Zoroark change illusion after lastPokemon update

This commit is contained in:
Lylian 2024-10-11 19:58:37 +02:00
parent 1535c2f45a
commit d7ed17b066
8 changed files with 74 additions and 77 deletions

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@ -2436,7 +2436,7 @@ export class PostSummonTransformAbAttr extends PostSummonAbAttr {
target = targets[0];
}
if (target.illusion.active) {
if (target.battleData.illusion.active) {
return false;
}
pokemon.summonData.speciesForm = target.getSpeciesForm();
@ -4577,7 +4577,7 @@ export class IllusionPreSummonAbAttr extends PreSummonAbAttr {
}
});
if (pokemon.illusion.available && !suppressed) {
if (pokemon.battleData.illusion.available && !suppressed) {
return pokemon.generateIllusion();
} else {
return false;
@ -4619,7 +4619,7 @@ export class IllusionPostBattleAbAttr extends PostBattleAbAttr {
*/
applyPostBattle(pokemon: Pokemon, passive: boolean, simulated:boolean, args: any[]): boolean {
pokemon.breakIllusion();
pokemon.illusion.available = true;
pokemon.battleData.illusion.available = true;
return true;
}
}
@ -4635,7 +4635,7 @@ export class IllusionDisableAbAttr extends PostSummonAbAttr {
* @returns {boolean}
*/
applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean {
pokemon.illusion.available = false;
pokemon.battleData.illusion.available = false;
return true;
}
}
@ -5421,9 +5421,9 @@ export function initAbilities() {
.attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr)
//The pokemon generate an illusion if it's available
.conditionalAttr((pokemon) => pokemon.illusion.available, IllusionPreSummonAbAttr, false)
.conditionalAttr((pokemon) => pokemon.battleData.illusion.available, IllusionPreSummonAbAttr, false)
//The pokemon loses his illusion when he is damaged by a move
.conditionalAttr((pokemon) => pokemon.illusion.active, IllusionBreakAbAttr, true)
.conditionalAttr((pokemon) => pokemon.battleData.illusion.active, IllusionBreakAbAttr, true)
//Illusion is available again after a battle
.conditionalAttr((pokemon) => pokemon.isAllowedInBattle(), IllusionPostBattleAbAttr, false)
//Illusion is not available after summon

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@ -123,7 +123,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
public battleSummonData: PokemonBattleSummonData;
public turnData: PokemonTurnData;
public mysteryEncounterPokemonData: MysteryEncounterPokemonData;
public illusion: Illusion;
/** Used by Mystery Encounters to execute pokemon-specific logic (such as stat boosts) at start of battle */
public mysteryEncounterBattleEffects?: (pokemon: Pokemon) => void;
@ -154,7 +153,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
this.pokeball = dataSource?.pokeball || PokeballType.POKEBALL;
this.level = level;
this.switchOutStatus = false;
this.illusion = { active: false, available: true };
// Determine the ability index
if (abilityIndex !== undefined) {
@ -283,8 +281,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
getNameToRender(useIllusion: boolean = true) {
const name: string = (!useIllusion && this.illusion.active) ? this.illusion.name! : this.name;
const nickname: string = (!useIllusion && this.illusion.active) ? this.illusion.nickname! : this.nickname;
const name: string = (!useIllusion && this.battleData.illusion.active) ? this.battleData.illusion.name! : this.name;
const nickname: string = (!useIllusion && this.battleData.illusion.active) ? this.battleData.illusion.nickname! : this.nickname;
try {
if (nickname) {
return decodeURIComponent(escape(atob(nickname)));
@ -298,7 +296,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
init(): void {
this.fieldPosition = FieldPosition.CENTER;
this.resetBattleData();
this.initBattleInfo();
@ -399,18 +396,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
*/
generateIllusion(): boolean {
if (this.hasTrainer()) {
console.log("GENERATEILLUSION() : ", this.name);
