update visuals loading for safari and stat trainer visuals

This commit is contained in:
ImperialSympathizer 2024-07-29 19:03:53 -04:00
parent 3cb64cfa1f
commit c9aab45b94
36 changed files with 2401 additions and 77 deletions

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@ -665,6 +665,76 @@ export const trainerTypeDialogue: TrainerTypeDialogue = {
]
}
],
[TrainerType.BUCK]: [
{
encounter: [
"dialogue:stat_trainer_buck.encounter.1",
"dialogue:stat_trainer_buck.encounter.2"
],
victory: [
"dialogue:stat_trainer_buck.victory.1"
],
defeat: [
"dialogue:stat_trainer_buck.defeat.1"
]
}
],
[TrainerType.CHERYL]: [
{
encounter: [
"dialogue:stat_trainer_cheryl.encounter.1",
"dialogue:stat_trainer_cheryl.encounter.2"
],
victory: [
"dialogue:stat_trainer_cheryl.victory.1"
],
defeat: [
"dialogue:stat_trainer_cheryl.defeat.1"
]
}
],
[TrainerType.MARLEY]: [
{
encounter: [
"dialogue:stat_trainer_marley.encounter.1",
"dialogue:stat_trainer_marley.encounter.2"
],
victory: [
"dialogue:stat_trainer_marley.victory.1"
],
defeat: [
"dialogue:stat_trainer_marley.defeat.1"
]
}
],
[TrainerType.MIRA]: [
{
encounter: [
"dialogue:stat_trainer_mira.encounter.1",
"dialogue:stat_trainer_mira.encounter.2"
],
victory: [
"dialogue:stat_trainer_mira.victory.1"
],
defeat: [
"dialogue:stat_trainer_mira.defeat.1"
]
}
],
[TrainerType.RILEY]: [
{
encounter: [
"dialogue:stat_trainer_riley.encounter.1",
"dialogue:stat_trainer_riley.encounter.2"
],
victory: [
"dialogue:stat_trainer_riley.victory.1"
],
defeat: [
"dialogue:stat_trainer_riley.defeat.1"
]
}
],
[TrainerType.BROCK]: {
encounter: [
"dialogue:brock.encounter.1",

View File

@ -0,0 +1,168 @@
import { EnemyPartyConfig, initBattleWithEnemyConfig, setEncounterRewards, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { trainerConfigs, } from "#app/data/trainer-config";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { modifierTypes } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { TrainerType } from "#enums/trainer-type";
import { Species } from "#enums/species";
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { randSeedInt } from "#app/utils";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:aTrainersTest";
/**
* A Trainer's Test encounter.
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/115 | GitHub Issue #115}
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
*/
export const ATrainersTestEncounter: IMysteryEncounter =
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.A_TRAINERS_TEST)
.withEncounterTier(MysteryEncounterTier.ROGUE)
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
.withIntroSpriteConfigs([]) // These are set in onInit()
.withIntroDialogue([
{
text: `${namespace}:intro`,
},
])
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter;
// Randomly pick from 1 of the 5 stat trainers to spawn
let trainerType: TrainerType;
let spriteKeys;
switch (randSeedInt(5)) {
default:
case 0:
trainerType = TrainerType.BUCK;
spriteKeys = getSpriteKeysFromSpecies(Species.CLAYDOL);
break;
case 1:
trainerType = TrainerType.CHERYL;
spriteKeys = getSpriteKeysFromSpecies(Species.BLISSEY);
break;
case 2:
trainerType = TrainerType.MARLEY;
spriteKeys = getSpriteKeysFromSpecies(Species.ARCANINE);
break;
case 3:
trainerType = TrainerType.MIRA;
spriteKeys = getSpriteKeysFromSpecies(Species.ALAKAZAM, false, 1);
break;
case 4:
trainerType = TrainerType.RILEY;
spriteKeys = getSpriteKeysFromSpecies(Species.LUCARIO, false, 1);
break;
}
encounter.misc = { trainerType };
const trainerConfig = trainerConfigs[trainerType].copy();
const trainerSpriteKey = trainerConfig.getSpriteKey();
encounter.enemyPartyConfigs.push({
levelAdditiveMultiplier: 1,
trainerConfig: trainerConfig
});
encounter.spriteConfigs = [
{
spriteKey: spriteKeys.spriteKey,
fileRoot: spriteKeys.fileRoot,
hasShadow: true,
repeat: true,
isPokemon: true
},
{
spriteKey: trainerSpriteKey,
fileRoot: "trainer",
hasShadow: true,
disableAnimation: true
}
];
return true;
})
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withSimpleOption(
{
buttonLabel: `${namespace}:option:1:label`,
buttonTooltip: `${namespace}:option:1:tooltip`,
selected: [
{
text: `${namespace}:option:selected`,
},
],
},
async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter;
// Spawn standard trainer battle with memory mushroom reward
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0];
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.TM_COMMON, modifierTypes.TM_GREAT, modifierTypes.MEMORY_MUSHROOM], fillRemaining: true });
return initBattleWithEnemyConfig(scene, config);
}
)
.withSimpleOption(
{
buttonLabel: `${namespace}:option:2:label`,
buttonTooltip: `${namespace}:option:2:tooltip`,
selected: [
{
text: `${namespace}:option:selected`,
},
],
},
async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter;
// Spawn hard fight with ULTRA/GREAT reward (can improve with luck)
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[1];
setEncounterRewards(scene, { guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT], fillRemaining: true });
// Seed offsets to remove possibility of different trainers having exact same teams
let ret;
scene.executeWithSeedOffset(() => {
ret = initBattleWithEnemyConfig(scene, config);
}, scene.currentBattle.waveIndex * 100);
return ret;
}
)
.withSimpleOption(
{
buttonLabel: `${namespace}:option:3:label`,
buttonTooltip: `${namespace}:option:3:tooltip`,
selected: [
{
text: `${namespace}:option:selected`,
},
],
},
async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter;
// Spawn brutal fight with ROGUE/ULTRA/GREAT reward (can improve with luck)
const config: EnemyPartyConfig = encounter.enemyPartyConfigs[2];
// To avoid player level snowballing from picking this option
encounter.expMultiplier = 0.9;
setEncounterRewards(scene, { guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.GREAT], fillRemaining: true });
// Seed offsets to remove possibility of different trainers having exact same teams
let ret;
scene.executeWithSeedOffset(() => {
ret = initBattleWithEnemyConfig(scene, config);
}, scene.currentBattle.waveIndex * 1000);
return ret;
}
)
.withOutroDialogue([
{
text: `${namespace}:outro`,
},
])
.build();

