diff --git a/src/data/ability.ts b/src/data/ability.ts index 1304f281285..6acf77cfca5 100755 --- a/src/data/ability.ts +++ b/src/data/ability.ts @@ -1595,8 +1595,8 @@ export class PostAttackAbAttr extends AbAttr { private attackCondition: PokemonAttackCondition; /** The default attackCondition requires that the selected move is a damaging move */ - constructor(attackCondition: PokemonAttackCondition = (user, target, move) => (move.category !== MoveCategory.STATUS)) { - super(); + constructor(attackCondition: PokemonAttackCondition = (user, target, move) => (move.category !== MoveCategory.STATUS), showAbility: boolean = true) { + super(showAbility); this.attackCondition = attackCondition; } @@ -1624,6 +1624,40 @@ export class PostAttackAbAttr extends AbAttr { } } +/** + * Ability attribute for Gorilla Tactics + * @extends PostAttackAbAttr + */ +export class GorillaTacticsAbAttr extends PostAttackAbAttr { + constructor() { + super((user, target, move) => true, false); + } + + /** + * + * @param {Pokemon} pokemon the {@linkcode Pokemon} with this ability + * @param passive n/a + * @param simulated whether the ability is being simulated + * @param defender n/a + * @param move n/a + * @param hitResult n/a + * @param args n/a + * @returns `true` if the ability is applied + */ + applyPostAttackAfterMoveTypeCheck(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, hitResult: HitResult | null, args: any[]): boolean | Promise { + if (simulated) { + return simulated; + } + + if (pokemon.getTag(BattlerTagType.GORILLA_TACTICS)) { + return false; + } + + pokemon.addTag(BattlerTagType.GORILLA_TACTICS); + return true; + } +} + export class PostAttackStealHeldItemAbAttr extends PostAttackAbAttr { private stealCondition: PokemonAttackCondition | null; @@ -5597,7 +5631,7 @@ export function initAbilities() { .bypassFaint() .partial(), new Ability(Abilities.GORILLA_TACTICS, 8) - .unimplemented(), + .attr(GorillaTacticsAbAttr), new Ability(Abilities.NEUTRALIZING_GAS, 8) .attr(SuppressFieldAbilitiesAbAttr) .attr(UncopiableAbilityAbAttr) diff --git a/src/data/battler-tags.ts b/src/data/battler-tags.ts index 71385facb23..52e039ed874 100644 --- a/src/data/battler-tags.ts +++ b/src/data/battler-tags.ts @@ -119,7 +119,9 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag { const move = phase.move; if (this.isMoveRestricted(move.moveId)) { - pokemon.scene.queueMessage(this.interruptedText(pokemon, move.moveId)); + if (this.interruptedText(pokemon, move.moveId)) { + pokemon.scene.queueMessage(this.interruptedText(pokemon, move.moveId)); + } phase.cancel(); } @@ -155,7 +157,9 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag { * @param {Moves} move {@linkcode Moves} ID of the move being interrupted * @returns {string} text to display when the move is interrupted */ - abstract interruptedText(pokemon: Pokemon, move: Moves): string; + interruptedText(pokemon: Pokemon, move: Moves): string { + return ""; + } } /** @@ -221,7 +225,7 @@ export class DisabledTag extends MoveRestrictionBattlerTag { /** * @override * - * Ensures that move history exists on `pokemon` and has a valid move. If so, sets the {@link moveId} and shows a message. + * Ensures that move history exists on `pokemon` and has a valid move. If so, sets the {@linkcode moveId} and shows a message. * Otherwise the move ID will not get assigned and this tag will get removed next turn. */ override onAdd(pokemon: Pokemon): void { @@ -250,7 +254,12 @@ export class DisabledTag extends MoveRestrictionBattlerTag { return i18next.t("battle:moveDisabled", { moveName: allMoves[move].name }); } - /** @override */ + /** + * @override + * @param {Pokemon} pokemon {@linkcode Pokemon} attempting to use the restricted move + * @param {Moves} move {@linkcode Moves} ID of the move being interrupted + * @returns {string} text to display when the move is interrupted + */ override interruptedText(pokemon: Pokemon, move: Moves): string { return i18next.t("battle:disableInterruptedMove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name }); } @@ -262,6 +271,72 @@ export class DisabledTag extends MoveRestrictionBattlerTag { } } +/** + * Tag used by Gorilla Tactics to restrict the user to using only one move. + * @extends MoveRestrictionBattlerTag + */ +export class GorillaTacticsTag extends MoveRestrictionBattlerTag { + private moveId = Moves.NONE; + + constructor() { + super(BattlerTagType.GORILLA_TACTICS, BattlerTagLapseType.CUSTOM, 0); + } + + /** @override */ + override isMoveRestricted(move: Moves): boolean { + return move !== this.moveId; + } + + /** + * @override + * @param {Pokemon} pokemon the {@linkcode Pokemon} to check if the tag can be added + * @returns `true` if the pokemon has a valid move and no existing {@linkcode GorillaTacticsTag}; `false` otherwise + */ + override canAdd(pokemon: Pokemon): boolean { + return (this.getLastValidMove(pokemon) !