[Bug] Fix for Octolock bypasses Ghost Invulnerability to lower Stats (#4923)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
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@ -1085,10 +1085,6 @@ export class OctolockTag extends TrappedTag {
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super(BattlerTagType.OCTOLOCK, BattlerTagLapseType.TURN_END, 1, Moves.OCTOLOCK, sourceId);
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}
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canAdd(pokemon: Pokemon): boolean {
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return !pokemon.getTag(BattlerTagType.OCTOLOCK);
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}
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lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
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const shouldLapse = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
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@ -7541,6 +7541,8 @@ const failIfLastInPartyCondition: MoveConditionFunc = (user: Pokemon, target: Po
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return party.some(pokemon => pokemon.isActive() && !pokemon.isOnField());
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};
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const failIfGhostTypeCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => !target.isOfType(Type.GHOST);
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export type MoveAttrFilter = (attr: MoveAttr) => boolean;
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function applyMoveAttrsInternal(attrFilter: MoveAttrFilter, user: Pokemon | null, target: Pokemon | null, move: Move, args: any[]): Promise<void> {
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@ -8287,6 +8289,7 @@ export function initMoves() {
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new AttackMove(Moves.THIEF, Type.DARK, MoveCategory.PHYSICAL, 60, 100, 25, -1, 0, 2)
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.attr(StealHeldItemChanceAttr, 0.3),
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new StatusMove(Moves.SPIDER_WEB, Type.BUG, -1, 10, -1, 0, 2)
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.condition(failIfGhostTypeCondition)
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.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1),
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new StatusMove(Moves.MIND_READER, Type.NORMAL, -1, 5, -1, 0, 2)
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.attr(IgnoreAccuracyAttr),
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@ -8423,6 +8426,7 @@ export function initMoves() {
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new AttackMove(Moves.STEEL_WING, Type.STEEL, MoveCategory.PHYSICAL, 70, 90, 25, 10, 0, 2)
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.attr(StatStageChangeAttr, [ Stat.DEF ], 1, true),
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new StatusMove(Moves.MEAN_LOOK, Type.NORMAL, -1, 5, -1, 0, 2)
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.condition(failIfGhostTypeCondition)
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.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1),
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new StatusMove(Moves.ATTRACT, Type.NORMAL, 100, 15, -1, 0, 2)
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.attr(AddBattlerTagAttr, BattlerTagType.INFATUATED)
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@ -8802,6 +8806,7 @@ export function initMoves() {
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new SelfStatusMove(Moves.IRON_DEFENSE, Type.STEEL, -1, 15, -1, 0, 3)
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.attr(StatStageChangeAttr, [ Stat.DEF ], 2, true),
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new StatusMove(Moves.BLOCK, Type.NORMAL, -1, 5, -1, 0, 3)
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.condition(failIfGhostTypeCondition)
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.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1),
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new StatusMove(Moves.HOWL, Type.NORMAL, -1, 40, -1, 0, 3)
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.attr(StatStageChangeAttr, [ Stat.ATK ], 1)
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@ -10096,6 +10101,7 @@ export function initMoves() {
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.attr(EatBerryAttr)
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.target(MoveTarget.ALL),
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new StatusMove(Moves.OCTOLOCK, Type.FIGHTING, 100, 15, -1, 0, 8)
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.condition(failIfGhostTypeCondition)
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.attr(AddBattlerTagAttr, BattlerTagType.OCTOLOCK, false, true, 1),
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new AttackMove(Moves.BOLT_BEAK, Type.ELECTRIC, MoveCategory.PHYSICAL, 85, 100, 10, -1, 0, 8)
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.attr(FirstAttackDoublePowerAttr),
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@ -1,9 +1,8 @@
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import BattleScene from "#app/battle-scene";
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import { describe, expect, it, vi } from "vitest";
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import Pokemon from "#app/field/pokemon";
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import { BattlerTag, BattlerTagLapseType, OctolockTag, TrappedTag } from "#app/data/battler-tags";
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import { BattlerTagLapseType, OctolockTag, TrappedTag } from "#app/data/battler-tags";
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import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
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import { BattlerTagType } from "#app/enums/battler-tag-type";
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import { Stat } from "#enums/stat";
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vi.mock("#app/battle-scene.js");
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@ -33,30 +32,4 @@ describe("BattlerTag - OctolockTag", () => {
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it ("traps its target (extends TrappedTag)", async () => {
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expect(new OctolockTag(1)).toBeInstanceOf(TrappedTag);
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});
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it("can be added to pokemon who are not octolocked", async => {
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const mockPokemon = {
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getTag: vi.fn().mockReturnValue(undefined) as Pokemon["getTag"],
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} as Pokemon;
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const subject = new OctolockTag(1);
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expect(subject.canAdd(mockPokemon)).toBeTruthy();
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expect(mockPokemon.getTag).toHaveBeenCalledTimes(1);
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expect(mockPokemon.getTag).toHaveBeenCalledWith(BattlerTagType.OCTOLOCK);
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});
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it("cannot be added to pokemon who are octolocked", async => {
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const mockPokemon = {
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getTag: vi.fn().mockReturnValue(new BattlerTag(null!, null!, null!, null!)) as Pokemon["getTag"],
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} as Pokemon;
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const subject = new OctolockTag(1);
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expect(subject.canAdd(mockPokemon)).toBeFalsy();
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expect(mockPokemon.getTag).toHaveBeenCalledTimes(1);
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expect(mockPokemon.getTag).toHaveBeenCalledWith(BattlerTagType.OCTOLOCK);
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});
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});
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@ -1,11 +1,8 @@
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import { Stat } from "#enums/stat";
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import { TrappedTag } from "#app/data/battler-tags";
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import { CommandPhase } from "#app/phases/command-phase";
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import { MoveEndPhase } from "#app/phases/move-end-phase";