View File

@ -1,5 +1,5 @@
import { EnemyPartyConfig, generateModifierTypeOption, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import Pokemon, { PokemonMove } from "#app/field/pokemon";
import Pokemon, { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
import { BerryModifierType, modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
@ -37,18 +37,20 @@ export const AbsoluteAvariceEncounter: IMysteryEncounter =
.withSceneRequirement(new PersistentModifierRequirement("BerryModifier", 4)) // Must have at least 4 berries to spawn
.withIntroSpriteConfigs([
{
spriteKey: Species.GREEDENT.toString(),
fileRoot: "pokemon",
hasShadow: false,
// This sprite has the shadow
spriteKey: null,
fileRoot: null,
species: Species.GREEDENT,
hasShadow: true,
alpha: 0.001,
repeat: true,
x: -5
},
{
// This sprite has the shadow
spriteKey: Species.GREEDENT.toString(),
fileRoot: "pokemon",
hasShadow: true,
alpha: 0.001,
spriteKey: null,
fileRoot: null,
species: Species.GREEDENT,
hasShadow: false,
repeat: true,
x: -5
},
@ -328,7 +330,7 @@ export const AbsoluteAvariceEncounter: IMysteryEncounter =
// Let it have the food
// Greedent joins the team, level equal to 2 below highest party member
const level = getHighestLevelPlayerPokemon(scene).level - 2;
const greedent = scene.addEnemyPokemon(getPokemonSpecies(Species.GREEDENT), level, TrainerSlot.NONE, false);
const greedent = new EnemyPokemon(scene, getPokemonSpecies(Species.GREEDENT), level, TrainerSlot.NONE, false, null);
greedent.moveset = [new PokemonMove(Moves.THRASH), new PokemonMove(Moves.BODY_PRESS), new PokemonMove(Moves.STUFF_CHEEKS), new PokemonMove(Moves.SLACK_OFF)];
greedent.passive = true;
@ -344,7 +346,7 @@ function doGreedentSpriteSteal(scene: BattleScene) {
const shakeDelay = 50;
const slideDelay = 500;
const greedentSprites = scene.currentBattle.mysteryEncounter.introVisuals.getSpriteAtIndex(0);
const greedentSprites = scene.currentBattle.mysteryEncounter.introVisuals.getSpriteAtIndex(1);
scene.playSound("Follow Me");
scene.tweens.chain({
@ -418,7 +420,7 @@ function doGreedentSpriteSteal(scene: BattleScene) {
}
function doGreedentEatBerries(scene: BattleScene) {
const greedentSprites = scene.currentBattle.mysteryEncounter.introVisuals.getSpriteAtIndex(0);
const greedentSprites = scene.currentBattle.mysteryEncounter.introVisuals.getSpriteAtIndex(1);
let index = 1;
scene.tweens.add({
targets: greedentSprites,
@ -452,7 +454,7 @@ function doBerrySpritePile(scene: BattleScene, isEat: boolean = false) {
}
const encounter = scene.currentBattle.mysteryEncounter;
animationOrder.forEach((berry, i) => {
const introVisualsIndex = encounter.spriteConfigs.findIndex(config => config.spriteKey.includes(berry));
const introVisualsIndex = encounter.spriteConfigs.findIndex(config => config.spriteKey?.includes(berry));
const [ sprite, tintSprite ] = encounter.introVisuals.getSpriteAtIndex(introVisualsIndex);
scene.time.delayedCall(berryAddDelay * i + 400, () => {
if (sprite) {

View File

@ -47,23 +47,26 @@ export const DelibirdyEncounter: IMysteryEncounter =
))
.withIntroSpriteConfigs([
{
spriteKey: Species.DELIBIRD.toString(),
fileRoot: "pokemon",
spriteKey: null,
fileRoot: null,
species: Species.DELIBIRD,
hasShadow: true,
repeat: true,
startFrame: 38,
scale: 0.94
},
{
spriteKey: Species.DELIBIRD.toString(),
fileRoot: "pokemon",
spriteKey: null,
fileRoot: null,
species: Species.DELIBIRD,
hasShadow: true,
repeat: true,
scale: 1.06
},
{
spriteKey: Species.DELIBIRD.toString(),
fileRoot: "pokemon",
spriteKey: null,
fileRoot: null,
species: Species.DELIBIRD,
hasShadow: true,
repeat: true,
startFrame: 65,