== undefined) && !pokemon.getTag(GorillaTacticsTag); + } + + /** + * Ensures that move history exists on {@linkcode Pokemon} and has a valid move. + * If so, sets the {@linkcode moveId} and increases the user's Attack by 50%. + * @override + * @param {Pokemon} pokemon the {@linkcode Pokemon} to add the tag to + */ + override onAdd(pokemon: Pokemon): void { + const lastValidMove = this.getLastValidMove(pokemon); + + if (!lastValidMove) { + return; + } + + this.moveId = lastValidMove; + pokemon.setStat(Stat.ATK, pokemon.getStat(Stat.ATK, false) * 1.5, false); + } + + /** + * + * @override + * @param {Pokemon} pokemon n/a + * @param {Moves} move {@linkcode Moves} ID of the move being denied + * @returns {string} text to display when the move is denied + */ + override selectionDeniedText(pokemon: Pokemon, move: Moves): string { + return i18next.t("battle:canOnlyUseMove", { moveName: allMoves[this.moveId].name, pokemonName: getPokemonNameWithAffix(pokemon) }); + } + + /** + * Gets the last valid move from the pokemon's move history. + * @param {Pokemon} pokemon {@linkcode Pokemon} to get the last valid move from + * @returns {Moves | undefined} the last valid move from the pokemon's move history + */ + getLastValidMove(pokemon: Pokemon): Moves | undefined { + const move = pokemon.getLastXMoves() + .find(m => m.move !== Moves.NONE && m.move !== Moves.STRUGGLE && !m.virtual); + + return move?.move; + } +} + /** * BattlerTag that represents the "recharge" effects of moves like Hyper Beam. */ @@ -2203,6 +2278,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source return new TarShotTag(); case BattlerTagType.THROAT_CHOPPED: return new ThroatChoppedTag(); + case BattlerTagType.GORILLA_TACTICS: + return new GorillaTacticsTag(); case BattlerTagType.NONE: default: return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId); diff --git a/src/enums/battler-tag-type.ts b/src/enums/battler-tag-type.ts index 7d559f32cb3..cb83ebf4882 100644 --- a/src/enums/battler-tag-type.ts +++ b/src/enums/battler-tag-type.ts @@ -73,6 +73,7 @@ export enum BattlerTagType { SHELL_TRAP = "SHELL_TRAP", DRAGON_CHEER = "DRAGON_CHEER", NO_RETREAT = "NO_RETREAT", + GORILLA_TACTICS = "GORILLA_TACTICS", THROAT_CHOPPED = "THROAT_CHOPPED", TAR_SHOT = "TAR_SHOT", } diff --git a/src/locales/en/battle.json b/src/locales/en/battle.json index 0aabaacd99c..217c77422d1 100644 --- a/src/locales/en/battle.json +++ b/src/locales/en/battle.json @@ -44,6 +44,7 @@ "moveNotImplemented": "{{moveName}} is not yet implemented and cannot be selected.", "moveNoPP": "There's no PP left for\nthis move!", "moveDisabled": "{{moveName}} is disabled!", + "canOnlyUseMove": "{{pokemonName}} can only use {{moveName}}!", "moveCannotBeSelected": "{{moveName}} cannot be selected!", "disableInterruptedMove": "{{pokemonNameWithAffix}}'s {{moveName}}\nis disabled!", "throatChopInterruptedMove": "The effects of Throat Chop prevent\n{{pokemonName}} from using certain moves!", diff --git a/src/test/abilities/gorilla_tactics.test.ts b/src/test/abilities/gorilla_tactics.test.ts new file mode 100644 index 00000000000..e772088ea97 --- /dev/null +++ b/src/test/abilities/gorilla_tactics.test.ts @@ -0,0 +1,84 @@ +import { BattlerIndex } from "#app/battle"; +import { Moves } from "#app/enums/moves"; +import { Species } from "#app/enums/species"; +import { Stat } from "#app/enums/stat"; +import { Abilities } from "#enums/abilities"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Abilities - Gorilla Tactics", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + const TIMEOUT = 20 * 1000; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleType("single") + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset([Moves.SPLASH, Moves.DISABLE]) + .enemySpecies(Species.MAGIKARP) + .enemyLevel(30) + .moveset([Moves.SPLASH, Moves.TACKLE]) + .ability(Abilities.GORILLA_TACTICS); + }); + + it("boosts the Pokémon's Attack by 50%, but limits the Pokémon to using only one move", async () => { + await game.classicMode.startBattle([Species.GALAR_DARMANITAN]); + + const darmanitan = game.scene.getPlayerPokemon()!; + const initialAtkStat = darmanitan.getStat(Stat.ATK); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SPLASH); + + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(darmanitan.getStat(Stat.ATK, false)).toBeCloseTo(initialAtkStat * 1.5); + // Other moves should be restricted + expect(darmanitan.isMoveRestricted(Moves.TACKLE)).toBe(true); + expect(darmanitan.isMoveRestricted(Moves.SPLASH)).toBe(false); + }, TIMEOUT); + + it("should struggle if the only usable move is disabled", async () => { + await game.classicMode.startBattle([Species.GALAR_DARMANITAN]); + + const darmanitan = game.scene.getPlayerPokemon()!; + const enemy = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.SPLASH); + + await game.phaseInterceptor.to("TurnEndPhase"); + + // Turn where Tackle is interrupted by Disable + await game.toNextTurn(); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.DISABLE); + + await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]); + + await game.phaseInterceptor.to("TurnEndPhase"); + expect(enemy.hp).toBe(enemy.getMaxHp()); + + // Turn where Struggle is used + await game.toNextTurn(); + + game.move.select(Moves.TACKLE); + await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]); + + await game.phaseInterceptor.to("MoveEndPhase"); + expect(darmanitan.hp).toBeLessThan(darmanitan.getMaxHp()); + }, TIMEOUT); +});