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import { TurnInitPhase } from "#app/phases/turn-init-phase";
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import { Abilities } from "#enums/abilities";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import { Stat } from "#enums/stat";
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import GameManager from "#test/utils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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@ -27,12 +24,13 @@ describe("Moves - Octolock", () => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override.battleType("single")
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.enemySpecies(Species.RATTATA)
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game.override
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.battleType("single")
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.enemySpecies(Species.MAGIKARP)
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.enemyMoveset(Moves.SPLASH)
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.enemyAbility(Abilities.BALL_FETCH)
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.startingLevel(2000)
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.moveset([ Moves.OCTOLOCK, Moves.SPLASH ])
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.moveset([ Moves.OCTOLOCK, Moves.SPLASH, Moves.TRICK_OR_TREAT ])
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.ability(Abilities.BALL_FETCH);
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});
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@ -43,16 +41,15 @@ describe("Moves - Octolock", () => {
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// use Octolock and advance to init phase of next turn to check for stat changes
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game.move.select(Moves.OCTOLOCK);
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await game.phaseInterceptor.to(TurnInitPhase);
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await game.toNextTurn();
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expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(-1);
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expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(-1);
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// take a second turn to make sure stat changes occur again
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await game.phaseInterceptor.to(CommandPhase);
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game.move.select(Moves.SPLASH);
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await game.toNextTurn();
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await game.phaseInterceptor.to(TurnInitPhase);
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expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(-2);
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expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(-2);
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});
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@ -65,7 +62,7 @@ describe("Moves - Octolock", () => {
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// use Octolock and advance to init phase of next turn to check for stat changes
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game.move.select(Moves.OCTOLOCK);
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await game.phaseInterceptor.to(TurnInitPhase);
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await game.toNextTurn();
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expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0);
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expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(-1);
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@ -79,7 +76,7 @@ describe("Moves - Octolock", () => {
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// use Octolock and advance to init phase of next turn to check for stat changes
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game.move.select(Moves.OCTOLOCK);
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await game.phaseInterceptor.to(TurnInitPhase);
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await game.toNextTurn();
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expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0);
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expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(0);
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@ -93,7 +90,7 @@ describe("Moves - Octolock", () => {
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// use Octolock and advance to init phase of next turn to check for stat changes
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game.move.select(Moves.OCTOLOCK);
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await game.phaseInterceptor.to(TurnInitPhase);
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await game.toNextTurn();
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expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0);
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expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(0);
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@ -110,7 +107,44 @@ describe("Moves - Octolock", () => {
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game.move.select(Moves.OCTOLOCK);
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// after Octolock - enemy should be trapped
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await game.phaseInterceptor.to(MoveEndPhase);
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await game.phaseInterceptor.to("MoveEndPhase");
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expect(enemyPokemon.findTag(t => t instanceof TrappedTag)).toBeDefined();
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});
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it("does not work on ghost type pokemon", async () => {
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game.override.enemyMoveset(Moves.OCTOLOCK);
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await game.classicMode.startBattle([ Species.GASTLY ]);
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const playerPokemon = game.scene.getPlayerPokemon()!;
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// before Octolock - player should not be trapped
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expect(playerPokemon.findTag(t => t instanceof TrappedTag)).toBeUndefined();
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game.move.select(Moves.SPLASH);
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await game.toNextTurn();
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// after Octolock - player should still not be trapped, and no stat loss
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expect(playerPokemon.findTag(t => t instanceof TrappedTag)).toBeUndefined();
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expect(playerPokemon.getStatStage(Stat.DEF)).toBe(0);
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expect(playerPokemon.getStatStage(Stat.SPDEF)).toBe(0);
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});
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it("does not work on pokemon with added ghost type via Trick-or-Treat", async () => {
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await game.classicMode.startBattle([ Species.FEEBAS ]);
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const enemy = game.scene.getEnemyPokemon()!;
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// before Octolock - pokemon should not be trapped
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expect(enemy.findTag(t => t instanceof TrappedTag)).toBeUndefined();
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game.move.select(Moves.TRICK_OR_TREAT);
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await game.toNextTurn();
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game.move.select(Moves.OCTOLOCK);
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await game.toNextTurn();
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// after Octolock - pokemon should still not be trapped, and no stat loss
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expect(enemy.findTag(t => t instanceof TrappedTag)).toBeUndefined();
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expect(enemy.getStatStage(Stat.DEF)).toBe(0);
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expect(enemy.getStatStage(Stat.SPDEF)).toBe(0);
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});
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});
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