View File

@ -32,8 +32,9 @@ export const DepartmentStoreSaleEncounter: IMysteryEncounter =
x: -20,
},
{
spriteKey: Species.FURFROU.toString(),
fileRoot: "pokemon",
spriteKey: null,
fileRoot: null,
species: Species.FURFROU,
hasShadow: true,
repeat: true,
x: 30,

View File

@ -1,5 +1,5 @@
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { EnemyPartyConfig, generateModifierTypeOption, initBattleWithEnemyConfig, initCustomMovesForEncounter, leaveEncounterWithoutBattle, setEncounterExp, setEncounterRewards, transitionMysteryEncounterIntroVisuals } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { EnemyPartyConfig, generateModifierTypeOption, initBattleWithEnemyConfig, loadCustomMovesForEncounter, leaveEncounterWithoutBattle, setEncounterExp, setEncounterRewards, transitionMysteryEncounterIntroVisuals } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { AttackTypeBoosterModifierType, modifierTypes, } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
@ -75,8 +75,9 @@ export const FieryFalloutEncounter: IMysteryEncounter =
// Load hidden Volcarona sprites
encounter.spriteConfigs = [
{
spriteKey: volcaronaSpecies.getSpriteId(false),
fileRoot: "pokemon",
spriteKey: null,
fileRoot: null,
species: Species.VOLCARONA,
repeat: true,
hidden: true,
hasShadow: true,
@ -84,8 +85,9 @@ export const FieryFalloutEncounter: IMysteryEncounter =
startFrame: 20
},
{
spriteKey: volcaronaSpecies.getSpriteId(true ),
fileRoot: "pokemon",
spriteKey: null,
fileRoot: null,
species: Species.VOLCARONA,
repeat: true,
hidden: true,
hasShadow: true,
@ -94,7 +96,7 @@ export const FieryFalloutEncounter: IMysteryEncounter =
];
// Load animations/sfx for Volcarona moves
initCustomMovesForEncounter(scene, [Moves.FIRE_SPIN, Moves.QUIVER_DANCE]);
loadCustomMovesForEncounter(scene, [Moves.FIRE_SPIN, Moves.QUIVER_DANCE]);
scene.arena.trySetWeather(WeatherType.SUNNY, true);

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@ -7,7 +7,7 @@ import {
setEncounterRewards
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
import Pokemon from "#app/field/pokemon";
import Pokemon, { EnemyPokemon } from "#app/field/pokemon";
import { ModifierTier } from "#app/modifier/modifier-tier";
import {
getPartyLuckValue,
@ -27,6 +27,9 @@ import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-enco
import { getPokemonNameWithAffix } from "#app/messages";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { TrainerSlot } from "#app/data/trainer-config";
import { getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import PokemonData from "#app/system/pokemon-data";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:fightOrFlight";
@ -53,9 +56,14 @@ export const FightOrFlightEncounter: IMysteryEncounter =
// Calculate boss mon
const bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, scene.currentBattle.waveIndex, 0, getPartyLuckValue(scene.getParty()), true);
const bossPokemon = new EnemyPokemon(scene, bossSpecies, scene.currentBattle.waveIndex, TrainerSlot.NONE, true, null);
const config: EnemyPartyConfig = {
levelAdditiveMultiplier: 1,
pokemonConfigs: [{ species: bossSpecies, isBoss: true }],
pokemonConfigs: [{
species: bossSpecies,
dataSource: new PokemonData(bossPokemon),
isBoss: true
}],
};
encounter.enemyPartyConfigs = [config];
@ -74,7 +82,7 @@ export const FightOrFlightEncounter: IMysteryEncounter =
encounter.setDialogueToken("itemName", item.type.name);
encounter.misc = item;
const bossSpriteKey = bossSpecies.getSpriteId(false, bossSpecies.forms ? 0 : null, false, bossSpecies.hasVariants() ? 0 : null);
const { spriteKey, fileRoot } = getSpriteKeysFromPokemon(bossPokemon);
encounter.spriteConfigs = [
{
spriteKey: item.type.iconImage,
@ -87,12 +95,13 @@ export const FightOrFlightEncounter: IMysteryEncounter =
disableAnimation: true
},
{
spriteKey: bossSpriteKey,
fileRoot: "pokemon",
spriteKey: spriteKey,
fileRoot: fileRoot,
hasShadow: true,
tint: 0.25,
x: -5,
repeat: true,
isPokemon: true
},
];

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@ -31,8 +31,8 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
.withSceneWaveRangeRequirement(11, 179)
.withIntroSpriteConfigs([
{
fileRoot: "mystery-encounters",
spriteKey: "buoy",
fileRoot: "mystery-encounters",
hasShadow: false,
x: 20,
y: 3,