const party: Pokemon[] = (this.isPlayer() ? this.scene.getParty() : this.scene.getEnemyParty()).filter(p => p.isAllowedInBattle());
const lastPokemon: Pokemon = party.filter(p => p !== this).at(-1) || this;
console.log(lastPokemon.name);
const speciesId = lastPokemon.species.speciesId;
if ( lastPokemon === this || this.illusion.active ||
if ( lastPokemon === this || this.battleData.illusion.active ||
((speciesId === Species.OGERPON || speciesId === Species.TERAPAGOS) && (lastPokemon.isTerastallized() || this.isTerastallized()))) {
return false;
}
this.illusion = {
this.battleData.illusion = {
active: true,
available: true,
name: this.name,
@ -461,7 +456,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
const randomIllusion: PokemonSpecies = getPokemonSpecies(availables[this.randSeedInt(availables.length)]);
this.illusion = {
this.battleData.illusion = {
active: true,
available: true,
species: randomIllusion,
@ -475,23 +470,21 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
this.name = randomIllusion.name;
this.loadAssets(false, true).then(() => this.playAnim());
}
console.log("L'ILLUSION : ", this.illusion);
return true;
}
breakIllusion(): boolean {
console.log("BREAKILLUSION");
if (!this.illusion.active) {
if (!this.battleData?.illusion.active) {
return false;
}
this.name = this.illusion.name!;
this.nickname = this.illusion.nickname!;
this.shiny = this.illusion.shiny!;
this.variant = this.illusion.variant!;
this.fusionVariant = this.illusion.fusionVariant!;
this.fusionShiny = this.illusion.fusionShiny!;
this.illusion = { active: false, available: false };
this.name = this.battleData.illusion.name!;
this.nickname = this.battleData.illusion.nickname!;
this.shiny = this.battleData.illusion.shiny!;
this.variant = this.battleData.illusion.variant!;
this.fusionVariant = this.battleData.illusion.fusionVariant!;
this.fusionShiny = this.battleData.illusion.fusionShiny!;
this.battleData.illusion = { active: false, available: false };
if (this.isOnField()) {
this.scene.playSound("PRSFX- Transform");
}
@ -520,15 +513,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
Promise.allSettled(moveIds.map(m => initMoveAnim(this.scene, m)))
.then(() => {
loadMoveAnimAssets(this.scene, moveIds);
const formIndex = this.illusion.active && useIllusion ? this.illusion.formIndex : this.formIndex;
const formIndex = this.battleData.illusion.active && useIllusion ? this.battleData.illusion.formIndex : this.formIndex;
this.getSpeciesForm(false, useIllusion).loadAssets(this.scene, this.getGender(useIllusion) === Gender.FEMALE, formIndex, this.isShiny(useIllusion), this.getVariant(useIllusion));
if (this.isPlayer() || this.getFusionSpeciesForm(false, useIllusion)) {
this.scene.loadPokemonAtlas(this.getBattleSpriteKey(true, ignoreOverride), this.getBattleSpriteAtlasPath(true, ignoreOverride));
}
if (this.getFusionSpeciesForm(false, useIllusion)) {
const fusionFormIndex = this.illusion.active && useIllusion ? this.illusion.fusionFormIndex : this.fusionFormIndex;
const fusionShiny = this.illusion.active && !useIllusion ? this.illusion.fusionShiny : this.fusionShiny;
const fusionVariant = this.illusion.active && !useIllusion ? this.illusion.fusionVariant : this.fusionVariant;
const fusionFormIndex = this.battleData.illusion.active && useIllusion ? this.battleData.illusion.fusionFormIndex : this.fusionFormIndex;
const fusionShiny = this.battleData.illusion.active && !useIllusion ? this.battleData.illusion.fusionShiny : this.fusionShiny;
const fusionVariant = this.battleData.illusion.active && !useIllusion ? this.battleData.illusion.fusionVariant : this.fusionVariant;
this.getFusionSpeciesForm(false, useIllusion).loadAssets(this.scene, this.getFusionGender(false, useIllusion) === Gender.FEMALE, fusionFormIndex, fusionShiny, fusionVariant);
this.scene.loadPokemonAtlas(this.getFusionBattleSpriteKey(true, ignoreOverride), this.getFusionBattleSpriteAtlasPath(true, ignoreOverride));
}
