Fix Belly Drum condition
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@ -1095,7 +1095,7 @@ export class HalfHpStatMaxAttr extends StatChangeAttr {
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}
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getCondition(): MoveConditionFunc {
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return (user, target, move) => user.getHpRatio() > 0.5 || user.summonData.battleStats[this.stats[0]] >= 6;
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return (user, target, move) => user.getHpRatio() > 0.5 && user.summonData.battleStats[this.stats[0]] < 6;
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}
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}
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