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@ -4,7 +4,7 @@ import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
import { MoneyRequirement } from "../mystery-encounter-requirements";
import { catchPokemon, getRandomSpeciesByStarterTier } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { catchPokemon, getRandomSpeciesByStarterTier, getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { getPokemonSpecies, speciesStarters } from "#app/data/pokemon-species";
import { Species } from "#enums/species";
import { PokeballType } from "#app/data/pokeball";
@ -66,17 +66,16 @@ export const PokemonSalesmanEncounter: IMysteryEncounter =
// If no HA mon found or you roll 1%, give shiny Magikarp
species = getPokemonSpecies(Species.MAGIKARP);
const hiddenIndex = species.ability2 ? 2 : 1;
pokemon = scene.addPlayerPokemon(species, 5, hiddenIndex, species.formIndex, null, true);
pokemon = new PlayerPokemon(scene, species, 5, hiddenIndex, species.formIndex, null, true, null, null, null, null);
} else {
const hiddenIndex = species.ability2 ? 2 : 1;
pokemon = scene.addPlayerPokemon(species, 5, hiddenIndex, species.formIndex);
pokemon = new PlayerPokemon(scene, species, 5, hiddenIndex, species.formIndex, null, null, null, null, null, null);
}
const spriteKey = pokemon.getSpriteId();
const spriteRoot = pokemon.getSpriteAtlasPath();
const { spriteKey, fileRoot } = getSpriteKeysFromPokemon(pokemon);
encounter.spriteConfigs.push({
spriteKey: spriteKey,
fileRoot: spriteRoot,
fileRoot: fileRoot,
hasShadow: true,
repeat: true,
isPokemon: true

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@ -36,12 +36,11 @@ export const SafariZoneEncounter: IMysteryEncounter =
.withSceneRequirement(new MoneyRequirement(0, 2.75)) // Cost equal to 1 Max Revive
.withIntroSpriteConfigs([
{
spriteKey: "chest_blue",
spriteKey: "safari_zone",
fileRoot: "mystery-encounters",
hasShadow: true,
hasShadow: false,
x: 4,
y: 10,
yShadow: 3
y: 6
},
])
.withIntroDialogue([
@ -52,6 +51,11 @@ export const SafariZoneEncounter: IMysteryEncounter =
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
// .withEnterIntroVisualsFromRight(true)
// .withOnVisualsStart((scene: BattleScene) => {
// scene.setFieldScale(0.9);
// return true;
// })
.withOption(new MysteryEncounterOptionBuilder()
.withOptionMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
.withSceneRequirement(new MoneyRequirement(0, 2.75)) // Cost equal to 1 Max Revive

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@ -7,7 +7,7 @@ import { StatusEffect } from "#app/data/status-effect";
import IMysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter";
import { MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
import { MoveRequirement } from "../mystery-encounter-requirements";
import { EnemyPartyConfig, EnemyPokemonConfig, initBattleWithEnemyConfig, initCustomMovesForEncounter, leaveEncounterWithoutBattle, setEncounterExp, setEncounterRewards, } from "../utils/encounter-phase-utils";
import { EnemyPartyConfig, EnemyPokemonConfig, initBattleWithEnemyConfig, loadCustomMovesForEncounter, leaveEncounterWithoutBattle, setEncounterExp, setEncounterRewards, } from "../utils/encounter-phase-utils";
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { Moves } from "#enums/moves";
import { BattlerIndex } from "#app/battle";
@ -66,7 +66,7 @@ export const SlumberingSnorlaxEncounter: IMysteryEncounter =
encounter.enemyPartyConfigs = [config];
// Load animations/sfx for Snorlax fight start moves
initCustomMovesForEncounter(scene, [Moves.SNORE]);
loadCustomMovesForEncounter(scene, [Moves.SNORE]);
return true;
})

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@ -1,4 +1,4 @@
import { EnemyPartyConfig, generateModifierTypeOption, initBattleWithEnemyConfig, initCustomMovesForEncounter, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { EnemyPartyConfig, generateModifierTypeOption, initBattleWithEnemyConfig, loadCustomMovesForEncounter, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { modifierTypes, PokemonHeldItemModifierType, } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
@ -91,7 +91,7 @@ export const TheStrongStuffEncounter: IMysteryEncounter =
encounter.enemyPartyConfigs = [config];
initCustomMovesForEncounter(scene, [Moves.GASTRO_ACID, Moves.STEALTH_ROCK]);
loadCustomMovesForEncounter(scene, [Moves.GASTRO_ACID, Moves.STEALTH_ROCK]);
return true;
})

