||||
.withSceneRequirement(new MoneyRequirement(0, 1.5)) // Must have the money for at least the cheap deal
|
.withSceneRequirement(new MoneyRequirement(0, VITAMIN_DEALER_CHEAP_PRICE_MULTIPLIER)) // Must have the money for at least the cheap deal
|
||||||
.withPrimaryPokemonHealthRatioRequirement([0.5, 1]) // At least 1 Pokemon must have above half HP
|
.withPrimaryPokemonHealthRatioRequirement([0.5, 1]) // At least 1 Pokemon must have above half HP
|
||||||
.withIntroSpriteConfigs([
|
.withIntroSpriteConfigs([
|
||||||
{
|
{
|
||||||
|
@ -64,7 +67,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter =
|
||||||
.withOption(
|
.withOption(
|
||||||
MysteryEncounterOptionBuilder
|
MysteryEncounterOptionBuilder
|
||||||
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
|
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
|
||||||
.withSceneMoneyRequirement(0, 1.5)
|
.withSceneMoneyRequirement(0, VITAMIN_DEALER_CHEAP_PRICE_MULTIPLIER)
|
||||||
.withDialogue({
|
.withDialogue({
|
||||||
buttonLabel: `${namespace}.option.1.label`,
|
buttonLabel: `${namespace}.option.1.label`,
|
||||||
buttonTooltip: `${namespace}.option.1.tooltip`,
|
buttonTooltip: `${namespace}.option.1.tooltip`,
|
||||||
|
@ -115,7 +118,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter =
|
||||||
await applyModifierTypeToPlayerPokemon(scene, chosenPokemon, modType);
|
await applyModifierTypeToPlayerPokemon(scene, chosenPokemon, modType);
|
||||||
}
|
}
|
||||||
|
|
||||||
leaveEncounterWithoutBattle(scene);
|
leaveEncounterWithoutBattle(scene, true);
|
||||||
})
|
})
|
||||||
.withPostOptionPhase(async (scene: BattleScene) => {
|
.withPostOptionPhase(async (scene: BattleScene) => {
|
||||||
// Damage and status applied after dealer leaves (to make thematic sense)
|
// Damage and status applied after dealer leaves (to make thematic sense)
|
||||||
|
@ -142,7 +145,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter =
|
||||||
.withOption(
|
.withOption(
|
||||||
MysteryEncounterOptionBuilder
|
MysteryEncounterOptionBuilder
|
||||||
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
|
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
|
||||||
.withSceneMoneyRequirement(0, 3.5)
|
.withSceneMoneyRequirement(0, VITAMIN_DEALER_EXPENSIVE_PRICE_MULTIPLIER)
|
||||||
.withDialogue({
|
.withDialogue({
|
||||||
buttonLabel: `${namespace}.option.2.label`,
|
buttonLabel: `${namespace}.option.2.label`,
|
||||||
buttonTooltip: `${namespace}.option.2.tooltip`,
|
buttonTooltip: `${namespace}.option.2.tooltip`,
|
||||||
|
@ -193,7 +196,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter =
|
||||||
await applyModifierTypeToPlayerPokemon(scene, chosenPokemon, modType);
|
await applyModifierTypeToPlayerPokemon(scene, chosenPokemon, modType);
|
||||||
}
|
}
|
||||||
|
|
||||||
leaveEncounterWithoutBattle(scene);
|
leaveEncounterWithoutBattle(scene, true);
|
||||||
})
|
})
|
||||||
.withPostOptionPhase(async (scene: BattleScene) => {
|
.withPostOptionPhase(async (scene: BattleScene) => {
|
||||||
// Status applied after dealer leaves (to make thematic sense)
|
// Status applied after dealer leaves (to make thematic sense)
|
||||||
|
|
|
@ -1,22 +1,24 @@
|
||||||
import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
||||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import { StatusEffect } from "#app/data/status-effect";
|
import { StatusEffect } from "#app/data/status-effect";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { MoveRequirement } from "../mystery-encounter-requirements";
|
import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
import { EnemyPartyConfig, EnemyPokemonConfig, initBattleWithEnemyConfig, loadCustomMovesForEncounter, leaveEncounterWithoutBattle, setEncounterExp, setEncounterRewards, } from "../utils/encounter-phase-utils";
|
import { EnemyPartyConfig, EnemyPokemonConfig, generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, loadCustomMovesForEncounter, setEncounterExp, setEncounterRewards, } from "../utils/encounter-phase-utils";
|
||||||
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { PokemonMove } from "#app/field/pokemon";
|
import { AiType, PokemonMove } from "#app/field/pokemon";
|
||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
import { PartyHealPhase } from "#app/phases/party-heal-phase";
|
import { PartyHealPhase } from "#app/phases/party-heal-phase";
|
||||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||||
|
import { BerryType } from "#enums/berry-type";
|
||||||
|
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||||
|
|
||||||
/** i18n namespace for the encounter */
|
/** i18n namespace for the encounter */
|
||||||
const namespace = "mysteryEncounter:slumberingSnorlax";
|
const namespace = "mysteryEncounter:slumberingSnorlax";
|
||||||
|
@ -38,7 +40,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter =
|
||||||
fileRoot: "pokemon",
|
fileRoot: "pokemon",
|
||||||
hasShadow: true,
|
hasShadow: true,
|
||||||
tint: 0.25,
|
tint: 0.25,
|
||||||
scale: 1.5,
|
scale: 1.25,
|
||||||
repeat: true,
|
repeat: true,
|
||||||
y: 5,
|
y: 5,
|
||||||
},
|
},
|
||||||
|
@ -58,10 +60,22 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter =
|
||||||
species: bossSpecies,
|
species: bossSpecies,
|
||||||
isBoss: true,
|
isBoss: true,
|
||||||
status: [StatusEffect.SLEEP, 5], // Extra turns on timer for Snorlax's start of fight moves
|
status: [StatusEffect.SLEEP, 5], // Extra turns on timer for Snorlax's start of fight moves
|
||||||
moveSet: [Moves.REST, Moves.SLEEP_TALK, Moves.CRUNCH, Moves.GIGA_IMPACT]
|
moveSet: [Moves.REST, Moves.SLEEP_TALK, Moves.CRUNCH, Moves.GIGA_IMPACT],
|
||||||
|
modifierConfigs: [
|
||||||
|
{
|
||||||
|
modifier: generateModifierType(scene, modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
modifier: generateModifierType(scene, modifierTypes.BERRY, [BerryType.ENIGMA]) as PokemonHeldItemModifierType,
|
||||||
|
stackCount: 2
|
||||||
|
},
|
||||||
|
],
|
||||||
|
mysteryEncounterPokemonData: new MysteryEncounterPokemonData({ spriteScale: 1.25 }),
|
||||||
|
aiType: AiType.SMART // Required to ensure Snorlax uses Sleep Talk while it is asleep
|
||||||
};
|
};
|
||||||
const config: EnemyPartyConfig = {
|
const config: EnemyPartyConfig = {
|
||||||
levelAdditiveMultiplier: 0.5,
|
levelAdditiveModifier: 0.5,
|
||||||
pokemonConfigs: [pokemonConfig],
|
pokemonConfigs: [pokemonConfig],
|
||||||
};
|
};
|
||||||
encounter.enemyPartyConfigs = [config];
|
encounter.enemyPartyConfigs = [config];
|
||||||
|
|
|
@ -2,8 +2,8 @@ import { EnemyPartyConfig, generateModifierTypeOption, initBattleWithEnemyConfig
|
||||||
import { randSeedInt } from "#app/utils";
|
import { randSeedInt } from "#app/utils";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MoneyRequirement, WaveModulusRequirement } from "../mystery-encounter-requirements";
|
import { MoneyRequirement, WaveModulusRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
import Pokemon, { EnemyPokemon } from "#app/field/pokemon";
|
import Pokemon, { EnemyPokemon } from "#app/field/pokemon";
|
||||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
|
@ -20,12 +20,13 @@ import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||||
import { Stat } from "#enums/stat";
|
import { Stat } from "#enums/stat";
|
||||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||||
|
import { getEncounterPokemonLevelForWave, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
|
|
||||||
/** the i18n namespace for this encounter */
|
/** the i18n namespace for this encounter */
|
||||||
const namespace = "mysteryEncounter:teleportingHijinks";
|
const namespace = "mysteryEncounter:teleportingHijinks";
|
||||||
|
|
||||||
const MONEY_COST_MULTIPLIER = 2.5;
|
const MONEY_COST_MULTIPLIER = 1.75;
|
||||||
const BIOME_CANDIDATES = [Biome.SPACE, Biome.FAIRY_CAVE, Biome.LABORATORY, Biome.ISLAND];
|
const BIOME_CANDIDATES = [Biome.SPACE, Biome.FAIRY_CAVE, Biome.LABORATORY, Biome.ISLAND, Biome.WASTELAND, Biome.DOJO];
|
||||||
const MACHINE_INTERFACING_TYPES = [Type.ELECTRIC, Type.STEEL];
|
const MACHINE_INTERFACING_TYPES = [Type.ELECTRIC, Type.STEEL];
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -130,7 +131,7 @@ export const TeleportingHijinksEncounter: MysteryEncounter =
|
||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
|
|
||||||
// Init enemy
|
// Init enemy
|
||||||
const level = (scene.currentBattle.enemyLevels?.[0] ?? scene.currentBattle.waveIndex) + Math.max(Math.round((scene.currentBattle.waveIndex / 10)), 0);
|
const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
|
||||||
const bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getParty()), true);
|
const bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getParty()), true);
|
||||||
const bossPokemon = new EnemyPokemon(scene, bossSpecies, level, TrainerSlot.NONE, true);
|
const bossPokemon = new EnemyPokemon(scene, bossSpecies, level, TrainerSlot.NONE, true);
|
||||||
encounter.setDialogueToken("enemyPokemon", getPokemonNameWithAffix(bossPokemon));
|
encounter.setDialogueToken("enemyPokemon", getPokemonNameWithAffix(bossPokemon));
|
||||||
|
@ -166,7 +167,7 @@ async function doBiomeTransitionDialogueAndBattleInit(scene: BattleScene) {
|
||||||
await showEncounterText(scene, `${namespace}.attacked`);
|
await showEncounterText(scene, `${namespace}.attacked`);
|
||||||
|
|
||||||
// Init enemy
|
// Init enemy
|
||||||
const level = (scene.currentBattle.enemyLevels?.[0] ?? scene.currentBattle.waveIndex) + Math.max(Math.round((scene.currentBattle.waveIndex / 10)), 0);
|
const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
|
||||||
const bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getParty()), true);
|
const bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getParty()), true);
|
||||||
const bossPokemon = new EnemyPokemon(scene, bossSpecies, level, TrainerSlot.NONE, true);
|
const bossPokemon = new EnemyPokemon(scene, bossSpecies, level, TrainerSlot.NONE, true);
|
||||||
encounter.setDialogueToken("enemyPokemon", getPokemonNameWithAffix(bossPokemon));
|
encounter.setDialogueToken("enemyPokemon", getPokemonNameWithAffix(bossPokemon));
|
||||||
|
|
|
@ -2,8 +2,8 @@ import { leaveEncounterWithoutBattle, transitionMysteryEncounterIntroVisuals, up
|
||||||
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MoneyRequirement } from "../mystery-encounter-requirements";
|
import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
import { catchPokemon, getRandomSpeciesByStarterTier, getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
import { catchPokemon, getRandomSpeciesByStarterTier, getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
import { getPokemonSpecies, speciesStarters } from "#app/data/pokemon-species";
|
import { getPokemonSpecies, speciesStarters } from "#app/data/pokemon-species";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
@ -15,11 +15,15 @@ import PokemonData from "#app/system/pokemon-data";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||||
|
import { Abilities } from "#enums/abilities";
|
||||||
|
|
||||||
/** the i18n namespace for this encounter */
|
/** the i18n namespace for this encounter */
|
||||||
const namespace = "mysteryEncounter:pokemonSalesman";
|
const namespace = "mysteryEncounter:pokemonSalesman";
|
||||||
|
|
||||||
const MAX_POKEMON_PRICE_MULTIPLIER = 6;
|
const MAX_POKEMON_PRICE_MULTIPLIER = 4;
|
||||||
|
|
||||||
|
/** Odds of shiny magikarp will be 1/value */
|
||||||
|
const SHINY_MAGIKARP_WEIGHT = 100;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Pokemon Salesman encounter.
|
* Pokemon Salesman encounter.
