[BUG] Fix a couple of bugs regarding MEs and their localization (#4261)

* Fixed SURF and FLY not beeing localized in "lost at sea"
Fixed Mysterious Challenger Title not beeing correct
Fixed Winstrate Names not beeing localized

* Revert the winstrate fix. It breaks other trainer battles for some reason...

* A new way of giving the winstrates localized names (and for the future all named trainers that dont use a "initFor" method)

* Updated test (with ok from ImperialSympathizer)

* Made the expected value simpler

* FLY and SURF can be localized much simpler
This commit is contained in:
Jannik Tappert 2024-09-15 01:12:55 +02:00 committed by GitHub
parent 9f8e9de967
commit aecdcd34f5
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4 changed files with 29 additions and 10 deletions

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@ -10,6 +10,7 @@ import { applyDamageToPokemon } from "#app/data/mystery-encounters/utils/encount
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import {PokemonMove} from "#app/field/pokemon";
const OPTION_1_REQUIRED_MOVE = Moves.SURF; const OPTION_1_REQUIRED_MOVE = Moves.SURF;
const OPTION_2_REQUIRED_MOVE = Moves.FLY; const OPTION_2_REQUIRED_MOVE = Moves.FLY;
@ -44,8 +45,8 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
const encounter = scene.currentBattle.mysteryEncounter!; const encounter = scene.currentBattle.mysteryEncounter!;
encounter.setDialogueToken("damagePercentage", String(DAMAGE_PERCENTAGE)); encounter.setDialogueToken("damagePercentage", String(DAMAGE_PERCENTAGE));
encounter.setDialogueToken("option1RequiredMove", Moves[OPTION_1_REQUIRED_MOVE]); encounter.setDialogueToken("option1RequiredMove", new PokemonMove(OPTION_1_REQUIRED_MOVE).getName());
encounter.setDialogueToken("option2RequiredMove", Moves[OPTION_2_REQUIRED_MOVE]); encounter.setDialogueToken("option2RequiredMove", new PokemonMove(OPTION_2_REQUIRED_MOVE).getName());
return true; return true;
}) })

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@ -87,6 +87,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
); );
const e4Template = trainerPartyTemplates.ELITE_FOUR; const e4Template = trainerPartyTemplates.ELITE_FOUR;
const brutalConfig = trainerConfigs[brutalTrainerType].clone(); const brutalConfig = trainerConfigs[brutalTrainerType].clone();
brutalConfig.title = trainerConfigs[brutalTrainerType].title;
brutalConfig.setPartyTemplates(e4Template); brutalConfig.setPartyTemplates(e4Template);
// @ts-ignore // @ts-ignore
brutalConfig.partyTemplateFunc = null; // Overrides gym leader party template func brutalConfig.partyTemplateFunc = null; // Overrides gym leader party template func

