Change last save interval to correct value
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@ -792,7 +792,7 @@ export class EncounterPhase extends BattlePhase {
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this.scene.ui.setMode(Mode.MESSAGE).then(() => {
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if (!this.loaded) {
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this.scene.gameData.saveAll(this.scene, true, battle.waveIndex % 10 === 1 || this.scene.lastSavePlayTime >= 10).then(success => {
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this.scene.gameData.saveAll(this.scene, true, battle.waveIndex % 10 === 1 || this.scene.lastSavePlayTime >= 300).then(success => {
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this.scene.disableMenu = false;
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if (!success)
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return this.scene.reset(true);
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