Remove partial from Matcha Gotcha
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@ -8314,8 +8314,7 @@ export function initMoves() {
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.attr(HealStatusEffectAttr, false, StatusEffect.FREEZE)
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.attr(StatusEffectAttr, StatusEffect.BURN)
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.target(MoveTarget.ALL_NEAR_ENEMIES)
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.triageMove()
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.partial(),
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.triageMove(),
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new AttackMove(Moves.SYRUP_BOMB, Type.GRASS, MoveCategory.SPECIAL, 60, 85, 10, -1, 0, 9)
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.attr(StatChangeAttr, BattleStat.SPD, -1) //Temporary
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.ballBombMove()
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