@ -629,7 +622,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
getSpriteId(ignoreOverride?: boolean): string {
const formIndex: integer = this.illusion.active ? this.illusion.formIndex! : this.formIndex;
const formIndex: integer = this.battleData.illusion.active ? this.battleData.illusion.formIndex! : this.formIndex;
return this.getSpeciesForm(ignoreOverride, true).getSpriteId(this.getGender(ignoreOverride, true) === Gender.FEMALE, formIndex, this.shiny, this.variant);
}
@ -638,7 +631,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
back = this.isPlayer();
}
const formIndex: integer = this.illusion.active ? this.illusion.formIndex! : this.formIndex;
const formIndex: integer = this.battleData.illusion.active ? this.battleData.illusion.formIndex! : this.formIndex;
return this.getSpeciesForm(ignoreOverride, true).getSpriteId(this.getGender(ignoreOverride, true) === Gender.FEMALE, formIndex, this.shiny, this.variant, back);
}
@ -647,8 +640,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return this.getSpeciesForm(ignoreOverride, false).getSpriteKey(
this.getGender(ignoreOverride) === Gender.FEMALE,
this.formIndex,
this.illusion.shiny ?? this.shiny,
this.illusion.variant ?? this.variant
this.battleData.illusion.shiny ?? this.shiny,
this.battleData.illusion.variant ?? this.variant
);
}
@ -657,7 +650,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
getFusionSpriteId(ignoreOverride?: boolean): string {
const fusionFormIndex: integer = this.illusion.active ? this.illusion.fusionFormIndex! : this.fusionFormIndex;
const fusionFormIndex: integer = this.battleData.illusion.active ? this.battleData.illusion.fusionFormIndex! : this.fusionFormIndex;
return this.getFusionSpeciesForm(ignoreOverride, true).getSpriteId(this.getFusionGender(ignoreOverride, true) === Gender.FEMALE, fusionFormIndex, this.fusionShiny, this.fusionVariant);
}
@ -666,7 +659,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
back = this.isPlayer();
}
const fusionFormIndex: integer = this.illusion.active ? this.illusion.fusionFormIndex! : this.fusionFormIndex;
const fusionFormIndex: integer = this.battleData.illusion.active ? this.battleData.illusion.fusionFormIndex! : this.fusionFormIndex;
return this.getFusionSpeciesForm(ignoreOverride, true).getSpriteId(this.getFusionGender(ignoreOverride, true) === Gender.FEMALE, fusionFormIndex, this.fusionShiny, this.fusionVariant, back);
}
@ -680,7 +673,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
getIconAtlasKey(ignoreOverride?: boolean): string {
const formIndex: integer = this.illusion.active ? this.illusion.formIndex! : this.formIndex;
const formIndex: integer = this.battleData.illusion.active ? this.battleData.illusion.formIndex! : this.formIndex;
return this.getSpeciesForm(ignoreOverride, true).getIconAtlasKey(formIndex, this.shiny, this.variant);
}
@ -689,12 +682,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
getIconId(ignoreOverride?: boolean): string {
const formIndex: integer = this.illusion.active ? this.illusion.formIndex! : this.formIndex;
const formIndex: integer = this.battleData.illusion.active ? this.battleData.illusion.formIndex! : this.formIndex;
return this.getSpeciesForm(ignoreOverride, true).getIconId(this.getGender(ignoreOverride, true) === Gender.FEMALE, formIndex, this.shiny, this.variant);
}
getFusionIconId(ignoreOverride?: boolean): string {
const fusionFormIndex: integer = this.illusion.active ? this.illusion.fusionFormIndex! : this.fusionFormIndex;
const fusionFormIndex: integer = this.battleData.illusion.active ? this.battleData.illusion.fusionFormIndex! : this.fusionFormIndex;
return this.getFusionSpeciesForm(ignoreOverride, true).getIconId(this.getFusionGender(ignoreOverride, true) === Gender.FEMALE, fusionFormIndex, this.fusionShiny, this.fusionVariant);
}
@ -702,9 +695,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* @param {boolean} useIllusion - Whether we want the speciesForm of the illusion or not.
