Merge branch 'beta' into deep-sea-items

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Sirz Benjie 2025-04-19 12:09:43 -05:00 committed by GitHub
commit 986cd0d600
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587 changed files with 2827 additions and 2307 deletions

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@ -37,7 +37,7 @@ jobs:
- name: Setup Node 22.14.1
uses: actions/setup-node@v4
with:
node-version: 22
node-version-file: "pokerogue_docs/.nvmrc"
- name: Checkout repository for Github Pages
if: github.event_name == 'push'

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@ -31,7 +31,7 @@
"src/overrides.ts",
// TODO: these files are too big and complex, ignore them until their respective refactors
"src/data/moves/move.ts",
"src/data/ability.ts",
"src/data/abilities/ability.ts",
"src/field/pokemon.ts",
// this file is just too big:

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@ -0,0 +1,11 @@
import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
import type Move from "#app/data/moves/move";
import type Pokemon from "#app/field/pokemon";
import type { BattleStat } from "#enums/stat";
export type AbAttrApplyFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => void;
export type AbAttrSuccessFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => boolean;
export type AbAttrCondition = (pokemon: Pokemon) => boolean;
export type PokemonAttackCondition = (user: Pokemon | null, target: Pokemon | null, move: Move) => boolean;
export type PokemonDefendCondition = (target: Pokemon, user: Pokemon, move: Move) => boolean;
export type PokemonStatStageChangeCondition = (target: Pokemon, statsChanged: BattleStat[], stages: number) => boolean;

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@ -1,7 +1,7 @@
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
import type { UserInfo } from "#app/@types/UserInfo";
import { bypassLogin } from "#app/battle-scene";
import { randomString } from "#app/utils";
import { bypassLogin } from "./global-vars/bypass-login";
import { randomString } from "#app/utils/common";
export let loggedInUser: UserInfo | null = null;
// This is a random string that is used to identify the client session - unique per session (tab or window) so that the game will only save on the one that the server is expecting

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@ -18,7 +18,7 @@ import {
isNullOrUndefined,
BooleanHolder,
type Constructor,
} from "#app/utils";
} from "#app/utils/common";
import type { Modifier, ModifierPredicate, TurnHeldItemTransferModifier } from "./modifier/modifier";
import {
ConsumableModifier,
@ -67,7 +67,6 @@ import {
} from "#app/modifier/modifier-type";
import AbilityBar from "#app/ui/ability-bar";
import {
allAbilities,
applyAbAttrs,
applyPostBattleInitAbAttrs,
applyPostItemLostAbAttrs,
@ -75,9 +74,11 @@ import {
DoubleBattleChanceAbAttr,
PostBattleInitAbAttr,
PostItemLostAbAttr,
} from "#app/data/ability";
} from "#app/data/abilities/ability";
import { allAbilities } from "./data/data-lists";
import type { FixedBattleConfig } from "#app/battle";
import Battle, { BattleType } from "#app/battle";
import Battle from "#app/battle";
import { BattleType } from "#enums/battle-type";
import type { GameMode } from "#app/game-mode";
import { GameModes, getGameMode } from "#app/game-mode";
import FieldSpritePipeline from "#app/pipelines/field-sprite";
@ -184,8 +185,8 @@ import { HideAbilityPhase } from "#app/phases/hide-ability-phase";
import { expSpriteKeys } from "./sprites/sprite-keys";
import { hasExpSprite } from "./sprites/sprite-utils";
import { timedEventManager } from "./global-event-manager";
export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
import { starterColors } from "./global-vars/starter-colors";
import { startingWave } from "./starting-wave";
const DEBUG_RNG = false;
@ -193,13 +194,6 @@ const OPP_IVS_OVERRIDE_VALIDATED: number[] = (
Array.isArray(Overrides.OPP_IVS_OVERRIDE) ? Overrides.OPP_IVS_OVERRIDE : new Array(6).fill(Overrides.OPP_IVS_OVERRIDE)
).map(iv => (Number.isNaN(iv) || iv === null || iv > 31 ? -1 : iv));
export const startingWave = Overrides.STARTING_WAVE_OVERRIDE || 1;
export let starterColors: StarterColors;
interface StarterColors {
[key: string]: [string, string];
}
export interface PokeballCounts {
[pb: string]: number;
}
@ -809,11 +803,11 @@ export default class BattleScene extends SceneBase {
}
async initStarterColors(): Promise<void> {
if (starterColors) {
if (Object.keys(starterColors).length > 0) {
// already initialized
return;
}
const sc = await this.cachedFetch("./starter-colors.json").then(res => res.json());
starterColors = {};
for (const key of Object.keys(sc)) {
starterColors[key] = sc[key];
}
@ -1338,22 +1332,27 @@ export default class BattleScene extends SceneBase {
} else {
if (
!this.gameMode.hasTrainers ||
Overrides.BATTLE_TYPE_OVERRIDE === BattleType.WILD ||
(Overrides.DISABLE_STANDARD_TRAINERS_OVERRIDE && isNullOrUndefined(trainerData))
) {
newBattleType = BattleType.WILD;
} else if (battleType === undefined) {
newBattleType = this.gameMode.isWaveTrainer(newWaveIndex, this.arena) ? BattleType.TRAINER : BattleType.WILD;
} else {
newBattleType = battleType;
newBattleType =
Overrides.BATTLE_TYPE_OVERRIDE ??
battleType ??
(this.gameMode.isWaveTrainer(newWaveIndex, this.arena) ? BattleType.TRAINER : BattleType.WILD);
}
if (newBattleType === BattleType.TRAINER) {
const trainerType = this.arena.randomTrainerType(newWaveIndex);
const trainerType =
Overrides.RANDOM_TRAINER_OVERRIDE?.trainerType ?? this.arena.randomTrainerType(newWaveIndex);
let doubleTrainer = false;
if (trainerConfigs[trainerType].doubleOnly) {
doubleTrainer = true;
} else if (trainerConfigs[trainerType].hasDouble) {
doubleTrainer = !randSeedInt(this.getDoubleBattleChance(newWaveIndex, playerField));
doubleTrainer =
Overrides.RANDOM_TRAINER_OVERRIDE?.alwaysDouble ||
!randSeedInt(this.getDoubleBattleChance(newWaveIndex, playerField));
// Add a check that special trainers can't be double except for tate and liza - they should use the normal double chance
if (
trainerConfigs[trainerType].trainerTypeDouble &&
@ -1373,7 +1372,10 @@ export default class BattleScene extends SceneBase {
// Check for mystery encounter
// Can only occur in place of a standard (non-boss) wild battle, waves 10-180
if (this.isWaveMysteryEncounter(newBattleType, newWaveIndex) || newBattleType === BattleType.MYSTERY_ENCOUNTER) {
if (
!Overrides.BATTLE_TYPE_OVERRIDE &&
(this.isWaveMysteryEncounter(newBattleType, newWaveIndex) || newBattleType === BattleType.MYSTERY_ENCOUNTER)
) {
newBattleType = BattleType.MYSTERY_ENCOUNTER;
// Reset to base spawn weight
this.mysteryEncounterSaveData.encounterSpawnChance = BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT;
@ -1383,9 +1385,9 @@ export default class BattleScene extends SceneBase {
if (double === undefined && newWaveIndex > 1) {
if (newBattleType === BattleType.WILD && !this.gameMode.isWaveFinal(newWaveIndex)) {
newDouble = !randSeedInt(this.getDoubleBattleChance(newWaveIndex, playerField));
} else if (newBattleType === BattleType.TRAINER) {
newDouble = newTrainer?.variant === TrainerVariant.DOUBLE;
}
} else if (double === undefined && newBattleType === BattleType.TRAINER) {
newDouble = newTrainer?.variant === TrainerVariant.DOUBLE;
} else if (!battleConfig) {
newDouble = !!double;
}
@ -1395,10 +1397,10 @@ export default class BattleScene extends SceneBase {
newDouble = false;
}
if (!isNullOrUndefined(Overrides.BATTLE_TYPE_OVERRIDE)) {
if (!isNullOrUndefined(Overrides.BATTLE_STYLE_OVERRIDE)) {
let doubleOverrideForWave: "single" | "double" | null = null;
switch (Overrides.BATTLE_TYPE_OVERRIDE) {
switch (Overrides.BATTLE_STYLE_OVERRIDE) {
case "double":
doubleOverrideForWave = "double";
break;
@ -1418,7 +1420,7 @@ export default class BattleScene extends SceneBase {
}
/**
* Override battles into single only if not fighting with trainers.
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/1948 | GitHub Issue #1948}
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/1948 GitHub Issue #1948}
*/
if (newBattleType !== BattleType.TRAINER && doubleOverrideForWave === "single") {
newDouble = false;

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@ -8,7 +8,7 @@ import {
shiftCharCodes,
randSeedItem,
randInt,
} from "#app/utils";
} from "#app/utils/common";
import Trainer, { TrainerVariant } from "./field/trainer";
import type { GameMode } from "./game-mode";
import { MoneyMultiplierModifier, PokemonHeldItemModifier } from "./modifier/modifier";
@ -30,6 +30,7 @@ import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import type { CustomModifierSettings } from "#app/modifier/modifier-type";
import { ModifierTier } from "#app/modifier/modifier-tier";
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { BattleType } from "#enums/battle-type";
export enum ClassicFixedBossWaves {
TOWN_YOUNGSTER = 5,
@ -54,13 +55,6 @@ export enum ClassicFixedBossWaves {
RIVAL_6 = 195,
}
export enum BattleType {
WILD,
TRAINER,
CLEAR,
MYSTERY_ENCOUNTER,
}
export enum BattlerIndex {
ATTACKER = -1,
PLAYER,

