diff --git a/src/phases/attempt-run-phase.ts b/src/phases/attempt-run-phase.ts index 9cf86fed592..46d68f6005a 100644 --- a/src/phases/attempt-run-phase.ts +++ b/src/phases/attempt-run-phase.ts @@ -28,7 +28,7 @@ export class AttemptRunPhase extends PokemonPhase { applyAbAttrs(RunSuccessAbAttr, playerPokemon, null, false, escapeChance); - if (Utils.randSeedInt(100) < escapeChance.value) { + if (playerPokemon.randSeedInt(100) < escapeChance.value) { this.scene.playSound("se/flee"); this.scene.queueMessage(i18next.t("battle:runAwaySuccess"), null, true, 500);