add more jsdoc
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@ -372,6 +372,13 @@ export default class IMysteryEncounter implements IMysteryEncounter {
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this.dialogueTokens[key] = value;
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this.dialogueTokens[key] = value;
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}
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}
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/**
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* If an encounter uses {@link MysteryEncounterVariant.CONTINUOUS_ENCOUNTER},
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* should rely on this value for seed offset instead of wave index.
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*
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* This offset is incremented for each new {@link MysteryEncounterPhase} that occurs,
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* so multi-encounter RNG will be consistent on resets and not be affected by number of turns, move RNG, etc.
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*/
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getSeedOffset?() {
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getSeedOffset?() {
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return this.seedOffset;
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return this.seedOffset;
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}
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}
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