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Wlowscha 2025-01-28 18:26:06 +01:00 committed by GitHub
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9 changed files with 119 additions and 30 deletions

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@ -53,6 +53,7 @@ export class Ability implements Localizable {
public description: string; public description: string;
public generation: integer; public generation: integer;
public isBypassFaint: boolean; public isBypassFaint: boolean;
public isBypassOnField: boolean;
public isIgnorable: boolean; public isIgnorable: boolean;
public attrs: AbAttr[]; public attrs: AbAttr[];
public conditions: AbAttrCondition[]; public conditions: AbAttrCondition[];
@ -113,6 +114,11 @@ export class Ability implements Localizable {
return this; return this;
} }
bypassOnField(): Ability {
this.isBypassOnField = true;
return this;
}
ignorable(): Ability { ignorable(): Ability {
this.isIgnorable = true; this.isIgnorable = true;
return this; return this;
@ -5422,7 +5428,8 @@ export function initAbilities() {
.attr(ProtectStatAbAttr) .attr(ProtectStatAbAttr)
.ignorable(), .ignorable(),
new Ability(Abilities.NATURAL_CURE, 3) new Ability(Abilities.NATURAL_CURE, 3)
.attr(PreSwitchOutResetStatusAbAttr), .attr(PreSwitchOutResetStatusAbAttr)
.bypassOnField(),
new Ability(Abilities.LIGHTNING_ROD, 3) new Ability(Abilities.LIGHTNING_ROD, 3)
.attr(RedirectTypeMoveAbAttr, Type.ELECTRIC) .attr(RedirectTypeMoveAbAttr, Type.ELECTRIC)
.attr(TypeImmunityStatStageChangeAbAttr, Type.ELECTRIC, Stat.SPATK, 1) .attr(TypeImmunityStatStageChangeAbAttr, Type.ELECTRIC, Stat.SPATK, 1)
@ -5768,7 +5775,8 @@ export function initAbilities() {
new Ability(Abilities.POISON_TOUCH, 5) new Ability(Abilities.POISON_TOUCH, 5)
.attr(PostAttackContactApplyStatusEffectAbAttr, 30, StatusEffect.POISON), .attr(PostAttackContactApplyStatusEffectAbAttr, 30, StatusEffect.POISON),
new Ability(Abilities.REGENERATOR, 5) new Ability(Abilities.REGENERATOR, 5)
.attr(PreSwitchOutHealAbAttr), .attr(PreSwitchOutHealAbAttr)
.bypassOnField(),
new Ability(Abilities.BIG_PECKS, 5) new Ability(Abilities.BIG_PECKS, 5)
.attr(ProtectStatAbAttr, Stat.DEF) .attr(ProtectStatAbAttr, Stat.DEF)
.ignorable(), .ignorable(),
@ -5914,19 +5922,22 @@ export function initAbilities() {
.attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.HEAVY_RAIN) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.HEAVY_RAIN)
.attr(PreSwitchOutClearWeatherAbAttr) .attr(PreSwitchOutClearWeatherAbAttr)
.attr(PostFaintClearWeatherAbAttr) .attr(PostFaintClearWeatherAbAttr)
.bypassFaint(), .bypassFaint()
.bypassOnField(),
new Ability(Abilities.DESOLATE_LAND, 6) new Ability(Abilities.DESOLATE_LAND, 6)
.attr(PostSummonWeatherChangeAbAttr, WeatherType.HARSH_SUN) .attr(PostSummonWeatherChangeAbAttr, WeatherType.HARSH_SUN)
.attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.HARSH_SUN) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.HARSH_SUN)
.attr(PreSwitchOutClearWeatherAbAttr) .attr(PreSwitchOutClearWeatherAbAttr)
.attr(PostFaintClearWeatherAbAttr) .attr(PostFaintClearWeatherAbAttr)
.bypassFaint(), .bypassFaint()
.bypassOnField(),
new Ability(Abilities.DELTA_STREAM, 6) new Ability(Abilities.DELTA_STREAM, 6)
.attr(PostSummonWeatherChangeAbAttr, WeatherType.STRONG_WINDS) .attr(PostSummonWeatherChangeAbAttr, WeatherType.STRONG_WINDS)
.attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.STRONG_WINDS) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.STRONG_WINDS)
.attr(PreSwitchOutClearWeatherAbAttr) .attr(PreSwitchOutClearWeatherAbAttr)
.attr(PostFaintClearWeatherAbAttr) .attr(PostFaintClearWeatherAbAttr)
.bypassFaint(), .bypassFaint()
.bypassOnField(),
new Ability(Abilities.STAMINA, 7) new Ability(Abilities.STAMINA, 7)
.attr(PostDefendStatStageChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, Stat.DEF, 1), .attr(PostDefendStatStageChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, Stat.DEF, 1),
new Ability(Abilities.WIMP_OUT, 7) new Ability(Abilities.WIMP_OUT, 7)
@ -6263,6 +6274,7 @@ export function initAbilities() {
.attr(NoFusionAbilityAbAttr) .attr(NoFusionAbilityAbAttr)
.attr(PostBattleInitFormChangeAbAttr, () => 0) .attr(PostBattleInitFormChangeAbAttr, () => 0)
.attr(PreSwitchOutFormChangeAbAttr, (pokemon) => !pokemon.isFainted() ? 1 : pokemon.formIndex) .attr(PreSwitchOutFormChangeAbAttr, (pokemon) => !pokemon.isFainted() ? 1 : pokemon.formIndex)
.bypassOnField()
.bypassFaint(), .bypassFaint(),
new Ability(Abilities.COMMANDER, 9) new Ability(Abilities.COMMANDER, 9)
.attr(CommanderAbAttr) .attr(CommanderAbAttr)

