Increase chances of evolution items

This commit is contained in:
Flashfyre 2023-10-23 00:04:42 -04:00
parent e09f881cd4
commit a22caa5106
1 changed files with 1 additions and 1 deletions

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@ -683,7 +683,7 @@ const modifierPool = {
].map(m => { m.setTier(ModifierTier.COMMON); return m; }), ].map(m => { m.setTier(ModifierTier.COMMON); return m; }),
[ModifierTier.GREAT]: [ [ModifierTier.GREAT]: [
new WeightedModifierType(modifierTypes.GREAT_BALL, 6), new WeightedModifierType(modifierTypes.GREAT_BALL, 6),
new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, 1), new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, 2),
new WeightedModifierType(modifierTypes.FULL_HEAL, (party: Pokemon[]) => { new WeightedModifierType(modifierTypes.FULL_HEAL, (party: Pokemon[]) => {
const statusEffectPartyMemberCount = Math.min(party.filter(p => p.hp && !!p.status).length, 3); const statusEffectPartyMemberCount = Math.min(party.filter(p => p.hp && !!p.status).length, 3);
return statusEffectPartyMemberCount * 6; return statusEffectPartyMemberCount * 6;