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@ -0,0 +1,54 @@
import type { AbAttrCondition } from "#app/@types/ability-types";
import type Pokemon from "#app/field/pokemon";
import type { BooleanHolder } from "#app/utils/common";
export abstract class AbAttr {
public showAbility: boolean;
private extraCondition: AbAttrCondition;
constructor(showAbility = true) {
this.showAbility = showAbility;
}
/**
* Applies ability effects without checking conditions
* @param _pokemon - The pokemon to apply this ability to
* @param _passive - Whether or not the ability is a passive
* @param _simulated - Whether the call is simulated
* @param _args - Extra args passed to the function. Handled by child classes.
* @see {@linkcode canApply}
*/
apply(
_pokemon: Pokemon,
_passive: boolean,
_simulated: boolean,
_cancelled: BooleanHolder | null,
_args: any[],
): void {}
getTriggerMessage(_pokemon: Pokemon, _abilityName: string, ..._args: any[]): string | null {
return null;
}
getCondition(): AbAttrCondition | null {
return this.extraCondition || null;
}
addCondition(condition: AbAttrCondition): AbAttr {
this.extraCondition = condition;
return this;
}
/**
* Returns a boolean describing whether the ability can be applied under current conditions
* @param _pokemon - The pokemon to apply this ability to
* @param _passive - Whether or not the ability is a passive
* @param _simulated - Whether the call is simulated
* @param _args - Extra args passed to the function. Handled by child classes.
* @returns `true` if the ability can be applied, `false` otherwise
* @see {@linkcode apply}
*/
canApply(_pokemon: Pokemon, _passive: boolean, _simulated: boolean, _args: any[]): boolean {
return true;
}
}

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@ -0,0 +1,137 @@
import { Abilities } from "#enums/abilities";
import type { AbAttrCondition } from "#app/@types/ability-types";
import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
import i18next from "i18next";
import type { Localizable } from "#app/interfaces/locales";
import type { Constructor } from "#app/utils/common";
export class Ability implements Localizable {
public id: Abilities;
private nameAppend: string;
public name: string;
public description: string;
public generation: number;
public isBypassFaint: boolean;
public isIgnorable: boolean;
public isSuppressable = true;
public isCopiable = true;
public isReplaceable = true;
public attrs: AbAttr[];
public conditions: AbAttrCondition[];
constructor(id: Abilities, generation: number) {
this.id = id;
this.nameAppend = "";
this.generation = generation;
this.attrs = [];
this.conditions = [];
this.isSuppressable = true;
this.isCopiable = true;
this.isReplaceable = true;
this.localize();
}
public get isSwappable(): boolean {
return this.isCopiable && this.isReplaceable;
}
localize(): void {
const i18nKey = Abilities[this.id]
.split("_")
.filter(f => f)
.map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()))
.join("") as string;
this.name = this.id ? `${i18next.t(`ability:${i18nKey}.name`) as string}${this.nameAppend}` : "";
this.description = this.id ? (i18next.t(`ability:${i18nKey}.description`) as string) : "";
}
/**
* Get all ability attributes that match `attrType`
* @param attrType any attribute that extends {@linkcode AbAttr}
* @returns Array of attributes that match `attrType`, Empty Array if none match.
*/
getAttrs<T extends AbAttr>(attrType: Constructor<T>): T[] {
return this.attrs.filter((a): a is T => a instanceof attrType);
}
/**
* Check if an ability has an attribute that matches `attrType`
* @param attrType any attribute that extends {@linkcode AbAttr}
* @returns true if the ability has attribute `attrType`
*/
hasAttr<T extends AbAttr>(attrType: Constructor<T>): boolean {
return this.attrs.some(attr => attr instanceof attrType);
}
attr<T extends Constructor<AbAttr>>(AttrType: T, ...args: ConstructorParameters<T>): Ability {
const attr = new AttrType(...args);
this.attrs.push(attr);
return this;
}
conditionalAttr<T extends Constructor<AbAttr>>(
condition: AbAttrCondition,
AttrType: T,
...args: ConstructorParameters<T>
): Ability {
const attr = new AttrType(...args);
attr.addCondition(condition);
this.attrs.push(attr);
return this;
}
bypassFaint(): Ability {
this.isBypassFaint = true;
return this;
}
ignorable(): Ability {
this.isIgnorable = true;
return this;
}
unsuppressable(): Ability {
this.isSuppressable = false;
return this;
}
uncopiable(): Ability {
this.isCopiable = false;
return this;
}
unreplaceable(): Ability {
this.isReplaceable = false;
return this;
}
condition(condition: AbAttrCondition): Ability {
this.conditions.push(condition);
return this;
}
partial(): this {
this.nameAppend += " (P)";
return this;
}
unimplemented(): this {
this.nameAppend += " (N)";
return this;
}
/**
* Internal flag used for developers to document edge cases. When using this, please be sure to document the edge case.
* @returns the ability
*/
edgeCase(): this {
return this;
}
}

