Implemented Sturdy.
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@ -131,6 +131,15 @@ export class PreDefendAbAttr extends AbAttr {
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}
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}
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}
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}
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export class PreDefendEndureAbAttr extends PreDefendAbAttr {
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applyPreDefend(pokemon: Pokemon, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean {
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if (pokemon.getHpRatio() < 1 || (args[0] as Utils.NumberHolder).value < pokemon.hp)
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return false;
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return pokemon.addTag(BattlerTagType.ENDURING, 1);
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}
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}
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export class BlockItemTheftAbAttr extends AbAttr {
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export class BlockItemTheftAbAttr extends AbAttr {
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apply(pokemon: Pokemon, cancelled: Utils.BooleanHolder, args: any[]): boolean {
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apply(pokemon: Pokemon, cancelled: Utils.BooleanHolder, args: any[]): boolean {
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cancelled.value = true;
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cancelled.value = true;
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@ -798,6 +807,13 @@ export class BattlerTagImmunityAbAttr extends PreApplyBattlerTagAbAttr {
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export class BlockCritAbAttr extends AbAttr { }
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export class BlockCritAbAttr extends AbAttr { }
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export class BlockOneHitKOAbAttr extends AbAttr {
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apply(pokemon: Pokemon, cancelled: Utils.BooleanHolder, args: any[]): boolean {
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cancelled.value = false;
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return true;
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}
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}
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export class IgnoreContactAbAttr extends AbAttr { }
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export class IgnoreContactAbAttr extends AbAttr { }
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export class PreWeatherEffectAbAttr extends AbAttr {
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export class PreWeatherEffectAbAttr extends AbAttr {
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@ -1610,7 +1626,9 @@ export function initAbilities() {
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.attr(PostTurnStatChangeAbAttr, BattleStat.SPD, 1),
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.attr(PostTurnStatChangeAbAttr, BattleStat.SPD, 1),
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new Ability(Abilities.BATTLE_ARMOR, "Battle Armor", "Hard armor protects the Pokémon from critical hits.", 3)
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new Ability(Abilities.BATTLE_ARMOR, "Battle Armor", "Hard armor protects the Pokémon from critical hits.", 3)
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.attr(BlockCritAbAttr),
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.attr(BlockCritAbAttr),
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new Ability(Abilities.STURDY, "Sturdy (N)", "It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.", 3),
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new Ability(Abilities.STURDY, "Sturdy", "It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.", 3)
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.attr(PreDefendEndureAbAttr)
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.attr(BlockOneHitKOAbAttr),
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new Ability(Abilities.DAMP, "Damp (N)", "Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.", 3),
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new Ability(Abilities.DAMP, "Damp (N)", "Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.", 3),
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new Ability(Abilities.LIMBER, "Limber", "Its limber body protects the Pokémon from paralysis.", 3)
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new Ability(Abilities.LIMBER, "Limber", "Its limber body protects the Pokémon from paralysis.", 3)
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.attr(StatusEffectImmunityAbAttr, StatusEffect.PARALYSIS),
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.attr(StatusEffectImmunityAbAttr, StatusEffect.PARALYSIS),
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@ -12,7 +12,7 @@ import * as Utils from "../utils";
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import { WeatherType } from "./weather";
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import { WeatherType } from "./weather";
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import { ArenaTagSide, ArenaTrapTag } from "./arena-tag";
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import { ArenaTagSide, ArenaTrapTag } from "./arena-tag";
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import { ArenaTagType } from "./enums/arena-tag-type";
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import { ArenaTagType } from "./enums/arena-tag-type";
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import { Abilities, ProtectAbilityAbAttr, BlockRecoilDamageAttr, IgnoreContactAbAttr, MaxMultiHitAbAttr, applyAbAttrs } from "./ability";
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import { Abilities, ProtectAbilityAbAttr, BlockRecoilDamageAttr, BlockOneHitKOAbAttr, IgnoreContactAbAttr, MaxMultiHitAbAttr, applyAbAttrs } from "./ability";
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import { PokemonHeldItemModifier } from "../modifier/modifier";
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import { PokemonHeldItemModifier } from "../modifier/modifier";
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import { BattlerIndex } from "../battle";
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import { BattlerIndex } from "../battle";
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import { Stat } from "./pokemon-stat";
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import { Stat } from "./pokemon-stat";
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@ -913,7 +913,11 @@ export class OneHitKOAttr extends MoveAttr {
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}
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}
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getCondition(): MoveConditionFunc {
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getCondition(): MoveConditionFunc {
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return (user, target, move) => user.level >= target.level;
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return (user, target, move) => {
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const cancelled = new Utils.BooleanHolder(false);
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applyAbAttrs(BlockOneHitKOAbAttr, target, cancelled);
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return !cancelled && user.level >= target.level;
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}
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}
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}
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}
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}
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@ -25,7 +25,7 @@ import { TempBattleStat } from '../data/temp-battle-stat';
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import { WeakenMoveTypeTag } from '../data/arena-tag';
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import { WeakenMoveTypeTag } from '../data/arena-tag';
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import { ArenaTagType } from "../data/enums/arena-tag-type";
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import { ArenaTagType } from "../data/enums/arena-tag-type";
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import { Biome } from "../data/enums/biome";
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import { Biome } from "../data/enums/biome";
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import { Abilities, Ability, BattleStatMultiplierAbAttr, BlockCritAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs } from '../data/ability';
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import { Abilities, Ability, BattleStatMultiplierAbAttr, BlockCritAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, PreDefendEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs } from '../data/ability';
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import PokemonData from '../system/pokemon-data';
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import PokemonData from '../system/pokemon-data';
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import { BattlerIndex } from '../battle';
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import { BattlerIndex } from '../battle';
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import { BattleSpec } from "../enums/battle-spec";
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import { BattleSpec } from "../enums/battle-spec";
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@ -47,7 +47,7 @@ export enum FieldPosition {
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}
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}
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const ABILITY_OVERRIDE = Abilities.NONE;
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const ABILITY_OVERRIDE = Abilities.NONE;
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const MOVE_OVERRIDE = Moves.NONE;
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const MOVE_OVERRIDE = Moves.NONE;;
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const OPP_ABILITY_OVERRIDE = Abilities.NONE;
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const OPP_ABILITY_OVERRIDE = Abilities.NONE;
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const OPP_MOVE_OVERRIDE = Moves.NONE;
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const OPP_MOVE_OVERRIDE = Moves.NONE;
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@ -1126,6 +1126,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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}
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if (damage) {
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if (damage) {
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applyPreDefendAbAttrs(PreDefendEndureAbAttr, this, source, battlerMove, cancelled, damage);
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const oneHitKo = result === HitResult.ONE_HIT_KO;
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const oneHitKo = result === HitResult.ONE_HIT_KO;
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damage.value = this.damageAndUpdate(damage.value, result as DamageResult, isCritical, oneHitKo, oneHitKo);
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damage.value = this.damageAndUpdate(damage.value, result as DamageResult, isCritical, oneHitKo, oneHitKo);
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if (isCritical)
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if (isCritical)
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