Update locales\it biome.ts (#1573)

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Linka 2024-05-30 02:02:35 +02:00 committed by GitHub
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import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const biome: SimpleTranslationEntries = {
"unknownLocation": "Somewhere you can\'t remember",
"TOWN": "Town",
"PLAINS": "Plains",
"GRASS": "Grassy Field",
"TALL_GRASS": "Tall Grass",
"METROPOLIS": "Metropolis",
"FOREST": "Forest",
"SEA": "Sea",
"SWAMP": "Swamp",
"BEACH": "Beach",
"LAKE": "Lake",
"SEABED": "Seabed",
"MOUNTAIN": "Mountain",
"BADLANDS": "Badlands",
"CAVE": "Cave",
"DESERT": "Desert",
"ICE_CAVE": "Ice Cave",
"MEADOW": "Meadow",
"POWER_PLANT": "Power Plant",
"VOLCANO": "Volcano",
"GRAVEYARD": "Graveyard",
"unknownLocation": "Da qualche parte che non ricordi",
"TOWN": "Città",
"PLAINS": "Pianure",
"GRASS": "Campo Erboso",
"TALL_GRASS": "Erba Alta",
"METROPOLIS": "Metropoli",
"FOREST": "Foresta",
"SEA": "Mare",
"SWAMP": "Palude",
"BEACH": "Spiaggia",
"LAKE": "Lago",
"SEABED": "Fondale",
"MOUNTAIN": "Montagna",
"BADLANDS": "Calanchi",
"CAVE": "Grotta",
"DESERT": "Deserto",
"ICE_CAVE": "Grotta Ghiacciata",
"MEADOW": "Prato",
"POWER_PLANT": "Centrale Elettrica",
"VOLCANO": "Vulcano",
"GRAVEYARD": "Cimitero",
"DOJO": "Dojo",
"FACTORY": "Factory",
"RUINS": "Ancient Ruins",
"WASTELAND": "Wasteland",
"ABYSS": "Abyss",
"SPACE": "Space",
"CONSTRUCTION_SITE": "Construction Site",
"JUNGLE": "Jungle",
"FAIRY_CAVE": "Fairy Cave",
"TEMPLE": "Temple",
"SLUM": "Slum",
"SNOWY_FOREST": "Snowy Forest",
"ISLAND": "Island",
"LABORATORY": "Laboratory",
"FACTORY": "Fabbrica",
"RUINS": "Antiche Rovine",
"WASTELAND": "Terra Desolata",
"ABYSS": "Abisso",
"SPACE": "Spazio",
"CONSTRUCTION_SITE": "Cantiere",
"JUNGLE": "Giungla",
"FAIRY_CAVE": "Grotta Fatata",
"TEMPLE": "Tempio",
"SLUM": "Bassifondi",
"SNOWY_FOREST": "Foresta Innevata",
"ISLAND": "Isola",
"LABORATORY": "Laboratorio",
"END": "???",
} as const;