bugfix: ensure direct stat modifying moves update both pokemon's stat info
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@ -1573,7 +1573,7 @@ export class CopyStatsAttr extends MoveEffectAttr {
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user.addTag(BattlerTagType.CRIT_BOOST, 0, move.id);
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else
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user.removeTag(BattlerTagType.CRIT_BOOST);
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target.updateInfo();
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user.updateInfo();
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target.scene.queueMessage(getPokemonMessage(user, 'copied\n') + getPokemonMessage(target, `'s stat changes!`));
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@ -1589,7 +1589,7 @@ export class InvertStatsAttr extends MoveEffectAttr {
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for (let s = 0; s < target.summonData.battleStats.length; s++)
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target.summonData.battleStats[s] *= -1;
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target.updateInfo();
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user.updateInfo();
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target.scene.queueMessage(getPokemonMessage(target, `'s stat changes\nwere all reversed!`));
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@ -1605,7 +1605,7 @@ export class ResetStatsAttr extends MoveEffectAttr {
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for (let s = 0; s < target.summonData.battleStats.length; s++)
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target.summonData.battleStats[s] = 0;
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target.updateInfo();
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user.updateInfo();
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target.scene.queueMessage(getPokemonMessage(target, `'s stat changes\nwere eliminated!`));
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