Corrects invalid move lists, adds Max/Z moves to metronome's list
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67a04e171c
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128
src/data/move.ts
128
src/data/move.ts
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@ -5080,7 +5080,7 @@ const invalidMetronomeMoves: Moves[] = [
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Moves.AFTER_YOU,
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Moves.APPLE_ACID,
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Moves.ARMOR_CANNON,
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// Moves.ASSIST,
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Moves.ASSIST,
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Moves.ASTRAL_BARRAGE,
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Moves.AURA_WHEEL,
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Moves.BANEFUL_BUNKER,
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@ -5088,13 +5088,13 @@ const invalidMetronomeMoves: Moves[] = [
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Moves.BEHEMOTH_BASH,
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Moves.BEHEMOTH_BLADE,
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Moves.BELCH,
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// Moves.BESTOW,
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Moves.BESTOW,
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Moves.BLAZING_TORQUE,
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Moves.BODY_PRESS,
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Moves.BRANCH_POKE,
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Moves.BREAKING_SWIPE,
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Moves.CELEBRATE,
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// Moves.CHATTER,
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Moves.CHATTER,
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Moves.CHILLING_WATER,
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Moves.CHILLY_RECEPTION,
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Moves.CLANGOROUS_SOUL,
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@ -5104,13 +5104,13 @@ const invalidMetronomeMoves: Moves[] = [
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Moves.COPYCAT,
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Moves.COUNTER,
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Moves.COVET,
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// Moves.CRAFTY_SHIELD,
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Moves.CRAFTY_SHIELD,
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Moves.DECORATE,
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Moves.DESTINY_BOND,
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Moves.DETECT,
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Moves.DIAMOND_STORM,
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Moves.DOODLE,
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// Moves.DOUBLE_IRON_BASH,
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Moves.DOUBLE_IRON_BASH,
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Moves.DOUBLE_SHOCK,
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Moves.DRAGON_ASCENT,
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Moves.DRAGON_ENERGY,
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@ -5118,7 +5118,7 @@ const invalidMetronomeMoves: Moves[] = [
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Moves.DYNAMAX_CANNON,
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Moves.ELECTRO_DRIFT,
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Moves.ENDURE,
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// Moves.ETERNABEAM,
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Moves.ETERNABEAM,
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Moves.FALSE_SURRENDER,
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Moves.FEINT,
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Moves.FIERY_WRATH,
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@ -5139,29 +5139,29 @@ const invalidMetronomeMoves: Moves[] = [
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Moves.INSTRUCT,
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Moves.JET_PUNCH,
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Moves.JUNGLE_HEALING,
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// Moves.KINGS_SHIELD,
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Moves.KINGS_SHIELD,
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Moves.LIFE_DEW,
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// Moves.LIGHT_OF_RUIN,
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Moves.LIGHT_OF_RUIN,
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Moves.MAKE_IT_RAIN,
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Moves.MAGICAL_TORQUE,
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// Moves.MAT_BLOCK,
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// Moves.ME_FIRST,
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// Moves.METEOR_ASSAULT,
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Moves.MAT_BLOCK,
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Moves.ME_FIRST,
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Moves.METEOR_ASSAULT,
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Moves.METRONOME,
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Moves.MIMIC,
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// Moves.MIND_BLOWN,
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Moves.MIND_BLOWN,
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Moves.MIRROR_COAT,
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// Moves.MIRROR_MOVE,
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Moves.MIRROR_MOVE,
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Moves.MOONGEIST_BEAM,
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// Moves.NATURE_POWER,
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// Moves.NATURES_MADNESS,
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Moves.NATURE_POWER,
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Moves.NATURES_MADNESS,
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Moves.NOXIOUS_TORQUE,
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// Moves.OBSTRUCT,
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Moves.OBSTRUCT,
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Moves.ORDER_UP,
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Moves.ORIGIN_PULSE,
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Moves.OVERDRIVE,
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Moves.PHOTON_GEYSER,
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// Moves.PLASMA_FISTS,
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Moves.PLASMA_FISTS,
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Moves.POPULATION_BOMB,
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Moves.POUNCE,
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Moves.POWER_SHIFT,
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@ -5180,20 +5180,20 @@ const invalidMetronomeMoves: Moves[] = [
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Moves.SALT_CURE,
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Moves.SECRET_SWORD,
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Moves.SHED_TAIL,
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// Moves.SHELL_TRAP,
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Moves.SHELL_TRAP,
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Moves.SILK_TRAP,
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Moves.SKETCH,
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Moves.SLEEP_TALK,
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// Moves.SNAP_TRAP,
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Moves.SNAP_TRAP,
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Moves.SNARL,
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// Moves.SNATCH,
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Moves.SNATCH,
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Moves.SNORE,
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Moves.SNOWSCAPE,
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// Moves.SPECTRAL_THIEF,
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Moves.SPECTRAL_THIEF,
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Moves.SPICY_EXTRACT,
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Moves.SPIKY_SHIELD,
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Moves.SPIRIT_BREAK,
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// Moves.SPOTLIGHT,
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Moves.SPOTLIGHT,
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Moves.STEAM_ERUPTION,
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Moves.STEEL_BEAM,
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Moves.STRANGE_STEAM,
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@ -5201,11 +5201,11 @@ const invalidMetronomeMoves: Moves[] = [
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Moves.SUNSTEEL_STRIKE,
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Moves.SURGING_STRIKES,
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Moves.SWITCHEROO,