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@ -255,7 +255,9 @@ export class TrainerConfig {
name = i18next.t("trainerNames:rival"); name = i18next.t("trainerNames:rival");
} }
} }
this.name = name; this.name = name;
return this; return this;
} }
@ -899,6 +901,20 @@ export class TrainerConfig {
return this; return this;
} }
/**
* Sets a localized name for the trainer. This should only be used for trainers that dont use a "initFor" function and are considered "named" trainers
* @param name - The name of the trainer.
* @returns {TrainerConfig} The updated TrainerConfig instance.
*/
setLocalizedName(name: string): TrainerConfig {
// Check if the internationalization (i18n) system is initialized.
if (!getIsInitialized()) {
initI18n();
}
this.name = i18next.t(`trainerNames:${name.toLowerCase()}`);
return this;
}
/** /**
* Retrieves the title for the trainer based on the provided trainer slot and variant. * Retrieves the title for the trainer based on the provided trainer slot and variant.
* @param {TrainerSlot} trainerSlot - The slot to determine which title to use. Defaults to TrainerSlot.NONE. * @param {TrainerSlot} trainerSlot - The slot to determine which title to use. Defaults to TrainerSlot.NONE.
@ -2270,21 +2286,22 @@ export const trainerConfigs: TrainerConfigs = {
} }
p.pokeball = PokeballType.MASTER_BALL; p.pokeball = PokeballType.MASTER_BALL;
})), })),
[TrainerType.VICTOR]: new TrainerConfig(++t).setName("Victor").setTitle("The Winstrates") [TrainerType.VICTOR]: new TrainerConfig(++t).setTitle("The Winstrates").setLocalizedName("Victor")
.setMoneyMultiplier(1) // The Winstrate trainers have total money multiplier of 6 .setMoneyMultiplier(1) // The Winstrate trainers have total money multiplier of 6
.setPartyTemplates(trainerPartyTemplates.ONE_AVG_ONE_STRONG), .setPartyTemplates(trainerPartyTemplates.ONE_AVG_ONE_STRONG),
[TrainerType.VICTORIA]: new TrainerConfig(++t).setName("Victoria").setTitle("The Winstrates") [TrainerType.VICTORIA]: new TrainerConfig(++t).setTitle("The Winstrates").setLocalizedName("Victoria")
.setMoneyMultiplier(1) .setMoneyMultiplier(1)
.setPartyTemplates(trainerPartyTemplates.ONE_AVG_ONE_STRONG), .setPartyTemplates(trainerPartyTemplates.ONE_AVG_ONE_STRONG),
[TrainerType.VIVI]: new TrainerConfig(++t).setName("Vivi").setTitle("The Winstrates") [TrainerType.VIVI]: new TrainerConfig(++t).setTitle("The Winstrates").setLocalizedName("Vivi")
.setMoneyMultiplier(1) .setMoneyMultiplier(1)
.setPartyTemplates(trainerPartyTemplates.TWO_AVG_ONE_STRONG), .setPartyTemplates(trainerPartyTemplates.TWO_AVG_ONE_STRONG),
[TrainerType.VICKY]: new TrainerConfig(++t).setName("Vicky").setTitle("The Winstrates") [TrainerType.VICKY]: new TrainerConfig(++t).setTitle("The Winstrates").setLocalizedName("Vicky")
.setMoneyMultiplier(1) .setMoneyMultiplier(1)
.setPartyTemplates(trainerPartyTemplates.ONE_AVG), .setPartyTemplates(trainerPartyTemplates.ONE_AVG),
[TrainerType.VITO]: new TrainerConfig(++t).setName("Vito").setTitle("The Winstrates") [TrainerType.VITO]: new TrainerConfig(++t).setTitle("The Winstrates").setLocalizedName("Vito")
.setMoneyMultiplier(2) .setMoneyMultiplier(2)
.setPartyTemplates(new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(2, PartyMemberStrength.STRONG))), .setPartyTemplates(new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(2, PartyMemberStrength.STRONG))),
[TrainerType.BUG_TYPE_SUPERFAN]: new TrainerConfig(++t).setMoneyMultiplier(2.25).setEncounterBgm(TrainerType.ACE_TRAINER) [TrainerType.BUG_TYPE_SUPERFAN]: new TrainerConfig(++t).setMoneyMultiplier(2.25).setEncounterBgm(TrainerType.ACE_TRAINER)
.setPartyTemplates(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE)) .setPartyTemplates(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE))
}; };

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@ -3,7 +3,6 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encount
import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { getPokemonSpecies } from "#app/data/pokemon-species"; import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Biome } from "#app/enums/biome"; import { Biome } from "#app/enums/biome";
import { Moves } from "#app/enums/moves";
import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
import { Species } from "#app/enums/species"; import { Species } from "#app/enums/species";
import GameManager from "#app/test/utils/gameManager"; import GameManager from "#app/test/utils/gameManager";
@ -16,6 +15,7 @@ import BattleScene from "#app/battle-scene";
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
import { PartyExpPhase } from "#app/phases/party-exp-phase"; import { PartyExpPhase } from "#app/phases/party-exp-phase";
const namespace = "mysteryEncounter:lostAtSea"; const namespace = "mysteryEncounter:lostAtSea";
/** Blastoise for surf. Pidgeot for fly. Abra for none. */ /** Blastoise for surf. Pidgeot for fly. Abra for none. */
const defaultParty = [Species.BLASTOISE, Species.PIDGEOT, Species.ABRA]; const defaultParty = [Species.BLASTOISE, Species.PIDGEOT, Species.ABRA];
@ -102,8 +102,8 @@ describe("Lost at Sea - Mystery Encounter", () => {
const onInitResult = onInit!(scene); const onInitResult = onInit!(scene);
expect(LostAtSeaEncounter.dialogueTokens?.damagePercentage).toBe("25"); expect(LostAtSeaEncounter.dialogueTokens?.damagePercentage).toBe("25");
expect(LostAtSeaEncounter.dialogueTokens?.option1RequiredMove).toBe(Moves[Moves.SURF]); expect(LostAtSeaEncounter.dialogueTokens?.option1RequiredMove).toBe("Surf");
expect(LostAtSeaEncounter.dialogueTokens?.option2RequiredMove).toBe(Moves[Moves.FLY]); expect(LostAtSeaEncounter.dialogueTokens?.option2RequiredMove).toBe("Fly");
expect(onInitResult).toBe(true); expect(onInitResult).toBe(true);
}); });