Implements anticipation (#201)

* implements anticipation

* checks against ohko attr

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
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shayebeadling 2024-04-21 23:01:11 -04:00 committed by GitHub
parent 0737827bbc
commit a214ed6e66
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1 changed files with 40 additions and 2 deletions

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@ -9,7 +9,7 @@ import { BattlerTag } from "./battler-tags";
import { BattlerTagType } from "./enums/battler-tag-type"; import { BattlerTagType } from "./enums/battler-tag-type";
import { StatusEffect, getStatusEffectDescriptor, getStatusEffectHealText } from "./status-effect"; import { StatusEffect, getStatusEffectDescriptor, getStatusEffectHealText } from "./status-effect";
import { Gender } from "./gender"; import { Gender } from "./gender";
import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, RecoilAttr, StatusMoveTypeImmunityAttr, FlinchAttr, allMoves } from "./move"; import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, RecoilAttr, StatusMoveTypeImmunityAttr, FlinchAttr, OneHitKOAttr, allMoves } from "./move";
import { ArenaTagSide } from "./arena-tag"; import { ArenaTagSide } from "./arena-tag";
import { ArenaTagType } from "./enums/arena-tag-type"; import { ArenaTagType } from "./enums/arena-tag-type";
import { Stat } from "./pokemon-stat"; import { Stat } from "./pokemon-stat";
@ -1593,6 +1593,43 @@ function getWeatherCondition(...weatherTypes: WeatherType[]): AbAttrCondition {
}; };
} }
function getAnticipationCondition(): AbAttrCondition {
return (pokemon: Pokemon) => {
for (let opponent of pokemon.getOpponents()) {
for (let move of opponent.moveset) {
// move is super effective
if (move.getMove() instanceof AttackMove && pokemon.getAttackTypeEffectiveness(move.getMove().type) >= 2) {
return true;
}
// move is a OHKO
if (move.getMove().findAttr(attr => attr instanceof OneHitKOAttr)) {
return true;
}
// edge case for hidden power, type is computed
if (move.getMove().id === Moves.HIDDEN_POWER) {
const iv_val = Math.floor(((opponent.ivs[Stat.HP] & 1)
+(opponent.ivs[Stat.ATK] & 1) * 2
+(opponent.ivs[Stat.DEF] & 1) * 4
+(opponent.ivs[Stat.SPD] & 1) * 8
+(opponent.ivs[Stat.SPATK] & 1) * 16
+(opponent.ivs[Stat.SPDEF] & 1) * 32) * 15/63);
const type = [
Type.FIGHTING, Type.FLYING, Type.POISON, Type.GROUND,
Type.ROCK, Type.BUG, Type.GHOST, Type.STEEL,
Type.FIRE, Type.WATER, Type.GRASS, Type.ELECTRIC,
Type.PSYCHIC, Type.ICE, Type.DRAGON, Type.DARK][iv_val];
if (pokemon.getAttackTypeEffectiveness(type) >= 2) {
return true;
}
}
}
}
return false;
};
}
export class PostWeatherChangeAbAttr extends AbAttr { export class PostWeatherChangeAbAttr extends AbAttr {
applyPostWeatherChange(pokemon: Pokemon, passive: boolean, weather: WeatherType, args: any[]): boolean { applyPostWeatherChange(pokemon: Pokemon, passive: boolean, weather: WeatherType, args: any[]): boolean {
return false; return false;
@ -2619,7 +2656,8 @@ export function initAbilities() {
new Ability(Abilities.AFTERMATH, "Aftermath", "Damages the attacker if it contacts the Pokémon with a finishing hit.", 4) new Ability(Abilities.AFTERMATH, "Aftermath", "Damages the attacker if it contacts the Pokémon with a finishing hit.", 4)
.attr(PostFaintContactDamageAbAttr,4) .attr(PostFaintContactDamageAbAttr,4)
.bypassFaint(), .bypassFaint(),
new Ability(Abilities.ANTICIPATION, "Anticipation (N)", "The Pokémon can sense an opposing Pokémon's dangerous moves.", 4), new Ability(Abilities.ANTICIPATION, "Anticipation", "The Pokémon can sense an opposing Pokémon's dangerous moves.", 4)
.conditionalAttr(getAnticipationCondition(), PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' shuddered!')),
new Ability(Abilities.FOREWARN, "Forewarn (N)", "When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.", 4), new Ability(Abilities.FOREWARN, "Forewarn (N)", "When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.", 4),
new Ability(Abilities.UNAWARE, "Unaware", "When attacking, the Pokémon ignores the target Pokémon's stat changes.", 4) new Ability(Abilities.UNAWARE, "Unaware", "When attacking, the Pokémon ignores the target Pokémon's stat changes.", 4)
.attr(IgnoreOpponentStatChangesAbAttr) .attr(IgnoreOpponentStatChangesAbAttr)