Merge 0d6f45092c
into 787feceb14
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commit
cf0290f8e8
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@ -804,27 +804,32 @@ export class MoveImmunityStatStageChangeAbAttr extends MoveImmunityAbAttr {
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* @see {@linkcode applyPostDefend}
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*/
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export class ReverseDrainAbAttr extends PostDefendAbAttr {
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private attacker: Pokemon;
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/**
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* Determines if a damage and draining move was used.
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* Examples include: Absorb, Draining Kiss, Bitter Blade, etc.
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*
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* If so, this ability should cause the move user to be damaged instead of healed
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*/
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override canApplyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean {
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this.attacker = attacker;
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return move.hasAttr(HitHealAttr) && !move.hitsSubstitute(attacker, pokemon);
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}
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/**
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* Determines if a damage and draining move was used to check if this ability should stop the healing.
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* Examples include: Absorb, Draining Kiss, Bitter Blade, etc.
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* Also displays a message to show this ability was activated.
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* @param pokemon {@linkcode Pokemon} with this ability
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* @param _passive N/A
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* @param attacker {@linkcode Pokemon} that is attacking this Pokemon
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* @param move {@linkcode PokemonMove} that is being used
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* @param _hitResult N/A
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* @param _args N/A
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*/
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override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): void {
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if (!simulated) {
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globalScene.queueMessage(i18next.t("abilityTriggers:reverseDrain", { pokemonNameWithAffix: getPokemonNameWithAffix(attacker) }));
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override applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): void {
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const cancelled = new Utils.BooleanHolder(false);
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applyAbAttrs(BlockNonDirectDamageAbAttr, attacker, cancelled);
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if (!cancelled.value) {
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const damageAmount = move.getAttrs<HitHealAttr>(HitHealAttr)[0].getHealAmount(attacker, pokemon);
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pokemon.turnData.damageTaken += damageAmount;
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globalScene.unshiftPhase(new PokemonHealPhase(attacker.getBattlerIndex(), -damageAmount, null, false, true));
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}
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}
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public override getTriggerMessage(pokemon: Pokemon, _abilityName: string, ..._args: any[]): string | null {
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return i18next.t("abilityTriggers:reverseDrain", { pokemonNameWithAffix: getPokemonNameWithAffix(this.attacker) });
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}
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}
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export class PostDefendStatStageChangeAbAttr extends PostDefendAbAttr {
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@ -2194,28 +2194,18 @@ export class HitHealAttr extends MoveEffectAttr {
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* @returns true if the function succeeds
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*/
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apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
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let healAmount = 0;
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if (target.hasAbilityWithAttr(ReverseDrainAbAttr)) {
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return false;
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}
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const healAmount = this.getHealAmount(user, target);
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let message = "";
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const reverseDrain = target.hasAbilityWithAttr(ReverseDrainAbAttr, false);
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if (this.healStat !== null) {
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// Strength Sap formula
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healAmount = target.getEffectiveStat(this.healStat);
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message = i18next.t("battle:drainMessage", { pokemonName: getPokemonNameWithAffix(target) });
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} else {
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// Default healing formula used by draining moves like Absorb, Draining Kiss, Bitter Blade, etc.
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healAmount = Utils.toDmgValue(user.turnData.singleHitDamageDealt * this.healRatio);
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message = i18next.t("battle:regainHealth", { pokemonName: getPokemonNameWithAffix(user) });
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}
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if (reverseDrain) {
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if (user.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) {
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healAmount = 0;
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message = "";
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} else {
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user.turnData.damageTaken += healAmount;
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healAmount = healAmount * -1;
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message = "";
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}
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}
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globalScene.unshiftPhase(new PokemonHealPhase(user.getBattlerIndex(), healAmount, message, false, true));
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return true;
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}
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@ -2234,6 +2224,10 @@ export class HitHealAttr extends MoveEffectAttr {
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}
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return Math.floor(Math.max((1 - user.getHpRatio()) - 0.33, 0) * (move.power / 4));
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}
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public getHealAmount(user: Pokemon, target: Pokemon): number {
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return (this.healStat) ? target.getEffectiveStat(this.healStat) : Utils.toDmgValue(user.turnData.singleHitDamageDealt * this.healRatio);
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}
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}
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/**
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@ -627,7 +627,6 @@ export class MoveEffectPhase extends PokemonPhase {
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* @param user - The {@linkcode Pokemon} using this phase's invoked move
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* @param target - {@linkcode Pokemon} the current target of this phase's invoked move
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* @param hitResult - The {@linkcode HitResult} of the attempted move
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* @returns a `Promise` intended to be passed into a `then()` call.
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*/
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protected applyOnGetHitAbEffects(user: Pokemon, target: Pokemon, hitResult: HitResult): void {
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if (!target.isFainted() || target.canApplyAbility()) {
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@ -0,0 +1,63 @@
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import { Abilities } from "#enums/abilities";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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describe("Abilities - Liquid Ooze", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.moveset([Moves.SPLASH, Moves.GIGA_DRAIN])
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.ability(Abilities.BALL_FETCH)
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.battleType("single")
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.disableCrits()
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.enemyLevel(20)
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.enemySpecies(Species.MAGIKARP)
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.enemyAbility(Abilities.LIQUID_OOZE)
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.enemyMoveset(Moves.SPLASH);
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});
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it("should drain the attacker's HP after a draining move", async () => {
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await game.classicMode.startBattle([Species.FEEBAS]);
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game.move.select(Moves.GIGA_DRAIN);
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await game.phaseInterceptor.to("BerryPhase");
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expect(game.scene.getPlayerPokemon()?.isFullHp()).toBe(false);
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});
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it("should not drain the attacker's HP if it ignores indirect damage", async () => {
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game.override.ability(Abilities.MAGIC_GUARD);
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await game.classicMode.startBattle([Species.FEEBAS]);
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game.move.select(Moves.GIGA_DRAIN);
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await game.phaseInterceptor.to("BerryPhase");
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expect(game.scene.getPlayerPokemon()?.isFullHp()).toBe(true);
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});
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it("should not apply if suppressed", async () => {
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game.override.ability(Abilities.NEUTRALIZING_GAS);
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await game.classicMode.startBattle([Species.FEEBAS]);
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game.move.select(Moves.GIGA_DRAIN);
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await game.phaseInterceptor.to("BerryPhase");
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expect(game.scene.getPlayerPokemon()?.isFullHp()).toBe(true);
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});
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});
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