*/
getSpeciesForm(ignoreOverride?: boolean, useIllusion: boolean = false): PokemonSpeciesForm {
const species: PokemonSpecies = useIllusion && this.illusion.active ? this.illusion.species! : this.species;
const species: PokemonSpecies = useIllusion && this.battleData.illusion.active ? this.battleData.illusion.species! : this.species;
const formIndex: integer = useIllusion && this.illusion.active ? this.illusion.formIndex! : this.formIndex;
const formIndex: integer = useIllusion && this.battleData.illusion.active ? this.battleData.illusion.formIndex! : this.formIndex;
if (!ignoreOverride && this.summonData?.speciesForm) {
return this.summonData.speciesForm;
@ -720,8 +713,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* @param {boolean} useIllusion - Whether we want the fusionSpeciesForm of the illusion or not.
*/
getFusionSpeciesForm(ignoreOverride?: boolean, useIllusion: boolean = false): PokemonSpeciesForm {
const fusionSpecies: PokemonSpecies = useIllusion && this.illusion.active ? this.illusion.fusionSpecies! : this.fusionSpecies!;
const fusionFormIndex: integer = useIllusion && this.illusion.active ? this.illusion.fusionFormIndex! : this.fusionFormIndex;
const fusionSpecies: PokemonSpecies = useIllusion && this.battleData.illusion.active ? this.battleData.illusion.fusionSpecies! : this.fusionSpecies!;
const fusionFormIndex: integer = useIllusion && this.battleData.illusion.active ? this.battleData.illusion.fusionFormIndex! : this.fusionFormIndex;
if (!ignoreOverride && this.summonData?.speciesForm) {
return this.summonData.fusionSpeciesForm;
@ -1217,8 +1210,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* @param {boolean} useIllusion - Whether we want the gender of the illusion or not.
*/
getGender(ignoreOverride?: boolean, useIllusion: boolean = false): Gender {
if (useIllusion && this.illusion.active) {
return this.illusion.gender!;
if (useIllusion && this.battleData.illusion.active) {
return this.battleData.illusion.gender!;
} else if (!ignoreOverride && this.summonData?.gender !== undefined) {
return this.summonData.gender;
}
@ -1229,8 +1222,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* @param {boolean} useIllusion - Whether we want the fusionGender of the illusion or not.
*/
getFusionGender(ignoreOverride?: boolean, useIllusion: boolean = false): Gender {
if (useIllusion && this.illusion.active) {
return this.illusion.fusionGender!;
if (useIllusion && this.battleData.illusion.active) {
return this.battleData.illusion.fusionGender!;
} else if (!ignoreOverride && this.summonData?.fusionGender !== undefined) {
return this.summonData.fusionGender;
}
@ -1238,24 +1231,24 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
isShiny(useIllusion: boolean = false): boolean {
if (!useIllusion && this.illusion.active) {
return this.illusion.shiny || (!!this.illusion.fusionSpecies && this.illusion.fusionShiny) || false;
if (!useIllusion && this.battleData.illusion.active) {
return this.battleData.illusion.shiny || (!!this.battleData.illusion.fusionSpecies && this.battleData.illusion.fusionShiny) || false;
} else {
return this.shiny || (this.isFusion(useIllusion) && this.fusionShiny);
}
}
isDoubleShiny(useIllusion: boolean = false): boolean {
if (!useIllusion && this.illusion.active) {
return this.isFusion(false) && this.illusion.shiny! && this.illusion.fusionShiny!;
if (!useIllusion && this.battleData.illusion.active) {
return this.isFusion(false) && this.battleData.illusion.shiny! && this.battleData.illusion.fusionShiny!;