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@ -1,228 +1,77 @@
import type { EnemyPokemon, PokemonMove } from "../field/pokemon";
import type Pokemon from "../field/pokemon";
import { HitResult, MoveResult, PlayerPokemon } from "../field/pokemon";
import { PokemonType } from "#enums/pokemon-type";
import { BooleanHolder, NumberHolder, toDmgValue, isNullOrUndefined, randSeedItem, randSeedInt, type Constructor } from "#app/utils";
import { getPokemonNameWithAffix } from "../messages";
import type { Weather } from "#app/data/weather";
import type { BattlerTag } from "./battler-tags";
import { BattlerTagLapseType, GroundedTag } from "./battler-tags";
import { HitResult, MoveResult, PlayerPokemon } from "#app/field/pokemon";
import { BooleanHolder, NumberHolder, toDmgValue, isNullOrUndefined, randSeedItem, randSeedInt, type Constructor } from "#app/utils/common";
import { getPokemonNameWithAffix } from "#app/messages";
import { BattlerTagLapseType, GroundedTag } from "#app/data/battler-tags";
import { getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "#app/data/status-effect";
import { Gender } from "./gender";
import type Move from "./moves/move";
import { AttackMove, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./moves/move";
import { MoveFlags } from "#enums/MoveFlags";
import { MoveTarget } from "#enums/MoveTarget";
import { MoveCategory } from "#enums/MoveCategory";
import type { ArenaTrapTag, SuppressAbilitiesTag } from "./arena-tag";
import { ArenaTagSide } from "./arena-tag";
import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "../modifier/modifier";
import { TerrainType } from "./terrain";
import { SpeciesFormChangeAbilityTrigger, SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "./pokemon-forms";
import { Gender } from "#app/data/gender";
import {
AttackMove,
FlinchAttr,
OneHitKOAttr,
HitHealAttr,
allMoves,
StatusMove,
SelfStatusMove,
VariablePowerAttr,
applyMoveAttrs,
VariableMoveTypeAttr,
RandomMovesetMoveAttr,
RandomMoveAttr,
NaturePowerAttr,
CopyMoveAttr,
NeutralDamageAgainstFlyingTypeMultiplierAttr,
FixedDamageAttr,
} from "#app/data/moves/move";
import { ArenaTagSide } from "#app/data/arena-tag";
import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
import { TerrainType } from "#app/data/terrain";
import { SpeciesFormChangeAbilityTrigger, SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#app/data/pokemon-forms";
import i18next from "i18next";
import type { Localizable } from "#app/interfaces/locales";
import { Command } from "../ui/command-ui-handler";
import { Command } from "#app/ui/command-ui-handler";
import { BerryModifierType } from "#app/modifier/modifier-type";
import { getPokeballName } from "./pokeball";
import type { BattlerIndex } from "#app/battle";
import { BattleType } from "#app/battle";
import { Abilities } from "#enums/abilities";
import { ArenaTagType } from "#enums/arena-tag-type";
import { BattlerTagType } from "#enums/battler-tag-type";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { Stat, type BattleStat, type EffectiveStat, BATTLE_STATS, EFFECTIVE_STATS, getStatKey } from "#app/enums/stat";
import { getPokeballName } from "#app/data/pokeball";
import { BattleType } from "#enums/battle-type";
import { MovePhase } from "#app/phases/move-phase";
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { globalScene } from "#app/global-scene";
import { SwitchType } from "#app/enums/switch-type";
import { SwitchPhase } from "#app/phases/switch-phase";
import { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
import { BattleEndPhase } from "#app/phases/battle-end-phase";
import { NewBattlePhase } from "#app/phases/new-battle-phase";
import { MoveEndPhase } from "#app/phases/move-end-phase";
import { PokemonTransformPhase } from "#app/phases/pokemon-transform-phase";
import { allAbilities } from "#app/data/data-lists";
import { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
import { Ability } from "#app/data/abilities/ability-class";
import { TrainerVariant } from "#app/field/trainer";
// Enum imports
import { Stat, type BattleStat , BATTLE_STATS, EFFECTIVE_STATS, getStatKey, type EffectiveStat } from "#enums/stat";
import { PokemonType } from "#enums/pokemon-type";
import { PokemonAnimType } from "#enums/pokemon-anim-type";
import { StatusEffect } from "#enums/status-effect";
import { WeatherType } from "#enums/weather-type";
import { PokemonTransformPhase } from "#app/phases/pokemon-transform-phase";
import { Abilities } from "#enums/abilities";
import { ArenaTagType } from "#enums/arena-tag-type";
import { BattlerTagType } from "#enums/battler-tag-type";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { SwitchType } from "#enums/switch-type";
import { MoveFlags } from "#enums/MoveFlags";
import { MoveTarget } from "#enums/MoveTarget";
import { MoveCategory } from "#enums/MoveCategory";
export class Ability implements Localizable {
public id: Abilities;
private nameAppend: string;
public name: string;
public description: string;
public generation: number;
public isBypassFaint: boolean;
public isIgnorable: boolean;
public isSuppressable = true;
public isCopiable = true;
public isReplaceable = true;
public attrs: AbAttr[];
public conditions: AbAttrCondition[];
constructor(id: Abilities, generation: number) {
this.id = id;
this.nameAppend = "";
this.generation = generation;
this.attrs = [];
this.conditions = [];
this.isSuppressable = true;
this.isCopiable = true;
this.isReplaceable = true;
this.localize();
}
public get isSwappable(): boolean {
return this.isCopiable && this.isReplaceable;
}
localize(): void {
const i18nKey = Abilities[this.id].split("_").filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join("") as string;
this.name = this.id ? `${i18next.t(`ability:${i18nKey}.name`) as string}${this.nameAppend}` : "";
this.description = this.id ? i18next.t(`ability:${i18nKey}.description`) as string : "";
}
/**
* Get all ability attributes that match `attrType`
* @param attrType any attribute that extends {@linkcode AbAttr}
* @returns Array of attributes that match `attrType`, Empty Array if none match.
*/
getAttrs<T extends AbAttr>(attrType: Constructor<T> ): T[] {
return this.attrs.filter((a): a is T => a instanceof attrType);
}
/**
* Check if an ability has an attribute that matches `attrType`
* @param attrType any attribute that extends {@linkcode AbAttr}
* @returns true if the ability has attribute `attrType`
*/
hasAttr<T extends AbAttr>(attrType: Constructor<T>): boolean {
return this.attrs.some((attr) => attr instanceof attrType);
}
attr<T extends Constructor<AbAttr>>(AttrType: T, ...args: ConstructorParameters<T>): Ability {
const attr = new AttrType(...args);
this.attrs.push(attr);
return this;
}
conditionalAttr<T extends Constructor<AbAttr>>(condition: AbAttrCondition, AttrType: T, ...args: ConstructorParameters<T>): Ability {
const attr = new AttrType(...args);
attr.addCondition(condition);
this.attrs.push(attr);
return this;
}
bypassFaint(): Ability {
this.isBypassFaint = true;
return this;
}
ignorable(): Ability {
this.isIgnorable = true;
return this;
}
unsuppressable(): Ability {
this.isSuppressable = false;
return this;
}
uncopiable(): Ability {
this.isCopiable = false;
return this;
}
unreplaceable(): Ability {
this.isReplaceable = false;
return this;
}
condition(condition: AbAttrCondition): Ability {
this.conditions.push(condition);
return this;
}
partial(): this {
this.nameAppend += " (P)";
return this;
}
unimplemented(): this {
this.nameAppend += " (N)";
return this;
}
/**
* Internal flag used for developers to document edge cases. When using this, please be sure to document the edge case.
* @returns the ability
*/
edgeCase(): this {
return this;
}
}
type AbAttrApplyFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => void;
type AbAttrSuccessFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => boolean;
type AbAttrCondition = (pokemon: Pokemon) => boolean;
// TODO: Can this be improved?
type PokemonAttackCondition = (user: Pokemon | null, target: Pokemon | null, move: Move) => boolean;
type PokemonDefendCondition = (target: Pokemon, user: Pokemon, move: Move) => boolean;
type PokemonStatStageChangeCondition = (target: Pokemon, statsChanged: BattleStat[], stages: number) => boolean;
export abstract class AbAttr {
public showAbility: boolean;
private extraCondition: AbAttrCondition;
constructor(showAbility = true) {
this.showAbility = showAbility;
}
/**
* Applies ability effects without checking conditions
* @param pokemon - The pokemon to apply this ability to
* @param passive - Whether or not the ability is a passive
* @param simulated - Whether the call is simulated
* @param args - Extra args passed to the function. Handled by child classes.
* @see {@linkcode canApply}
*/
apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: BooleanHolder | null, args: any[]): void {}
getTriggerMessage(_pokemon: Pokemon, _abilityName: string, ..._args: any[]): string | null {
return null;
}
getCondition(): AbAttrCondition | null {
return this.extraCondition || null;
}
addCondition(condition: AbAttrCondition): AbAttr {
this.extraCondition = condition;
return this;
}
/**
* Returns a boolean describing whether the ability can be applied under current conditions
* @param pokemon - The pokemon to apply this ability to
* @param passive - Whether or not the ability is a passive
* @param simulated - Whether the call is simulated
* @param args - Extra args passed to the function. Handled by child classes.
* @returns `true` if the ability can be applied, `false` otherwise
* @see {@linkcode apply}
*/
canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean {
return true;
}
}
// Type imports
import type { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import type { Weather } from "#app/data/weather";
import type { BattlerTag } from "#app/data/battler-tags";
import type { AbAttrCondition, PokemonDefendCondition, PokemonStatStageChangeCondition, PokemonAttackCondition, AbAttrApplyFunc, AbAttrSuccessFunc } from "#app/@types/ability-types";
import type { BattlerIndex } from "#app/battle";
import type Move from "#app/data/moves/move";
import type { ArenaTrapTag, SuppressAbilitiesTag } from "#app/data/arena-tag";
export class BlockRecoilDamageAttr extends AbAttr {
constructor() {
@ -233,7 +82,7 @@ export class BlockRecoilDamageAttr extends AbAttr {
cancelled.value = true;
}
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]) {
getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]) {
return i18next.t("abilityTriggers:blockRecoilDamage", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName: abilityName });
}
}
@ -4186,7 +4035,9 @@ export class PostTurnResetStatusAbAttr extends PostTurnAbAttr {
} else {
this.target = pokemon;
}
return !isNullOrUndefined(this.target?.status);
const effect = this.target?.status?.effect;
return !!effect && effect !== StatusEffect.FAINT;
}
override applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): void {
@ -5677,8 +5528,8 @@ class ForceSwitchOutHelper {
const party = player ? globalScene.getPlayerParty() : globalScene.getEnemyParty();
return (!player && globalScene.currentBattle.battleType === BattleType.WILD)
|| party.filter(p => p.isAllowedInBattle()
&& (player || (p as EnemyPokemon).trainerSlot === (switchOutTarget as EnemyPokemon).trainerSlot)).length > globalScene.currentBattle.getBattlerCount();
|| party.filter(p => p.isAllowedInBattle() && !p.isOnField()
&& (player || (p as EnemyPokemon).trainerSlot === (switchOutTarget as EnemyPokemon).trainerSlot)).length > 0;
}
/**
@ -6453,10 +6304,9 @@ function getPokemonWithWeatherBasedForms() {
);
}
export const allAbilities = [ new Ability(Abilities.NONE, 3) ];
export function initAbilities() {
allAbilities.push(
new Ability(Abilities.NONE, 3),
new Ability(Abilities.STENCH, 3)
.attr(PostAttackApplyBattlerTagAbAttr, false, (user, target, move) => !move.hasAttr(FlinchAttr) && !move.hitsSubstitute(user, target) ? 10 : 0, BattlerTagType.FLINCHED),
new Ability(Abilities.DRIZZLE, 3)
@ -6853,11 +6703,11 @@ export function initAbilities() {
new Ability(Abilities.BAD_DREAMS, 4)
.attr(PostTurnHurtIfSleepingAbAttr),
new Ability(Abilities.PICKPOCKET, 5)
.attr(PostDefendStealHeldItemAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT))
.attr(PostDefendStealHeldItemAbAttr, (target, user, move) => move.doesFlagEffectApply({flag: MoveFlags.MAKES_CONTACT, user, target}))
.condition(getSheerForceHitDisableAbCondition()),
new Ability(Abilities.SHEER_FORCE, 5)
.attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 5461 / 4096)
.attr(MoveEffectChanceMultiplierAbAttr, 0), // Should disable life orb, eject button, red card, kee/maranga berry if they get implemented
.attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 1.3)
.attr(MoveEffectChanceMultiplierAbAttr, 0), // This attribute does not seem to function - Should disable life orb, eject button, red card, kee/maranga berry if they get implemented
new Ability(Abilities.CONTRARY, 5)
.attr(StatStageChangeMultiplierAbAttr, -1)
.ignorable(),
@ -7203,7 +7053,7 @@ export function initAbilities() {
new Ability(Abilities.BATTERY, 7)
.attr(AllyMoveCategoryPowerBoostAbAttr, [ MoveCategory.SPECIAL ], 1.3),
new Ability(Abilities.FLUFFY, 7)
.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), 0.5)
.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.doesFlagEffectApply({flag: MoveFlags.MAKES_CONTACT, user, target}), 0.5)
.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => user.getMoveType(move) === PokemonType.FIRE, 2)
.ignorable(),
new Ability(Abilities.DAZZLING, 7)
@ -7212,7 +7062,7 @@ export function initAbilities() {
new Ability(Abilities.SOUL_HEART, 7)
.attr(PostKnockOutStatStageChangeAbAttr, Stat.SPATK, 1),
new Ability(Abilities.TANGLING_HAIR, 7)
.attr(PostDefendStatStageChangeAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), Stat.SPD, -1, false),
.attr(PostDefendStatStageChangeAbAttr, (target, user, move) => move.doesFlagEffectApply({flag: MoveFlags.MAKES_CONTACT, user, target}), Stat.SPD, -1, false),
new Ability(Abilities.RECEIVER, 7)
.attr(CopyFaintedAllyAbilityAbAttr)
.uncopiable(),

View File

@ -1,7 +1,7 @@
import { globalScene } from "#app/global-scene";
import type { Arena } from "#app/field/arena";
import { PokemonType } from "#enums/pokemon-type";
import { BooleanHolder, NumberHolder, toDmgValue } from "#app/utils";
import { BooleanHolder, NumberHolder, toDmgValue } from "#app/utils/common";
import { allMoves } from "#app/data/moves/move";
import { MoveTarget } from "#enums/MoveTarget";
import { MoveCategory } from "#enums/MoveCategory";
@ -18,7 +18,7 @@ import {
applyAbAttrs,
applyOnGainAbAttrs,
applyOnLoseAbAttrs,
} from "#app/data/ability";
} from "#app/data/abilities/ability";
import { Stat } from "#enums/stat";
import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims";
import i18next from "i18next";

View File

@ -1,5 +1,5 @@
import { PokemonType } from "#enums/pokemon-type";
import { randSeedInt, getEnumValues } from "#app/utils";
import { randSeedInt, getEnumValues } from "#app/utils/common";
import type { SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
import i18next from "i18next";

View File

@ -1,5 +1,5 @@
import { allMoves } from "#app/data/moves/move";
import { getEnumKeys, getEnumValues } from "#app/utils";
import { getEnumKeys, getEnumValues } from "#app/utils/common";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";

View File

@ -3,7 +3,7 @@ import { Gender } from "#app/data/gender";
import { PokeballType } from "#enums/pokeball";
import type Pokemon from "#app/field/pokemon";
import { PokemonType } from "#enums/pokemon-type";
import { randSeedInt } from "#app/utils";
import { randSeedInt } from "#app/utils/common";
import { WeatherType } from "#enums/weather-type";
import { Nature } from "#enums/nature";
import { Biome } from "#enums/biome";
@ -15,6 +15,7 @@ import { DamageMoneyRewardModifier, ExtraModifierModifier, MoneyMultiplierModifi
import type { SpeciesStatBoosterModifierType } from "#app/modifier/modifier-type";
import { speciesStarterCosts } from "./starters";
import i18next from "i18next";
import { initI18n } from "#app/plugins/i18n";
export enum SpeciesWildEvolutionDelay {
NONE,
@ -95,6 +96,9 @@ export class SpeciesFormEvolution {
public description = "";
constructor(speciesId: Species, preFormKey: string | null, evoFormKey: string | null, level: number, item: EvolutionItem | null, condition: SpeciesEvolutionCondition | null, wildDelay?: SpeciesWildEvolutionDelay) {
if (!i18next.isInitialized) {
initI18n();
}
this.speciesId = speciesId;
this.preFormKey = preFormKey;
this.evoFormKey = evoFormKey;