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@ -47,6 +47,7 @@ export default interface IMysteryEncounter {
encounterAnimations?: EncounterAnim[];
hideBattleIntroMessage?: boolean;
autoHideIntroVisuals?: boolean;
enterIntroVisualsFromRight?: boolean;
catchAllowed?: boolean;
maxAllowedEncounters?: number;
@ -159,14 +160,15 @@ export default class IMysteryEncounter implements IMysteryEncounter {
if (!isNullOrUndefined(encounter)) {
Object.assign(this, encounter);
}
this.encounterTier = !isNullOrUndefined(this.encounterTier) ? this.encounterTier : MysteryEncounterTier.COMMON;
this.encounterTier = this.encounterTier ?? MysteryEncounterTier.COMMON;
this.dialogue = this.dialogue ?? {};
// Default max is 1 for ROGUE encounters, 3 for others
this.maxAllowedEncounters = this.maxAllowedEncounters ?? this.encounterTier === MysteryEncounterTier.ROGUE ? 1 : 3;
this.encounterMode = MysteryEncounterMode.DEFAULT;
this.requirements = this.requirements ? this.requirements : [];
this.hideBattleIntroMessage = !isNullOrUndefined(this.hideBattleIntroMessage) ? this.hideBattleIntroMessage : false;
this.autoHideIntroVisuals = !isNullOrUndefined(this.autoHideIntroVisuals) ? this.autoHideIntroVisuals : true;
this.hideBattleIntroMessage = this.hideBattleIntroMessage ?? false;
this.autoHideIntroVisuals = this.autoHideIntroVisuals ?? true;
this.enterIntroVisualsFromRight = this.enterIntroVisualsFromRight ?? false;
// Reset any dirty flags or encounter data
this.startOfBattleEffectsComplete = false;
@ -414,6 +416,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
hideBattleIntroMessage?: boolean;
hideIntroVisuals?: boolean;
enterIntroVisualsFromRight?: boolean;
enemyPartyConfigs?: EnemyPartyConfig[] = [];
/**
@ -717,6 +720,15 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
return Object.assign(this, { autoHideIntroVisuals: autoHideIntroVisuals });
}
/**
* @param enterIntroVisualsFromRight - If true, will slide in intro visuals from the right side of the screen. If false, slides in from left, as normal
* Default false
* @returns
*/
withEnterIntroVisualsFromRight(enterIntroVisualsFromRight: boolean): this & Required<Pick<IMysteryEncounter, "enterIntroVisualsFromRight">> {
return Object.assign(this, { enterIntroVisualsFromRight: enterIntroVisualsFromRight });
}
/**
* Add a title for the encounter
*

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@ -18,6 +18,7 @@ import { PokemonSalesmanEncounter } from "#app/data/mystery-encounters/encounter
import { OfferYouCantRefuseEncounter } from "#app/data/mystery-encounters/encounters/offer-you-cant-refuse-encounter";
import { DelibirdyEncounter } from "#app/data/mystery-encounters/encounters/delibirdy-encounter";
import { AbsoluteAvariceEncounter } from "#app/data/mystery-encounters/encounters/absolute-avarice-encounter";
import { ATrainersTestEncounter } from "#app/data/mystery-encounters/encounters/a-trainers-test-encounter";
// Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / 256
export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 1;
@ -154,6 +155,7 @@ const anyBiomeEncounters: MysteryEncounterType[] = [
MysteryEncounterType.MYSTERIOUS_CHEST,
MysteryEncounterType.TRAINING_SESSION,
MysteryEncounterType.DELIBIRDY,
MysteryEncounterType.A_TRAINERS_TEST
];
/**
@ -240,6 +242,7 @@ export function initMysteryEncounters() {
allMysteryEncounters[MysteryEncounterType.OFFER_YOU_CANT_REFUSE] = OfferYouCantRefuseEncounter;
allMysteryEncounters[MysteryEncounterType.DELIBIRDY] = DelibirdyEncounter;
allMysteryEncounters[MysteryEncounterType.ABSOLUTE_AVARICE] = AbsoluteAvariceEncounter;
allMysteryEncounters[MysteryEncounterType.A_TRAINERS_TEST] = ATrainersTestEncounter;
// Add extreme encounters to biome map
extremeBiomeEncounters.forEach(encounter => {

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@ -305,7 +305,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
* @param scene
* @param moves
*/
export function initCustomMovesForEncounter(scene: BattleScene, moves: Moves | Moves[]) {
export function loadCustomMovesForEncounter(scene: BattleScene, moves: Moves | Moves[]) {
moves = Array.isArray(moves) ? moves : [moves];
return Promise.all(moves.map(move => initMoveAnim(scene, move)))
.then(() => loadMoveAnimAssets(scene, moves));

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@ -3,7 +3,7 @@ import i18next from "i18next";
import { isNullOrUndefined, randSeedInt } from "#app/utils";
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
import { VictoryPhase } from "#app/phases";
import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "#app/data/pokeball";
import { PlayerGender } from "#enums/player-gender";
import { addPokeballCaptureStars, addPokeballOpenParticles } from "#app/field/anims";
@ -18,11 +18,25 @@ import PokemonSpecies, { getPokemonSpecies, speciesStarters } from "#app/data/po
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { getPokemonNameWithAffix } from "#app/messages";
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { Gender } from "#app/data/gender";
export interface MysteryEncounterPokemonData {
spriteScale?: number
}
export function getSpriteKeysFromSpecies(species: Species, female?: boolean, formIndex?: integer, shiny?: boolean, variant?: integer): { spriteKey: string, fileRoot: string } {
const spriteKey = getPokemonSpecies(species).getSpriteKey(female ?? false, formIndex ?? 0, shiny ?? false, variant ?? 0);
const fileRoot = getPokemonSpecies(species).getSpriteAtlasPath(female ?? false, formIndex ?? 0, shiny ?? false, variant ?? 0);
return { spriteKey, fileRoot };
}
export function getSpriteKeysFromPokemon(pokemon: Pokemon): { spriteKey: string, fileRoot: string } {
const spriteKey = pokemon.getSpeciesForm().getSpriteKey(pokemon.getGender() === Gender.FEMALE, pokemon.formIndex, pokemon.shiny, pokemon.variant);
const fileRoot = pokemon.getSpeciesForm().getSpriteAtlasPath(pokemon.getGender() === Gender.FEMALE, pokemon.formIndex, pokemon.shiny, pokemon.variant);
return { spriteKey, fileRoot };
}
/**
*
* Will never remove the player's last non-fainted Pokemon (if they only have 1)