|
||||||
|
@ -58,12 +62,12 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter =
|
||||||
const tries = 0;
|
const tries = 0;
|
||||||
|
|
||||||
// Reroll any species that don't have HAs
|
// Reroll any species that don't have HAs
|
||||||
while (isNullOrUndefined(species.abilityHidden) && tries < 5) {
|
while ((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE) && tries < 5) {
|
||||||
species = getPokemonSpecies(getRandomSpeciesByStarterTier([0, 5]));
|
species = getPokemonSpecies(getRandomSpeciesByStarterTier([0, 5]));
|
||||||
}
|
}
|
||||||
|
|
||||||
let pokemon: PlayerPokemon;
|
let pokemon: PlayerPokemon;
|
||||||
if (isNullOrUndefined(species.abilityHidden) || randSeedInt(100) === 0) {
|
if (randSeedInt(SHINY_MAGIKARP_WEIGHT) === 0 || isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE) {
|
||||||
// If no HA mon found or you roll 1%, give shiny Magikarp
|
// If no HA mon found or you roll 1%, give shiny Magikarp
|
||||||
species = getPokemonSpecies(Species.MAGIKARP);
|
species = getPokemonSpecies(Species.MAGIKARP);
|
||||||
const hiddenIndex = species.ability2 ? 2 : 1;
|
const hiddenIndex = species.ability2 ? 2 : 1;
|
||||||
|
|
|
@ -2,7 +2,7 @@ import { EnemyPartyConfig, initBattleWithEnemyConfig, loadCustomMovesForEncounte
|
||||||
import { modifierTypes, PokemonHeldItemModifierType, } from "#app/modifier/modifier-type";
|
import { modifierTypes, PokemonHeldItemModifierType, } from "#app/modifier/modifier-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import { Nature } from "#app/data/nature";
|
import { Nature } from "#app/data/nature";
|
||||||
|
@ -36,6 +36,7 @@ export const TheStrongStuffEncounter: MysteryEncounter =
|
||||||
.withEncounterTier(MysteryEncounterTier.GREAT)
|
.withEncounterTier(MysteryEncounterTier.GREAT)
|
||||||
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
|
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
|
||||||
.withScenePartySizeRequirement(3, 6) // Must have at least 3 pokemon in party
|
.withScenePartySizeRequirement(3, 6) // Must have at least 3 pokemon in party
|
||||||
|
.withMaxAllowedEncounters(1)
|
||||||
.withHideWildIntroMessage(true)
|
.withHideWildIntroMessage(true)
|
||||||
.withAutoHideIntroVisuals(false)
|
.withAutoHideIntroVisuals(false)
|
||||||
.withIntroSpriteConfigs([
|
.withIntroSpriteConfigs([
|
||||||
|
@ -70,7 +71,7 @@ export const TheStrongStuffEncounter: MysteryEncounter =
|
||||||
|
|
||||||
// Calculate boss mon
|
// Calculate boss mon
|
||||||
const config: EnemyPartyConfig = {
|
const config: EnemyPartyConfig = {
|
||||||
levelAdditiveMultiplier: 1,
|
levelAdditiveModifier: 1,
|
||||||
disableSwitch: true,
|
disableSwitch: true,
|
||||||
pokemonConfigs: [
|
pokemonConfigs: [
|
||||||
{
|
{
|
||||||
|
@ -159,6 +160,11 @@ export const TheStrongStuffEncounter: MysteryEncounter =
|
||||||
encounter.setDialogueToken("increaseValue", BST_INCREASE_VALUE.toString());
|
encounter.setDialogueToken("increaseValue", BST_INCREASE_VALUE.toString());
|
||||||
await showEncounterText(scene, `${namespace}.option.1.selected_2`, null, undefined, true);
|
await showEncounterText(scene, `${namespace}.option.1.selected_2`, null, undefined, true);
|
||||||
|
|
||||||
|
encounter.dialogue.outro = [
|
||||||
|
{
|
||||||
|
text: `${namespace}.outro`,
|
||||||
|
}
|
||||||
|
];
|
||||||
setEncounterRewards(scene, { fillRemaining: true });
|
setEncounterRewards(scene, { fillRemaining: true });
|
||||||
leaveEncounterWithoutBattle(scene, true);
|
leaveEncounterWithoutBattle(scene, true);
|
||||||
return true;
|
return true;
|
||||||
|
@ -192,6 +198,7 @@ export const TheStrongStuffEncounter: MysteryEncounter =
|
||||||
ignorePp: true
|
ignorePp: true
|
||||||
});
|
});
|
||||||
|
|
||||||
|
encounter.dialogue.outro = [];
|
||||||
transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||||
await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]);
|
await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]);
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,7 +2,7 @@ import { EnemyPartyConfig, generateModifierType, generateModifierTypeOption, ini
|
||||||
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { TrainerType } from "#enums/trainer-type";
|
import { TrainerType } from "#enums/trainer-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
@ -146,7 +146,7 @@ async function spawnNextTrainerOrEndEncounter(scene: BattleScene) {
|
||||||
|
|
||||||
// Give 10x Voucher
|
// Give 10x Voucher
|
||||||
const newModifier = modifierTypes.VOUCHER_PREMIUM().newModifier();
|
const newModifier = modifierTypes.VOUCHER_PREMIUM().newModifier();
|
||||||
scene.addModifier(newModifier);
|
await scene.addModifier(newModifier);
|
||||||
scene.playSound("item_fanfare");
|
scene.playSound("item_fanfare");
|
||||||
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name }));
|
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name }));
|
||||||
|
|
||||||
|
|
|
@ -3,7 +3,7 @@ import { EnemyPartyConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattl
|
||||||
import { getNatureName, Nature } from "#app/data/nature";
|
import { getNatureName, Nature } from "#app/data/nature";
|
||||||
import { speciesStarters } from "#app/data/pokemon-species";
|
import { speciesStarters } from "#app/data/pokemon-species";
|
||||||
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { PokemonFormChangeItemModifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
|
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||||
import { AbilityAttr } from "#app/system/game-data";
|
import { AbilityAttr } from "#app/system/game-data";
|
||||||
import PokemonData from "#app/system/pokemon-data";
|
import PokemonData from "#app/system/pokemon-data";
|
||||||
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
||||||
|
@ -11,8 +11,8 @@ import { isNullOrUndefined, randSeedShuffle } from "#app/utils";
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { getEncounterText, queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { getEncounterText, queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
|
@ -34,6 +34,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
|
||||||
.withEncounterTier(MysteryEncounterTier.ULTRA)
|
.withEncounterTier(MysteryEncounterTier.ULTRA)
|
||||||
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
|
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
|
||||||
.withScenePartySizeRequirement(2, 6, true) // Must have at least 2 unfainted pokemon in party
|
.withScenePartySizeRequirement(2, 6, true) // Must have at least 2 unfainted pokemon in party
|
||||||
|
.withFleeAllowed(false)
|
||||||
.withHideWildIntroMessage(true)
|
.withHideWildIntroMessage(true)
|
||||||
.withIntroSpriteConfigs([
|
.withIntroSpriteConfigs([
|
||||||
{
|
{
|
||||||
|
@ -97,12 +98,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
|
||||||
5
|
5
|
||||||
);
|
);
|
||||||
const modifiers = new ModifiersHolder();
|
const modifiers = new ModifiersHolder();
|
||||||
const config = getEnemyConfig(
|
const config = getEnemyConfig(scene, playerPokemon, segments, modifiers);
|
||||||
scene,
|
|
||||||
playerPokemon,
|
|
||||||
segments,
|
|
||||||
modifiers
|
|
||||||
);
|
|
||||||
scene.removePokemonFromPlayerParty(playerPokemon, false);
|
scene.removePokemonFromPlayerParty(playerPokemon, false);
|
||||||
|
|
||||||
const onBeforeRewardsPhase = () => {
|
const onBeforeRewardsPhase = () => {
|
||||||
|
@ -163,6 +159,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
|
||||||
// Add pokemon and mods back
|
// Add pokemon and mods back
|
||||||
scene.getParty().push(playerPokemon);
|
scene.getParty().push(playerPokemon);
|
||||||
for (const mod of modifiers.value) {
|
for (const mod of modifiers.value) {
|
||||||
|
mod.pokemonId = playerPokemon.id;
|
||||||
scene.addModifier(mod, true, false, false, true);
|
scene.addModifier(mod, true, false, false, true);
|
||||||
}
|
}
|
||||||
scene.updateModifiers(true);
|
scene.updateModifiers(true);
|
||||||
|
@ -230,17 +227,9 @@ export const TrainingSessionEncounter: MysteryEncounter =
|
||||||
|
|
||||||
// Spawn medium training session with chosen pokemon
|
// Spawn medium training session with chosen pokemon
|
||||||
// Every 40 waves, add +1 boss segment, capping at 6
|
// Every 40 waves, add +1 boss segment, capping at 6
|
||||||
const segments = Math.min(
|
const segments = Math.min(2 + Math.floor(scene.currentBattle.waveIndex / 40), 6);
|
||||||
2 + Math.floor(scene.currentBattle.waveIndex / 40),
|
|
||||||
6
|
|
||||||
);
|
|
||||||
const modifiers = new ModifiersHolder();
|
const modifiers = new ModifiersHolder();
|
||||||
const config = getEnemyConfig(
|
const config = getEnemyConfig(scene, playerPokemon, segments, modifiers);
|
||||||
scene,
|
|
||||||
playerPokemon,
|
|
||||||
segments,
|
|
||||||
modifiers
|
|
||||||
);
|
|
||||||
scene.removePokemonFromPlayerParty(playerPokemon, false);
|
scene.removePokemonFromPlayerParty(playerPokemon, false);
|
||||||
|
|
||||||
const onBeforeRewardsPhase = () => {
|
const onBeforeRewardsPhase = () => {
|
||||||
|
@ -377,6 +366,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
|
||||||
// Add pokemon and mods back
|
// Add pokemon and mods back
|
||||||
scene.getParty().push(playerPokemon);
|
scene.getParty().push(playerPokemon);
|
||||||
for (const mod of modifiers.value) {
|
for (const mod of modifiers.value) {
|
||||||
|
mod.pokemonId = playerPokemon.id;
|
||||||
scene.addModifier(mod, true, false, false, true);
|
scene.addModifier(mod, true, false, false, true);
|
||||||
}
|
}
|
||||||
scene.updateModifiers(true);
|
scene.updateModifiers(true);
|
||||||
|
@ -410,10 +400,12 @@ function getEnemyConfig(scene: BattleScene, playerPokemon: PlayerPokemon, segmen
|
||||||
playerPokemon.resetSummonData();
|
playerPokemon.resetSummonData();
|
||||||
|
|
||||||
// Passes modifiers by reference
|
// Passes modifiers by reference
|
||||||
modifiers.value = playerPokemon.getHeldItems().filter(m => !(m instanceof PokemonFormChangeItemModifier));
|
modifiers.value = playerPokemon.getHeldItems();
|
||||||
const modifierConfigs = modifiers.value.map((mod) => {
|
const modifierConfigs = modifiers.value.map((mod) => {
|
||||||
return {
|
return {
|
||||||
modifier: mod
|
modifier: mod.clone(),
|
||||||
|
isTransferable: false,
|
||||||
|
stackCount: mod.stackCount
|
||||||
};
|
};
|
||||||
}) as HeldModifierConfig[];
|
}) as HeldModifierConfig[];
|
||||||
|
|
||||||
|
|
|
@ -2,8 +2,8 @@ import { EnemyPartyConfig, EnemyPokemonConfig, generateModifierType, initBattleW
|
||||||
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
@ -67,7 +67,7 @@ export const TrashToTreasureEncounter: MysteryEncounter =
|
||||||
moveSet: [Moves.PAYBACK, Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.DRAIN_PUNCH]
|
moveSet: [Moves.PAYBACK, Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.DRAIN_PUNCH]
|
||||||
};
|
};
|
||||||
const config: EnemyPartyConfig = {
|
const config: EnemyPartyConfig = {
|
||||||
levelAdditiveMultiplier: 1,
|
levelAdditiveModifier: 1,
|
||||||
pokemonConfigs: [pokemonConfig],
|
pokemonConfigs: [pokemonConfig],
|
||||||
disableSwitch: true
|
disableSwitch: true
|
||||||
};
|
};
|
||||||
|
|
|
@ -5,8 +5,8 @@ import Pokemon, { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
|
||||||
import { getPartyLuckValue } from "#app/modifier/modifier-type";
|
import { getPartyLuckValue } from "#app/modifier/modifier-type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MoveRequirement, PersistentModifierRequirement } from "../mystery-encounter-requirements";
|
import { MoveRequirement, PersistentModifierRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
import { TrainerSlot } from "#app/data/trainer-config";
|
import { TrainerSlot } from "#app/data/trainer-config";
|
||||||
|
|
|
@ -2,8 +2,8 @@ import { Type } from "#app/data/type";
|
||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
|
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { leaveEncounterWithoutBattle, setEncounterRewards, } from "../utils/encounter-phase-utils";
|
import { leaveEncounterWithoutBattle, setEncounterRewards, } from "../utils/encounter-phase-utils";
|
||||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
|
@ -14,7 +14,7 @@ import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier, Pokemo
|
||||||
import { achvs } from "#app/system/achv";
|
import { achvs } from "#app/system/achv";
|
||||||
import { speciesEggMoves } from "#app/data/egg-moves";
|
import { speciesEggMoves } from "#app/data/egg-moves";
|
||||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||||
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||||
import i18next from "#app/plugins/i18n";
|
import i18next from "#app/plugins/i18n";
|
||||||
import { doPokemonTransformationSequence, TransformationScreenPosition } from "#app/data/mystery-encounters/utils/encounter-transformation-sequence";
|
import { doPokemonTransformationSequence, TransformationScreenPosition } from "#app/data/mystery-encounters/utils/encounter-transformation-sequence";
|
||||||
|
@ -130,12 +130,7 @@ export const WeirdDreamEncounter: MysteryEncounter =
|
||||||
return true;
|
return true;
|
||||||
})
|
})
|
||||||
.withOnVisualsStart((scene: BattleScene) => {
|
.withOnVisualsStart((scene: BattleScene) => {
|
||||||
// Change the bgm
|
scene.fadeAndSwitchBgm("mystery_encounter_weird_dream");
|
||||||
scene.fadeOutBgm(3000, false);
|
|
||||||
scene.time.delayedCall(3000, () => {
|
|
||||||
scene.playBgm("mystery_encounter_weird_dream");
|
|
||||||
});
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
})
|
})
|
||||||
.withOption(
|
.withOption(
|
||||||
|
@ -340,7 +335,7 @@ async function doNewTeamPostProcess(scene: BattleScene, transformations: Pokemon
|
||||||
const newStarterUnlocked = await scene.gameData.setPokemonCaught(newPokemon, true, false, false);
|
const newStarterUnlocked = await scene.gameData.setPokemonCaught(newPokemon, true, false, false);
|
||||||
if (newStarterUnlocked) {
|
if (newStarterUnlocked) {
|
||||||
atLeastOneNewStarter = true;
|
atLeastOneNewStarter = true;
|
||||||
queueEncounterMessage(scene, i18next.t("battle:addedAsAStarter", { pokemonName: getPokemonSpecies(speciesRootForm).getName() }));
|
await showEncounterText(scene, i18next.t("battle:addedAsAStarter", { pokemonName: getPokemonSpecies(speciesRootForm).getName() }));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -3,7 +3,7 @@ import { Moves } from "#app/enums/moves";
|
||||||
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import BattleScene from "#app/battle-scene";
|
import BattleScene from "#app/battle-scene";
|
||||||
import { Type } from "../type";
|
import { Type } from "../type";
|
||||||
import { EncounterPokemonRequirement, EncounterSceneRequirement, MoneyRequirement, TypeRequirement } from "./mystery-encounter-requirements";
|
import { EncounterPokemonRequirement, EncounterSceneRequirement, MoneyRequirement, TypeRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
import { CanLearnMoveRequirement, CanLearnMoveRequirementOptions } from "./requirements/can-learn-move-requirement";
|
import { CanLearnMoveRequirement, CanLearnMoveRequirementOptions } from "./requirements/can-learn-move-requirement";
|
||||||
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||||
|
|
|
@ -25,6 +25,9 @@ export interface EncounterStartOfBattleEffect {
|
||||||
followUp?: boolean;
|
followUp?: boolean;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const DEFAULT_MAX_ALLOWED_ENCOUNTERS = 2;
|
||||||
|
const DEFAULT_MAX_ALLOWED_ROGUE_ENCOUNTERS = 1;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Used by {@linkcode MysteryEncounterBuilder} class to define required/optional properties on the {@linkcode MysteryEncounter} class when building.