View File

@ -2,11 +2,11 @@ import { globalScene } from "#app/global-scene";
import { AttackMove, BeakBlastHeaderAttr, DelayedAttackAttr, SelfStatusMove, allMoves } from "./moves/move";
import { MoveFlags } from "#enums/MoveFlags";
import type Pokemon from "../field/pokemon";
import { type nil, getFrameMs, getEnumKeys, getEnumValues, animationFileName } from "../utils";
import { type nil, getFrameMs, getEnumKeys, getEnumValues, animationFileName } from "../utils/common";
import type { BattlerIndex } from "../battle";
import { Moves } from "#enums/moves";
import { SubstituteTag } from "./battler-tags";
import { isNullOrUndefined } from "../utils";
import { isNullOrUndefined } from "../utils/common";
import Phaser from "phaser";
import { EncounterAnim } from "#enums/encounter-anims";

View File

@ -1,13 +1,13 @@
import { globalScene } from "#app/global-scene";
import {
allAbilities,
applyAbAttrs,
BlockNonDirectDamageAbAttr,
FlinchEffectAbAttr,
ProtectStatAbAttr,
ConditionalUserFieldProtectStatAbAttr,
ReverseDrainAbAttr,
} from "#app/data/ability";
} from "#app/data/abilities/ability";
import { allAbilities } from "./data-lists";
import { ChargeAnim, CommonAnim, CommonBattleAnim, MoveChargeAnim } from "#app/data/battle-anims";
import type Move from "#app/data/moves/move";
import {
@ -33,7 +33,7 @@ import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import type { StatStageChangeCallback } from "#app/phases/stat-stage-change-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import i18next from "#app/plugins/i18n";
import { BooleanHolder, getFrameMs, NumberHolder, toDmgValue } from "#app/utils";
import { BooleanHolder, getFrameMs, NumberHolder, toDmgValue } from "#app/utils/common";
import { Abilities } from "#enums/abilities";
import { BattlerTagType } from "#enums/battler-tag-type";
import { Moves } from "#enums/moves";
@ -42,7 +42,7 @@ import { Species } from "#enums/species";
import { EFFECTIVE_STATS, getStatKey, Stat, type BattleStat, type EffectiveStat } from "#enums/stat";
import { StatusEffect } from "#enums/status-effect";
import { WeatherType } from "#enums/weather-type";
import { isNullOrUndefined } from "#app/utils";
import { isNullOrUndefined } from "#app/utils/common";
export enum BattlerTagLapseType {
FAINT,
@ -52,6 +52,7 @@ export enum BattlerTagLapseType {
MOVE_EFFECT,
TURN_END,
HIT,
/** Tag lapses AFTER_HIT, applying its effects even if the user faints */
AFTER_HIT,
CUSTOM,
}
@ -498,7 +499,13 @@ export class BeakBlastChargingTag extends BattlerTag {
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
if (lapseType === BattlerTagLapseType.AFTER_HIT) {
const phaseData = getMoveEffectPhaseData(pokemon);
if (phaseData?.move.hasFlag(MoveFlags.MAKES_CONTACT)) {
if (
phaseData?.move.doesFlagEffectApply({
flag: MoveFlags.MAKES_CONTACT,
user: phaseData.attacker,
target: pokemon,
})
) {
phaseData.attacker.trySetStatus(StatusEffect.BURN, true, pokemon);
}
return true;
@ -1611,19 +1618,50 @@ export class ProtectedTag extends BattlerTag {
}
}
/** Base class for `BattlerTag`s that block damaging moves but not status moves */
export class DamageProtectedTag extends ProtectedTag {}
/** Class for `BattlerTag`s that apply some effect when hit by a contact move */
export class ContactProtectedTag extends ProtectedTag {
/**
* Function to call when a contact move hits the pokemon with this tag.
* @param _attacker - The pokemon using the contact move
* @param _user - The pokemon that is being attacked and has the tag
* @param _move - The move used by the attacker
*/
onContact(_attacker: Pokemon, _user: Pokemon) {}
/**
* Lapse the tag and apply `onContact` if the move makes contact and
* `lapseType` is custom, respecting the move's flags and the pokemon's
* abilities, and whether the lapseType is custom.
*
* @param pokemon - The pokemon with the tag
* @param lapseType - The type of lapse to apply. If this is not {@linkcode BattlerTagLapseType.CUSTOM CUSTOM}, no effect will be applied.
* @returns Whether the tag continues to exist after the lapse.
*/
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
const ret = super.lapse(pokemon, lapseType);
const moveData = getMoveEffectPhaseData(pokemon);
if (
lapseType === BattlerTagLapseType.CUSTOM &&
moveData &&
moveData.move.doesFlagEffectApply({ flag: MoveFlags.MAKES_CONTACT, user: moveData.attacker, target: pokemon })
) {
this.onContact(moveData.attacker, pokemon);
}
return ret;
}
}
/**
* `BattlerTag` class for moves that block damaging moves damage the enemy if the enemy's move makes contact
* Used by {@linkcode Moves.SPIKY_SHIELD}
*/
export class ContactDamageProtectedTag extends ProtectedTag {
export class ContactDamageProtectedTag extends ContactProtectedTag {
private damageRatio: number;
constructor(sourceMove: Moves, damageRatio: number) {
super(sourceMove, BattlerTagType.SPIKY_SHIELD);
this.damageRatio = damageRatio;
}
@ -1636,22 +1674,46 @@ export class ContactDamageProtectedTag extends ProtectedTag {
this.damageRatio = source.damageRatio;
}
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
const ret = super.lapse(pokemon, lapseType);
if (lapseType === BattlerTagLapseType.CUSTOM) {
const effectPhase = globalScene.getCurrentPhase();
if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) {
const attacker = effectPhase.getPokemon();
if (!attacker.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) {
attacker.damageAndUpdate(toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)), {
result: HitResult.INDIRECT,
});
}
}
/**
* Damage the attacker by `this.damageRatio` of the target's max HP
* @param attacker - The pokemon using the contact move
* @param user - The pokemon that is being attacked and has the tag
*/
override onContact(attacker: Pokemon, user: Pokemon): void {
const cancelled = new BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, user, cancelled);
if (!cancelled.value) {
attacker.damageAndUpdate(toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)), {
result: HitResult.INDIRECT,
});
}
}
}
return ret;
/** Base class for `BattlerTag`s that block damaging moves but not status moves */
export class DamageProtectedTag extends ContactProtectedTag {}
export class ContactSetStatusProtectedTag extends DamageProtectedTag {
/**
* @param sourceMove The move that caused the tag to be applied
* @param tagType The type of the tag
* @param statusEffect The status effect to apply to the attacker
*/
constructor(
sourceMove: Moves,
tagType: BattlerTagType,
private statusEffect: StatusEffect,
) {
super(sourceMove, tagType);
}
/**
* Set the status effect on the attacker
* @param attacker - The pokemon using the contact move
* @param user - The pokemon that is being attacked and has the tag
*/
override onContact(attacker: Pokemon, user: Pokemon): void {
attacker.trySetStatus(this.statusEffect, true, user);
}
}
@ -1674,68 +1736,19 @@ export class ContactStatStageChangeProtectedTag extends DamageProtectedTag {
* When given a battler tag or json representing one, load the data for it.
* @param {BattlerTag | any} source A battler tag
*/
loadTag(source: BattlerTag | any): void {
override loadTag(source: BattlerTag | any): void {
super.loadTag(source);
this.stat = source.stat;
this.levels = source.levels;
}
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
const ret = super.lapse(pokemon, lapseType);
if (lapseType === BattlerTagLapseType.CUSTOM) {
const effectPhase = globalScene.getCurrentPhase();
if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) {
const attacker = effectPhase.getPokemon();
globalScene.unshiftPhase(new StatStageChangePhase(attacker.getBattlerIndex(), false, [this.stat], this.levels));
}
}
return ret;
}
}
export class ContactPoisonProtectedTag extends ProtectedTag {
constructor(sourceMove: Moves) {
super(sourceMove, BattlerTagType.BANEFUL_BUNKER);
}
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
const ret = super.lapse(pokemon, lapseType);
if (lapseType === BattlerTagLapseType.CUSTOM) {
const effectPhase = globalScene.getCurrentPhase();
if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) {
const attacker = effectPhase.getPokemon();
attacker.trySetStatus(StatusEffect.POISON, true, pokemon);
}
}
return ret;
}
}
/**
* `BattlerTag` class for moves that block damaging moves and burn the enemy if the enemy's move makes contact
* Used by {@linkcode Moves.BURNING_BULWARK}
*/
export class ContactBurnProtectedTag extends DamageProtectedTag {
constructor(sourceMove: Moves) {
super(sourceMove, BattlerTagType.BURNING_BULWARK);
}
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
const ret = super.lapse(pokemon, lapseType);
if (lapseType === BattlerTagLapseType.CUSTOM) {
const effectPhase = globalScene.getCurrentPhase();
if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) {
const attacker = effectPhase.getPokemon();
attacker.trySetStatus(StatusEffect.BURN, true);
}
}
return ret;
/**
* Initiate the stat stage change on the attacker
* @param attacker - The pokemon using the contact move
* @param user - The pokemon that is being attacked and has the tag
*/
override onContact(attacker: Pokemon, _user: Pokemon): void {
globalScene.unshiftPhase(new StatStageChangePhase(attacker.getBattlerIndex(), false, [this.stat], this.levels));
}
}
@ -3518,9 +3531,9 @@ export function getBattlerTag(
case BattlerTagType.SILK_TRAP:
return new ContactStatStageChangeProtectedTag(sourceMove, tagType, Stat.SPD, -1);
case BattlerTagType.BANEFUL_BUNKER:
return new ContactPoisonProtectedTag(sourceMove);
return new ContactSetStatusProtectedTag(sourceMove, tagType, StatusEffect.POISON);
case BattlerTagType.BURNING_BULWARK:
return new ContactBurnProtectedTag(sourceMove);
return new ContactSetStatusProtectedTag(sourceMove, tagType, StatusEffect.BURN);
case BattlerTagType.ENDURING:
return new EnduringTag(tagType, BattlerTagLapseType.TURN_END, sourceMove);
case BattlerTagType.ENDURE_TOKEN:

View File

@ -2,14 +2,14 @@ import { getPokemonNameWithAffix } from "../messages";
import type Pokemon from "../field/pokemon";
import { HitResult } from "../field/pokemon";
import { getStatusEffectHealText } from "./status-effect";
import { NumberHolder, toDmgValue, randSeedInt } from "#app/utils";
import { NumberHolder, toDmgValue, randSeedInt } from "#app/utils/common";
import {
DoubleBerryEffectAbAttr,
PostItemLostAbAttr,
ReduceBerryUseThresholdAbAttr,
applyAbAttrs,
applyPostItemLostAbAttrs,
} from "./ability";
} from "./abilities/ability";
import i18next from "i18next";
import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type";

View File

@ -1,4 +1,4 @@
import { BooleanHolder, type NumberHolder, randSeedItem, deepCopy } from "#app/utils";
import { BooleanHolder, type NumberHolder, randSeedItem, deepCopy } from "#app/utils/common";
import i18next from "i18next";
import type { DexAttrProps, GameData } from "#app/system/game-data";
import { defaultStarterSpecies } from "#app/system/game-data";
@ -8,7 +8,8 @@ import { speciesStarterCosts } from "#app/data/balance/starters";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import type { FixedBattleConfig } from "#app/battle";
import { ClassicFixedBossWaves, BattleType, getRandomTrainerFunc } from "#app/battle";
import { ClassicFixedBossWaves, getRandomTrainerFunc } from "#app/battle";
import { BattleType } from "#enums/battle-type";
import Trainer, { TrainerVariant } from "#app/field/trainer";
import { PokemonType } from "#enums/pokemon-type";
import { Challenges } from "#enums/challenges";

View File

@ -1,6 +1,6 @@
import type { Abilities } from "#enums/abilities";
import type { PokemonType } from "#enums/pokemon-type";
import { isNullOrUndefined } from "#app/utils";
import { isNullOrUndefined } from "#app/utils/common";
import type { Nature } from "#enums/nature";
/**

View File

@ -3,7 +3,7 @@ import type { Species } from "#enums/species";
import { globalScene } from "#app/global-scene";
import { PlayerPokemon } from "#app/field/pokemon";
import type { Starter } from "#app/ui/starter-select-ui-handler";
import { randSeedGauss, randSeedInt, randSeedItem, getEnumValues } from "#app/utils";
import { randSeedGauss, randSeedInt, randSeedItem, getEnumValues } from "#app/utils/common";
import type { PokemonSpeciesForm } from "#app/data/pokemon-species";
import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";

3
src/data/data-lists.ts Normal file
View File

@ -0,0 +1,3 @@
import type { Ability } from "./abilities/ability-class";
export const allAbilities: Ability[] = [];

View File

@ -4,7 +4,7 @@ import type PokemonSpecies from "#app/data/pokemon-species";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { VariantTier } from "#enums/variant-tier";
import { randInt, randomString, randSeedInt, getIvsFromId } from "#app/utils";
import { randInt, randomString, randSeedInt, getIvsFromId } from "#app/utils/common";
import Overrides from "#app/overrides";
import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
import type { PlayerPokemon } from "#app/field/pokemon";

