update zh_CN translation (#1089)

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Rei1mu 2024-05-18 22:52:00 +08:00 committed by GitHub
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4 changed files with 28 additions and 28 deletions

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@ -2,23 +2,23 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const battle: SimpleTranslationEntries = { export const battle: SimpleTranslationEntries = {
"bossAppeared": "{{bossName}} 出现了。", "bossAppeared": "{{bossName}} 出现了。",
"trainerAppeared": "{{trainerName}}\n想要和你对战!", "trainerAppeared": "{{trainerName}}\n想要和你对战",
"trainerAppearedDouble": "{{trainerName}}\nwould like to battle!", "trainerAppearedDouble": "{{trainerName}}\n想要和你对战!",
"singleWildAppeared": "一只野生 {{pokemonName}} 出现了。!", "singleWildAppeared": "一只野生 {{pokemonName}} 出现了",
"multiWildAppeared": "野生的 {{pokemonName1}}\n和 {{pokemonName2}} 出现了。!", "multiWildAppeared": "野生的 {{pokemonName1}}\n和 {{pokemonName2}} 出现了",
"playerComeBack": "回来吧, {{pokemonName}}!", "playerComeBack": "回来吧, {{pokemonName}}",
"trainerComeBack": "{{trainerName}} 收回了 {{pokemonName}}!", "trainerComeBack": "{{trainerName}} 收回了 {{pokemonName}}",
"playerGo": "去吧! {{pokemonName}}!", "playerGo": "去吧 {{pokemonName}}",
"trainerGo": "{{trainerName}} 派出了 {{pokemonName}}!", "trainerGo": "{{trainerName}} 派出了 {{pokemonName}}",
"switchQuestion": "要更换\n{{pokemonName}}吗?", "switchQuestion": "要更换\n{{pokemonName}}吗",
"trainerDefeated": `你击败了\n{{trainerName}}!`, "trainerDefeated": `你击败了\n{{trainerName}}`,
"pokemonCaught": "{{pokemonName}} 被抓住了!", "pokemonCaught": "{{pokemonName}} 被抓住了",
"pokemon": "宝可梦", "pokemon": "宝可梦",
"sendOutPokemon": "上吧! {{pokemonName}}!", "sendOutPokemon": "上吧! {{pokemonName}}",
"hitResultCriticalHit": "击中了要害!", "hitResultCriticalHit": "击中了要害!",
"hitResultSuperEffective": "效果拔群!", "hitResultSuperEffective": "效果拔群!",
"hitResultNotVeryEffective": "收效甚微…", "hitResultNotVeryEffective": "收效甚微…",
"hitResultNoEffect": "对 {{pokemonName}} 没有效果!!", "hitResultNoEffect": "对 {{pokemonName}} 没有效果!",
"hitResultOneHitKO": "一击必杀!", "hitResultOneHitKO": "一击必杀!",
"attackFailed": "但是失败了!", "attackFailed": "但是失败了!",
"attackHitsCount": `击中 {{count}} 次!`, "attackHitsCount": `击中 {{count}} 次!`,
@ -32,7 +32,7 @@ export const battle: SimpleTranslationEntries = {
"learnMoveNotLearned": "{{pokemonName}} 没有学会 {{moveName}}。", "learnMoveNotLearned": "{{pokemonName}} 没有学会 {{moveName}}。",
"learnMoveForgetQuestion": "要忘记哪个技能?", "learnMoveForgetQuestion": "要忘记哪个技能?",
"learnMoveForgetSuccess": "{{pokemonName}} 忘记了\n如何使用 {{moveName}}。", "learnMoveForgetSuccess": "{{pokemonName}} 忘记了\n如何使用 {{moveName}}。",
"countdownPoof": "@d{32}1, @d{15}2, @d{15}和@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}噗!", "countdownPoof": "@d{32}1, @d{15}2, @d{15}和@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}噗",
"learnMoveAnd": "然后...", "learnMoveAnd": "然后...",
"levelCapUp": "等级上限提升到 {{levelCap}}", "levelCapUp": "等级上限提升到 {{levelCap}}",
"moveNotImplemented": "{{moveName}} 尚未实装,无法选择。", "moveNotImplemented": "{{moveName}} 尚未实装,无法选择。",

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@ -5,5 +5,5 @@ export const commandUiHandler: SimpleTranslationEntries = {
"ball": "精灵球", "ball": "精灵球",
"pokemon": "宝可梦", "pokemon": "宝可梦",
"run": "逃跑", "run": "逃跑",
"actionMessage": "要让\n{{pokemonName}} 做什么?", "actionMessage": "要让\n{{pokemonName}} 做什么",
} as const; } as const;