|
* Used by {@linkcode MysteryEncounterBuilder} class to define required/optional properties on the {@linkcode MysteryEncounter} class when building.
|
||||||
*
|
*
|
||||||
|
@ -42,6 +45,7 @@ export interface IMysteryEncounter {
|
||||||
autoHideIntroVisuals: boolean;
|
autoHideIntroVisuals: boolean;
|
||||||
enterIntroVisualsFromRight: boolean;
|
enterIntroVisualsFromRight: boolean;
|
||||||
catchAllowed: boolean;
|
catchAllowed: boolean;
|
||||||
|
fleeAllowed: boolean;
|
||||||
continuousEncounter: boolean;
|
continuousEncounter: boolean;
|
||||||
maxAllowedEncounters: number;
|
maxAllowedEncounters: number;
|
||||||
hasBattleAnimationsWithoutTargets: boolean;
|
hasBattleAnimationsWithoutTargets: boolean;
|
||||||
|
@ -110,6 +114,11 @@ export default class MysteryEncounter implements IMysteryEncounter {
|
||||||
* Default false
|
* Default false
|
||||||
*/
|
*/
|
||||||
catchAllowed: boolean;
|
catchAllowed: boolean;
|
||||||
|
/**
|
||||||
|
* If true, allows fleeing from a wild encounter (trainer battle MEs auto-disable fleeing)
|
||||||
|
* Default true
|
||||||
|
*/
|
||||||
|
fleeAllowed: boolean;
|
||||||
/**
|
/**
|
||||||
* If true, encounter will continuously run through multiple battles/puzzles/etc. instead of going to next wave
|
* If true, encounter will continuously run through multiple battles/puzzles/etc. instead of going to next wave
|
||||||
* MUST EVENTUALLY BE DISABLED TO CONTINUE TO NEXT WAVE
|
* MUST EVENTUALLY BE DISABLED TO CONTINUE TO NEXT WAVE
|
||||||
|
@ -246,8 +255,8 @@ export default class MysteryEncounter implements IMysteryEncounter {
|
||||||
this.encounterTier = this.encounterTier ?? MysteryEncounterTier.COMMON;
|
this.encounterTier = this.encounterTier ?? MysteryEncounterTier.COMMON;
|
||||||
this.dialogue = this.dialogue ?? {};
|
this.dialogue = this.dialogue ?? {};
|
||||||
this.spriteConfigs = this.spriteConfigs ? [...this.spriteConfigs] : [];
|
this.spriteConfigs = this.spriteConfigs ? [...this.spriteConfigs] : [];
|
||||||
// Default max is 1 for ROGUE encounters, 3 for others
|
// Default max is 1 for ROGUE encounters, 2 for others
|
||||||
this.maxAllowedEncounters = this.maxAllowedEncounters ?? this.encounterTier === MysteryEncounterTier.ROGUE ? 1 : 3;
|
this.maxAllowedEncounters = this.maxAllowedEncounters ?? this.encounterTier === MysteryEncounterTier.ROGUE ? DEFAULT_MAX_ALLOWED_ROGUE_ENCOUNTERS : DEFAULT_MAX_ALLOWED_ENCOUNTERS;
|
||||||
this.encounterMode = MysteryEncounterMode.DEFAULT;
|
this.encounterMode = MysteryEncounterMode.DEFAULT;
|
||||||
this.requirements = this.requirements ? this.requirements : [];
|
this.requirements = this.requirements ? this.requirements : [];
|
||||||
this.hideBattleIntroMessage = this.hideBattleIntroMessage ?? false;
|
this.hideBattleIntroMessage = this.hideBattleIntroMessage ?? false;
|
||||||
|
@ -520,6 +529,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
enterIntroVisualsFromRight: boolean = false;
|
enterIntroVisualsFromRight: boolean = false;
|
||||||
continuousEncounter: boolean = false;
|
continuousEncounter: boolean = false;
|
||||||
catchAllowed: boolean = false;
|
catchAllowed: boolean = false;
|
||||||
|
fleeAllowed: boolean = true;
|
||||||
lockEncounterRewardTiers: boolean = false;
|
lockEncounterRewardTiers: boolean = false;
|
||||||
startOfBattleEffectsComplete: boolean = false;
|
startOfBattleEffectsComplete: boolean = false;
|
||||||
hasBattleAnimationsWithoutTargets: boolean = false;
|
hasBattleAnimationsWithoutTargets: boolean = false;
|
||||||
|
@ -580,8 +590,8 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* There should be at least 2 options defined and no more than 4.
|
* There should be at least 2 options defined and no more than 4.
|
||||||
* If complex use {@linkcode MysteryEncounterBuilder.withOption}
|
* If complex use {@linkcode MysteryEncounterBuilder.withOption}
|
||||||
*
|
*
|
||||||
* @param dialogue - {@linkcode OptionTextDisplay}
|
* @param dialogue {@linkcode OptionTextDisplay}
|
||||||
* @param callback - {@linkcode OptionPhaseCallback}
|
* @param callback {@linkcode OptionPhaseCallback}
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withSimpleDexProgressOption(dialogue: OptionTextDisplay, callback: OptionPhaseCallback): this & Pick<IMysteryEncounter, "options"> {
|
withSimpleDexProgressOption(dialogue: OptionTextDisplay, callback: OptionPhaseCallback): this & Pick<IMysteryEncounter, "options"> {
|
||||||
|
@ -732,7 +742,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
*
|
*
|
||||||
* @param min min wave (or exact size if only min is given)
|
* @param min min wave (or exact size if only min is given)
|
||||||
* @param max optional max size. If not given, defaults to min => exact wave
|
* @param max optional max size. If not given, defaults to min => exact wave
|
||||||
* @param excludeFainted - if true, only counts unfainted mons
|
* @param excludeFainted if true, only counts unfainted mons
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withScenePartySizeRequirement(min: number, max?: number, excludeFainted: boolean = false): this & Required<Pick<IMysteryEncounter, "requirements">> {
|
withScenePartySizeRequirement(min: number, max?: number, excludeFainted: boolean = false): this & Required<Pick<IMysteryEncounter, "requirements">> {
|
||||||
|
@ -798,7 +808,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* NOTE: If rewards are dependent on options selected, runtime data, etc.,
|
* NOTE: If rewards are dependent on options selected, runtime data, etc.,
|
||||||
* It may be better to programmatically set doEncounterRewards elsewhere.
|
* It may be better to programmatically set doEncounterRewards elsewhere.
|
||||||
* There is a helper function in mystery-encounter utils, setEncounterRewards(), which can be called programmatically to set rewards
|
* There is a helper function in mystery-encounter utils, setEncounterRewards(), which can be called programmatically to set rewards
|
||||||
* @param doEncounterRewards - synchronous callback function to perform during rewards phase of the encounter
|
* @param doEncounterRewards Synchronous callback function to perform during rewards phase of the encounter
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withRewards(doEncounterRewards: (scene: BattleScene) => boolean): this & Required<Pick<IMysteryEncounter, "doEncounterRewards">> {
|
withRewards(doEncounterRewards: (scene: BattleScene) => boolean): this & Required<Pick<IMysteryEncounter, "doEncounterRewards">> {
|
||||||
|
@ -812,7 +822,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* NOTE: If rewards are dependent on options selected, runtime data, etc.,
|
* NOTE: If rewards are dependent on options selected, runtime data, etc.,
|
||||||
* It may be better to programmatically set doEncounterExp elsewhere.
|
* It may be better to programmatically set doEncounterExp elsewhere.
|
||||||
* There is a helper function in mystery-encounter utils, setEncounterExp(), which can be called programmatically to set rewards
|
* There is a helper function in mystery-encounter utils, setEncounterExp(), which can be called programmatically to set rewards
|
||||||
* @param doEncounterExp - synchronous callback function to perform during rewards phase of the encounter
|
* @param doEncounterExp Synchronous callback function to perform during rewards phase of the encounter
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withExp(doEncounterExp: (scene: BattleScene) => boolean): this & Required<Pick<IMysteryEncounter, "doEncounterExp">> {
|
withExp(doEncounterExp: (scene: BattleScene) => boolean): this & Required<Pick<IMysteryEncounter, "doEncounterExp">> {
|
||||||
|
@ -823,7 +833,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
* Can be used to perform init logic before intro visuals are shown and before the MysteryEncounterPhase begins
|
* Can be used to perform init logic before intro visuals are shown and before the MysteryEncounterPhase begins
|
||||||
* Useful for performing things like procedural generation of intro sprites, etc.
|
* Useful for performing things like procedural generation of intro sprites, etc.