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// Moves.TECHNO_BLAST,
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Moves.TECHNO_BLAST,
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Moves.TERA_STARSTORM,
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Moves.THIEF,
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// Moves.THOUSAND_ARROWS,
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// Moves.THOUSAND_WAVES,
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Moves.THOUSAND_ARROWS,
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Moves.THOUSAND_WAVES,
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Moves.THUNDER_CAGE,
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Moves.THUNDEROUS_KICK,
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Moves.TIDY_UP,
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@ -5216,7 +5216,64 @@ const invalidMetronomeMoves: Moves[] = [
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Moves.V_CREATE,
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Moves.WICKED_BLOW,
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Moves.WICKED_TORQUE,
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Moves.WIDE_GUARD
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Moves.WIDE_GUARD,
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/* Max moves */
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Moves.MAX_STRIKE,
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Moves.MAX_KNUCKLE,
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Moves.MAX_AIRSTREAM,
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Moves.MAX_OOZE,
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Moves.MAX_QUAKE,
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Moves.MAX_ROCKFALL,
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Moves.MAX_FLUTTERBY,
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Moves.MAX_PHANTASM,
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Moves.MAX_STEELSPIKE,
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Moves.MAX_FLARE,
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Moves.MAX_GEYSER,
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Moves.MAX_OVERGROWTH,
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Moves.MAX_LIGHTNING,
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Moves.MAX_MINDSTORM,
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Moves.MAX_HAILSTORM,
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Moves.MAX_WYRMWIND,
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Moves.MAX_DARKNESS,
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Moves.MAX_STARFALL,
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Moves.MAX_GUARD,
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/* Z moves */
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Moves.BREAKNECK_BLITZ__PHYSICAL,
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Moves.BREAKNECK_BLITZ__SPECIAL,
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Moves.ALL_OUT_PUMMELING__PHYSICAL,
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Moves.ALL_OUT_PUMMELING__SPECIAL,
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Moves.SUPERSONIC_SKYSTRIKE__PHYSICAL,
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Moves.SUPERSONIC_SKYSTRIKE__SPECIAL,
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Moves.ACID_DOWNPOUR__PHYSICAL,
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Moves.ACID_DOWNPOUR__SPECIAL,
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Moves.TECTONIC_RAGE__PHYSICAL,
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Moves.TECTONIC_RAGE__SPECIAL,
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Moves.CONTINENTAL_CRUSH__PHYSICAL,
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Moves.CONTINENTAL_CRUSH__SPECIAL,
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Moves.SAVAGE_SPIN_OUT__PHYSICAL,
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Moves.SAVAGE_SPIN_OUT__SPECIAL,
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Moves.NEVER_ENDING_NIGHTMARE__PHYSICAL,
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Moves.NEVER_ENDING_NIGHTMARE__SPECIAL,
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Moves.CORKSCREW_CRASH__PHYSICAL,
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Moves.CORKSCREW_CRASH__SPECIAL,
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Moves.INFERNO_OVERDRIVE__PHYSICAL,
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Moves.INFERNO_OVERDRIVE__SPECIAL,
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Moves.HYDRO_VORTEX__PHYSICAL,
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Moves.HYDRO_VORTEX__SPECIAL,
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Moves.BLOOM_DOOM__PHYSICAL,
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Moves.BLOOM_DOOM__SPECIAL,
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Moves.GIGAVOLT_HAVOC__PHYSICAL,
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Moves.GIGAVOLT_HAVOC__SPECIAL,
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Moves.SHATTERED_PSYCHE__PHYSICAL,
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Moves.SHATTERED_PSYCHE__SPECIAL,
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Moves.SUBZERO_SLAMMER__PHYSICAL,
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Moves.SUBZERO_SLAMMER__SPECIAL,
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Moves.DEVASTATING_DRAKE__PHYSICAL,
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Moves.DEVASTATING_DRAKE__SPECIAL,
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Moves.BLACK_HOLE_ECLIPSE__PHYSICAL,
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Moves.BLACK_HOLE_ECLIPSE__SPECIAL,
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Moves.TWINKLE_TACKLE__PHYSICAL,
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Moves.TWINKLE_TACKLE__SPECIAL,
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];
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const invalidAssistMoves: Moves[] = [
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@ -5272,12 +5329,11 @@ const invalidAssistMoves: Moves[] = [
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Moves.WHIRLWIND,
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];
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// Commented moves are not usable in Gen 8, but may have been usable in Gen 7
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const invalidSleepTalkMoves: Moves[] = [
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// Moves.ASSIST,
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Moves.ASSIST,
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Moves.BELCH,
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// Moves.BEAK_BLAST,
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// Moves.BIDE,
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Moves.BEAK_BLAST,
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Moves.BIDE,
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Moves.BOUNCE,
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Moves.COPYCAT,
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Moves.DIG,
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@ -5286,20 +5342,20 @@ const invalidSleepTalkMoves: Moves[] = [
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Moves.FREEZE_SHOCK,
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Moves.FLY,
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Moves.FOCUS_PUNCH,
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// Moves.GEOMANCY,
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Moves.GEOMANCY,
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Moves.ICE_BURN,
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Moves.ME_FIRST,
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Moves.METRONOME,
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// Moves.MIRROR_MOVE,
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Moves.MIRROR_MOVE,
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Moves.MIMIC,
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Moves.PHANTOM_FORCE,
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// Moves.RAZOR_WIND,
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// Moves.SHADOW_FORCE,
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Moves.RAZOR_WIND,
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Moves.SHADOW_FORCE,
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Moves.SHELL_TRAP,
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// Moves.SKETCH,
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Moves.SKETCH,
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Moves.SKULL_BASH,
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Moves.SKY_ATTACK,
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// Moves.SKY_DROP,
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Moves.SKY_DROP,
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Moves.SLEEP_TALK,
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Moves.SOLAR_BLADE,
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Moves.SOLAR_BEAM,
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