View File

@ -29,12 +29,11 @@ import {
} from "../status-effect";
import { getTypeDamageMultiplier } from "../type";
import { PokemonType } from "#enums/pokemon-type";
import { BooleanHolder, NumberHolder, isNullOrUndefined, toDmgValue, randSeedItem, randSeedInt, getEnumValues, toReadableString, type Constructor } from "#app/utils";
import { BooleanHolder, NumberHolder, isNullOrUndefined, toDmgValue, randSeedItem, randSeedInt, getEnumValues, toReadableString, type Constructor } from "#app/utils/common";
import { WeatherType } from "#enums/weather-type";
import type { ArenaTrapTag } from "../arena-tag";
import { ArenaTagSide, WeakenMoveTypeTag } from "../arena-tag";
import {
allAbilities,
AllyMoveCategoryPowerBoostAbAttr,
applyAbAttrs,
applyPostAttackAbAttrs,
@ -65,7 +64,8 @@ import {
UserFieldMoveTypePowerBoostAbAttr,
VariableMovePowerAbAttr,
WonderSkinAbAttr,
} from "../ability";
} from "../abilities/ability";
import { allAbilities } from "../data-lists";
import {
AttackTypeBoosterModifier,
BerryModifier,
@ -75,7 +75,7 @@ import {
PreserveBerryModifier,
} from "../../modifier/modifier";
import type { BattlerIndex } from "../../battle";
import { BattleType } from "../../battle";
import { BattleType } from "#enums/battle-type";
import { TerrainType } from "../terrain";
import { ModifierPoolType } from "#app/modifier/modifier-type";
import { Command } from "../../ui/command-ui-handler";
@ -121,6 +121,7 @@ import { MoveFlags } from "#enums/MoveFlags";
import { MoveEffectTrigger } from "#enums/MoveEffectTrigger";
import { MultiHitType } from "#enums/MultiHitType";
import { invalidAssistMoves, invalidCopycatMoves, invalidMetronomeMoves, invalidMirrorMoveMoves, invalidSleepTalkMoves } from "./invalid-moves";
import { TrainerVariant } from "#app/field/trainer";
type MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => boolean;
type UserMoveConditionFunc = (user: Pokemon, move: Move) => boolean;
@ -3466,8 +3467,7 @@ export class CutHpStatStageBoostAttr extends StatStageChangeAttr {
/**
* Attribute implementing the stat boosting effect of {@link https://bulbapedia.bulbagarden.net/wiki/Order_Up_(move) | Order Up}.
* If the user has a Pokemon with {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(Ability) | Commander} in their mouth,
* one of the user's stats are increased by 1 stage, depending on the "commanding" Pokemon's form. This effect does not respect
* effect chance, but Order Up itself may be boosted by Sheer Force.
* one of the user's stats are increased by 1 stage, depending on the "commanding" Pokemon's form.
*/
export class OrderUpStatBoostAttr extends MoveEffectAttr {
constructor() {
@ -6296,9 +6296,10 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
return false;
} else if (globalScene.currentBattle.battleType !== BattleType.WILD) { // Switch out logic for enemy trainers
// Find indices of off-field Pokemon that are eligible to be switched into
const isPartnerTrainer = globalScene.currentBattle.trainer?.isPartner();
const eligibleNewIndices: number[] = [];
globalScene.getEnemyParty().forEach((pokemon, index) => {
if (pokemon.isAllowedInBattle() && !pokemon.isOnField()) {
if (pokemon.isAllowedInBattle() && !pokemon.isOnField() && (!isPartnerTrainer || pokemon.trainerSlot === (switchOutTarget as EnemyPokemon).trainerSlot)) {
eligibleNewIndices.push(index);
}
});
@ -6348,15 +6349,6 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
}
}
if (globalScene.currentBattle.waveIndex % 10 === 0) {
return false;
}
// Don't allow wild mons to flee with U-turn et al.
if (this.selfSwitch && !user.isPlayer() && move.category !== MoveCategory.STATUS) {
return false;
}
const allyPokemon = switchOutTarget.getAlly();
if (switchOutTarget.hp > 0) {
@ -6369,13 +6361,12 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
}
}
if (!allyPokemon?.isActive(true)) {
globalScene.clearEnemyHeldItemModifiers();
// clear out enemy held item modifiers of the switch out target
globalScene.clearEnemyHeldItemModifiers(switchOutTarget);
if (switchOutTarget.hp) {
if (!allyPokemon?.isActive(true) && switchOutTarget.hp) {
globalScene.pushPhase(new BattleEndPhase(false));
globalScene.pushPhase(new NewBattlePhase());
}
}
}
@ -6394,6 +6385,7 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
}
}
getSwitchOutCondition(): MoveConditionFunc {
return (user, target, move) => {
const switchOutTarget = (this.selfSwitch ? user : target);
@ -6417,23 +6409,23 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
const blockedByAbility = new BooleanHolder(false);
applyAbAttrs(ForceSwitchOutImmunityAbAttr, target, blockedByAbility);
return !blockedByAbility.value;
if (blockedByAbility.value) {
return false;
}
}
if (!player && globalScene.currentBattle.battleType === BattleType.WILD) {
if (this.isBatonPass()) {
return false;
}
// Don't allow wild opponents to flee on the boss stage since it can ruin a run early on
if (globalScene.currentBattle.waveIndex % 10 === 0) {
return false;
}
// wild pokemon cannot switch out with baton pass.
return !this.isBatonPass()
&& globalScene.currentBattle.waveIndex % 10 !== 0
// Don't allow wild mons to flee with U-turn et al.
&& !(this.selfSwitch && MoveCategory.STATUS !== move.category);
}
const party = player ? globalScene.getPlayerParty() : globalScene.getEnemyParty();
return (!player && !globalScene.currentBattle.battleType)
|| party.filter(p => p.isAllowedInBattle()
&& (player || (p as EnemyPokemon).trainerSlot === (switchOutTarget as EnemyPokemon).trainerSlot)).length > globalScene.currentBattle.getBattlerCount();
return party.filter(p => p.isAllowedInBattle() && !p.isOnField()
&& (player || (p as EnemyPokemon).trainerSlot === (switchOutTarget as EnemyPokemon).trainerSlot)).length > 0;
};
}
@ -8191,7 +8183,7 @@ export type MoveTargetSet = {
export function getMoveTargets(user: Pokemon, move: Moves, replaceTarget?: MoveTarget): MoveTargetSet {
const variableTarget = new NumberHolder(0);
user.getOpponents().forEach(p => applyMoveAttrs(VariableTargetAttr, user, p, allMoves[move], variableTarget));
user.getOpponents(false).forEach(p => applyMoveAttrs(VariableTargetAttr, user, p, allMoves[move], variableTarget));
let moveTarget: MoveTarget | undefined;
if (allMoves[move].hasAttr(VariableTargetAttr)) {
@ -8203,7 +8195,7 @@ export function getMoveTargets(user: Pokemon, move: Moves, replaceTarget?: MoveT
} else if (move === undefined) {
moveTarget = MoveTarget.NEAR_ENEMY;
}
const opponents = user.getOpponents();
const opponents = user.getOpponents(false);
let set: Pokemon[] = [];
let multiple = false;
@ -9726,7 +9718,7 @@ export function initMoves() {
.ignoresProtect()
.target(MoveTarget.BOTH_SIDES)
.unimplemented(),
new AttackMove(Moves.SMACK_DOWN, PokemonType.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, 100, 0, 5)
new AttackMove(Moves.SMACK_DOWN, PokemonType.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, -1, 0, 5)
.attr(FallDownAttr)
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ])
@ -9893,7 +9885,7 @@ export function initMoves() {
.attr(MovePowerMultiplierAttr, (user, target, move) => globalScene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1)
.makesContact(false)
.target(MoveTarget.ALL_NEAR_OTHERS),
new AttackMove(Moves.FROST_BREATH, PokemonType.ICE, MoveCategory.SPECIAL, 60, 90, 10, 100, 0, 5)
new AttackMove(Moves.FROST_BREATH, PokemonType.ICE, MoveCategory.SPECIAL, 60, 90, 10, -1, 0, 5)
.attr(CritOnlyAttr),
new AttackMove(Moves.DRAGON_TAIL, PokemonType.DRAGON, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5)
.attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH)
@ -10535,7 +10527,7 @@ export function initMoves() {
.attr(AddArenaTagAttr, ArenaTagType.LIGHT_SCREEN, 5, false, true),
new AttackMove(Moves.BADDY_BAD, PokemonType.DARK, MoveCategory.SPECIAL, 80, 95, 15, -1, 0, 7)
.attr(AddArenaTagAttr, ArenaTagType.REFLECT, 5, false, true),
new AttackMove(Moves.SAPPY_SEED, PokemonType.GRASS, MoveCategory.PHYSICAL, 100, 90, 10, 100, 0, 7)
new AttackMove(Moves.SAPPY_SEED, PokemonType.GRASS, MoveCategory.PHYSICAL, 100, 90, 10, -1, 0, 7)
.attr(LeechSeedAttr)
.makesContact(false),
new AttackMove(Moves.FREEZY_FROST, PokemonType.ICE, MoveCategory.SPECIAL, 100, 90, 10, -1, 0, 7)
@ -10863,7 +10855,7 @@ export function initMoves() {
.attr(StatStageChangeAttr, [ Stat.SPD ], 1, true),
new AttackMove(Moves.BITTER_MALICE, PokemonType.GHOST, MoveCategory.SPECIAL, 75, 100, 10, 100, 0, 8)
.attr(StatStageChangeAttr, [ Stat.ATK ], -1),
new SelfStatusMove(Moves.SHELTER, PokemonType.STEEL, -1, 10, 100, 0, 8)
new SelfStatusMove(Moves.SHELTER, PokemonType.STEEL, -1, 10, -1, 0, 8)
.attr(StatStageChangeAttr, [ Stat.DEF ], 2, true),
new AttackMove(Moves.TRIPLE_ARROWS, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 90, 100, 10, 30, 0, 8)
.makesContact(false)
@ -11018,7 +11010,7 @@ export function initMoves() {
.makesContact(false),
new AttackMove(Moves.LUMINA_CRASH, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9)
.attr(StatStageChangeAttr, [ Stat.SPDEF ], -2),
new AttackMove(Moves.ORDER_UP, PokemonType.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 9)
new AttackMove(Moves.ORDER_UP, PokemonType.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 9)
.attr(OrderUpStatBoostAttr)
.makesContact(false),
new AttackMove(Moves.JET_PUNCH, PokemonType.WATER, MoveCategory.PHYSICAL, 60, 100, 15, -1, 1, 9)
@ -11072,7 +11064,7 @@ export function initMoves() {
.attr(CutHpStatStageBoostAttr, [ Stat.ATK, Stat.SPATK, Stat.SPD ], 2, 2),
new AttackMove(Moves.KOWTOW_CLEAVE, PokemonType.DARK, MoveCategory.PHYSICAL, 85, -1, 10, -1, 0, 9)
.slicingMove(),
new AttackMove(Moves.FLOWER_TRICK, PokemonType.GRASS, MoveCategory.PHYSICAL, 70, -1, 10, 100, 0, 9)
new AttackMove(Moves.FLOWER_TRICK, PokemonType.GRASS, MoveCategory.PHYSICAL, 70, -1, 10, -1, 0, 9)
.attr(CritOnlyAttr)
.makesContact(false),
new AttackMove(Moves.TORCH_SONG, PokemonType.FIRE, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9)
@ -11191,7 +11183,7 @@ export function initMoves() {
.attr(StatusEffectAttr, StatusEffect.BURN)
.target(MoveTarget.ALL_NEAR_ENEMIES)
.triageMove(),
new AttackMove(Moves.SYRUP_BOMB, PokemonType.GRASS, MoveCategory.SPECIAL, 60, 85, 10, -1, 0, 9)
new AttackMove(Moves.SYRUP_BOMB, PokemonType.GRASS, MoveCategory.SPECIAL, 60, 85, 10, 100, 0, 9)
.attr(AddBattlerTagAttr, BattlerTagType.SYRUP_BOMB, false, false, 3)
.ballBombMove(),
new AttackMove(Moves.IVY_CUDGEL, PokemonType.GRASS, MoveCategory.PHYSICAL, 100, 100, 10, -1, 0, 9)
@ -11205,11 +11197,12 @@ export function initMoves() {
new AttackMove(Moves.TERA_STARSTORM, PokemonType.NORMAL, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 9)
.attr(TeraMoveCategoryAttr)
.attr(TeraStarstormTypeAttr)
.attr(VariableTargetAttr, (user, target, move) => user.hasSpecies(Species.TERAPAGOS) && user.isTerastallized ? MoveTarget.ALL_NEAR_ENEMIES : MoveTarget.NEAR_OTHER)
.attr(VariableTargetAttr, (user, target, move) => user.hasSpecies(Species.TERAPAGOS) && (user.isTerastallized || globalScene.currentBattle.preTurnCommands[user.getFieldIndex()]?.command === Command.TERA) ? MoveTarget.ALL_NEAR_ENEMIES : MoveTarget.NEAR_OTHER)
.partial(), /** Does not ignore abilities that affect stats, relevant in determining the move's category {@see TeraMoveCategoryAttr} */
new AttackMove(Moves.FICKLE_BEAM, PokemonType.DRAGON, MoveCategory.SPECIAL, 80, 100, 5, 30, 0, 9)
.attr(PreMoveMessageAttr, doublePowerChanceMessageFunc)
.attr(DoublePowerChanceAttr),
.attr(DoublePowerChanceAttr)
.edgeCase(), // Should not interact with Sheer Force
new SelfStatusMove(Moves.BURNING_BULWARK, PokemonType.FIRE, -1, 10, -1, 4, 9)
.attr(ProtectAttr, BattlerTagType.BURNING_BULWARK)
.condition(failIfLastCondition),
@ -11232,16 +11225,18 @@ export function initMoves() {
new StatusMove(Moves.DRAGON_CHEER, PokemonType.DRAGON, -1, 15, -1, 0, 9)
.attr(AddBattlerTagAttr, BattlerTagType.DRAGON_CHEER, false, true)
.target(MoveTarget.NEAR_ALLY),
new AttackMove(Moves.ALLURING_VOICE, PokemonType.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 9)
new AttackMove(Moves.ALLURING_VOICE, PokemonType.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9)
.attr(AddBattlerTagIfBoostedAttr, BattlerTagType.CONFUSED)
.soundBased(),
new AttackMove(Moves.TEMPER_FLARE, PokemonType.FIRE, MoveCategory.PHYSICAL, 75, 100, 10, -1, 0, 9)
.attr(MovePowerMultiplierAttr, (user, target, move) => user.getLastXMoves(2)[1]?.result === MoveResult.MISS || user.getLastXMoves(2)[1]?.result === MoveResult.FAIL ? 2 : 1),
new AttackMove(Moves.SUPERCELL_SLAM, PokemonType.ELECTRIC, MoveCategory.PHYSICAL, 100, 95, 15, -1, 0, 9)
.attr(AlwaysHitMinimizeAttr)
.attr(HitsTagForDoubleDamageAttr, BattlerTagType.MINIMIZED)
.attr(MissEffectAttr, crashDamageFunc)
.attr(NoEffectAttr, crashDamageFunc)
.recklessMove(),
new AttackMove(Moves.PSYCHIC_NOISE, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 75, 100, 10, -1, 0, 9)
new AttackMove(Moves.PSYCHIC_NOISE, PokemonType.PSYCHIC, MoveCategory.SPECIAL, 75, 100, 10, 100, 0, 9)
.soundBased()
.attr(AddBattlerTagAttr, BattlerTagType.HEAL_BLOCK, false, false, 2),
new AttackMove(Moves.UPPER_HAND, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, 100, 3, 9)

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@ -14,7 +14,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { TrainerType } from "#enums/trainer-type";
import { Species } from "#enums/species";
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { randSeedInt } from "#app/utils";
import { randSeedInt } from "#app/utils/common";
import i18next from "i18next";
import type { IEggOptions } from "#app/data/egg";
import { EggSourceType } from "#enums/egg-source-types";

View File

@ -24,7 +24,7 @@ import { BerryModifier, PokemonInstantReviveModifier } from "#app/modifier/modif
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Moves } from "#enums/moves";
import { BattlerTagType } from "#enums/battler-tag-type";
import { randInt } from "#app/utils";
import { randInt } from "#app/utils/common";
import { BattlerIndex } from "#app/battle";
import {
applyModifierTypeToPlayerPokemon,

View File

@ -13,7 +13,7 @@ import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import type { BerryModifierType, ModifierTypeOption } from "#app/modifier/modifier-type";
import { ModifierPoolType, modifierTypes, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
import { randSeedInt } from "#app/utils";
import { randSeedInt } from "#app/utils/common";
import { BattlerTagType } from "#enums/battler-tag-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { globalScene } from "#app/global-scene";

