update zh_CN translation (#1089)
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@ -2,23 +2,23 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const battle: SimpleTranslationEntries = {
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export const battle: SimpleTranslationEntries = {
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"bossAppeared": "{{bossName}} 出现了。",
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"bossAppeared": "{{bossName}} 出现了。",
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"trainerAppeared": "{{trainerName}}\n想要和你对战!",
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"trainerAppeared": "{{trainerName}}\n想要和你对战!",
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"trainerAppearedDouble": "{{trainerName}}\nwould like to battle!",
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"trainerAppearedDouble": "{{trainerName}}\n想要和你对战!",
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"singleWildAppeared": "一只野生 {{pokemonName}} 出现了。!",
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"singleWildAppeared": "一只野生 {{pokemonName}} 出现了!",
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"multiWildAppeared": "野生的 {{pokemonName1}}\n和 {{pokemonName2}} 出现了。!",
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"multiWildAppeared": "野生的 {{pokemonName1}}\n和 {{pokemonName2}} 出现了!",
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"playerComeBack": "回来吧, {{pokemonName}}!",
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"playerComeBack": "回来吧, {{pokemonName}}!",
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"trainerComeBack": "{{trainerName}} 收回了 {{pokemonName}}!",
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"trainerComeBack": "{{trainerName}} 收回了 {{pokemonName}}!",
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"playerGo": "去吧! {{pokemonName}}!",
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"playerGo": "去吧! {{pokemonName}}!",
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"trainerGo": "{{trainerName}} 派出了 {{pokemonName}}!",
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"trainerGo": "{{trainerName}} 派出了 {{pokemonName}}!",
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"switchQuestion": "要更换\n{{pokemonName}}吗?",
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"switchQuestion": "要更换\n{{pokemonName}}吗?",
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"trainerDefeated": `你击败了\n{{trainerName}}!`,
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"trainerDefeated": `你击败了\n{{trainerName}}!`,
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"pokemonCaught": "{{pokemonName}} 被抓住了!",
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"pokemonCaught": "{{pokemonName}} 被抓住了!",
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"pokemon": "宝可梦",
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"pokemon": "宝可梦",
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"sendOutPokemon": "上吧! {{pokemonName}}!",
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"sendOutPokemon": "上吧! {{pokemonName}}!",
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"hitResultCriticalHit": "击中了要害!",
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"hitResultCriticalHit": "击中了要害!",
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"hitResultSuperEffective": "效果拔群!",
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"hitResultSuperEffective": "效果拔群!",
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"hitResultNotVeryEffective": "收效甚微…",
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"hitResultNotVeryEffective": "收效甚微…",
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"hitResultNoEffect": "对 {{pokemonName}} 没有效果!!",
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"hitResultNoEffect": "对 {{pokemonName}} 没有效果!!",
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"hitResultOneHitKO": "一击必杀!",
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"hitResultOneHitKO": "一击必杀!",
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"attackFailed": "但是失败了!",
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"attackFailed": "但是失败了!",
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"attackHitsCount": `击中 {{count}} 次!`,
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"attackHitsCount": `击中 {{count}} 次!`,
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@ -32,7 +32,7 @@ export const battle: SimpleTranslationEntries = {
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"learnMoveNotLearned": "{{pokemonName}} 没有学会 {{moveName}}。",
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"learnMoveNotLearned": "{{pokemonName}} 没有学会 {{moveName}}。",
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"learnMoveForgetQuestion": "要忘记哪个技能?",
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"learnMoveForgetQuestion": "要忘记哪个技能?",
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"learnMoveForgetSuccess": "{{pokemonName}} 忘记了\n如何使用 {{moveName}}。",
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"learnMoveForgetSuccess": "{{pokemonName}} 忘记了\n如何使用 {{moveName}}。",
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"countdownPoof": "@d{32}1, @d{15}2, @d{15}和@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}噗!",
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"countdownPoof": "@d{32}1, @d{15}2, @d{15}和@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}噗!",
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"learnMoveAnd": "然后...",
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"learnMoveAnd": "然后...",
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"levelCapUp": "等级上限提升到 {{levelCap}}!",
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"levelCapUp": "等级上限提升到 {{levelCap}}!",
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"moveNotImplemented": "{{moveName}} 尚未实装,无法选择。",
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"moveNotImplemented": "{{moveName}} 尚未实装,无法选择。",
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@ -5,5 +5,5 @@ export const commandUiHandler: SimpleTranslationEntries = {
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"ball": "精灵球",
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"ball": "精灵球",
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"pokemon": "宝可梦",
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"pokemon": "宝可梦",
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"run": "逃跑",
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"run": "逃跑",
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"actionMessage": "要让\n{{pokemonName}} 做什么?",
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"actionMessage": "要让\n{{pokemonName}} 做什么?",
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} as const;
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} as const;
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@ -35,11 +35,11 @@ export const menu: SimpleTranslationEntries = {
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"boyOrGirl": "你是男孩还是女孩?",
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"boyOrGirl": "你是男孩还是女孩?",
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"boy": "男孩",
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"boy": "男孩",
