[Bug] Fix Pokemon in pre-patch saves swapping abilities (#3173)

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NightKev 2024-07-27 19:44:40 -07:00 committed by GitHub
parent e98ef1c757
commit bb005bb506
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1 changed files with 10 additions and 0 deletions

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@ -41,6 +41,7 @@ import { Moves } from "#enums/moves";
import { PlayerGender } from "#enums/player-gender"; import { PlayerGender } from "#enums/player-gender";
import { Species } from "#enums/species"; import { Species } from "#enums/species";
import { applyChallenges, ChallengeType } from "#app/data/challenge.js"; import { applyChallenges, ChallengeType } from "#app/data/challenge.js";
import { Abilities } from "#app/enums/abilities.js";
export const defaultStarterSpecies: Species[] = [ export const defaultStarterSpecies: Species[] = [
Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE, Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE,
@ -851,6 +852,15 @@ export class GameData {
const handleSessionData = async (sessionDataStr: string) => { const handleSessionData = async (sessionDataStr: string) => {
try { try {
const sessionData = this.parseSessionData(sessionDataStr); const sessionData = this.parseSessionData(sessionDataStr);
for (let i = 0; i <= 5; i++) {
if (sessionData.party[i]?.abilityIndex === 1) {
if (allSpecies[sessionData.party[i].species].ability1 === allSpecies[sessionData.party[i].species].ability2 &&
allSpecies[sessionData.party[i].species].abilityHidden !== Abilities.NONE &&
allSpecies[sessionData.party[i].species].abilityHidden !== allSpecies[sessionData.party[i].species].ability1) {
sessionData.party[i].abilityIndex = 2;
}
}
}
resolve(sessionData); resolve(sessionData);
} catch (err) { } catch (err) {
reject(err); reject(err);