View File

@ -16,7 +16,7 @@ import { TrainerSlot } from "#enums/trainer-slot";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { PartyMemberStrength } from "#enums/party-member-strength";
import { globalScene } from "#app/global-scene";
import { isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils";
import { isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils/common";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";

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@ -31,14 +31,14 @@ import {
import { PokemonType } from "#enums/pokemon-type";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { randSeedInt, randSeedShuffle } from "#app/utils";
import { randSeedInt, randSeedShuffle } from "#app/utils/common";
import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { Mode } from "#app/ui/ui";
import { UiMode } from "#enums/ui-mode";
import i18next from "i18next";
import type { OptionSelectConfig } from "#app/ui/abstact-option-select-ui-handler";
import type { PlayerPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { Ability } from "#app/data/ability";
import { Ability } from "#app/data/abilities/ability-class";
import { BerryModifier } from "#app/modifier/modifier";
import { BerryType } from "#enums/berry-type";
import { BattlerIndex } from "#app/battle";
@ -437,7 +437,7 @@ async function handleSwapAbility() {
await showEncounterDialogue(`${namespace}:option.1.apply_ability_dialogue`, `${namespace}:speaker`);
await showEncounterText(`${namespace}:option.1.apply_ability_message`);
globalScene.ui.setMode(Mode.MESSAGE).then(() => {
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
displayYesNoOptions(resolve);
});
});
@ -467,7 +467,7 @@ function displayYesNoOptions(resolve) {
maxOptions: 7,
yOffset: 0,
};
globalScene.ui.setModeWithoutClear(Mode.OPTION_SELECT, config, null, true);
globalScene.ui.setModeWithoutClear(UiMode.OPTION_SELECT, config, null, true);
}
function onYesAbilitySwap(resolve) {
@ -477,11 +477,11 @@ function onYesAbilitySwap(resolve) {
applyAbilityOverrideToPokemon(pokemon, encounter.misc.ability);
encounter.setDialogueToken("chosenPokemon", pokemon.getNameToRender());
globalScene.ui.setMode(Mode.MESSAGE).then(() => resolve(true));
globalScene.ui.setMode(UiMode.MESSAGE).then(() => resolve(true));
};
const onPokemonNotSelected = () => {
globalScene.ui.setMode(Mode.MESSAGE).then(() => {
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
displayYesNoOptions(resolve);
});
};

View File

@ -1,5 +1,5 @@
import type { PokemonType } from "#enums/pokemon-type";
import { isNullOrUndefined, randSeedInt } from "#app/utils";
import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { globalScene } from "#app/global-scene";

View File

@ -32,7 +32,7 @@ import { modifierTypes } from "#app/modifier/modifier-type";
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
import i18next from "#app/plugins/i18n";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { randSeedItem } from "#app/utils";
import { randSeedItem } from "#app/utils/common";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";

View File

@ -4,7 +4,7 @@ import {
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type { ModifierTypeFunc } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { randSeedInt } from "#app/utils";
import { randSeedInt } from "#app/utils/common";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";

View File

@ -30,7 +30,7 @@ import { PokemonMove } from "#app/field/pokemon";
import { Moves } from "#enums/moves";
import { EncounterBattleAnim } from "#app/data/battle-anims";
import { WeatherType } from "#enums/weather-type";
import { isNullOrUndefined, randSeedInt } from "#app/utils";
import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
import { StatusEffect } from "#enums/status-effect";
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import {
@ -46,7 +46,7 @@ import { Abilities } from "#enums/abilities";
import { BattlerTagType } from "#enums/battler-tag-type";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { Stat } from "#enums/stat";
import { Ability } from "#app/data/ability";
import { Ability } from "#app/data/abilities/ability-class";
import { FIRE_RESISTANT_ABILITIES } from "#app/data/mystery-encounters/requirements/requirement-groups";
/** the i18n namespace for the encounter */

View File

@ -31,7 +31,7 @@ import {
import PokemonData from "#app/system/pokemon-data";
import { BattlerTagType } from "#enums/battler-tag-type";
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { randSeedInt } from "#app/utils";
import { randSeedInt } from "#app/utils/common";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";

View File

@ -23,7 +23,14 @@ import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
import { getTypeRgb } from "#app/data/type";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { NumberHolder, isNullOrUndefined, randInt, randSeedInt, randSeedShuffle, randSeedItem } from "#app/utils";
import {
NumberHolder,
isNullOrUndefined,
randInt,
randSeedInt,
randSeedShuffle,
randSeedItem,
} from "#app/utils/common";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { EnemyPokemon, PokemonMove } from "#app/field/pokemon";

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@ -12,7 +12,7 @@ import { modifierTypes } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { PartyMemberStrength } from "#enums/party-member-strength";
import { globalScene } from "#app/global-scene";
import { randSeedInt } from "#app/utils";
import { randSeedInt } from "#app/utils/common";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";

View File

@ -18,7 +18,7 @@ import { getPokemonSpecies } from "#app/data/pokemon-species";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { GameOverPhase } from "#app/phases/game-over-phase";
import { randSeedInt } from "#app/utils";
import { randSeedInt } from "#app/utils/common";
import { Moves } from "#enums/moves";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";

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@ -15,7 +15,7 @@ import { HiddenAbilityRateBoosterModifier, IvScannerModifier } from "#app/modifi
import type { EnemyPokemon } from "#app/field/pokemon";
import { PokeballType } from "#enums/pokeball";
import { PlayerGender } from "#enums/player-gender";
import { NumberHolder, randSeedInt } from "#app/utils";
import { NumberHolder, randSeedInt } from "#app/utils/common";
import type PokemonSpecies from "#app/data/pokemon-species";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";

View File

@ -8,7 +8,7 @@ import {
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { modifierTypes } from "#app/modifier/modifier-type";
import { randSeedInt } from "#app/utils";
import { randSeedInt } from "#app/utils/common";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { globalScene } from "#app/global-scene";

View File

@ -7,7 +7,7 @@ import {
transitionMysteryEncounterIntroVisuals,
updatePlayerMoney,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { randSeedInt } from "#app/utils";
import { randSeedInt } from "#app/utils/common";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";

View File

@ -7,7 +7,7 @@ import {
import { trainerConfigs } from "#app/data/trainers/trainer-config";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { globalScene } from "#app/global-scene";
import { randSeedShuffle } from "#app/utils";
import { randSeedShuffle } from "#app/utils/common";
import type MysteryEncounter from "../mystery-encounter";
import { MysteryEncounterBuilder } from "../mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";

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@ -3,7 +3,7 @@ import {
transitionMysteryEncounterIntroVisuals,
updatePlayerMoney,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { isNullOrUndefined, randSeedInt } from "#app/utils";
import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";

View File

@ -24,7 +24,7 @@ import { PokemonType } from "#enums/pokemon-type";
import { BerryType } from "#enums/berry-type";
import { Stat } from "#enums/stat";
import { SpeciesFormChangeAbilityTrigger } from "#app/data/pokemon-forms";
import { applyPostBattleInitAbAttrs, PostBattleInitAbAttr } from "#app/data/ability";
import { applyPostBattleInitAbAttrs, PostBattleInitAbAttr } from "#app/data/abilities/ability";
import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { PartyHealPhase } from "#app/phases/party-heal-phase";

View File

@ -1,5 +1,5 @@
import type { Ability } from "#app/data/ability";
import { allAbilities } from "#app/data/ability";
import type { Ability } from "#app/data/abilities/ability-class";
import { allAbilities } from "#app/data/data-lists";
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import {
initBattleWithEnemyConfig,
@ -15,7 +15,7 @@ import type { PokemonHeldItemModifier } from "#app/modifier/modifier";
import { AbilityAttr } from "#app/system/game-data";
import PokemonData from "#app/system/pokemon-data";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { isNullOrUndefined, randSeedShuffle } from "#app/utils";
import { isNullOrUndefined, randSeedShuffle } from "#app/utils/common";
import { BattlerTagType } from "#enums/battler-tag-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { globalScene } from "#app/global-scene";

View File

@ -27,7 +27,7 @@ import { Moves } from "#enums/moves";
import { BattlerIndex } from "#app/battle";
import { PokemonMove } from "#app/field/pokemon";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { randSeedInt } from "#app/utils";
import { randSeedInt } from "#app/utils/common";
/** the i18n namespace for this encounter */
const namespace = "mysteryEncounters/trashToTreasure";

View File

@ -27,7 +27,7 @@ import {
getSpriteKeysFromPokemon,
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import PokemonData from "#app/system/pokemon-data";
import { isNullOrUndefined, randSeedInt } from "#app/utils";
import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
import type { Moves } from "#enums/moves";
import { BattlerIndex } from "#app/battle";
import { SelfStatusMove } from "#app/data/moves/move";

View File

@ -17,7 +17,7 @@ import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { NumberHolder, isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils";
import { NumberHolder, isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils/common";
import type PokemonSpecies from "#app/data/pokemon-species";
import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
import type { PokemonHeldItemModifier } from "#app/modifier/modifier";

View File

@ -12,7 +12,7 @@ import {
} from "#app/data/mystery-encounters/mystery-encounter-requirements";
import type { CanLearnMoveRequirementOptions } from "./requirements/can-learn-move-requirement";
import { CanLearnMoveRequirement } from "./requirements/can-learn-move-requirement";
import { isNullOrUndefined, randSeedInt } from "#app/utils";
import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
// biome-ignore lint/suspicious/noConfusingVoidType: void unions in callbacks are OK

View File

@ -1,5 +1,5 @@
import { globalScene } from "#app/global-scene";
import { allAbilities } from "#app/data/ability";
import { allAbilities } from "../data-lists";
import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
import { Nature } from "#enums/nature";
import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms";
@ -9,7 +9,7 @@ import { WeatherType } from "#enums/weather-type";
import type { PlayerPokemon } from "#app/field/pokemon";
import { AttackTypeBoosterModifier } from "#app/modifier/modifier";
import type { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
import { isNullOrUndefined } from "#app/utils";
import { isNullOrUndefined } from "#app/utils/common";
import type { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";

View File

@ -1,6 +1,6 @@
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT } from "#app/data/mystery-encounters/mystery-encounters";
import { isNullOrUndefined } from "#app/utils";
import { isNullOrUndefined } from "#app/utils/common";
import type { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
export class SeenEncounterData {