|
||||||
*
|
*
|
||||||
* @param onInit - synchronous callback function to perform as soon as the encounter is selected for the next phase
|
* @param onInit Synchronous callback function to perform as soon as the encounter is selected for the next phase
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withOnInit(onInit: (scene: BattleScene) => boolean): this & Required<Pick<IMysteryEncounter, "onInit">> {
|
withOnInit(onInit: (scene: BattleScene) => boolean): this & Required<Pick<IMysteryEncounter, "onInit">> {
|
||||||
|
@ -833,7 +843,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
/**
|
/**
|
||||||
* Can be used to perform some extra logic (usually animations) when the enemy field is finished sliding in
|
* Can be used to perform some extra logic (usually animations) when the enemy field is finished sliding in
|
||||||
*
|
*
|
||||||
* @param onVisualsStart - synchronous callback function to perform as soon as the enemy field finishes sliding in
|
* @param onVisualsStart Synchronous callback function to perform as soon as the enemy field finishes sliding in
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withOnVisualsStart(onVisualsStart: (scene: BattleScene) => boolean): this & Required<Pick<IMysteryEncounter, "onVisualsStart">> {
|
withOnVisualsStart(onVisualsStart: (scene: BattleScene) => boolean): this & Required<Pick<IMysteryEncounter, "onVisualsStart">> {
|
||||||
|
@ -843,7 +853,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
/**
|
/**
|
||||||
* Can set whether catching is allowed or not on the encounter
|
* Can set whether catching is allowed or not on the encounter
|
||||||
* This flag can also be programmatically set inside option event functions or elsewhere
|
* This flag can also be programmatically set inside option event functions or elsewhere
|
||||||
* @param catchAllowed - if true, allows enemy pokemon to be caught during the encounter
|
* @param catchAllowed If `true`, allows enemy pokemon to be caught during the encounter
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withCatchAllowed(catchAllowed: boolean): this & Required<Pick<IMysteryEncounter, "catchAllowed">> {
|
withCatchAllowed(catchAllowed: boolean): this & Required<Pick<IMysteryEncounter, "catchAllowed">> {
|
||||||
|
@ -851,7 +861,16 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @param hideBattleIntroMessage - if true, will not show the trainerAppeared/wildAppeared/bossAppeared message for an encounter
|
* Can set whether fleeing is allowed or not on the encounter
|
||||||
|
* @param fleeAllowed If `false`, prevents fleeing from a wild battle (trainer battle MEs already have flee disabled)
|
||||||
|
* @returns
|
||||||
|
*/
|
||||||
|
withFleeAllowed(fleeAllowed: boolean): this & Required<Pick<IMysteryEncounter, "fleeAllowed">> {
|
||||||
|
return Object.assign(this, { fleeAllowed });
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @param hideBattleIntroMessage If `true`, will not show the trainerAppeared/wildAppeared/bossAppeared message for an encounter
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withHideWildIntroMessage(hideBattleIntroMessage: boolean): this & Required<Pick<IMysteryEncounter, "hideBattleIntroMessage">> {
|
withHideWildIntroMessage(hideBattleIntroMessage: boolean): this & Required<Pick<IMysteryEncounter, "hideBattleIntroMessage">> {
|
||||||
|
@ -859,7 +878,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @param autoHideIntroVisuals - if false, will not hide the intro visuals that are displayed at the beginning of encounter
|
* @param autoHideIntroVisuals If `false`, will not hide the intro visuals that are displayed at the beginning of encounter
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withAutoHideIntroVisuals(autoHideIntroVisuals: boolean): this & Required<Pick<IMysteryEncounter, "autoHideIntroVisuals">> {
|
withAutoHideIntroVisuals(autoHideIntroVisuals: boolean): this & Required<Pick<IMysteryEncounter, "autoHideIntroVisuals">> {
|
||||||
|
@ -867,7 +886,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @param enterIntroVisualsFromRight - If true, will slide in intro visuals from the right side of the screen. If false, slides in from left, as normal
|
* @param enterIntroVisualsFromRight If `true`, will slide in intro visuals from the right side of the screen. If false, slides in from left, as normal
|
||||||
* Default false
|
* Default false
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
|
@ -878,7 +897,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
/**
|
/**
|
||||||
* Add a title for the encounter
|
* Add a title for the encounter
|
||||||
*
|
*
|
||||||
* @param title - title of the encounter
|
* @param title Title of the encounter
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withTitle(title: string): this {
|
withTitle(title: string): this {
|
||||||
|
@ -898,7 +917,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
/**
|
/**
|
||||||
* Add a description of the encounter
|
* Add a description of the encounter
|
||||||
*
|
*
|
||||||
* @param description - description of the encounter
|
* @param description Description of the encounter
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withDescription(description: string): this {
|
withDescription(description: string): this {
|
||||||
|
@ -918,7 +937,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
/**
|
/**
|
||||||
* Add a query for the encounter
|
* Add a query for the encounter
|
||||||
*
|
*
|
||||||
* @param query - query to use for the encounter
|
* @param query Query to use for the encounter
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withQuery(query: string): this {
|
withQuery(query: string): this {
|
||||||
|
@ -938,7 +957,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
||||||
/**
|
/**
|
||||||
* Add outro dialogue/s for the encounter
|
* Add outro dialogue/s for the encounter
|
||||||
*
|
*
|
||||||
* @param dialogue - outro dialogue/s
|
* @param dialogue Outro dialogue(s)
|
||||||
* @returns
|
* @returns
|
||||||
*/
|
*/
|
||||||
withOutroDialogue(dialogue: MysteryEncounterDialogue["outro"] = []): this {
|
withOutroDialogue(dialogue: MysteryEncounterDialogue["outro"] = []): this {
|
||||||
|
|
|
@ -2,7 +2,7 @@ import BattleScene from "#app/battle-scene";
|
||||||
import { Moves } from "#app/enums/moves";
|
import { Moves } from "#app/enums/moves";
|
||||||
import { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
|
import { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
|
||||||
import { isNullOrUndefined } from "#app/utils";
|
import { isNullOrUndefined } from "#app/utils";
|
||||||
import { EncounterPokemonRequirement } from "../mystery-encounter-requirements";
|
import { EncounterPokemonRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* {@linkcode CanLearnMoveRequirement} options
|
* {@linkcode CanLearnMoveRequirement} options
|
||||||
|
|
|
@ -3,7 +3,7 @@ import { biomeLinks, BiomePoolTier } from "#app/data/biomes";
|
||||||
import MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option";
|
import MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||||
import { AVERAGE_ENCOUNTERS_PER_RUN_TARGET, WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
|
import { AVERAGE_ENCOUNTERS_PER_RUN_TARGET, WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
|
||||||
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||||
import Pokemon, { FieldPosition, PlayerPokemon, PokemonMove, PokemonSummonData } from "#app/field/pokemon";
|
import Pokemon, { AiType, FieldPosition, PlayerPokemon, PokemonMove, PokemonSummonData } from "#app/field/pokemon";
|
||||||
import { CustomModifierSettings, ModifierPoolType, ModifierType, ModifierTypeGenerator, ModifierTypeOption, modifierTypes, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
|
import { CustomModifierSettings, ModifierPoolType, ModifierType, ModifierTypeGenerator, ModifierTypeOption, modifierTypes, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
|
||||||
import { MysteryEncounterBattlePhase, MysteryEncounterBattleStartCleanupPhase, MysteryEncounterPhase, MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phases";
|
import { MysteryEncounterBattlePhase, MysteryEncounterBattleStartCleanupPhase, MysteryEncounterPhase, MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phases";
|
||||||
import PokemonData from "#app/system/pokemon-data";
|
import PokemonData from "#app/system/pokemon-data";
|
||||||
|
@ -85,21 +85,24 @@ export interface EnemyPokemonConfig {
|
||||||
modifierConfigs?: HeldModifierConfig[];
|
modifierConfigs?: HeldModifierConfig[];
|
||||||
tags?: BattlerTagType[];
|
tags?: BattlerTagType[];
|
||||||
dataSource?: PokemonData;
|
dataSource?: PokemonData;
|
||||||
|
aiType?: AiType;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface EnemyPartyConfig {
|
export interface EnemyPartyConfig {
|
||||||
/** Formula for enemy: level += waveIndex / 10 * levelAdditive */
|
/** Formula for enemy level: level += waveIndex / 10 * levelAdditiveModifier */
|
||||||
levelAdditiveMultiplier?: number;
|
levelAdditiveModifier?: number;
|
||||||
doubleBattle?: boolean;
|
doubleBattle?: boolean;
|
||||||
/** Generates trainer battle solely off trainer type */
|
/** Generates trainer battle solely off trainer type */
|
||||||
trainerType?: TrainerType;
|
trainerType?: TrainerType;
|
||||||
/** More customizable option for configuring trainer battle */
|
/** More customizable option for configuring trainer battle */
|
||||||
trainerConfig?: TrainerConfig;
|
trainerConfig?: TrainerConfig;
|
||||||
pokemonConfigs?: EnemyPokemonConfig[];
|
pokemonConfigs?: EnemyPokemonConfig[];
|
||||||
/** True for female trainer, false for male */
|
/** `true` for female trainer, false for male */
|
||||||
female?: boolean;
|
female?: boolean;
|
||||||
/** True will prevent player from switching */
|
/** `true` will prevent player from switching */
|
||||||
disableSwitch?: boolean;
|
disableSwitch?: boolean;
|
||||||
|
/** `true` or leaving undefined will increment dex seen count for the encounter battle, `false` will not */
|
||||||
|
countAsSeen?: boolean;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -156,10 +159,10 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
||||||
|
|
||||||
// ME levels are modified by an additive value that scales with wave index
|
// ME levels are modified by an additive value that scales with wave index
|
||||||
// Base scaling: Every 10 waves, modifier gets +1 level
|
// Base scaling: Every 10 waves, modifier gets +1 level
|
||||||
// This can be amplified or counteracted by setting levelAdditiveMultiplier in config
|
// This can be amplified or counteracted by setting levelAdditiveModifier in config
|
||||||
// levelAdditiveMultiplier value of 0.5 will halve the modifier scaling, 2 will double it, etc.
|
// levelAdditiveModifier value of 0.5 will halve the modifier scaling, 2 will double it, etc.
|
||||||
// Leaving null/undefined will disable level scaling
|
// Leaving null/undefined will disable level scaling
|
||||||
const mult: number = !isNullOrUndefined(partyConfig.levelAdditiveMultiplier) ? partyConfig.levelAdditiveMultiplier! : 0;
|
const mult: number = !isNullOrUndefined(partyConfig.levelAdditiveModifier) ? partyConfig.levelAdditiveModifier! : 0;
|
||||||
const additive = Math.max(Math.round((scene.currentBattle.waveIndex / 10) * mult), 0);
|
const additive = Math.max(Math.round((scene.currentBattle.waveIndex / 10) * mult), 0);
|
||||||
battle.enemyLevels = battle.enemyLevels.map(level => level + additive);
|
battle.enemyLevels = battle.enemyLevels.map(level => level + additive);
|
||||||
|
|
||||||
|
@ -210,7 +213,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
||||||
enemyPokemon.resetSummonData();
|
enemyPokemon.resetSummonData();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!loaded) {
|
if (!loaded && isNullOrUndefined(partyConfig.countAsSeen) || partyConfig.countAsSeen) {
|
||||||
scene.gameData.setPokemonSeen(enemyPokemon, true, !!(trainerType || trainerConfig));
|
scene.gameData.setPokemonSeen(enemyPokemon, true, !!(trainerType || trainerConfig));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -286,6 +289,11 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
||||||
enemyPokemon.summonData.gender = config.gender!;
|
enemyPokemon.summonData.gender = config.gender!;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Set AI type
|
||||||
|
if (!isNullOrUndefined(config.aiType)) {
|
||||||
|
enemyPokemon.aiType = config.aiType!;
|
||||||
|
}
|
||||||
|
|
||||||
// Set moves
|
// Set moves
|
||||||
if (config?.moveSet && config.moveSet.length > 0) {
|
if (config?.moveSet && config.moveSet.length > 0) {
|
||||||
const moves = config.moveSet.map(m => new PokemonMove(m));
|
const moves = config.moveSet.map(m => new PokemonMove(m));
|
||||||
|
@ -702,19 +710,19 @@ export function handleMysteryEncounterVictory(scene: BattleScene, addHealPhase:
|
||||||
if (encounter.continuousEncounter || doNotContinue) {
|
if (encounter.continuousEncounter || doNotContinue) {
|
||||||
return;
|
return;
|
||||||
} else if (encounter.encounterMode === MysteryEncounterMode.NO_BATTLE) {
|
} else if (encounter.encounterMode === MysteryEncounterMode.NO_BATTLE) {
|
||||||
scene.pushPhase(new EggLapsePhase(scene));
|
|
||||||
scene.pushPhase(new MysteryEncounterRewardsPhase(scene, addHealPhase));
|
scene.pushPhase(new MysteryEncounterRewardsPhase(scene, addHealPhase));
|
||||||
|
scene.pushPhase(new EggLapsePhase(scene));
|
||||||
} else if (!scene.getEnemyParty().find(p => encounter.encounterMode !== MysteryEncounterMode.TRAINER_BATTLE ? p.isOnField() : !p?.isFainted(true))) {
|
} else if (!scene.getEnemyParty().find(p => encounter.encounterMode !== MysteryEncounterMode.TRAINER_BATTLE ? p.isOnField() : !p?.isFainted(true))) {
|
