Make arena trap count as a lure ability (#245)
This commit is contained in:
parent
dded0f0edd
commit
a6c27773f8
|
@ -2662,7 +2662,8 @@ export function initAbilities() {
|
|||
.attr(PostSummonWeatherChangeAbAttr, WeatherType.SUNNY)
|
||||
.attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.SUNNY),
|
||||
new Ability(Abilities.ARENA_TRAP, 3)
|
||||
.attr(ArenaTrapAbAttr),
|
||||
.attr(ArenaTrapAbAttr)
|
||||
.attr(DoubleBattleChanceAbAttr),
|
||||
new Ability(Abilities.VITAL_SPIRIT, 3)
|
||||
.attr(StatusEffectImmunityAbAttr, StatusEffect.SLEEP)
|
||||
.attr(BattlerTagImmunityAbAttr, BattlerTagType.DROWSY)
|
||||
|
|
Loading…
Reference in New Issue