diff --git a/src/locales/es/battle.ts b/src/locales/es/battle.ts index 36e6d5b4167..7b7b71c464d 100644 --- a/src/locales/es/battle.ts +++ b/src/locales/es/battle.ts @@ -3,8 +3,8 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const battle: SimpleTranslationEntries = { "bossAppeared": "¡{{bossName}} te corta el paso!", "trainerAppeared": "¡{{trainerName}}\nte desafía!", - "trainerAppearedDouble": "{{trainerName}}\nwould like to battle!", - "trainerSendOut": "{{trainerName}} sent out\n{{pokemonName}}!", + "trainerAppearedDouble": "¡{{trainerName}}\nwould te desafían!", + "trainerSendOut": "¡{{trainerName}} saca a\n{{pokemonName}}!", "singleWildAppeared": "¡Un {{pokemonName}} salvaje te corta el paso!", "multiWildAppeared": "¡Un {{pokemonName1}} y un {{pokemonName2}} salvajes\nte cortan el paso!", "playerComeBack": "¡{{pokemonName}}, ven aquí!", @@ -13,9 +13,9 @@ export const battle: SimpleTranslationEntries = { "trainerGo": "¡{{trainerName}} saca a {{pokemonName}}!", "switchQuestion": "¿Quieres cambiar a\n{{pokemonName}}?", "trainerDefeated": "¡Has derrotado a\n{{trainerName}}!", - "moneyWon": "You got\n₽{{moneyAmount}} for winning!", + "moneyWon": "¡Has ganado\n₽{{moneyAmount}} por vencer!", "pokemonCaught": "¡{{pokemonName}} atrapado!", - "partyFull": "Your party is full.\nRelease a Pokémon to make room for {{pokemonName}}?", + "partyFull": "Tu equipo esta completo.\n¿Quieres liberar un Pokémon para meter a {{pokemonName}}?", "pokemon": "Pokémon", "sendOutPokemon": "¡Adelante, {{pokemonName}}!", "hitResultCriticalHit": "!Un golpe crítico!", @@ -39,7 +39,7 @@ export const battle: SimpleTranslationEntries = { "learnMoveAnd": "Y…", "levelCapUp": "¡Se ha incrementado el\nnivel máximo a {{levelCap}}!", "moveNotImplemented": "{{moveName}} aún no está implementado y no se puede seleccionar.", - "moveNoPP": "There's no PP left for\nthis move!", + "moveNoPP": "¡No hay suficientes PP\npara este movimiento!", "moveDisabled": "!No puede usar {{moveName}} porque ha sido anulado!", "noPokeballForce": "Una fuerza misteriosa\nte impide usar Poké Balls.", "noPokeballTrainer": "¡No puedes atrapar a los\nPokémon de los demás!", diff --git a/src/locales/es/biome.ts b/src/locales/es/biome.ts index 5631b91b836..b7bb45f93d0 100644 --- a/src/locales/es/biome.ts +++ b/src/locales/es/biome.ts @@ -1,40 +1,40 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const biome: SimpleTranslationEntries = { - "unknownLocation": "Somewhere you can\'t remember", - "TOWN": "Town", - "PLAINS": "Plains", - "GRASS": "Grassy Field", - "TALL_GRASS": "Tall Grass", - "METROPOLIS": "Metropolis", - "FOREST": "Forest", - "SEA": "Sea", - "SWAMP": "Swamp", - "BEACH": "Beach", - "LAKE": "Lake", - "SEABED": "Seabed", - "MOUNTAIN": "Mountain", + "unknownLocation": "En algún lugar que no puedes recordar", + "TOWN": "Ciudad", + "PLAINS": "Valle", + "GRASS": "Campo", + "TALL_GRASS": "Pradera de Hierba Alta", + "METROPOLIS": "Metrópolis", + "FOREST": "Bosque", + "SEA": "Mar", + "SWAMP": "Pantano", + "BEACH": "Playa", + "LAKE": "Lago", + "SEABED": "Fondo del mar", + "MOUNTAIN": "Montaña", "BADLANDS": "Badlands", - "CAVE": "Cave", - "DESERT": "Desert", - "ICE_CAVE": "Ice Cave", - "MEADOW": "Meadow", - "POWER_PLANT": "Power Plant", - "VOLCANO": "Volcano", - "GRAVEYARD": "Graveyard", + "CAVE": "Cueva", + "DESERT": "Desierto", + "ICE_CAVE": "Cueva Helada", + "MEADOW": "Prado", + "POWER_PLANT": "Central Eléctrica", + "VOLCANO": "Volcán", + "GRAVEYARD": "Cementerio", "DOJO": "Dojo", - "FACTORY": "Factory", - "RUINS": "Ancient Ruins", - "WASTELAND": "Wasteland", - "ABYSS": "Abyss", - "SPACE": "Space", - "CONSTRUCTION_SITE": "Construction Site", - "JUNGLE": "Jungle", - "FAIRY_CAVE": "Fairy Cave", - "TEMPLE": "Temple", - "SLUM": "Slum", - "SNOWY_FOREST": "Snowy Forest", - "ISLAND": "Island", - "LABORATORY": "Laboratory", + "FACTORY": "Fábrica", + "RUINS": "Ruinas Antiguas", + "WASTELAND": "Páramo", + "ABYSS": "Abismo", + "SPACE": "Espacio", + "CONSTRUCTION_SITE": "Obra", + "JUNGLE": "Jungla", + "FAIRY_CAVE": "Cueva de Hadas", + "TEMPLE": "Templo", + "SLUM": "Suburbio", + "SNOWY_FOREST": "Bosque nevado", + "ISLAND": "Isla", + "LABORATORY": "Laboratorio", "END": "???", } as const; diff --git a/src/locales/es/trainers.ts b/src/locales/es/trainers.ts index ed98a7ed733..9860af13266 100644 --- a/src/locales/es/trainers.ts +++ b/src/locales/es/trainers.ts @@ -2,17 +2,17 @@ import {SimpleTranslationEntries} from "#app/plugins/i18n"; // Titles of special trainers like gym leaders, elite four, and the champion export const titles: SimpleTranslationEntries = { - "elite_four": "Elite Four", - "elite_four_female": "Elite Four", - "gym_leader": "Gym Leader", - "gym_leader_female": "Gym Leader", - "gym_leader_double": "Gym Leader Duo", - "champion": "Champion", - "champion_female": "Champion", - "champion_double": "Champion Duo", + "elite_four": "Alto Mando", + "elite_four_female": "Alto Mando", + "gym_leader": "Líder de gimnasio", + "gym_leader_female": "Líder de gimnasio", + "gym_leader_double": "Líderes de Gimnasio", + "champion": "Campeón", + "champion_female": "Campeona", + "champion_double": "Campeones", "rival": "Rival", - "professor": "Professor", - "frontier_brain": "Frontier Brain", + "professor": "Profesor", + "frontier_brain": "As del Frente Batalla", // Maybe if we add the evil teams we can add "Team Rocket" and "Team Aqua" etc. here as well as "Team Rocket Boss" and "Team Aqua Admin" etc. } as const;