[Hotfix] Retrieving the correct form index for correct cry keys (#4121)
* [DOCS] adding JSDocs to `arena.ts` (#3590) * adding some docs * Update src/field/pokemon.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * seems like battleStats changed to statStages * Apply suggestions from code review editing doc text Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * Update tsdocs, convert comment to tsdoc in `pokemon.ts` --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * [Bug] Fix scrappy (+ some immunity move and ability) in inverse battle (#4067) * fix scrappy + etc. update inverse battle test code * update test code following request from swain * fix and optimize imports (#4061) - remove any `.js` extension imports - remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static - increase vite chunk-size warning limit Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com> * returned main * Fixed cry key * Revert "[DOCS] adding JSDocs to `arena.ts` (#3590)" This reverts commit675e6a0635
. * Revert "[Bug] Fix scrappy (+ some immunity move and ability) in inverse battle (#4067)" This reverts commit45af0dd170
. * Revert "fix and optimize imports (#4061)" This reverts commite12548cdb0
. --------- Co-authored-by: DustinLin <39450497+DustinLin@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com> Co-authored-by: frutescens <info@laptop>
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@ -2765,8 +2765,8 @@ export default class BattleScene extends SceneBase {
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playerParty.forEach(p => {
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playerParty.forEach(p => {
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keys.push(p.getSpriteKey(true));
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keys.push(p.getSpriteKey(true));
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keys.push(p.getBattleSpriteKey(true, true));
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keys.push(p.getBattleSpriteKey(true, true));
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keys.push("cry/" + p.species.getCryKey(p.species.formIndex));
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keys.push("cry/" + p.species.getCryKey(p.formIndex));
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if (p.fusionSpecies && p.getSpeciesForm() !== p.getFusionSpeciesForm()) {
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if (p.fusionSpecies) {
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keys.push("cry/"+p.fusionSpecies.getCryKey(p.fusionFormIndex));
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keys.push("cry/"+p.fusionSpecies.getCryKey(p.fusionFormIndex));
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}
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}
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});
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});
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@ -2774,8 +2774,8 @@ export default class BattleScene extends SceneBase {
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const enemyParty = this.getEnemyParty();
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const enemyParty = this.getEnemyParty();
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enemyParty.forEach(p => {
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enemyParty.forEach(p => {
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keys.push(p.getSpriteKey(true));
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keys.push(p.getSpriteKey(true));
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keys.push("cry/" + p.species.getCryKey(p.species.formIndex));
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keys.push("cry/" + p.species.getCryKey(p.formIndex));
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if (p.fusionSpecies && p.getSpeciesForm() !== p.getFusionSpeciesForm()) {
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if (p.fusionSpecies) {
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keys.push("cry/"+p.fusionSpecies.getCryKey(p.fusionFormIndex));
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keys.push("cry/"+p.fusionSpecies.getCryKey(p.fusionFormIndex));
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}
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}
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});
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});
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