Implements anticipation (#201)
* implements anticipation * checks against ohko attr --------- Co-authored-by: Samuel H <flashfireex@gmail.com>
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@ -9,7 +9,7 @@ import { BattlerTag } from "./battler-tags";
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import { BattlerTagType } from "./enums/battler-tag-type";
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import { StatusEffect, getStatusEffectDescriptor, getStatusEffectHealText } from "./status-effect";
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import { Gender } from "./gender";
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import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, RecoilAttr, StatusMoveTypeImmunityAttr, FlinchAttr, allMoves } from "./move";
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import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, RecoilAttr, StatusMoveTypeImmunityAttr, FlinchAttr, OneHitKOAttr, allMoves } from "./move";
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import { ArenaTagSide } from "./arena-tag";
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import { ArenaTagType } from "./enums/arena-tag-type";
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import { Stat } from "./pokemon-stat";
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@ -1593,6 +1593,43 @@ function getWeatherCondition(...weatherTypes: WeatherType[]): AbAttrCondition {
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};
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}
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function getAnticipationCondition(): AbAttrCondition {
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return (pokemon: Pokemon) => {
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for (let opponent of pokemon.getOpponents()) {
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for (let move of opponent.moveset) {
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// move is super effective
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if (move.getMove() instanceof AttackMove && pokemon.getAttackTypeEffectiveness(move.getMove().type) >= 2) {
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return true;
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}
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// move is a OHKO
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if (move.getMove().findAttr(attr => attr instanceof OneHitKOAttr)) {
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return true;
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}
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// edge case for hidden power, type is computed
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if (move.getMove().id === Moves.HIDDEN_POWER) {
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const iv_val = Math.floor(((opponent.ivs[Stat.HP] & 1)
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+(opponent.ivs[Stat.ATK] & 1) * 2
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+(opponent.ivs[Stat.DEF] & 1) * 4
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+(opponent.ivs[Stat.SPD] & 1) * 8
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+(opponent.ivs[Stat.SPATK] & 1) * 16
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+(opponent.ivs[Stat.SPDEF] & 1) * 32) * 15/63);
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const type = [
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Type.FIGHTING, Type.FLYING, Type.POISON, Type.GROUND,
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Type.ROCK, Type.BUG, Type.GHOST, Type.STEEL,
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Type.FIRE, Type.WATER, Type.GRASS, Type.ELECTRIC,
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Type.PSYCHIC, Type.ICE, Type.DRAGON, Type.DARK][iv_val];
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if (pokemon.getAttackTypeEffectiveness(type) >= 2) {
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return true;
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}
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}
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}
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}
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return false;
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};
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}
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export class PostWeatherChangeAbAttr extends AbAttr {
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applyPostWeatherChange(pokemon: Pokemon, passive: boolean, weather: WeatherType, args: any[]): boolean {
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return false;
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@ -2619,7 +2656,8 @@ export function initAbilities() {
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new Ability(Abilities.AFTERMATH, "Aftermath", "Damages the attacker if it contacts the Pokémon with a finishing hit.", 4)
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.attr(PostFaintContactDamageAbAttr,4)
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.bypassFaint(),
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new Ability(Abilities.ANTICIPATION, "Anticipation (N)", "The Pokémon can sense an opposing Pokémon's dangerous moves.", 4),
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new Ability(Abilities.ANTICIPATION, "Anticipation", "The Pokémon can sense an opposing Pokémon's dangerous moves.", 4)
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.conditionalAttr(getAnticipationCondition(), PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' shuddered!')),
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new Ability(Abilities.FOREWARN, "Forewarn (N)", "When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.", 4),
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new Ability(Abilities.UNAWARE, "Unaware", "When attacking, the Pokémon ignores the target Pokémon's stat changes.", 4)
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.attr(IgnoreOpponentStatChangesAbAttr)
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