||||||
scene.pushPhase(new BattleEndPhase(scene));
|
scene.pushPhase(new BattleEndPhase(scene));
|
||||||
if (encounter.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) {
|
if (encounter.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) {
|
||||||
scene.pushPhase(new TrainerVictoryPhase(scene));
|
scene.pushPhase(new TrainerVictoryPhase(scene));
|
||||||
}
|
}
|
||||||
if (scene.gameMode.isEndless || !scene.gameMode.isWaveFinal(scene.currentBattle.waveIndex)) {
|
if (scene.gameMode.isEndless || !scene.gameMode.isWaveFinal(scene.currentBattle.waveIndex)) {
|
||||||
|
scene.pushPhase(new MysteryEncounterRewardsPhase(scene, addHealPhase));
|
||||||
if (!encounter.doContinueEncounter) {
|
if (!encounter.doContinueEncounter) {
|
||||||
// Only lapse eggs once for multi-battle encounters
|
// Only lapse eggs once for multi-battle encounters
|
||||||
scene.pushPhase(new EggLapsePhase(scene));
|
scene.pushPhase(new EggLapsePhase(scene));
|
||||||
}
|
}
|
||||||
scene.pushPhase(new MysteryEncounterRewardsPhase(scene, addHealPhase));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -19,6 +19,10 @@ import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifi
|
||||||
import { Gender } from "#app/data/gender";
|
import { Gender } from "#app/data/gender";
|
||||||
import { PermanentStat } from "#enums/stat";
|
import { PermanentStat } from "#enums/stat";
|
||||||
import { VictoryPhase } from "#app/phases/victory-phase";
|
import { VictoryPhase } from "#app/phases/victory-phase";
|
||||||
|
import { SummaryUiMode } from "#app/ui/summary-ui-handler";
|
||||||
|
|
||||||
|
/** Will give +1 level every 10 waves */
|
||||||
|
export const STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER = 1;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Gets the sprite key and file root for a given PokemonSpecies (accounts for gender, shiny, variants, forms, and experimental)
|
* Gets the sprite key and file root for a given PokemonSpecies (accounts for gender, shiny, variants, forms, and experimental)
|
||||||
|
@ -289,10 +293,12 @@ export async function modifyPlayerPokemonBST(pokemon: PlayerPokemon, value: numb
|
||||||
*/
|
*/
|
||||||
export async function applyModifierTypeToPlayerPokemon(scene: BattleScene, pokemon: PlayerPokemon, modType: PokemonHeldItemModifierType, fallbackModifierType?: PokemonHeldItemModifierType) {
|
export async function applyModifierTypeToPlayerPokemon(scene: BattleScene, pokemon: PlayerPokemon, modType: PokemonHeldItemModifierType, fallbackModifierType?: PokemonHeldItemModifierType) {
|
||||||
// Check if the Pokemon has max stacks of that item already
|
// Check if the Pokemon has max stacks of that item already
|
||||||
|
const modifier = modType.newModifier(pokemon);
|
||||||
const existing = scene.findModifier(m => (
|
const existing = scene.findModifier(m => (
|
||||||
m instanceof PokemonHeldItemModifier &&
|
m instanceof PokemonHeldItemModifier &&
|
||||||
m.type.id === modType.id &&
|
m.type.id === modType.id &&
|
||||||
m.pokemonId === pokemon.id
|
m.pokemonId === pokemon.id &&
|
||||||
|
m.matchType(modifier)
|
||||||
)) as PokemonHeldItemModifier;
|
)) as PokemonHeldItemModifier;
|
||||||
|
|
||||||
// At max stacks
|
// At max stacks
|
||||||
|
@ -305,7 +311,6 @@ export async function applyModifierTypeToPlayerPokemon(scene: BattleScene, pokem
|
||||||
return applyModifierTypeToPlayerPokemon(scene, pokemon, fallbackModifierType);
|
return applyModifierTypeToPlayerPokemon(scene, pokemon, fallbackModifierType);
|
||||||
}
|
}
|
||||||
|
|
||||||
const modifier = modType.newModifier(pokemon);
|
|
||||||
await scene.addModifier(modifier, false, false, false, true);
|
await scene.addModifier(modifier, false, false, false, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -327,7 +332,7 @@ export function trainerThrowPokeball(scene: BattleScene, pokemon: EnemyPokemon,
|
||||||
const _3m = 3 * pokemon.getMaxHp();
|
const _3m = 3 * pokemon.getMaxHp();
|
||||||
const _2h = 2 * pokemon.hp;
|
const _2h = 2 * pokemon.hp;
|
||||||
const catchRate = pokemon.species.catchRate;
|
const catchRate = pokemon.species.catchRate;
|
||||||
const pokeballMultiplier = getPokeballCatchMultiplier(this.pokeballType);
|
const pokeballMultiplier = getPokeballCatchMultiplier(pokeballType);
|
||||||
const statusMultiplier = pokemon.status ? getStatusEffectCatchRateMultiplier(pokemon.status.effect) : 1;
|
const statusMultiplier = pokemon.status ? getStatusEffectCatchRateMultiplier(pokemon.status.effect) : 1;
|
||||||
const x = Math.round((((_3m - _2h) * catchRate * pokeballMultiplier) / _3m) * statusMultiplier);
|
const x = Math.round((((_3m - _2h) * catchRate * pokeballMultiplier) / _3m) * statusMultiplier);
|
||||||
ballTwitchRate = Math.round(65536 / Math.sqrt(Math.sqrt(255 / x)));
|
ballTwitchRate = Math.round(65536 / Math.sqrt(Math.sqrt(255 / x)));
|
||||||
|
@ -501,8 +506,6 @@ function failCatch(scene: BattleScene, pokemon: EnemyPokemon, originalY: number,
|
||||||
* @param isObtain
|
* @param isObtain
|
||||||
*/
|
*/
|
||||||
export async function catchPokemon(scene: BattleScene, pokemon: EnemyPokemon, pokeball: Phaser.GameObjects.Sprite | null, pokeballType: PokeballType, showCatchObtainMessage: boolean = true, isObtain: boolean = false): Promise<void> {
|
export async function catchPokemon(scene: BattleScene, pokemon: EnemyPokemon, pokeball: Phaser.GameObjects.Sprite | null, pokeballType: PokeballType, showCatchObtainMessage: boolean = true, isObtain: boolean = false): Promise<void> {
|
||||||
scene.unshiftPhase(new VictoryPhase(scene, pokemon.id, true));
|
|
||||||
|
|
||||||
const speciesForm = !pokemon.fusionSpecies ? pokemon.getSpeciesForm() : pokemon.getFusionSpeciesForm();
|
const speciesForm = !pokemon.fusionSpecies ? pokemon.getSpeciesForm() : pokemon.getFusionSpeciesForm();
|
||||||
|
|
||||||
if (speciesForm.abilityHidden && (pokemon.fusionSpecies ? pokemon.fusionAbilityIndex : pokemon.abilityIndex) === speciesForm.getAbilityCount() - 1) {
|
if (speciesForm.abilityHidden && (pokemon.fusionSpecies ? pokemon.fusionAbilityIndex : pokemon.abilityIndex) === speciesForm.getAbilityCount() - 1) {
|
||||||
|
@ -528,6 +531,11 @@ export async function catchPokemon(scene: BattleScene, pokemon: EnemyPokemon, po
|
||||||
return new Promise(resolve => {
|
return new Promise(resolve => {
|
||||||
const doPokemonCatchMenu = () => {
|
const doPokemonCatchMenu = () => {
|
||||||
const end = () => {
|
const end = () => {
|
||||||
|
// Ensure the pokemon is in the enemy party in all situations
|
||||||
|
if (!scene.getEnemyParty().some(p => p.id === pokemon.id)) {
|
||||||
|
scene.getEnemyParty().push(pokemon);
|
||||||
|
}
|
||||||
|
scene.unshiftPhase(new VictoryPhase(scene, pokemon.id, true));
|
||||||
scene.pokemonInfoContainer.hide();
|
scene.pokemonInfoContainer.hide();
|
||||||
if (pokeball) {
|
if (pokeball) {
|
||||||
removePb(scene, pokeball);
|
removePb(scene, pokeball);
|
||||||
|
@ -539,8 +547,8 @@ export async function catchPokemon(scene: BattleScene, pokemon: EnemyPokemon, po
|
||||||
scene.field.remove(pokemon, true);
|
scene.field.remove(pokemon, true);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
const addToParty = () => {
|
const addToParty = (slotIndex?: number) => {
|
||||||
const newPokemon = pokemon.addToParty(pokeballType);
|
const newPokemon = pokemon.addToParty(pokeballType, slotIndex);
|
||||||
const modifiers = scene.findModifiers(m => m instanceof PokemonHeldItemModifier, false);
|
const modifiers = scene.findModifiers(m => m instanceof PokemonHeldItemModifier, false);
|
||||||
if (scene.getParty().filter(p => p.isShiny()).length === 6) {
|
if (scene.getParty().filter(p => p.isShiny()).length === 6) {
|
||||||
scene.validateAchv(achvs.SHINY_PARTY);
|
scene.validateAchv(achvs.SHINY_PARTY);
|
||||||
|
@ -559,12 +567,19 @@ export async function catchPokemon(scene: BattleScene, pokemon: EnemyPokemon, po
|
||||||
if (scene.getParty().length === 6) {
|
if (scene.getParty().length === 6) {
|
||||||
const promptRelease = () => {
|
const promptRelease = () => {
|
||||||
scene.ui.showText(i18next.t("battle:partyFull", { pokemonName: pokemon.getNameToRender() }), null, () => {
|
scene.ui.showText(i18next.t("battle:partyFull", { pokemonName: pokemon.getNameToRender() }), null, () => {
|
||||||
scene.pokemonInfoContainer.makeRoomForConfirmUi();
|
scene.pokemonInfoContainer.makeRoomForConfirmUi(1, true);
|
||||||
scene.ui.setMode(Mode.CONFIRM, () => {
|
scene.ui.setMode(Mode.CONFIRM, () => {
|
||||||
scene.ui.setMode(Mode.PARTY, PartyUiMode.RELEASE, 0, (slotIndex: number, _option: PartyOption) => {
|
const newPokemon = scene.addPlayerPokemon(pokemon.species, pokemon.level, pokemon.abilityIndex, pokemon.formIndex, pokemon.gender, pokemon.shiny, pokemon.variant, pokemon.ivs, pokemon.nature, pokemon);
|
||||||
|
scene.ui.setMode(Mode.SUMMARY, newPokemon, 0, SummaryUiMode.DEFAULT, () => {
|
||||||
|
scene.ui.setMode(Mode.MESSAGE).then(() => {
|
||||||
|
promptRelease();
|
||||||
|
});
|
||||||
|
}, false);
|
||||||
|
}, () => {
|
||||||
|
scene.ui.setMode(Mode.PARTY, PartyUiMode.RELEASE, 0, (slotIndex: integer, _option: PartyOption) => {
|
||||||
scene.ui.setMode(Mode.MESSAGE).then(() => {
|
scene.ui.setMode(Mode.MESSAGE).then(() => {
|
||||||
if (slotIndex < 6) {
|
if (slotIndex < 6) {
|
||||||
addToParty();
|
addToParty(slotIndex);
|
||||||
} else {
|
} else {
|
||||||
promptRelease();
|
promptRelease();
|
||||||
}
|
}
|
||||||
|
@ -575,7 +590,7 @@ export async function catchPokemon(scene: BattleScene, pokemon: EnemyPokemon, po
|
||||||
removePokemon();
|
removePokemon();
|
||||||
end();
|
end();
|
||||||
});
|
});
|
||||||
});
|
}, "fullParty");
|
||||||
});
|
});
|
||||||
};
|
};
|
||||||
promptRelease();
|
promptRelease();
|
||||||
|
@ -711,13 +726,50 @@ export function getGoldenBugNetSpecies(): PokemonSpecies {
|
||||||
const roll = randSeedInt(totalWeight);
|
const roll = randSeedInt(totalWeight);
|
||||||
|
|
||||||
let w = 0;
|
let w = 0;
|
||||||
for (const species of GOLDEN_BUG_NET_SPECIES_POOL) {
|
for (const speciesWeightPair of GOLDEN_BUG_NET_SPECIES_POOL) {
|
||||||
w += species[1];
|
w += speciesWeightPair[1];
|
||||||
if (roll < w) {
|
if (roll < w) {
|
||||||
return getPokemonSpecies(species);
|
return getPokemonSpecies(speciesWeightPair[0]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Defaults to Scyther
|
// Defaults to Scyther
|
||||||
return getPokemonSpecies(Species.SCYTHER);
|
return getPokemonSpecies(Species.SCYTHER);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Generates a Pokemon level for a given wave, with an option to increase/decrease by a scaling modifier
|
||||||
|
* @param scene
|
||||||
|
* @param levelAdditiveModifier Default 0. will add +(1 level / 10 waves * levelAdditiveModifier) to the level calculation
|
||||||
|
*/
|
||||||
|
export function getEncounterPokemonLevelForWave(scene: BattleScene, levelAdditiveModifier: number = 0) {
|
||||||
|
const currentBattle = scene.currentBattle;
|
||||||
|
// Default to use the first generated level from enemyLevels, or generate a new one if it DNE
|
||||||
|
const baseLevel = currentBattle.enemyLevels && currentBattle.enemyLevels?.length > 0 ? currentBattle.enemyLevels[0] : currentBattle.getLevelForWave();
|
||||||
|
|
||||||
|
// Add a level scaling modifier that is (+1 level per 10 waves) * levelAdditiveModifier
|
||||||
|
return baseLevel + Math.max(Math.round((currentBattle.waveIndex / 10) * levelAdditiveModifier), 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
export async function addPokemonDataToDexAndValidateAchievements(scene: BattleScene, pokemon: PlayerPokemon) {
|
||||||
|
const speciesForm = !pokemon.fusionSpecies ? pokemon.getSpeciesForm() : pokemon.getFusionSpeciesForm();
|
||||||
|
|
||||||
|
if (speciesForm.abilityHidden && (pokemon.fusionSpecies ? pokemon.fusionAbilityIndex : pokemon.abilityIndex) === speciesForm.getAbilityCount() - 1) {
|
||||||
|
scene.validateAchv(achvs.HIDDEN_ABILITY);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pokemon.species.subLegendary) {
|
||||||
|
scene.validateAchv(achvs.CATCH_SUB_LEGENDARY);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pokemon.species.legendary) {
|
||||||
|
scene.validateAchv(achvs.CATCH_LEGENDARY);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pokemon.species.mythical) {
|
||||||
|
scene.validateAchv(achvs.CATCH_MYTHICAL);
|
||||||
|
}
|
||||||
|
|
||||||
|
scene.gameData.updateSpeciesDexIvs(pokemon.species.getRootSpeciesId(true), pokemon.ivs);
|
||||||
|
return scene.gameData.setPokemonCaught(pokemon, true, false, false);
|
||||||
|
}
|
||||||
|
|
|
@ -103,7 +103,7 @@ export function doPokemonTransformationSequence(scene: BattleScene, previousPoke
|
||||||
scene.time.delayedCall(1000, () => {
|
scene.time.delayedCall(1000, () => {
|
||||||
pokemonEvoTintSprite.setScale(0.25);
|
pokemonEvoTintSprite.setScale(0.25);
|
||||||
pokemonEvoTintSprite.setVisible(true);
|
pokemonEvoTintSprite.setVisible(true);
|
||||||
doCycle(scene, 2, 6, pokemonTintSprite, pokemonEvoTintSprite).then(() => {
|
doCycle(scene, 1.5, 6, pokemonTintSprite, pokemonEvoTintSprite).then(() => {
|
||||||
pokemonEvoSprite.setVisible(true);
|
pokemonEvoSprite.setVisible(true);
|
||||||
doCircleInward(scene, transformationBaseBg, transformationContainer, xOffset, yOffset);
|
doCircleInward(scene, transformationBaseBg, transformationContainer, xOffset, yOffset);
|
||||||
|
|
||||||
|
@ -115,7 +115,7 @@ export function doPokemonTransformationSequence(scene: BattleScene, previousPoke
|
||||||
delay: 150,
|
delay: 150,
|
||||||
easing: "Sine.easeIn",
|
easing: "Sine.easeIn",
|
||||||
onComplete: () => {
|
onComplete: () => {
|
||||||
scene.time.delayedCall(2500, () => {
|
scene.time.delayedCall(3000, () => {
|
||||||
resolve();
|
resolve();
|
||||||
