Creates test for Assist
This commit is contained in:
parent
a50984217f
commit
b1fb1bd5d9
|
@ -0,0 +1,52 @@
|
|||
import { BattlerIndex } from "#app/battle";
|
||||
import { Stat } from "#app/enums/stat";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
describe("Moves - Assist", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.moveset([ Moves.SPLASH ])
|
||||
.ability(Abilities.BALL_FETCH)
|
||||
.battleType("single")
|
||||
.disableCrits()
|
||||
.enemySpecies(Species.MAGIKARP)
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.enemyMoveset(Moves.SPLASH);
|
||||
});
|
||||
|
||||
it("should be able to use an ally's moves", async () => {
|
||||
game.override
|
||||
.battleType("double")
|
||||
.moveset([ Moves.ASSIST, Moves.SKETCH, Moves.FLY, Moves.DRAGON_TAIL ]) // Populate movesets with moves Assist cannot call
|
||||
.enemyMoveset(Moves.SWORDS_DANCE);
|
||||
await game.classicMode.startBattle([ Species.FEEBAS, Species.SHUCKLE ]);
|
||||
const leftPlayer = game.scene.getPlayerPokemon()!;
|
||||
|
||||
game.move.select(Moves.ASSIST, 0);
|
||||
game.move.select(Moves.SKETCH, 1);
|
||||
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER ]);
|
||||
// Player_2 uses Sketch, copies Swords Dance, Player_1 uses Assist, uses Player_2's Sketched Swords Dance
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(leftPlayer.getStatStage(Stat.ATK)).toBe(2); // Stat raised from Assist -> Swords Dance
|
||||
});
|
||||
});
|
Loading…
Reference in New Issue