Fix static ability broken and causing crash

This commit is contained in:
Flashfyre 2024-03-24 22:43:35 -04:00
parent 0e694ebfb6
commit c77ea04120
1 changed files with 1 additions and 1 deletions

View File

@ -1848,7 +1848,7 @@ export function initAbilities() {
.condition(getWeatherCondition(WeatherType.SANDSTORM)) .condition(getWeatherCondition(WeatherType.SANDSTORM))
.ignorable(), .ignorable(),
new Ability(Abilities.STATIC, "Static", "The Pokémon is charged with static electricity, so contact with it may cause paralysis.", 3) new Ability(Abilities.STATIC, "Static", "The Pokémon is charged with static electricity, so contact with it may cause paralysis.", 3)
.attr(PostDefendContactApplyStatusEffectAbAttr, StatusEffect.PARALYSIS), .attr(PostDefendContactApplyStatusEffectAbAttr, 30, StatusEffect.PARALYSIS),
new Ability(Abilities.VOLT_ABSORB, "Volt Absorb", "Restores HP if hit by an Electric-type move instead of taking damage.", 3) new Ability(Abilities.VOLT_ABSORB, "Volt Absorb", "Restores HP if hit by an Electric-type move instead of taking damage.", 3)
.attr(TypeImmunityHealAbAttr, Type.ELECTRIC) .attr(TypeImmunityHealAbAttr, Type.ELECTRIC)
.ignorable(), .ignorable(),