} else {
return this.isFusion(useIllusion) && this.shiny && this.fusionShiny;
}
}
getVariant(useIllusion: boolean = false): Variant {
if (!useIllusion && this.illusion.active) {
return !this.isFusion(false) ? this.illusion.variant! : Math.max(this.variant, this.fusionVariant) as Variant;
if (!useIllusion && this.battleData.illusion.active) {
return !this.isFusion(false) ? this.battleData.illusion.variant! : Math.max(this.variant, this.fusionVariant) as Variant;
} else {
return !this.isFusion(true) ? this.variant : Math.max(this.variant, this.fusionVariant) as Variant;
}
@ -1264,7 +1257,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
getBaseVariant(doubleShiny: boolean): Variant {
if (doubleShiny) {
return this.illusion.active ? this.illusion.variant! : this.variant;
return this.battleData.illusion.active ? this.battleData.illusion.variant! : this.variant;
} else {
return this.getVariant();
}
@ -1275,15 +1268,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
isFusion(useIllusion: boolean = false): boolean {
if (useIllusion && this.illusion.active) {
return !!this.illusion.fusionSpecies;
if (useIllusion && this.battleData.illusion.active) {
return !!this.battleData.illusion.fusionSpecies;
} else {
return !!this.fusionSpecies;
}
}
getName(illusion: boolean = false): string {
return (!illusion && this.illusion.active && this.illusion.name) ? this.illusion.name : this.name;
return (!illusion && this.battleData.illusion.active && this.battleData.illusion.name) ? this.battleData.illusion.name : this.name;
}
/**
@ -1387,7 +1380,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (this.mysteryEncounterPokemonData.types && this.mysteryEncounterPokemonData.types.length > 0) {
// "Permanent" override for a Pokemon's normal types, currently only used by Mystery Encounters
this.mysteryEncounterPokemonData.types.forEach(t => types.push(t));
} else if (!ignoreOverride && this.summonData?.types && this.summonData.types.length > 0 && (!this.illusion.active || !doIllusion)) {
} else if (!ignoreOverride && this.summonData?.types && this.summonData.types.length > 0 && (!this.battleData.illusion.active || !doIllusion)) {
this.summonData.types.forEach(t => types.push(t));
} else if (this.mysteryEncounterPokemonData.types && this.mysteryEncounterPokemonData.types.length > 0) {
// "Permanent" override for a Pokemon's normal types, currently only used by Mystery Encounters
@ -3717,7 +3710,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
resetBattleData(): void {
const illusionActive: boolean = this.battleData?.illusion.active ?? false
this.breakIllusion();
this.battleData = new PokemonBattleData();
illusionActive ? this.generateIllusion() : null
}
resetBattleSummonData(): void {
@ -5308,6 +5304,7 @@ export class PokemonBattleData {
public berriesEaten: BerryType[] = [];
public abilitiesApplied: Abilities[] = [];
public abilityRevealed: boolean = false;
public illusion: Illusion = {active: false, available: true}
}
export class PokemonBattleSummonData {

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@ -102,7 +102,7 @@ export class SummonPhase extends PartyMemberPokemonPhase {
const pokemon = this.getPokemon();
const pokeball = this.scene.addFieldSprite(
this.player ? 36 : 248, this.player ? 80 : 44, "pb", getPokeballAtlasKey(pokemon.illusion.pokeball ?? pokemon.pokeball)
this.player ? 36 : 248, this.player ? 80 : 44, "pb", getPokeballAtlasKey(pokemon.battleData.illusion.pokeball ?? pokemon.pokeball)