View File

@ -1,16 +1,16 @@
import BattleScene, {startingWave} from "../battle-scene";
import {ModifierTypeFunc, modifierTypes} from "../modifier/modifier-type";
import {EnemyPokemon} from "../field/pokemon";
import BattleScene, { startingWave } from "../battle-scene";
import { ModifierTypeFunc, modifierTypes } from "../modifier/modifier-type";
import { EnemyPokemon } from "../field/pokemon";
import * as Utils from "../utils";
import {PokeballType} from "./pokeball";
import {pokemonEvolutions, pokemonPrevolutions} from "./pokemon-evolutions";
import PokemonSpecies, {getPokemonSpecies, PokemonSpeciesFilter} from "./pokemon-species";
import {tmSpecies} from "./tms";
import {Type} from "./type";
import {doubleBattleDialogue} from "./dialogue";
import {PersistentModifier} from "../modifier/modifier";
import {TrainerVariant} from "../field/trainer";
import {getIsInitialized, initI18n} from "#app/plugins/i18n";
import { PokeballType } from "./pokeball";
import { pokemonEvolutions, pokemonPrevolutions } from "./pokemon-evolutions";
import PokemonSpecies, { getPokemonSpecies, PokemonSpeciesFilter } from "./pokemon-species";
import { tmSpecies } from "./tms";
import { Type } from "./type";
import { doubleBattleDialogue } from "./dialogue";
import { PersistentModifier } from "../modifier/modifier";
import { TrainerVariant } from "../field/trainer";
import { getIsInitialized, initI18n } from "#app/plugins/i18n";
import i18next from "i18next";
import { Moves } from "#enums/moves";
import { PartyMemberStrength } from "#enums/party-member-strength";
@ -527,6 +527,44 @@ export class TrainerConfig {
return this;
}
/**
* Initializes the trainer configuration for a Stat Trainer, as part of the Trainer's Test Mystery Encounter.
* @param {Species | Species[]} signatureSpecies - The signature species for the Elite Four member.
* @param {Type[]} specialtyTypes - The specialty types for the Stat Trainer.
* @param isMale - Whether the Elite Four Member is Male or Female (for localization of the title).
* @returns {TrainerConfig} - The updated TrainerConfig instance.
**/
initForStatTrainer(signatureSpecies: (Species | Species[])[], isMale: boolean, ...specialtyTypes: Type[]): TrainerConfig {
if (!getIsInitialized()) {
initI18n();
}
this.setPartyTemplates(trainerPartyTemplates.ELITE_FOUR);
signatureSpecies.forEach((speciesPool, s) => {
if (!Array.isArray(speciesPool)) {
speciesPool = [speciesPool];
}
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool));
});
if (specialtyTypes.length) {
this.setSpeciesFilter(p => specialtyTypes.find(t => p.isOfType(t)) !== undefined);
this.setSpecialtyTypes(...specialtyTypes);
}
const nameForCall = this.name.toLowerCase().replace(/\s/g, "_");
this.name = i18next.t(`trainerNames:${nameForCall}`);
// this.setTitle(title);
this.setMoneyMultiplier(2);
this.setBoss();
this.setStaticParty();
// TODO: replace with more suitable music?
this.setBattleBgm("battle_trainer");
this.setVictoryBgm("victory_trainer");
return this;
}
/**
* Initializes the trainer configuration for an evil team leader. Temporarily hardcoding evil leader teams though.
* @param {Species | Species[]} signatureSpecies - The signature species for the evil team leader.
@ -1787,4 +1825,137 @@ export const trainerConfigs: TrainerConfigs = {
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.MASTER_BALL;
})),
// TODO: use signature species?
[TrainerType.BUCK]: new TrainerConfig(++t).setName("Buck").initForStatTrainer([], true)
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.CLAYDOL ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 3);
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.ULTRA_BALL;
}))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.COALOSSAL ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.GREAT_BALL;
if (p.species.speciesId === Species.VENUSAUR) {
p.formIndex = 2; // Gmax
p.abilityIndex = 2; // Venusaur gets Chlorophyll
} else {
p.formIndex = 1; // Gmax
}
p.generateName();
}))
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.AGGRON ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.formIndex = 1; // Mega
p.generateName();
}))
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.TORKOAL ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.abilityIndex = 1; // Drought
}))
.setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.GREAT_TUSK ], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.HEATRAN ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.MASTER_BALL;
})),
[TrainerType.CHERYL]: new TrainerConfig(++t).setName("Cheryl").initForStatTrainer([], false)
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BLISSEY ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 3);
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.ULTRA_BALL;
}))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.SNORLAX, Species.LAPRAS ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.GREAT_BALL;
p.formIndex = 1; // Gmax
p.generateName();
}))
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.AUDINO ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.formIndex = 1; // Mega
p.generateName();
}))
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GOODRA ], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.IRON_HANDS ], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.CRESSELIA, Species.ENAMORUS ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
p.generateAndPopulateMoveset();
if (p.species.speciesId === Species.ENAMORUS) {
p.formIndex = 1; // Therian
p.generateName();
}
p.pokeball = PokeballType.MASTER_BALL;
})),
[TrainerType.MARLEY]: new TrainerConfig(++t).setName("Marley").initForStatTrainer([], false)
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ARCANINE ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 3);
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.ULTRA_BALL;
}))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.CINDERACE, Species.INTELEON ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.GREAT_BALL;
p.formIndex = 1; // Gmax
p.generateName();
}))
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.AERODACTYL ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.formIndex = 1; // Mega
p.generateName();
}))
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.DRAGAPULT ], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.IRON_BUNDLE ], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.REGIELEKI ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.MASTER_BALL;
})),
[TrainerType.MIRA]: new TrainerConfig(++t).setName("Mira").initForStatTrainer([], false)
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ALAKAZAM ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
p.generateAndPopulateMoveset();
p.formIndex = 1;
p.pokeball = PokeballType.ULTRA_BALL;
p.generateName();
}))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.GENGAR, Species.HATTERENE ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.GREAT_BALL;
p.formIndex = p.species.speciesId === Species.GENGAR ? 2 : 1; // Gmax
p.generateName();
}))
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.FLUTTER_MANE ], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.HYDREIGON ], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.MAGNEZONE ], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.LATIOS, Species.LATIAS ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.MASTER_BALL;
})),
[TrainerType.RILEY]: new TrainerConfig(++t).setName("Riley").initForStatTrainer([], true)
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.LUCARIO ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
p.generateAndPopulateMoveset();
p.formIndex = 1;
p.pokeball = PokeballType.ULTRA_BALL;
p.generateName();
}))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.RILLABOOM, Species.CENTISKORCH ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.pokeball = PokeballType.GREAT_BALL;
p.formIndex = 1; // Gmax
p.generateName();
}))
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.TYRANITAR ], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.ROARING_MOON ], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.URSALUNA ], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.REGIGIGAS, Species.LANDORUS ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
p.generateAndPopulateMoveset();
if (p.species.speciesId === Species.LANDORUS) {
p.formIndex = 1; // Therian
p.generateName();
}
p.pokeball = PokeballType.MASTER_BALL;
})),
};

