[UI/UX] Looping cursor in save slot selection screen (#5109)
* Save slot selection allows looping * Removed debug logs --------- Co-authored-by: damocleas <damocleas25@gmail.com>
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@ -157,6 +157,12 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler {
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success = (this.cursor === 0) ? this.setCursor(this.cursor) : this.setCursor(this.cursor - 1, cursorPosition);
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} else if (this.scrollCursor) {
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success = this.setScrollCursor(this.scrollCursor - 1, cursorPosition);
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} else if ((this.cursor === 0) && (this.scrollCursor === 0)) {
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this.setScrollCursor(SESSION_SLOTS_COUNT - SLOTS_ON_SCREEN);
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// Revert to avoid an extra session slot sticking out
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this.revertSessionSlot(SESSION_SLOTS_COUNT - SLOTS_ON_SCREEN);
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this.setCursor(SLOTS_ON_SCREEN - 1);
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success = true;
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}
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break;
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case Button.DOWN:
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@ -164,6 +170,11 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler {
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success = this.setCursor(this.cursor + 1, cursorPosition);
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} else if (this.scrollCursor < SESSION_SLOTS_COUNT - SLOTS_ON_SCREEN) {
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success = this.setScrollCursor(this.scrollCursor + 1, cursorPosition);
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} else if ((this.cursor === SLOTS_ON_SCREEN - 1) && (this.scrollCursor === SESSION_SLOTS_COUNT - SLOTS_ON_SCREEN)) {
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this.setScrollCursor(0);
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this.revertSessionSlot(SLOTS_ON_SCREEN - 1);
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this.setCursor(0);
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success = true;
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}
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break;
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case Button.RIGHT:
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