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"girl": "女孩",
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"girl": "女孩",
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"evolving": "咦?\n{{pokemonName}} 开始进化了!",
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"evolving": "咦?\n{{pokemonName}} 开始进化了!",
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"stoppedEvolving": "{{pokemonName}} 停止了进化.",
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"stoppedEvolving": "{{pokemonName}} 停止了进化。",
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"pauseEvolutionsQuestion": "你确定要停止 {{pokemonName}} 的进化吗?\n你可以在队伍界面中重新进化.",
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"pauseEvolutionsQuestion": "你确定要停止 {{pokemonName}} 的进化吗?\n你可以在队伍界面中重新进化。",
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"evolutionsPaused": "{{pokemonName}} 的进化停止了.",
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"evolutionsPaused": "{{pokemonName}} 的进化停止了。",
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"evolutionDone": "恭喜!\n你的 {{pokemonName}} 进化成了 {{evolvedPokemonName}}!",
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"evolutionDone": "恭喜!\n你的 {{pokemonName}} 进化成了 {{evolvedPokemonName}}!",
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"dailyRankings": "每日排名",
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"dailyRankings": "每日排名",
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"weeklyRankings": "每周排名",
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"weeklyRankings": "每周排名",
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"noRankings": "无排名",
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"noRankings": "无排名",
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@ -4,7 +4,7 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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* The weather namespace holds text displayed when weather is active during a battle
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* The weather namespace holds text displayed when weather is active during a battle
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*/
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*/
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export const weather: SimpleTranslationEntries = {
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export const weather: SimpleTranslationEntries = {
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"sunnyStartMessage": "日照变强了!",
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"sunnyStartMessage": "日照变强了!",
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"sunnyLapseMessage": "日照很强。",
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"sunnyLapseMessage": "日照很强。",
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"sunnyClearMessage": "日照复原了。",
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"sunnyClearMessage": "日照复原了。",
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@ -15,22 +15,22 @@ export const weather: SimpleTranslationEntries = {
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"sandstormStartMessage": "开始刮沙暴了!",
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"sandstormStartMessage": "开始刮沙暴了!",
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"sandstormLapseMessage": "沙暴肆虐。",
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"sandstormLapseMessage": "沙暴肆虐。",
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"sandstormClearMessage": "沙暴停止了!",
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"sandstormClearMessage": "沙暴停止了!",
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"sandstormDamageMessage": "沙暴袭击了{{pokemonPrefix}}{{pokemonName}}!",
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"sandstormDamageMessage": "沙暴袭击了{{pokemonPrefix}}{{pokemonName}}!",
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"hailStartMessage": "开始下冰雹了!",
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"hailStartMessage": "开始下冰雹了!",
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"hailLapseMessage": "冰雹继续肆虐。",
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"hailLapseMessage": "冰雹继续肆虐。",
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"hailClearMessage": "冰雹不再下了。",
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"hailClearMessage": "冰雹不再下了。",
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"hailDamageMessage": "冰雹袭击了{{pokemonPrefix}}{{pokemonName}}!",
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"hailDamageMessage": "冰雹袭击了{{pokemonPrefix}}{{pokemonName}}!",
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"snowStartMessage": "开始下雪了!",
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"snowStartMessage": "开始下雪了!",
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"snowLapseMessage": "雪继续下。",
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"snowLapseMessage": "雪继续下。",
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"snowClearMessage": "雪停了。",
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"snowClearMessage": "雪停了。",
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"fogStartMessage": "起雾了!",
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"fogStartMessage": "起雾了!",
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"fogLapseMessage": "雾很浓。",
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"fogLapseMessage": "雾很浓。",
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"fogClearMessage": "雾散了。",
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"fogClearMessage": "雾散了。",
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"heavyRainStartMessage": "开始下起了暴雨!",
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"heavyRainStartMessage": "开始下起了暴雨!",
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"heavyRainLapseMessage": "暴雨势头不减。",
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"heavyRainLapseMessage": "暴雨势头不减。",
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"heavyRainClearMessage": "暴雨停了。",
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"heavyRainClearMessage": "暴雨停了。",
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@ -38,7 +38,7 @@ export const weather: SimpleTranslationEntries = {
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"harshSunLapseMessage": "强日照势头不减。",
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"harshSunLapseMessage": "强日照势头不减。",
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"harshSunClearMessage": "日照复原了。",
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"harshSunClearMessage": "日照复原了。",
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"strongWindsStartMessage": "吹起了神秘的乱流!",
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"strongWindsStartMessage": "吹起了神秘的乱流!",
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"strongWindsLapseMessage": "神秘的乱流势头不减。",
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"strongWindsLapseMessage": "神秘的乱流势头不减。",
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"strongWindsClearMessage": "神秘的乱流停止了。"
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"strongWindsClearMessage": "神秘的乱流停止了。"
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}
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}
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