scene.tweens.add({
|
scene.tweens.add({
|
||||||
targets: pokemonEvoSprite,
|
targets: pokemonEvoSprite,
|
||||||
|
|
|
@ -684,7 +684,7 @@ export const pokemonFormChanges: PokemonFormChanges = {
|
||||||
new SpeciesFormChange(Species.GROUDON, "", SpeciesFormKey.PRIMAL, new SpeciesFormChangeItemTrigger(FormChangeItem.RED_ORB))
|
new SpeciesFormChange(Species.GROUDON, "", SpeciesFormKey.PRIMAL, new SpeciesFormChangeItemTrigger(FormChangeItem.RED_ORB))
|
||||||
],
|
],
|
||||||
[Species.RAYQUAZA]: [
|
[Species.RAYQUAZA]: [
|
||||||
new SpeciesFormChange(Species.RAYQUAZA, "", SpeciesFormKey.MEGA, new SpeciesFormChangeCompoundTrigger(new SpeciesFormChangeItemTrigger(FormChangeItem.RAYQUAZITE), new SpeciesFormChangeMoveLearnedTrigger(Moves.DRAGON_ASCENT)))
|
new SpeciesFormChange(Species.RAYQUAZA, "", SpeciesFormKey.MEGA, new SpeciesFormChangeItemTrigger(FormChangeItem.RAYQUAZITE))
|
||||||
],
|
],
|
||||||
[Species.DEOXYS]: [
|
[Species.DEOXYS]: [
|
||||||
new SpeciesFormChange(Species.DEOXYS, "normal", "attack", new SpeciesFormChangeItemTrigger(FormChangeItem.SHARP_METEORITE)),
|
new SpeciesFormChange(Species.DEOXYS, "normal", "attack", new SpeciesFormChangeItemTrigger(FormChangeItem.SHARP_METEORITE)),
|
||||||
|
|
|
@ -1,5 +0,0 @@
|
||||||
export enum VariantTier {
|
|
||||||
COMMON,
|
|
||||||
RARE,
|
|
||||||
EPIC
|
|
||||||
}
|
|
|
@ -746,7 +746,7 @@ export class Arena {
|
||||||
case Biome.TOWN:
|
case Biome.TOWN:
|
||||||
return 7.288;
|
return 7.288;
|
||||||
case Biome.PLAINS:
|
case Biome.PLAINS:
|
||||||
return 7.693;
|
return 17.485;
|
||||||
case Biome.GRASS:
|
case Biome.GRASS:
|
||||||
return 1.995;
|
return 1.995;
|
||||||
case Biome.TALL_GRASS:
|
case Biome.TALL_GRASS:
|
||||||
|
@ -762,7 +762,7 @@ export class Arena {
|
||||||
case Biome.BEACH:
|
case Biome.BEACH:
|
||||||
return 3.462;
|
return 3.462;
|
||||||
case Biome.LAKE:
|
case Biome.LAKE:
|
||||||
return 5.350;
|
return 7.215;
|
||||||
case Biome.SEABED:
|
case Biome.SEABED:
|
||||||
return 2.600;
|
return 2.600;
|
||||||
case Biome.MOUNTAIN:
|
case Biome.MOUNTAIN:
|
||||||
|
@ -774,13 +774,13 @@ export class Arena {
|
||||||
case Biome.DESERT:
|
case Biome.DESERT:
|
||||||
return 1.143;
|
return 1.143;
|
||||||
case Biome.ICE_CAVE:
|
case Biome.ICE_CAVE:
|
||||||
return 15.010;
|
return 0.000;
|
||||||
case Biome.MEADOW:
|
case Biome.MEADOW:
|
||||||
return 3.891;
|
return 3.891;
|
||||||
case Biome.POWER_PLANT:
|
case Biome.POWER_PLANT:
|
||||||
return 2.810;
|
return 9.447;
|
||||||
case Biome.VOLCANO:
|
case Biome.VOLCANO:
|
||||||
return 5.116;
|
return 17.637;
|
||||||
case Biome.GRAVEYARD:
|
case Biome.GRAVEYARD:
|
||||||
return 3.232;
|
return 3.232;
|
||||||
case Biome.DOJO:
|
case Biome.DOJO:
|
||||||
|
@ -788,7 +788,7 @@ export class Arena {
|
||||||
case Biome.FACTORY:
|
case Biome.FACTORY:
|
||||||
return 4.985;
|
return 4.985;
|
||||||
case Biome.RUINS:
|
case Biome.RUINS:
|
||||||
return 2.270;
|
return 0.000;
|
||||||
case Biome.WASTELAND:
|
case Biome.WASTELAND:
|
||||||
return 6.336;
|
return 6.336;
|
||||||
case Biome.ABYSS:
|
case Biome.ABYSS:
|
||||||
|
|
|
@ -3,7 +3,7 @@ import BattleScene, { AnySound } from "../battle-scene";
|
||||||
import { Variant, VariantSet, variantColorCache } from "#app/data/variant";
|
import { Variant, VariantSet, variantColorCache } from "#app/data/variant";
|
||||||
import { variantData } from "#app/data/variant";
|
import { variantData } from "#app/data/variant";
|
||||||
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from "../ui/battle-info";
|
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from "../ui/battle-info";
|
||||||
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget } from "../data/move";
|
import Move, { HighCritAttr, DealsDoubleDamageToTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget } from "../data/move";
|
||||||
import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm, getStarterValueFriendshipCap, speciesStarters, starterPassiveAbilities } from "../data/pokemon-species";
|
import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm, getStarterValueFriendshipCap, speciesStarters, starterPassiveAbilities } from "../data/pokemon-species";
|
||||||
import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
|
import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||||
import * as Utils from "../utils";
|
import * as Utils from "../utils";
|
||||||
|
@ -95,6 +95,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
public metLevel: integer;
|
public metLevel: integer;
|
||||||
public metBiome: Biome | -1;
|
public metBiome: Biome | -1;
|
||||||
public metSpecies: Species;
|
public metSpecies: Species;
|
||||||
|
public metWave: number;
|
||||||
public luck: integer;
|
public luck: integer;
|
||||||
public pauseEvolutions: boolean;
|
public pauseEvolutions: boolean;
|
||||||
public pokerus: boolean;
|
public pokerus: boolean;
|
||||||
|
@ -194,6 +195,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
this.luck = dataSource.luck;
|
this.luck = dataSource.luck;
|
||||||
this.metBiome = dataSource.metBiome;
|
this.metBiome = dataSource.metBiome;
|
||||||
this.metSpecies = dataSource.metSpecies ?? (this.metBiome !== -1 ? this.species.speciesId : this.species.getRootSpeciesId(true));
|
this.metSpecies = dataSource.metSpecies ?? (this.metBiome !== -1 ? this.species.speciesId : this.species.getRootSpeciesId(true));
|
||||||
|
this.metWave = dataSource.metWave ?? (this.metBiome === -1 ? -1 : 0);
|
||||||
this.pauseEvolutions = dataSource.pauseEvolutions;
|
this.pauseEvolutions = dataSource.pauseEvolutions;
|
||||||
this.pokerus = !!dataSource.pokerus;
|
this.pokerus = !!dataSource.pokerus;
|
||||||
this.evoCounter = dataSource.evoCounter ?? 0;
|
this.evoCounter = dataSource.evoCounter ?? 0;
|
||||||
|
@ -240,6 +242,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
this.metLevel = level;
|
this.metLevel = level;
|
||||||
this.metBiome = scene.currentBattle ? scene.arena.biomeType : -1;
|
this.metBiome = scene.currentBattle ? scene.arena.biomeType : -1;
|
||||||
this.metSpecies = species.speciesId;
|
this.metSpecies = species.speciesId;
|
||||||
|
this.metWave = scene.currentBattle ? scene.currentBattle.waveIndex : -1;
|
||||||
this.pokerus = false;
|
this.pokerus = false;
|
||||||
|
|
||||||
if (level > 1) {
|
if (level > 1) {
|
||||||
|
@ -1270,13 +1273,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
* @param attrType {@linkcode AbAttr} The ability attribute to check for.
|
* @param attrType {@linkcode AbAttr} The ability attribute to check for.
|
||||||
* @param canApply {@linkcode Boolean} If false, it doesn't check whether the ability is currently active
|
* @param canApply {@linkcode Boolean} If false, it doesn't check whether the ability is currently active
|
||||||
* @param ignoreOverride {@linkcode Boolean} If true, it ignores ability changing effects
|
* @param ignoreOverride {@linkcode Boolean} If true, it ignores ability changing effects
|
||||||
* @returns {AbAttr[]} A list of all the ability attributes on this ability.
|
* @returns A list of all the ability attributes on this ability.
|
||||||
*/
|
*/
|
||||||
getAbilityAttrs(attrType: { new(...args: any[]): AbAttr }, canApply: boolean = true, ignoreOverride?: boolean): AbAttr[] {
|
getAbilityAttrs<T extends AbAttr = AbAttr>(attrType: { new(...args: any[]): T }, canApply: boolean = true, ignoreOverride?: boolean): T[] {
|
||||||
const abilityAttrs: AbAttr[] = [];
|
const abilityAttrs: T[] = [];
|
||||||
|
|
||||||
if (!canApply || this.canApplyAbility()) {
|
if (!canApply || this.canApplyAbility()) {
|
||||||
abilityAttrs.push(...this.getAbility(ignoreOverride).getAttrs(attrType));
|
abilityAttrs.push(...this.getAbility(ignoreOverride).getAttrs<T>(attrType));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!canApply || this.canApplyAbility(true)) {
|
if (!canApply || this.canApplyAbility(true)) {
|
||||||
|
@ -1510,7 +1513,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
|
|
||||||
const immuneTags = this.findTags(tag => tag instanceof TypeImmuneTag && tag.immuneType === moveType);
|
const immuneTags = this.findTags(tag => tag instanceof TypeImmuneTag && tag.immuneType === moveType);
|
||||||
for (const tag of immuneTags) {
|
for (const tag of immuneTags) {
|
||||||
if (move && !move.getAttrs(HitsTagAttr).some(attr => attr.tagType === tag.tagType)) {
|
if (move && !move.getAttrs(DealsDoubleDamageToTagAttr).some(attr => attr.tagType === tag.tagType)) {
|
||||||
typeMultiplier.value = 0;
|
typeMultiplier.value = 0;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -2319,11 +2322,61 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
return accuracyMultiplier.value / evasionMultiplier.value;
|
return accuracyMultiplier.value / evasionMultiplier.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Calculates the base damage of the given move against this Pokemon when attacked by the given source.
|
||||||
|
* Used during damage calculation and for Shell Side Arm's forecasting effect.
|
||||||
|
* @param source the attacking {@linkcode Pokemon}.
|
||||||
|
* @param move the {@linkcode Move} used in the attack.
|
||||||
|
* @param moveCategory the move's {@linkcode MoveCategory} after variable-category effects are applied.
|
||||||
|
* @param ignoreAbility if `true`, ignores this Pokemon's defensive ability effects (defaults to `false`).
|
||||||
|
* @param ignoreSourceAbility if `true`, ignore's the attacking Pokemon's ability effects (defaults to `false`).
|
||||||
|
* @param isCritical if `true`, calculates effective stats as if the hit were critical (defaults to `false`).
|
||||||
|
* @param simulated if `true`, suppresses changes to game state during calculation (defaults to `true`).
|
||||||
|
* @returns The move's base damage against this Pokemon when used by the source Pokemon.
|
||||||
|
*/
|
||||||
|
getBaseDamage(source: Pokemon, move: Move, moveCategory: MoveCategory, ignoreAbility: boolean = false, ignoreSourceAbility: boolean = false, isCritical: boolean = false, simulated: boolean = true): number {
|
||||||
|
const isPhysical = moveCategory === MoveCategory.PHYSICAL;
|
||||||
|
|
||||||
|
/** A base damage multiplier based on the source's level */
|
||||||
|
const levelMultiplier = (2 * source.level / 5 + 2);
|
||||||
|
|
||||||
|
/** The power of the move after power boosts from abilities, etc. have applied */
|
||||||
|
const power = move.calculateBattlePower(source, this, simulated);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The attacker's offensive stat for the given move's category.
|
||||||
|
* Critical hits cause negative stat stages to be ignored.
|
||||||
|
*/
|
||||||
|
const sourceAtk = new Utils.NumberHolder(source.getEffectiveStat(isPhysical ? Stat.ATK : Stat.SPATK, this, undefined, ignoreSourceAbility, ignoreAbility, isCritical, simulated));
|
||||||
|
applyMoveAttrs(VariableAtkAttr, source, this, move, sourceAtk);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This Pokemon's defensive stat for the given move's category.
|
||||||
|
* Critical hits cause positive stat stages to be ignored.
|
||||||
|
*/
|
||||||
|
const targetDef = new Utils.NumberHolder(this.getEffectiveStat(isPhysical ? Stat.DEF : Stat.SPDEF, source, move, ignoreAbility, ignoreSourceAbility, isCritical, simulated));
|
||||||
|
applyMoveAttrs(VariableDefAttr, source, this, move, targetDef);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The attack's base damage, as determined by the source's level, move power
|
||||||
|
* and Attack stat as well as this Pokemon's Defense stat
|
||||||
|
*/
|
||||||
|
const baseDamage = ((levelMultiplier * power * sourceAtk.value / targetDef.value) / 50) + 2;
|
||||||
|
|
||||||
|
/** Debug message for non-simulated calls (i.e. when damage is actually dealt) */
|
||||||
|
if (!simulated) {
|
||||||
|
console.log("base damage", baseDamage, move.name, power, sourceAtk.value, targetDef.value);
|
||||||
|
}
|
||||||
|
|
||||||
|
return baseDamage;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Calculates the damage of an attack made by another Pokemon against this Pokemon
|
* Calculates the damage of an attack made by another Pokemon against this Pokemon
|
||||||
* @param source {@linkcode Pokemon} the attacking Pokemon
|
* @param source {@linkcode Pokemon} the attacking Pokemon
|
||||||
* @param move {@linkcode Pokemon} the move used in the attack
|
* @param move {@linkcode Pokemon} the move used in the attack
|
||||||
* @param ignoreAbility If `true`, ignores this Pokemon's defensive ability effects
|
* @param ignoreAbility If `true`, ignores this Pokemon's defensive ability effects
|
||||||
|
* @param ignoreSourceAbility If `true`, ignores the attacking Pokemon's ability effects
|
||||||
* @param isCritical If `true`, calculates damage for a critical hit.
|
* @param isCritical If `true`, calculates damage for a critical hit.
|
||||||
* @param simulated If `true`, suppresses changes to game state during the calculation.
|
* @param simulated If `true`, suppresses changes to game state during the calculation.
|
||||||
* @returns a {@linkcode DamageCalculationResult} object with three fields:
|
* @returns a {@linkcode DamageCalculationResult} object with three fields:
|
||||||
|
@ -2392,35 +2445,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
// ----- BEGIN BASE DAMAGE MULTIPLIERS -----
|
|
||||||
|
|
||||||
/** A base damage multiplier based on the source's level */
|
|
||||||
const levelMultiplier = (2 * source.level / 5 + 2);
|
|
||||||
|
|
||||||
/** The power of the move after power boosts from abilities, etc. have applied */
|
|
||||||
const power = move.calculateBattlePower(source, this, simulated);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The attacker's offensive stat for the given move's category.