);
pokeball.setVisible(false);
pokeball.setOrigin(0.5, 0.625);
@ -149,7 +149,7 @@ export class SummonPhase extends PartyMemberPokemonPhase {
}
this.scene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id);
}
addPokeballOpenParticles(this.scene, pokemon.x, pokemon.y - 16, pokemon.illusion.pokeball ?? pokemon.pokeball);
addPokeballOpenParticles(this.scene, pokemon.x, pokemon.y - 16, pokemon.battleData.illusion.pokeball ?? pokemon.pokeball);
this.scene.updateModifiers(this.player);
this.scene.updateFieldScale();
pokemon.showInfo();
@ -157,7 +157,7 @@ export class SummonPhase extends PartyMemberPokemonPhase {
pokemon.setVisible(true);
pokemon.getSprite().setVisible(true);
pokemon.setScale(0.5);
pokemon.tint(getPokeballTintColor(pokemon.illusion.pokeball ?? pokemon.pokeball));
pokemon.tint(getPokeballTintColor(pokemon.battleData.illusion.pokeball ?? pokemon.pokeball));
pokemon.untint(250, "Sine.easeIn");
this.scene.updateFieldScale();
this.scene.tweens.add({

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@ -88,7 +88,7 @@ export class SwitchSummonPhase extends SummonPhase {
);
this.scene.playSound("se/pb_rel");
pokemon.hideInfo();
pokemon.tint(getPokeballTintColor(pokemon.illusion.pokeball ?? pokemon.pokeball), 1, 250, "Sine.easeIn");
pokemon.tint(getPokeballTintColor(pokemon.battleData.illusion.pokeball ?? pokemon.pokeball), 1, 250, "Sine.easeIn");
this.scene.tweens.add({
targets: pokemon,
duration: 250,

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@ -43,9 +43,9 @@ describe("Abilities - Illusion", () => {
const zoroark = game.scene.getPlayerPokemon()!;
const zorua = game.scene.getEnemyPokemon()!;
expect(zoroark.illusion.active).equals(true);
expect(zorua.illusion.active).equals(true);
expect(zoroark.illusion.available).equals(false);
expect(zoroark.battleData.illusion.active).equals(true);
expect(zorua.battleData.illusion.active).equals(true);
expect(zoroark.battleData.illusion.available).equals(false);
});
it("break after receiving damaging move", async () => {
@ -56,7 +56,7 @@ describe("Abilities - Illusion", () => {
const zorua = game.scene.getEnemyPokemon()!;
expect(zorua.illusion.active).equals(false);
expect(zorua.battleData.illusion.active).equals(false);
});
it("break after getting ability changed", async () => {
@ -67,7 +67,7 @@ describe("Abilities - Illusion", () => {
const zorua = game.scene.getEnemyPokemon()!;
expect(zorua.illusion.active).equals(false);
expect(zorua.battleData.illusion.active).equals(false);
});
it("break if the ability is suppressed", async () => {
@ -76,7 +76,7 @@ describe("Abilities - Illusion", () => {
const zorua = game.scene.getEnemyPokemon()!;
expect(zorua.illusion.active).equals(false);
expect(zorua.battleData.illusion.active).equals(false);
});
it("trick the enemy AI for moves effectiveness using ILLUSION type instead of actual type", async () => {
@ -107,7 +107,7 @@ describe("Abilities - Illusion", () => {
const zoroark = game.scene.getPlayerPokemon()!;
expect(zoroark.illusion.active).equals(true);
expect(zoroark.battleData.illusion.active).equals(true);
});
it("copy the the name, the nickname, the gender, the shininess and the pokeball of the pokemon", async () => {
@ -126,11 +126,11 @@ describe("Abilities - Illusion", () => {
await game.phaseInterceptor.to(TurnEndPhase);
const zoroark = game.scene.getPlayerPokemon()!;
console.log(zoroark.illusion);
//console.log(zoroark.battleData.illusion);
expect(zoroark.name).equals("Axew");