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@ -1493,7 +1493,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return false; return false;
} }
} }
return (this.hp > 0 || ability.isBypassFaint) && !ability.conditions.find(condition => !condition(this)); return (((this.isOnField() || ability.isBypassOnField) && this.hp > 0) || ability.isBypassFaint) && !ability.conditions.find(condition => !condition(this));
} }
/** /**

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@ -45,16 +45,27 @@ describe("Abilities - Arena Trap", () => {
expect(enemy).toBe(game.scene.getEnemyPokemon()); expect(enemy).toBe(game.scene.getEnemyPokemon());
}); });
it("should guarantee double battle with any one LURE", async () => { it("should increase the chance of double battles", async () => {
game.override game.override
.startingModifier([ .moveset(Moves.SPLASH)
{ name: "LURE" }, .ability(Abilities.ARENA_TRAP)
]) .enemySpecies(Species.SUNKERN)
.startingWave(2); .enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH)
.startingWave(9);
vi.spyOn(game.scene, "getDoubleBattleChance");
await game.classicMode.startBattle(); await game.classicMode.startBattle();
expect(game.scene.getEnemyField().length).toBe(2); game.move.select(Moves.SPLASH);
await game.doKillOpponents();
await game.toNextWave();
expect(game.scene.getDoubleBattleChance).toHaveLastReturnedWith(8);
game.move.select(Moves.SPLASH);
await game.doKillOpponents();
await game.toNextWave();
expect(game.scene.getDoubleBattleChance).toHaveLastReturnedWith(2);
}); });
/** /**

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@ -223,3 +223,45 @@ describe("Abilities - Commander", () => {
expect(enemy.isFullHp()).toBeTruthy(); expect(enemy.isFullHp()).toBeTruthy();
}); });
}); });
describe("Abilities - Commander", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
});
it("should increase the chance of double battles", async () => {
game.override
.moveset(Moves.SPLASH)
.ability(Abilities.COMMANDER)
.enemySpecies(Species.SUNKERN)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH)
.startingWave(9);
vi.spyOn(game.scene, "getDoubleBattleChance");
await game.classicMode.startBattle();
game.move.select(Moves.SPLASH);
await game.doKillOpponents();
await game.toNextWave();
expect(game.scene.getDoubleBattleChance).toHaveLastReturnedWith(8);
game.move.select(Moves.SPLASH);
await game.doKillOpponents();
await game.toNextWave();
expect(game.scene.getDoubleBattleChance).toHaveLastReturnedWith(2);
});
});

