From e39ebb68f2d79c99d4b73e73f7bb2863c09c1702 Mon Sep 17 00:00:00 2001 From: damocleas Date: Tue, 20 Aug 2024 00:59:23 -0400 Subject: [PATCH] [Balance] Dark Void 80% Accurate (#1836) * Dark Void 80% Accurate * updated comment --- src/data/move.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/move.ts b/src/data/move.ts index af3f49bea0d..acb61042e70 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -7474,7 +7474,7 @@ export function initMoves() { .attr(OpponentHighHpPowerAttr, 120), new AttackMove(Moves.MAGMA_STORM, Type.FIRE, MoveCategory.SPECIAL, 100, 75, 5, -1, 0, 4) .attr(TrapAttr, BattlerTagType.MAGMA_STORM), - new StatusMove(Moves.DARK_VOID, Type.DARK, 50, 10, -1, 0, 4) + new StatusMove(Moves.DARK_VOID, Type.DARK, 80, 10, -1, 0, 4) //Accuracy from Generations 4-6 .attr(StatusEffectAttr, StatusEffect.SLEEP) .target(MoveTarget.ALL_NEAR_ENEMIES), new AttackMove(Moves.SEED_FLARE, Type.GRASS, MoveCategory.SPECIAL, 120, 85, 5, 40, 0, 4)