|
|
||||||
* Critical hits ignore negative stat stages.
|
|
||||||
*/
|
|
||||||
const sourceAtk = new Utils.NumberHolder(source.getEffectiveStat(isPhysical ? Stat.ATK : Stat.SPATK, this, undefined, ignoreSourceAbility, ignoreAbility, isCritical, simulated));
|
|
||||||
applyMoveAttrs(VariableAtkAttr, source, this, move, sourceAtk);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This Pokemon's defensive stat for the given move's category.
|
|
||||||
* Critical hits ignore positive stat stages.
|
|
||||||
*/
|
|
||||||
const targetDef = new Utils.NumberHolder(this.getEffectiveStat(isPhysical ? Stat.DEF : Stat.SPDEF, source, move, ignoreAbility, ignoreSourceAbility, isCritical, simulated));
|
|
||||||
applyMoveAttrs(VariableDefAttr, source, this, move, targetDef);
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The attack's base damage, as determined by the source's level, move power
|
* The attack's base damage, as determined by the source's level, move power
|
||||||
* and Attack stat as well as this Pokemon's Defense stat
|
* and Attack stat as well as this Pokemon's Defense stat
|
||||||
*/
|
*/
|
||||||
const baseDamage = ((levelMultiplier * power * sourceAtk.value / targetDef.value) / 50) + 2;
|
const baseDamage = this.getBaseDamage(source, move, moveCategory, ignoreAbility, ignoreSourceAbility, isCritical, simulated);
|
||||||
|
|
||||||
// ------ END BASE DAMAGE MULTIPLIERS ------
|
|
||||||
|
|
||||||
/** 25% damage debuff on moves hitting more than one non-fainted target (regardless of immunities) */
|
/** 25% damage debuff on moves hitting more than one non-fainted target (regardless of immunities) */
|
||||||
const { targets, multiple } = getMoveTargets(source, move.id);
|
const { targets, multiple } = getMoveTargets(source, move.id);
|
||||||
|
@ -2486,13 +2515,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
this.scene.arena.applyTagsForSide(WeakenMoveScreenTag, defendingSide, move.category, this.scene.currentBattle.double, screenMultiplier);
|
this.scene.arena.applyTagsForSide(WeakenMoveScreenTag, defendingSide, move.category, this.scene.currentBattle.double, screenMultiplier);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* For each {@linkcode HitsTagAttr} the move has, doubles the damage of the move if:
|
* For each {@linkcode DealsDoubleDamageToTagAttr} the move has, doubles the damage of the move if:
|
||||||
* The target has a {@linkcode BattlerTagType} that this move interacts with
|
* The target has a {@linkcode BattlerTagType} that this move interacts with
|
||||||
* AND
|
* AND
|
||||||
* The move doubles damage when used against that tag
|
* The move doubles damage when used against that tag
|
||||||
*/
|
*/
|
||||||
const hitsTagMultiplier = new Utils.NumberHolder(1);
|
const hitsTagMultiplier = new Utils.NumberHolder(1);
|
||||||
move.getAttrs(HitsTagAttr).filter(hta => hta.doubleDamage).forEach(hta => {
|
move.getAttrs(DealsDoubleDamageToTagAttr).filter(hta => hta.doubleDamage).forEach(hta => {
|
||||||
if (this.getTag(hta.tagType)) {
|
if (this.getTag(hta.tagType)) {
|
||||||
hitsTagMultiplier.value *= 2;
|
hitsTagMultiplier.value *= 2;
|
||||||
}
|
}
|
||||||
|
@ -2546,7 +2575,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
|
|
||||||
// debug message for when damage is applied (i.e. not simulated)
|
// debug message for when damage is applied (i.e. not simulated)
|
||||||
if (!simulated) {
|
if (!simulated) {
|
||||||
console.log("damage", damage.value, move.name, power, sourceAtk, targetDef);
|
console.log("damage", damage.value, move.name);
|
||||||
}
|
}
|
||||||
|
|
||||||
let hitResult: HitResult;
|
let hitResult: HitResult;
|
||||||
|
@ -4081,6 +4110,7 @@ export class PlayerPokemon extends Pokemon {
|
||||||
newPokemon.metLevel = this.metLevel;
|
newPokemon.metLevel = this.metLevel;
|
||||||
newPokemon.metBiome = this.metBiome;
|
newPokemon.metBiome = this.metBiome;
|
||||||
newPokemon.metSpecies = this.metSpecies;
|
newPokemon.metSpecies = this.metSpecies;
|
||||||
|
newPokemon.metWave = this.metWave;
|
||||||
newPokemon.fusionSpecies = this.fusionSpecies;
|
newPokemon.fusionSpecies = this.fusionSpecies;
|
||||||
newPokemon.fusionFormIndex = this.fusionFormIndex;
|
newPokemon.fusionFormIndex = this.fusionFormIndex;
|
||||||
newPokemon.fusionAbilityIndex = this.fusionAbilityIndex;
|
newPokemon.fusionAbilityIndex = this.fusionAbilityIndex;
|
||||||
|
@ -4088,6 +4118,7 @@ export class PlayerPokemon extends Pokemon {
|
||||||
newPokemon.fusionVariant = this.fusionVariant;
|
newPokemon.fusionVariant = this.fusionVariant;
|
||||||
newPokemon.fusionGender = this.fusionGender;
|
newPokemon.fusionGender = this.fusionGender;
|
||||||
newPokemon.fusionLuck = this.fusionLuck;
|
newPokemon.fusionLuck = this.fusionLuck;
|
||||||
|
newPokemon.usedTMs = this.usedTMs;
|
||||||
|
|
||||||
this.scene.getParty().push(newPokemon);
|
this.scene.getParty().push(newPokemon);
|
||||||
newPokemon.evolve((!isFusion ? newEvolution : new FusionSpeciesFormEvolution(this.id, newEvolution)), evoSpecies);
|
newPokemon.evolve((!isFusion ? newEvolution : new FusionSpeciesFormEvolution(this.id, newEvolution)), evoSpecies);
|
||||||
|
@ -4779,6 +4810,7 @@ export class EnemyPokemon extends Pokemon {
|
||||||
this.pokeball = pokeballType;
|
this.pokeball = pokeballType;
|
||||||
this.metLevel = this.level;
|
this.metLevel = this.level;
|
||||||
this.metBiome = this.scene.arena.biomeType;
|
this.metBiome = this.scene.arena.biomeType;
|
||||||
|
this.metWave = this.scene.currentBattle.waveIndex;
|
||||||
this.metSpecies = this.species.speciesId;
|
this.metSpecies = this.species.speciesId;
|
||||||
const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this);
|
const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this);
|
||||||
|
|
||||||
|
|
|
@ -241,12 +241,15 @@ export class LoadingScene extends SceneBase {
|
||||||
const lang = i18next.resolvedLanguage;
|
const lang = i18next.resolvedLanguage;
|
||||||
if (lang !== "en") {
|
if (lang !== "en") {
|
||||||
if (Utils.verifyLang(lang)) {
|
if (Utils.verifyLang(lang)) {
|
||||||
|
this.loadAtlas(`statuses_${lang}`, "");
|
||||||
this.loadAtlas(`types_${lang}`, "");
|
this.loadAtlas(`types_${lang}`, "");
|
||||||
} else {
|
} else {
|
||||||
// Fallback to English
|
// Fallback to English
|
||||||
|
this.loadAtlas("statuses", "");
|
||||||
this.loadAtlas("types", "");
|
this.loadAtlas("types", "");
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
this.loadAtlas("statuses", "");
|
||||||
this.loadAtlas("types", "");
|
this.loadAtlas("types", "");
|
||||||
}
|
}
|
||||||
const availableLangs = ["en", "de", "it", "fr", "ja", "ko", "es", "pt-BR", "zh-CN"];
|
const availableLangs = ["en", "de", "it", "fr", "ja", "ko", "es", "pt-BR", "zh-CN"];
|
||||||
|
|
|
@ -11,7 +11,7 @@
|
||||||
"cancel": "Abbrechen",
|
"cancel": "Abbrechen",
|
||||||
"memoString": "Wesen: {{natureFragment}}\n{{metFragment}}",
|
"memoString": "Wesen: {{natureFragment}}\n{{metFragment}}",
|
||||||
"metFragment": {
|
"metFragment": {
|
||||||
"normal": "Herkunft: {{biome}}\nMit Lv. {{level}} erhalten.",
|
"normal": "Herkunft: {{biome}} - Welle {{wave}}\nMit Lv. {{level}} erhalten.",
|
||||||
"apparently": "Herkunft: {{biome}}\nOffenbar mit Lv. {{level}} erhalten."
|
"apparently": "Herkunft: {{biome}}\nOffenbar mit Lv. {{level}} erhalten."
|
||||||
},
|
},
|
||||||
"natureFragment": {
|
"natureFragment": {
|
||||||
|
|
|
@ -108,17 +108,17 @@
|
||||||
"forest": "PMD EoS Dusk Forest",
|
"forest": "PMD EoS Dusk Forest",
|
||||||
"grass": "PMD EoS Apple Woods",
|
"grass": "PMD EoS Apple Woods",
|
||||||
"graveyard": "PMD EoS Mystifying Forest",
|
"graveyard": "PMD EoS Mystifying Forest",
|
||||||
"ice_cave": "PMD EoS Vast Ice Mountain",
|
"ice_cave": "Firel - -60F",
|
||||||
"island": "PMD EoS Craggy Coast",
|
"island": "PMD EoS Craggy Coast",
|
||||||
"jungle": "Lmz - Jungle",
|
"jungle": "Lmz - Jungle",
|
||||||
"laboratory": "Firel - Laboratory",
|
"laboratory": "Firel - Laboratory",
|
||||||
"lake": "PMD EoS Crystal Cave",
|
"lake": "Lmz - Lake",
|
||||||
"meadow": "PMD EoS Sky Peak Forest",
|
"meadow": "PMD EoS Sky Peak Forest",
|
||||||
"metropolis": "Firel - Metropolis",
|
"metropolis": "Firel - Metropolis",
|
||||||
"mountain": "PMD EoS Mt. Horn",
|
"mountain": "PMD EoS Mt. Horn",
|
||||||
"plains": "PMD EoS Sky Peak Prairie",
|
"plains": "Firel - Route 888",
|
||||||
"power_plant": "PMD EoS Far Amp Plains",
|
"power_plant": "Firel - The Klink",
|
||||||
"ruins": "PMD EoS Deep Sealed Ruin",
|
"ruins": "Lmz - Ancient Ruins",
|
||||||
"sea": "Andr06 - Marine Mystique",
|
"sea": "Andr06 - Marine Mystique",
|
||||||
"seabed": "Firel - Seabed",
|
"seabed": "Firel - Seabed",
|
||||||
"slum": "Andr06 - Sneaky Snom",
|
"slum": "Andr06 - Sneaky Snom",
|
||||||
|
@ -128,7 +128,7 @@
|
||||||
"tall_grass": "PMD EoS Foggy Forest",
|
"tall_grass": "PMD EoS Foggy Forest",
|
||||||
"temple": "PMD EoS Aegis Cave",
|
"temple": "PMD EoS Aegis Cave",
|
||||||
"town": "PMD EoS Random Dungeon Theme 3",
|
"town": "PMD EoS Random Dungeon Theme 3",
|
||||||
"volcano": "PMD EoS Steam Cave",
|
"volcano": "Firel - Twisturn Volcano",
|
||||||
"wasteland": "PMD EoS Hidden Highland",
|
"wasteland": "PMD EoS Hidden Highland",
|
||||||
"encounter_ace_trainer": "BW Trainers' Eyes Meet (Ace Trainer)",
|
"encounter_ace_trainer": "BW Trainers' Eyes Meet (Ace Trainer)",
|
||||||
"encounter_backpacker": "BW Trainers' Eyes Meet (Backpacker)",
|
"encounter_backpacker": "BW Trainers' Eyes Meet (Backpacker)",
|
||||||
|
@ -151,5 +151,6 @@
|
||||||
"mystery_encounter_weird_dream": "PMD EoS Temporal Spire",
|
"mystery_encounter_weird_dream": "PMD EoS Temporal Spire",
|
||||||
"mystery_encounter_fun_and_games": "PMD EoS Guildmaster Wigglytuff",
|
"mystery_encounter_fun_and_games": "PMD EoS Guildmaster Wigglytuff",
|
||||||
"mystery_encounter_gen_5_gts": "BW GTS",
|
"mystery_encounter_gen_5_gts": "BW GTS",
|
||||||
"mystery_encounter_gen_6_gts": "XY GTS"
|
"mystery_encounter_gen_6_gts": "XY GTS",
|
||||||
|
"mystery_encounter_delibirdy": "Firel - DeliDelivery!"
