Fix egg move data not initializing properly
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@ -832,6 +832,8 @@ export class GameData {
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for (let speciesId of starterSpeciesIds)
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for (let speciesId of starterSpeciesIds)
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data[speciesId] = 0;
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data[speciesId] = 0;
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this.starterEggMoveData = data;
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}
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}
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setPokemonSeen(pokemon: Pokemon, incrementCount: boolean = true): void {
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setPokemonSeen(pokemon: Pokemon, incrementCount: boolean = true): void {
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