Add check for max stack count of 0

This commit is contained in:
Flashfyre 2024-03-06 20:07:43 -05:00
parent 20ad5e6a42
commit bc236cd048
1 changed files with 4 additions and 1 deletions

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@ -140,7 +140,10 @@ export class PokemonHeldItemModifierType extends PokemonModifierType {
super(name, description, newModifierFunc, (pokemon: PlayerPokemon) => { super(name, description, newModifierFunc, (pokemon: PlayerPokemon) => {
const dummyModifier = this.newModifier(pokemon); const dummyModifier = this.newModifier(pokemon);
const matchingModifier = pokemon.scene.findModifier(m => m instanceof Modifiers.PokemonHeldItemModifier && m.pokemonId === pokemon.id && m.matchType(dummyModifier)) as Modifiers.PokemonHeldItemModifier; const matchingModifier = pokemon.scene.findModifier(m => m instanceof Modifiers.PokemonHeldItemModifier && m.pokemonId === pokemon.id && m.matchType(dummyModifier)) as Modifiers.PokemonHeldItemModifier;
if (matchingModifier && matchingModifier.stackCount === matchingModifier.getMaxStackCount(pokemon.scene)) const maxStackCount = matchingModifier.getMaxStackCount(pokemon.scene);
if (!maxStackCount)
return `${pokemon.name} can\'t take\nthis item!`;
if (matchingModifier && matchingModifier.stackCount === maxStackCount)
return `${pokemon.name} has too many\nof this item!`; return `${pokemon.name} has too many\nof this item!`;
return null; return null;
}, iconImage, group, soundName); }, iconImage, group, soundName);