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@ -15,5 +15,6 @@ export enum MysteryEncounterType {
POKEMON_SALESMAN,
OFFER_YOU_CANT_REFUSE,
DELIBIRDY,
ABSOLUTE_AVARICE
ABSOLUTE_AVARICE,
A_TRAINERS_TEST
}

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@ -70,6 +70,11 @@ export enum TrainerType {
GHETSIS_2,
LYSANDRE,
LYSANDRE_2,
BUCK,
CHERYL,
MARLEY,
MIRA,
RILEY,
BROCK = 200,
MISTY,

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@ -1,10 +1,11 @@
import { GameObjects } from "phaser";
import BattleScene from "../battle-scene";
import IMysteryEncounter from "../data/mystery-encounters/mystery-encounter";
import { Species } from "#enums/species";
import { isNullOrUndefined } from "#app/utils";
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
type KnownFileRoot =
| "trainer"
| "pokemon"
| "arenas"
| "battle_anims"
| "cg"
@ -33,6 +34,8 @@ export class MysteryEncounterSpriteConfig {
spriteKey: string;
/** Refer to [/public/images](../../public/images) directorty for all folder names */
fileRoot: KnownFileRoot & string | string;
/** Optional replacement for `spriteKey`/`fileRoot`. Just know this defaults to male/genderless, form 0, no shiny */
species?: Species;
/** Enable shadow. Defaults to `false` */
hasShadow?: boolean = false;
/** Disable animation. Defaults to `false` */
@ -69,15 +72,26 @@ export class MysteryEncounterSpriteConfig {
export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Container {
public encounter: IMysteryEncounter;
public spriteConfigs: MysteryEncounterSpriteConfig[];
public enterFromRight: boolean;
constructor(scene: BattleScene, encounter: IMysteryEncounter) {
super(scene, -72, 76);
this.encounter = encounter;
this.enterFromRight = encounter.enterIntroVisualsFromRight ?? false;
// Shallow copy configs to allow visual config updates at runtime without dirtying master copy of Encounter
this.spriteConfigs = encounter.spriteConfigs.map(config => {
return {
const result = {
...config
};
if (!isNullOrUndefined(result.species)) {
const keys = getSpriteKeysFromSpecies(result.species);
result.spriteKey = keys.spriteKey;
result.fileRoot = keys.fileRoot;
result.isPokemon = true;
}
return result;
});
if (!this.spriteConfigs) {
return;
@ -90,9 +104,10 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con
return ret;
};
const getItemSprite = (spriteKey: string) => {
const getItemSprite = (spriteKey: string, hasShadow?: boolean, yShadow?: number) => {
const icon = this.scene.add.sprite(-19, 2, "items", spriteKey);
icon.setOrigin(0.5, 1);
icon.setPipeline(this.scene.spritePipeline, { tone: [0.0, 0.0, 0.0, 0.0], hasShadow: !!hasShadow, yShadowOffset: yShadow ?? 0 });
return icon;
};
@ -114,7 +129,7 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con
sprite = getSprite(spriteKey, hasShadow, yShadow);
tintSprite = getSprite(spriteKey);
} else {
sprite = getItemSprite(spriteKey);
sprite = getItemSprite(spriteKey, hasShadow, yShadow);
tintSprite = getItemSprite(spriteKey);
}

