Implement better solution to Fake Out issue

This commit is contained in:
Flashfyre 2024-03-14 18:09:40 -04:00
parent 10cacbe5af
commit bed98ad304
1 changed files with 1 additions and 1 deletions

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@ -1152,7 +1152,7 @@ export class SwitchSummonPhase extends SummonPhase {
const pokemon = this.getPokemon();
// Compensate for turn spent summoning
if (pokemon.scene.currentBattle.turn > 1)
if (pokemon.scene.currentBattle.turnCommands[this.fieldIndex]?.command === Command.POKEMON)
pokemon.battleSummonData.turnCount--;
if (this.batonPass && pokemon)