[Move] Update for MinimizeAccuracyAttr
Affects Steamroller and Malicious Moonsault
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@ -8258,6 +8258,7 @@ export function initMoves() {
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new AttackMove(Moves.LEAF_TORNADO, Type.GRASS, MoveCategory.SPECIAL, 65, 90, 10, 50, 0, 5)
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new AttackMove(Moves.LEAF_TORNADO, Type.GRASS, MoveCategory.SPECIAL, 65, 90, 10, 50, 0, 5)
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.attr(StatStageChangeAttr, [ Stat.ACC ], -1),
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.attr(StatStageChangeAttr, [ Stat.ACC ], -1),
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new AttackMove(Moves.STEAMROLLER, Type.BUG, MoveCategory.PHYSICAL, 65, 100, 20, 30, 0, 5)
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new AttackMove(Moves.STEAMROLLER, Type.BUG, MoveCategory.PHYSICAL, 65, 100, 20, 30, 0, 5)
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.attr(MinimizeAccuracyAttr)
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.attr(HitsTagAttr, BattlerTagType.MINIMIZED, true)
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.attr(HitsTagAttr, BattlerTagType.MINIMIZED, true)
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.attr(FlinchAttr),
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.attr(FlinchAttr),
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new SelfStatusMove(Moves.COTTON_GUARD, Type.GRASS, -1, 10, -1, 0, 5)
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new SelfStatusMove(Moves.COTTON_GUARD, Type.GRASS, -1, 10, -1, 0, 5)
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@ -8756,6 +8757,7 @@ export function initMoves() {
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.partial()
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.partial()
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.ignoresVirtual(),
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.ignoresVirtual(),
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new AttackMove(Moves.MALICIOUS_MOONSAULT, Type.DARK, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7)
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new AttackMove(Moves.MALICIOUS_MOONSAULT, Type.DARK, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7)
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.attr(MinimizeAccuracyAttr)
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.attr(HitsTagAttr, BattlerTagType.MINIMIZED, true)
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.attr(HitsTagAttr, BattlerTagType.MINIMIZED, true)
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.partial()
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.partial()
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.ignoresVirtual(),
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.ignoresVirtual(),
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