[Bug] Fix for unpausing evolutions for secondary Pokémon in a fusion (#4007)
* [Bug] Cannot unpause evolutions for secondary Pokémon in fusion * [Bug] Fusion Pokémon now inherit "Pause Evolutions" from both Pokémon --------- Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
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@ -3984,6 +3984,9 @@ export class PlayerPokemon extends Pokemon {
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this.fusionVariant = pokemon.variant;
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this.fusionVariant = pokemon.variant;
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this.fusionGender = pokemon.gender;
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this.fusionGender = pokemon.gender;
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this.fusionLuck = pokemon.luck;
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this.fusionLuck = pokemon.luck;
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if ((pokemon.pauseEvolutions) || (this.pauseEvolutions)) {
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this.pauseEvolutions = true;
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}
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this.scene.validateAchv(achvs.SPLICE);
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this.scene.validateAchv(achvs.SPLICE);
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this.scene.gameData.gameStats.pokemonFused++;
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this.scene.gameData.gameStats.pokemonFused++;
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@ -877,7 +877,7 @@ export default class PartyUiHandler extends MessageUiHandler {
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this.options.push(PartyOption.SUMMARY);
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this.options.push(PartyOption.SUMMARY);
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this.options.push(PartyOption.RENAME);
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this.options.push(PartyOption.RENAME);
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if (pokemon.pauseEvolutions && pokemonEvolutions.hasOwnProperty(pokemon.species.speciesId)) {
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if (pokemon.pauseEvolutions && (pokemonEvolutions.hasOwnProperty(pokemon.species.speciesId) || (pokemon.isFusion() && pokemon.fusionSpecies && pokemonEvolutions.hasOwnProperty(pokemon.fusionSpecies.speciesId)))) {
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this.options.push(PartyOption.UNPAUSE_EVOLUTION);
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this.options.push(PartyOption.UNPAUSE_EVOLUTION);
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}
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}
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