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@ -1,9 +1,10 @@
import { Stat } from "#app/enums/stat"; import { Stat } from "#app/enums/stat";
import { Abilities } from "#enums/abilities"; import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves"; import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager"; import GameManager from "#test/utils/gameManager";
import Phaser from "phaser"; import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest";
describe("Abilities - Illuminate", () => { describe("Abilities - Illuminate", () => {
let phaserGame: Phaser.Game; let phaserGame: Phaser.Game;
@ -44,15 +45,26 @@ describe("Abilities - Illuminate", () => {
expect(player.getStatStage(Stat.ACC)).toBe(0); expect(player.getStatStage(Stat.ACC)).toBe(0);
}); });
it("should guarantee double battle with any one LURE", async () => { it("should increase the chance of double battles", async () => {
game.override game.override
.startingModifier([ .moveset(Moves.SPLASH)
{ name: "LURE" }, .ability(Abilities.ILLUMINATE)
]) .enemySpecies(Species.SUNKERN)
.startingWave(2); .enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH)
.startingWave(9);
vi.spyOn(game.scene, "getDoubleBattleChance");
await game.classicMode.startBattle(); await game.classicMode.startBattle();
expect(game.scene.getEnemyField().length).toBe(2); game.move.select(Moves.SPLASH);
await game.doKillOpponents();
await game.toNextWave();
expect(game.scene.getDoubleBattleChance).toHaveLastReturnedWith(8);
game.move.select(Moves.SPLASH);
await game.doKillOpponents();
await game.toNextWave();
expect(game.scene.getDoubleBattleChance).toHaveLastReturnedWith(2);
}); });
}); });

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@ -53,15 +53,28 @@ describe("Abilities - No Guard", () => {
expect(moveEffectPhase.hitCheck).toHaveReturnedWith(true); expect(moveEffectPhase.hitCheck).toHaveReturnedWith(true);
}); });
it("should guarantee double battle with any one LURE", async () => {
game.override
.startingModifier([
{ name: "LURE" },
])
.startingWave(2);
it("should increase the chance of double battles", async () => {
game.override
.moveset(Moves.SPLASH)
.ability(Abilities.NO_GUARD)
.enemySpecies(Species.SUNKERN)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH)
.startingWave(9);
vi.spyOn(game.scene, "getDoubleBattleChance");
await game.classicMode.startBattle(); await game.classicMode.startBattle();
expect(game.scene.getEnemyField().length).toBe(2); game.move.select(Moves.SPLASH);
await game.doKillOpponents();
await game.toNextWave();
expect(game.scene.getDoubleBattleChance).toHaveLastReturnedWith(8);
game.move.select(Moves.SPLASH);
await game.doKillOpponents();
await game.toNextWave();
expect(game.scene.getDoubleBattleChance).toHaveLastReturnedWith(2);
}); });
}); });

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@ -488,7 +488,6 @@ describe("Abilities - Parental Bond", () => {
game.doSwitchPokemon(2); game.doSwitchPokemon(2);
await game.toNextTurn(); await game.toNextTurn();
// TODO: Update hit count to 1 once Future Sight is fixed to not activate abilities if user is off the field expect(enemyPokemon.damageAndUpdate).toHaveBeenCalledTimes(1);
expect(enemyPokemon.damageAndUpdate).toHaveBeenCalledTimes(2);
}); });
}); });

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@ -55,8 +55,6 @@ describe("Abilities - Pastel Veil", () => {
const magikarp = game.scene.getPlayerField()[0]; const magikarp = game.scene.getPlayerField()[0];
ponyta.abilityIndex = 1; ponyta.abilityIndex = 1;
expect(ponyta.hasAbility(Abilities.PASTEL_VEIL)).toBe(true);
game.move.select(Moves.SPLASH); game.move.select(Moves.SPLASH);
game.move.select(Moves.TOXIC_THREAD, 1, BattlerIndex.PLAYER); game.move.select(Moves.TOXIC_THREAD, 1, BattlerIndex.PLAYER);

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@ -21,6 +21,8 @@ function testMoveEffectiveness(game: GameManager, move: Moves, targetSpecies: Sp
const user = game.scene.addPlayerPokemon(getPokemonSpecies(Species.SNORLAX), 5); const user = game.scene.addPlayerPokemon(getPokemonSpecies(Species.SNORLAX), 5);
const target = game.scene.addEnemyPokemon(getPokemonSpecies(targetSpecies), 5, TrainerSlot.NONE); const target = game.scene.addEnemyPokemon(getPokemonSpecies(targetSpecies), 5, TrainerSlot.NONE);
game.scene.field.add(user);
game.scene.field.add(target);
if (teraType !== undefined) { if (teraType !== undefined) {
overrideHeldItems(target, false); overrideHeldItems(target, false);