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@ -566,6 +566,67 @@ export const PGMdialogue: DialogueTranslationEntries = {
1: "Fools with no vision will continue to befoul this beautiful world."
}
},
"stat_trainer_buck": {
"encounter": {
1: "...I'm telling you right now. I'm seriously tough. Act surprised!",
2: "I can feel my Pokémon shivering inside their Pokéballs!"
},
"victory": {
1: "Heeheehee!\nSo hot, you!"
},
"defeat": {
1: "Whoa! You're all out of gas, I guess."
}
},
"stat_trainer_cheryl": {
"encounter": {
1: "My Pokémon have been itching for a battle.",
2: "I should warn you, my Pokémon can be quite rambunctious."
},
"victory": {
1: "Striking the right balance of offense and defense... It's not easy to do."
},
"defeat": {
1: "Do your Pokémon need any healing?"
}
},
"stat_trainer_marley": {
"encounter": {
1: "... OK.\nI'll do my best.",
2: "... OK.\nI... won't lose...!"
},
"victory": {
1: "... Awww."
},
"defeat": {
1: "... Goodbye."
}
},
"stat_trainer_mira": {
"encounter": {
1: "You will be shocked by Mira!",
2: "Mira will show you that Mira doesn't get lost anymore!"
},
"victory": {
1: "Mira wonders if she can get very far in this land."
},
"defeat": {
1: "Mira knew she would win!"
}
},
"stat_trainer_riley": {
"encounter": {
1: "Battling is our way of greeting!",
2: "We're pulling out all the stops to put your Pokémon down.",
},
"victory": {
1: `At times we battle, and sometimes we team up...
$It's great how Trainers can interact.`
},
"defeat": {
1: "You put up quite the display.\nBetter luck next time."
}
},
"brock": {
"encounter": {
1: "My expertise on Rock-type Pokémon will take you down! Come on!",

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@ -270,6 +270,11 @@ export const trainerNames: SimpleTranslationEntries = {
"cyrus": "Cyrus",
"ghetsis": "Ghetsis",
"lysandre": "Lysandre",
"buck": "Buck",
"cheryl": "Cheryl",
"marley": "Marley",
"mira": "Mira",
"riley": "Riley",
// Double Names
"blue_red_double": "Blue & Red",

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@ -127,9 +127,9 @@ class DefaultOverrides {
// -------------------------
// 1 to 256, set to null to ignore
readonly MYSTERY_ENCOUNTER_RATE_OVERRIDE: number = null;
readonly MYSTERY_ENCOUNTER_RATE_OVERRIDE: number = 256;
readonly MYSTERY_ENCOUNTER_TIER_OVERRIDE: MysteryEncounterTier = null;
readonly MYSTERY_ENCOUNTER_OVERRIDE: MysteryEncounterType = null;
readonly MYSTERY_ENCOUNTER_OVERRIDE: MysteryEncounterType = MysteryEncounterType.A_TRAINERS_TEST;
// -------------------------
// MODIFIER / ITEM OVERRIDES

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@ -1002,8 +1002,8 @@ export class EncounterPhase extends BattlePhase {
const enemyField = this.scene.getEnemyField();
this.scene.tweens.add({
targets: [this.scene.arenaEnemy, this.scene.currentBattle.trainer, enemyField, this.scene.currentBattle?.mysteryEncounter?.introVisuals, this.scene.arenaPlayer, this.scene.trainer].flat(),
x: (_target, _key, value, fieldIndex: integer) => fieldIndex < 3 + (enemyField.length) ? value + 300 : value - 300,
targets: [this.scene.arenaEnemy, this.scene.currentBattle.trainer, enemyField, this.scene.arenaPlayer, this.scene.trainer].flat(),
x: (_target, _key, value, fieldIndex: integer) => fieldIndex < 2 + (enemyField.length) ? value + 300 : value - 300,
duration: 2000,
onComplete: () => {
if (!this.tryOverrideForBattleSpec()) {
@ -1011,6 +1011,19 @@ export class EncounterPhase extends BattlePhase {
}
}
});
const encounterIntroVisuals = this.scene.currentBattle?.mysteryEncounter?.introVisuals;
if (encounterIntroVisuals) {
const enterFromRight = encounterIntroVisuals.enterFromRight;
if (enterFromRight) {
encounterIntroVisuals.x += 500;
}
this.scene.tweens.add({
targets: encounterIntroVisuals,
x: enterFromRight ? "-=200" : "+=300",
duration: 2000
});
}
}
getEncounterMessage(): string {
@ -1106,8 +1119,6 @@ export class EncounterPhase extends BattlePhase {
}
const doEncounter = () => {
this.scene.playBgm(undefined);
const doShowEncounterOptions = () => {
this.scene.ui.clearText();
this.scene.ui.getMessageHandler().hideNameText();
@ -1264,7 +1275,17 @@ export class NextEncounterPhase extends EncounterPhase {
}
const nextEncounterVisuals = this.scene.currentBattle?.mysteryEncounter?.introVisuals;
if (nextEncounterVisuals) {
moveTargets.push(nextEncounterVisuals);
const enterFromRight = nextEncounterVisuals.enterFromRight;
if (enterFromRight) {
nextEncounterVisuals.x += 500;
this.scene.tweens.add({
targets: nextEncounterVisuals,
x: "-=200",
duration: 2000
});
} else {
moveTargets.push(nextEncounterVisuals);
}
}
this.scene.tweens.add({
targets: moveTargets.flat(),