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@ -35,11 +35,11 @@ export const menu: SimpleTranslationEntries = {
"boyOrGirl": "你是男孩还是女孩?", "boyOrGirl": "你是男孩还是女孩?",
"boy": "男孩", "boy": "男孩",
"girl": "女孩", "girl": "女孩",
"evolving": "咦?\n{{pokemonName}} 开始进化了!", "evolving": "咦\n{{pokemonName}} 开始进化了!",
"stoppedEvolving": "{{pokemonName}} 停止了进化.", "stoppedEvolving": "{{pokemonName}} 停止了进化",
"pauseEvolutionsQuestion": "你确定要停止 {{pokemonName}} 的进化吗?\n你可以在队伍界面中重新进化.", "pauseEvolutionsQuestion": "你确定要停止 {{pokemonName}} 的进化吗\n你可以在队伍界面中重新进化。",
"evolutionsPaused": "{{pokemonName}} 的进化停止了.", "evolutionsPaused": "{{pokemonName}} 的进化停止了",
"evolutionDone": "恭喜!\n你的 {{pokemonName}} 进化成了 {{evolvedPokemonName}}!", "evolutionDone": "恭喜\n你的 {{pokemonName}} 进化成了 {{evolvedPokemonName}}",
"dailyRankings": "每日排名", "dailyRankings": "每日排名",
"weeklyRankings": "每周排名", "weeklyRankings": "每周排名",
"noRankings": "无排名", "noRankings": "无排名",

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@ -4,7 +4,7 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
* The weather namespace holds text displayed when weather is active during a battle * The weather namespace holds text displayed when weather is active during a battle
*/ */
export const weather: SimpleTranslationEntries = { export const weather: SimpleTranslationEntries = {
"sunnyStartMessage": "日照变强了!", "sunnyStartMessage": "日照变强了",
"sunnyLapseMessage": "日照很强。", "sunnyLapseMessage": "日照很强。",
"sunnyClearMessage": "日照复原了。", "sunnyClearMessage": "日照复原了。",
@ -15,22 +15,22 @@ export const weather: SimpleTranslationEntries = {
"sandstormStartMessage": "开始刮沙暴了!", "sandstormStartMessage": "开始刮沙暴了!",
"sandstormLapseMessage": "沙暴肆虐。", "sandstormLapseMessage": "沙暴肆虐。",
"sandstormClearMessage": "沙暴停止了!", "sandstormClearMessage": "沙暴停止了!",
"sandstormDamageMessage": "沙暴袭击了{{pokemonPrefix}}{{pokemonName}}!", "sandstormDamageMessage": "沙暴袭击了{{pokemonPrefix}}{{pokemonName}}",
"hailStartMessage": "开始下冰雹了!", "hailStartMessage": "开始下冰雹了",
"hailLapseMessage": "冰雹继续肆虐。", "hailLapseMessage": "冰雹继续肆虐。",
"hailClearMessage": "冰雹不再下了。", "hailClearMessage": "冰雹不再下了。",
"hailDamageMessage": "冰雹袭击了{{pokemonPrefix}}{{pokemonName}}!", "hailDamageMessage": "冰雹袭击了{{pokemonPrefix}}{{pokemonName}}",
"snowStartMessage": "开始下雪了!", "snowStartMessage": "开始下雪了",
"snowLapseMessage": "雪继续下。", "snowLapseMessage": "雪继续下。",
"snowClearMessage": "雪停了。", "snowClearMessage": "雪停了。",
"fogStartMessage": "起雾了!", "fogStartMessage": "起雾了",
"fogLapseMessage": "雾很浓。", "fogLapseMessage": "雾很浓。",
"fogClearMessage": "雾散了。", "fogClearMessage": "雾散了。",
"heavyRainStartMessage": "开始下起了暴雨!", "heavyRainStartMessage": "开始下起了暴雨",
"heavyRainLapseMessage": "暴雨势头不减。", "heavyRainLapseMessage": "暴雨势头不减。",
"heavyRainClearMessage": "暴雨停了。", "heavyRainClearMessage": "暴雨停了。",
@ -38,7 +38,7 @@ export const weather: SimpleTranslationEntries = {
"harshSunLapseMessage": "强日照势头不减。", "harshSunLapseMessage": "强日照势头不减。",
"harshSunClearMessage": "日照复原了。", "harshSunClearMessage": "日照复原了。",
"strongWindsStartMessage": "吹起了神秘的乱流!", "strongWindsStartMessage": "吹起了神秘的乱流",
"strongWindsLapseMessage": "神秘的乱流势头不减。", "strongWindsLapseMessage": "神秘的乱流势头不减。",
"strongWindsClearMessage": "神秘的乱流停止了。" "strongWindsClearMessage": "神秘的乱流停止了。"
} }