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
{
|
{
|
||||||
"intro": "You're stopped by a rich looking boy.",
|
"intro": "You're stopped by a rich looking boy.",
|
||||||
"speaker": "Rich Boy",
|
"speaker": "Rich Boy",
|
||||||
"intro_dialogue": "Good day to you.$I can't help but notice that your\n{{strongestPokemon}} looks positively divine!$I've always wanted to have a pet like that!$I'd pay you handsomely,\nand also give you this old bauble!",
|
"intro_dialogue": "Good day to you.$I can't help but notice that your\n{{strongestPokemon}} looks positively divine!$I've always wanted to have a Pokémon like that!$I'd pay you handsomely,\nand also give you this old bauble!",
|
||||||
"title": "An Offer You Can't Refuse",
|
"title": "An Offer You Can't Refuse",
|
||||||
"description": "You're being offered a @[TOOLTIP_TITLE]{Shiny Charm} and {{price, money}} for your {{strongestPokemon}}!\n\nIt's an extremely good deal, but can you really bear to part with such a strong team member?",
|
"description": "You're being offered a @[TOOLTIP_TITLE]{Shiny Charm} and {{price, money}} for your {{strongestPokemon}}!\n\nIt's an extremely good deal, but can you really bear to part with such a strong team member?",
|
||||||
"query": "What will you do?",
|
"query": "What will you do?",
|
||||||
|
|
|
@ -17,9 +17,9 @@
|
||||||
"disabled_tooltip": "You need at least 1 Bug Type Pokémon on your team to select this.",
|
"disabled_tooltip": "You need at least 1 Bug Type Pokémon on your team to select this.",
|
||||||
"selected": "You show the trainer all your Bug Type Pokémon...",
|
"selected": "You show the trainer all your Bug Type Pokémon...",
|
||||||
"selected_0_to_1": "Huh? You only have {{numBugTypes}}...$Guess I'm wasting my breath on someone like you...",
|
"selected_0_to_1": "Huh? You only have {{numBugTypes}}...$Guess I'm wasting my breath on someone like you...",
|
||||||
"selected_2_to_3": "Hey, you've got {{numBugTypes}} Bug Types!\nNot bad.$Here, this might help you on your journey to catch more!",
|
"selected_2_to_3": "Hey, you've got {{numBugTypes}}!\nNot bad.$Here, this might help you on your journey to catch more!",
|
||||||
"selected_4_to_5": "What? You have {{numBugTypes}} Bug Types?\nNice!$You're not quite at my level, but I can see shades of myself in you!\n$Take this, my young apprentice!",
|
"selected_4_to_5": "What? You have {{numBugTypes}}?\nNice!$You're not quite at my level, but I can see shades of myself in you!\n$Take this, my young apprentice!",
|
||||||
"selected_6": "Whoa! {{numBugTypes}} Bug Types!\n$You must love Bug Types almost as much as I do!$Here, take this as a token of our camaraderie!"
|
"selected_6": "Whoa! {{numBugTypes}}!\n$You must love Bug Types almost as much as I do!$Here, take this as a token of our camaraderie!"
|
||||||
},
|
},
|
||||||
"3": {
|
"3": {
|
||||||
"label": "Gift a Bug Item",
|
"label": "Gift a Bug Item",
|
||||||
|
@ -34,5 +34,7 @@
|
||||||
"battle_won": "Your knowledge and skill were perfect at exploiting our weaknesses!$In exchange for the valuable lesson,\nallow me to teach one of your Pokémon a Bug Type Move!",
|
"battle_won": "Your knowledge and skill were perfect at exploiting our weaknesses!$In exchange for the valuable lesson,\nallow me to teach one of your Pokémon a Bug Type Move!",
|
||||||
"teach_move_prompt": "Select a move to teach a Pokémon.",
|
"teach_move_prompt": "Select a move to teach a Pokémon.",
|
||||||
"confirm_no_teach": "You sure you don't want to learn one of these great moves?",
|
"confirm_no_teach": "You sure you don't want to learn one of these great moves?",
|
||||||
"outro": "I see great Bug Pokémon in your future!\nMay our paths cross again!$Bug out!"
|
"outro": "I see great Bug Pokémon in your future!\nMay our paths cross again!$Bug out!",
|
||||||
|
"numBugTypes_one": "{{count}} Bug Type",
|
||||||
|
"numBugTypes_other": "{{count}} Bug Types"
|
||||||
}
|
}
|
|
@ -11,7 +11,7 @@
|
||||||
"cancel": "Cancel",
|
"cancel": "Cancel",
|
||||||
"memoString": "{{natureFragment}} nature,\n{{metFragment}}",
|
"memoString": "{{natureFragment}} nature,\n{{metFragment}}",
|
||||||
"metFragment": {
|
"metFragment": {
|
||||||
"normal": "met at Lv{{level}},\n{{biome}}.",
|
"normal": "met at Lv{{level}},\n{{biome}}, Wave {{wave}}.",
|
||||||
"apparently": "apparently met at Lv{{level}},\n{{biome}}."
|
"apparently": "apparently met at Lv{{level}},\n{{biome}}."
|
||||||
},
|
},
|
||||||
"natureFragment": {
|
"natureFragment": {
|
||||||
|
|
|
@ -11,7 +11,7 @@
|
||||||
"cancel": "Salir",
|
"cancel": "Salir",
|
||||||
"memoString": "Naturaleza {{natureFragment}},\n{{metFragment}}",
|
"memoString": "Naturaleza {{natureFragment}},\n{{metFragment}}",
|
||||||
"metFragment": {
|
"metFragment": {
|
||||||
"normal": "encontrado al Nv. {{level}},\n{{biome}}.",
|
"normal": "encontrado al Nv. {{level}},\n{{biome}}, Oleada {{wave}}.",
|
||||||
"apparently": "aparentemente encontrado al Nv. {{level}},\n{{biome}}."
|
"apparently": "aparentemente encontrado al Nv. {{level}},\n{{biome}}."
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -11,7 +11,7 @@
|
||||||
"cancel": "Annuler",
|
"cancel": "Annuler",
|
||||||
"memoString": "{{natureFragment}} de nature,\n{{metFragment}}",
|
"memoString": "{{natureFragment}} de nature,\n{{metFragment}}",
|
||||||
"metFragment": {
|
"metFragment": {
|
||||||
"normal": "rencontré au N.{{level}},\n{{biome}}.",
|
"normal": "rencontré au N.{{level}},\n{{biome}}, Vague {{wave}}.",
|
||||||
"apparently": "apparemment rencontré au N.{{level}},\n{{biome}}."
|
"apparently": "apparemment rencontré au N.{{level}},\n{{biome}}."
|
||||||
},
|
},
|
||||||
"natureFragment": {
|
"natureFragment": {
|
||||||
|
|
|
@ -11,7 +11,7 @@
|
||||||
"cancel": "Annulla",
|
"cancel": "Annulla",
|
||||||
"memoString": "Natura {{natureFragment}},\n{{metFragment}}",
|
"memoString": "Natura {{natureFragment}},\n{{metFragment}}",
|
||||||
"metFragment": {
|
"metFragment": {
|
||||||
"normal": "incontrato al Lv.{{level}},\n{{biome}}.",
|
"normal": "incontrato al Lv.{{level}},\n{{biome}}, Onda {{wave}}.",
|
||||||
"apparently": "apparentemente incontrato al Lv.{{level}},\n{{biome}}."
|
"apparently": "apparentemente incontrato al Lv.{{level}},\n{{biome}}."
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -11,7 +11,7 @@
|
||||||
"cancel": "キャンセル",
|
"cancel": "キャンセル",
|
||||||
"memoString": "{{natureFragment}}な性格。\n{{metFragment}}",
|
"memoString": "{{natureFragment}}な性格。\n{{metFragment}}",
|
||||||
"metFragment": {
|
"metFragment": {
|
||||||
"normal": "{{biome}}で\nLv.{{level}}の時に出会った。",
|
"normal": "ラウンド{{wave}}に{{biome}}で\nLv.{{level}}の時に出会った。",
|
||||||
"apparently": "{{biome}}で\nLv.{{level}}の時に出会ったようだ。"
|
"apparently": "{{biome}}で\nLv.{{level}}の時に出会ったようだ。"
|
||||||
},
|
},
|
||||||
"natureFragment": {
|
"natureFragment": {
|
||||||
|
|
|
@ -13,8 +13,10 @@
|
||||||
"ALL": "전부",
|
"ALL": "전부",
|
||||||
"PASS_BATON": "배턴터치한다",
|
"PASS_BATON": "배턴터치한다",
|
||||||
"UNPAUSE_EVOLUTION": "진화 재개",
|
"UNPAUSE_EVOLUTION": "진화 재개",
|
||||||
|
"PAUSE_EVOLUTION": "진화 중지",
|
||||||
"REVIVE": "되살린다",
|
"REVIVE": "되살린다",
|
||||||
"RENAME": "닉네임 바꾸기",
|
"RENAME": "닉네임 바꾸기",
|
||||||
|
"SELECT": "선택한다",
|
||||||
"choosePokemon": "포켓몬을 선택하세요.",
|
"choosePokemon": "포켓몬을 선택하세요.",
|
||||||
"doWhatWithThisPokemon": "포켓몬을 어떻게 하겠습니까?",
|
"doWhatWithThisPokemon": "포켓몬을 어떻게 하겠습니까?",
|
||||||
"noEnergy": "{{pokemonName}}[[는]] 싸울 수 있는\n기력이 남아 있지 않습니다!",
|
"noEnergy": "{{pokemonName}}[[는]] 싸울 수 있는\n기력이 남아 있지 않습니다!",
|
||||||
|
@ -23,6 +25,7 @@
|
||||||
"tooManyItems": "{{pokemonName}}[[는]] 지닌 도구의 수가\n너무 많습니다",
|
"tooManyItems": "{{pokemonName}}[[는]] 지닌 도구의 수가\n너무 많습니다",
|
||||||
"anyEffect": "써도 효과가 없다.",
|
"anyEffect": "써도 효과가 없다.",
|
||||||
"unpausedEvolutions": "{{pokemonName}}의 진화가 재개되었다.",
|
"unpausedEvolutions": "{{pokemonName}}의 진화가 재개되었다.",
|
||||||
|
"pausedEvolutions": "{{pokemonName}}[[가]] 진화하지 않도록 했다.",
|
||||||
"unspliceConfirmation": "{{pokemonName}}로부터 {{fusionName}}의 융합을 해제하시겠습니까?\n{{fusionName}}는 사라지게 됩니다.",
|
"unspliceConfirmation": "{{pokemonName}}로부터 {{fusionName}}의 융합을 해제하시겠습니까?\n{{fusionName}}는 사라지게 됩니다.",
|
||||||
"wasReverted": "{{fusionName}}은 {{pokemonName}}의 모습으로 돌아갔습니다!",
|
"wasReverted": "{{fusionName}}은 {{pokemonName}}의 모습으로 돌아갔습니다!",
|
||||||
"releaseConfirmation": "{{pokemonName}}[[를]]\n정말 놓아주겠습니까?",
|
"releaseConfirmation": "{{pokemonName}}[[를]]\n정말 놓아주겠습니까?",
|
||||||
|
|
|
@ -11,7 +11,7 @@
|
||||||
"cancel": "그만둔다",
|
"cancel": "그만둔다",
|
||||||
"memoString": "{{natureFragment}}.\n{{metFragment}}",
|
"memoString": "{{natureFragment}}.\n{{metFragment}}",
|
||||||
"metFragment": {
|
"metFragment": {
|
||||||
"normal": "{{biome}}에서\n레벨 {{level}}일 때 만났다.",
|
"normal": "{{biome}}에서 웨이브{{wave}},\n레벨 {{level}}일 때 만났다.",
|
||||||
"apparently": "{{biome}}에서\n레벨 {{level}}일 때 만난 것 같다."
|
"apparently": "{{biome}}에서\n레벨 {{level}}일 때 만난 것 같다."
|
||||||
},
|
},
|
||||||
"natureFragment": {
|
"natureFragment": {
|
||||||
|
|
|
@ -11,6 +11,10 @@
|
||||||
"expGainsSpeed": "경험치 획득 속도",
|
"expGainsSpeed": "경험치 획득 속도",
|
||||||
"expPartyDisplay": "파티 경험치 표시",
|
"expPartyDisplay": "파티 경험치 표시",
|
||||||
"skipSeenDialogues": "본 대화 생략",
|
"skipSeenDialogues": "본 대화 생략",
|
||||||
|
"eggSkip": "알 스킵",
|
||||||
|
"never": "안 함",
|
||||||
|
"always": "항상",
|
||||||
|
"ask": "확인하기",
|
||||||
"battleStyle": "시합 룰",
|
"battleStyle": "시합 룰",
|
||||||
"enableRetries": "재도전 허용",
|
"enableRetries": "재도전 허용",
|
||||||
"hideIvs": "개체값탐지기 효과 끄기",
|
"hideIvs": "개체값탐지기 효과 끄기",
|
||||||
|
|
|
@ -11,7 +11,7 @@
|
||||||
"cancel": "Cancelar",
|
"cancel": "Cancelar",
|
||||||
"memoString": "Natureza {{natureFragment}},\n{{metFragment}}",
|
"memoString": "Natureza {{natureFragment}},\n{{metFragment}}",
|
||||||
"metFragment": {
|
"metFragment": {
|
||||||
"normal": "encontrado no Nv.{{level}},\n{{biome}}.",
|
"normal": "encontrado no Nv.{{level}},\n{{biome}}, Onda {{wave}}.",
|
||||||
"apparently": "aparentemente encontrado no Nv.{{level}},\n{{biome}}."
|
"apparently": "aparentemente encontrado no Nv.{{level}},\n{{biome}}."
|
||||||
},
|
},
|
||||||
"natureFragment": {
|
"natureFragment": {
|
||||||
|
|
|
@ -12,7 +12,7 @@
|
||||||
|
|
||||||
"memoString": "{{natureFragment}} 性格,\n{{metFragment}}",
|
"memoString": "{{natureFragment}} 性格,\n{{metFragment}}",
|
||||||
"metFragment": {
|
"metFragment": {
|
||||||
"normal": "met at Lv{{level}},\n{{biome}}.",
|
"normal": "met at Lv{{level}},\n{{biome}}, Wave {{wave}}.",
|
||||||
"apparently": "命中注定般地相遇于Lv.{{level}},\n{{biome}}。"
|
"apparently": "命中注定般地相遇于Lv.{{level}},\n{{biome}}。"
|
||||||
},
|
},
|
||||||
"natureFragment": {
|
"natureFragment": {
|
||||||
|
|