Fix errors in spliced endless mode
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@ -163,8 +163,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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this.friendship = species.baseFriendship;
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this.pokerus = false;
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if (scene.gameMode === GameMode.SPLICED_ENDLESS)
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if (scene.gameMode === GameMode.SPLICED_ENDLESS) {
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this.calculateStats();
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this.generateFusionSpecies();
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}
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this.generateAndPopulateMoveset();
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}
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