expect(zoroark.getNameToRender()).equals("axew nickname");
expect(zoroark.getGender(false, true)).equals(Gender.FEMALE);
expect(zoroark.isShiny(true)).equals(true);
expect(zoroark.illusion.pokeball).equals(PokeballType.GREAT_BALL);
expect(zoroark.battleData.illusion.pokeball).equals(PokeballType.GREAT_BALL);
});
});

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@ -534,7 +534,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
return resolve();
}
const gender: Gender = pokemon.illusion.active ? pokemon.illusion.gender! : pokemon.gender;
const gender: Gender = pokemon.battleData.illusion.active ? pokemon.battleData.illusion.gender! : pokemon.gender;
this.genderText.setText(getGenderSymbol(gender));
this.genderText.setColor(getGenderColor(gender));
@ -682,7 +682,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
const nameSizeTest = addTextObject(this.scene, 0, 0, displayName, TextStyle.BATTLE_INFO);
nameTextWidth = nameSizeTest.displayWidth;
const gender: Gender = pokemon.illusion.active ? pokemon.illusion.gender! : pokemon.gender;
const gender: Gender = pokemon.battleData.illusion.active ? pokemon.battleData.illusion.gender! : pokemon.gender;
while (nameTextWidth > (this.player || !this.boss ? 60 : 98) - ((gender !== Gender.GENDERLESS ? 6 : 0) + (pokemon.fusionSpecies ? 8 : 0) + (pokemon.isShiny() ? 8 : 0) + (Math.min(pokemon.level.toString().length, 3) - 3) * 8)) {
displayName = `${displayName.slice(0, displayName.endsWith(".") ? -2 : -1).trimEnd()}.`;
nameSizeTest.setText(displayName);

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@ -1294,7 +1294,7 @@ class PartySlot extends Phaser.GameObjects.Container {
const fusionShinyStar = this.scene.add.image(0, 0, "shiny_star_small_2");
fusionShinyStar.setOrigin(0, 0);
fusionShinyStar.setPosition(shinyStar.x, shinyStar.y);
fusionShinyStar.setTint(getVariantTint(this.pokemon.illusion.fusionVariant ?? this.pokemon.fusionVariant));
fusionShinyStar.setTint(getVariantTint(this.pokemon.battleData.illusion.fusionVariant ?? this.pokemon.fusionVariant));
slotInfoContainer.add(fusionShinyStar);
}

View File

@ -324,8 +324,8 @@ export default class SummaryUiHandler extends UiHandler {
this.pokemonSprite.setPipelineData("teraColor", getTypeRgb(this.pokemon.getTeraType()));
this.pokemonSprite.setPipelineData("ignoreTimeTint", true);
this.pokemonSprite.setPipelineData("spriteKey", this.pokemon.getSpriteKey());
this.pokemonSprite.setPipelineData("shiny", this.pokemon.illusion.shiny ?? this.pokemon.shiny);
this.pokemonSprite.setPipelineData("variant", this.pokemon.illusion.variant ?? this.pokemon.variant);
this.pokemonSprite.setPipelineData("shiny", this.pokemon.battleData.illusion.shiny ?? this.pokemon.shiny);
this.pokemonSprite.setPipelineData("variant", this.pokemon.battleData.illusion.variant ?? this.pokemon.variant);
[ "spriteColors", "fusionSpriteColors" ].map(k => {
delete this.pokemonSprite.pipelineData[`${k}Base`];
if (this.pokemon?.summonData?.speciesForm) {
@ -396,7 +396,7 @@ export default class SummaryUiHandler extends UiHandler {
this.fusionShinyIcon.setPosition(this.shinyIcon.x, this.shinyIcon.y);
this.fusionShinyIcon.setVisible(doubleShiny);
if (isFusion) {
this.fusionShinyIcon.setTint(getVariantTint(this.pokemon.illusion.fusionVariant ?? this.pokemon.fusionVariant));
this.fusionShinyIcon.setTint(getVariantTint(this.pokemon.battleData.illusion.fusionVariant ?? this.pokemon.fusionVariant));
}
this.pokeball.setFrame(getPokeballAtlasKey(this.pokemon.pokeball));