Add missing gym leader for City biome

This commit is contained in:
Flashfyre 2023-10-25 17:38:21 -04:00
parent 0ac853eba2
commit c0e1c3bde7
2 changed files with 2 additions and 2 deletions

View File

@ -810,7 +810,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
[BiomePoolTier.RARE]: [ TrainerType.ARTIST ],
[BiomePoolTier.SUPER_RARE]: [],
[BiomePoolTier.ULTRA_RARE]: [],
[BiomePoolTier.BOSS]: [],
[BiomePoolTier.BOSS]: [ TrainerType.WHITNEY ],
[BiomePoolTier.BOSS_RARE]: [],
[BiomePoolTier.BOSS_SUPER_RARE]: [],
[BiomePoolTier.BOSS_ULTRA_RARE]: []
@ -4408,6 +4408,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
]
],
[ TrainerType.WHITNEY, [
[ Biome.CITY, BiomePoolTier.BOSS ],
[ Biome.MEADOW, BiomePoolTier.BOSS ]
]
],

View File

@ -253,7 +253,6 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
this.pokerusGens.push(species.generation - 1);
this.pokerusCursors.push(pokerusCursor);
this.pokerusCursorObjs[c].setPosition(148 + 18 * (pokerusCursor % 9), 10 + 18 * Math.floor(pokerusCursor / 9));
console.log(species.name);
}
}, 0, date.getTime().toString());