View File

@ -1,11 +1,11 @@
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { capitalizeFirstLetter, isNullOrUndefined } from "#app/utils";
import { capitalizeFirstLetter, isNullOrUndefined } from "#app/utils/common";
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
import type { MysteryEncounterSpriteConfig } from "#app/field/mystery-encounter-intro";
import MysteryEncounterIntroVisuals from "#app/field/mystery-encounter-intro";
import { randSeedInt } from "#app/utils";
import { randSeedInt } from "#app/utils/common";
import type { StatusEffect } from "#enums/status-effect";
import type { OptionTextDisplay } from "./mystery-encounter-dialogue";
import type MysteryEncounterDialogue from "./mystery-encounter-dialogue";

View File

@ -1,7 +1,7 @@
import type { Moves } from "#app/enums/moves";
import type { PlayerPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { isNullOrUndefined } from "#app/utils";
import { isNullOrUndefined } from "#app/utils/common";
import { EncounterPokemonRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { globalScene } from "#app/global-scene";

View File

@ -2,7 +2,7 @@ import { globalScene } from "#app/global-scene";
import type { TextStyle } from "#app/ui/text";
import { getTextWithColors } from "#app/ui/text";
import { UiTheme } from "#enums/ui-theme";
import { isNullOrUndefined } from "#app/utils";
import { isNullOrUndefined } from "#app/utils/common";
import i18next from "i18next";
/**

View File

@ -1,5 +1,6 @@
import type Battle from "#app/battle";
import { BattlerIndex, BattleType } from "#app/battle";
import { BattlerIndex } from "#app/battle";
import { BattleType } from "#enums/battle-type";
import { biomeLinks, BiomePoolTier } from "#app/data/balance/biomes";
import type MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option";
import {
@ -29,8 +30,8 @@ import type PokemonData from "#app/system/pokemon-data";
import type { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import type { PartyOption, PokemonSelectFilter } from "#app/ui/party-ui-handler";
import { PartyUiMode } from "#app/ui/party-ui-handler";
import { Mode } from "#app/ui/ui";
import { isNullOrUndefined, randSeedInt, randomString, randSeedItem } from "#app/utils";
import { UiMode } from "#enums/ui-mode";
import { isNullOrUndefined, randSeedInt, randomString, randSeedItem } from "#app/utils/common";
import type { BattlerTagType } from "#enums/battler-tag-type";
import { Biome } from "#enums/biome";
import type { TrainerType } from "#enums/trainer-type";
@ -562,7 +563,7 @@ export function selectPokemonForOption(
// Open party screen to choose pokemon
globalScene.ui.setMode(
Mode.PARTY,
UiMode.PARTY,
PartyUiMode.SELECT,
-1,
(slotIndex: number, _option: PartyOption) => {
@ -580,7 +581,7 @@ export function selectPokemonForOption(
}
// There is a second option to choose after selecting the Pokemon
globalScene.ui.setMode(Mode.MESSAGE).then(() => {
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
const displayOptions = () => {
// Always appends a cancel option to bottom of options
const fullOptions = secondaryOptions
@ -622,7 +623,7 @@ export function selectPokemonForOption(
if (fullOptions[0].onHover) {
fullOptions[0].onHover();
}
globalScene.ui.setModeWithoutClear(Mode.OPTION_SELECT, config, null, true);
globalScene.ui.setModeWithoutClear(UiMode.OPTION_SELECT, config, null, true);
};
const textPromptKey =
@ -672,20 +673,20 @@ export function selectOptionThenPokemon(
const modeToSetOnExit = globalScene.ui.getMode();
const displayOptions = (config: OptionSelectConfig) => {
globalScene.ui.setMode(Mode.MESSAGE).then(() => {
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
if (!optionSelectPromptKey) {
// Do hover over the starting selection option
if (fullOptions[0].onHover) {
fullOptions[0].onHover();
}
globalScene.ui.setMode(Mode.OPTION_SELECT, config);
globalScene.ui.setMode(UiMode.OPTION_SELECT, config);
} else {
showEncounterText(optionSelectPromptKey).then(() => {
// Do hover over the starting selection option
if (fullOptions[0].onHover) {
fullOptions[0].onHover();
}
globalScene.ui.setMode(Mode.OPTION_SELECT, config);
globalScene.ui.setMode(UiMode.OPTION_SELECT, config);
});
}
});
@ -694,7 +695,7 @@ export function selectOptionThenPokemon(
const selectPokemonAfterOption = (selectedOptionIndex: number) => {
// Open party screen to choose a Pokemon
globalScene.ui.setMode(
Mode.PARTY,
UiMode.PARTY,
PartyUiMode.SELECT,
-1,
(slotIndex: number, _option: PartyOption) => {

View File

@ -1,6 +1,6 @@
import { globalScene } from "#app/global-scene";
import i18next from "i18next";
import { isNullOrUndefined, randSeedInt } from "#app/utils";
import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
@ -14,7 +14,7 @@ import { PlayerGender } from "#enums/player-gender";
import { addPokeballCaptureStars, addPokeballOpenParticles } from "#app/field/anims";
import { getStatusEffectCatchRateMultiplier } from "#app/data/status-effect";
import { achvs } from "#app/system/achv";
import { Mode } from "#app/ui/ui";
import { UiMode } from "#enums/ui-mode";
import type { PartyOption } from "#app/ui/party-ui-handler";
import { PartyUiMode } from "#app/ui/party-ui-handler";
import { Species } from "#enums/species";
@ -714,7 +714,7 @@ export async function catchPokemon(
() => {
globalScene.pokemonInfoContainer.makeRoomForConfirmUi(1, true);
globalScene.ui.setMode(
Mode.CONFIRM,
UiMode.CONFIRM,
() => {
const newPokemon = globalScene.addPlayerPokemon(
pokemon.species,
@ -729,12 +729,12 @@ export async function catchPokemon(
pokemon,
);
globalScene.ui.setMode(
Mode.SUMMARY,
UiMode.SUMMARY,
newPokemon,
0,
SummaryUiMode.DEFAULT,
() => {
globalScene.ui.setMode(Mode.MESSAGE).then(() => {
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
promptRelease();
});
},
@ -749,13 +749,13 @@ export async function catchPokemon(
female: pokemon.gender === Gender.FEMALE,
};
globalScene.ui.setOverlayMode(
Mode.POKEDEX_PAGE,
UiMode.POKEDEX_PAGE,
pokemon.species,
pokemon.formIndex,
attributes,
null,
() => {
globalScene.ui.setMode(Mode.MESSAGE).then(() => {
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
promptRelease();
});
},
@ -763,11 +763,11 @@ export async function catchPokemon(
},
() => {
globalScene.ui.setMode(
Mode.PARTY,
UiMode.PARTY,
PartyUiMode.RELEASE,
0,
(slotIndex: number, _option: PartyOption) => {
globalScene.ui.setMode(Mode.MESSAGE).then(() => {
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
if (slotIndex < 6) {
addToParty(slotIndex);
} else {
@ -778,7 +778,7 @@ export async function catchPokemon(
);
},
() => {
globalScene.ui.setMode(Mode.MESSAGE).then(() => {
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
removePokemon();
end();
});

View File

@ -1,5 +1,5 @@
import type { PlayerPokemon } from "#app/field/pokemon";
import { getFrameMs } from "#app/utils";
import { getFrameMs } from "#app/utils/common";
import { cos, sin } from "#app/field/anims";
import { getTypeRgb } from "#app/data/type";
import { globalScene } from "#app/global-scene";

View File

@ -1,4 +1,4 @@
import { toReadableString } from "#app/utils";
import { toReadableString } from "#app/utils/common";
import { TextStyle, getBBCodeFrag } from "../ui/text";
import { Nature } from "#enums/nature";
import { UiTheme } from "#enums/ui-theme";

View File

@ -1,6 +1,6 @@
import { globalScene } from "#app/global-scene";
import { CriticalCatchChanceBoosterModifier } from "#app/modifier/modifier";
import { NumberHolder } from "#app/utils";
import { NumberHolder } from "#app/utils/common";
import { PokeballType } from "#enums/pokeball";
import i18next from "i18next";

View File

@ -3,7 +3,7 @@ import type Pokemon from "../field/pokemon";
import { StatusEffect } from "#enums/status-effect";
import { allMoves } from "./moves/move";
import { MoveCategory } from "#enums/MoveCategory";
import type { Constructor, nil } from "#app/utils";
import type { Constructor, nil } from "#app/utils/common";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";

View File

@ -8,7 +8,7 @@ import type { AnySound } from "#app/battle-scene";
import { globalScene } from "#app/global-scene";
import type { GameMode } from "#app/game-mode";
import { DexAttr, type StarterMoveset } from "#app/system/game-data";
import { isNullOrUndefined, capitalizeString, randSeedInt, randSeedGauss, randSeedItem } from "#app/utils";
import { isNullOrUndefined, capitalizeString, randSeedInt, randSeedGauss, randSeedItem } from "#app/utils/common";
import { uncatchableSpecies } from "#app/data/balance/biomes";
import { speciesEggMoves } from "#app/data/balance/egg-moves";
import { GrowthRate } from "#app/data/exp";
@ -27,11 +27,12 @@ import {
} from "#app/data/balance/pokemon-level-moves";
import type { Stat } from "#enums/stat";
import type { Variant, VariantSet } from "#app/sprites/variant";
import { variantData } from "#app/sprites/variant";
import { populateVariantColorCache, variantData } from "#app/sprites/variant";
import { speciesStarterCosts, POKERUS_STARTER_COUNT } from "#app/data/balance/starters";
import { SpeciesFormKey } from "#enums/species-form-key";
import { starterPassiveAbilities } from "#app/data/balance/passives";
import { loadPokemonVariantAssets } from "#app/sprites/pokemon-sprite";
import { hasExpSprite } from "#app/sprites/sprite-utils";
export enum Region {
NORMAL,
@ -388,8 +389,7 @@ export abstract class PokemonSpeciesForm {
return `${/_[1-3]$/.test(spriteId) ? "variant/" : ""}${spriteId}`;
}
/** Compute the sprite ID of the pokemon form. */
getSpriteId(female: boolean, formIndex?: number, shiny?: boolean, variant = 0, back?: boolean): string {
getBaseSpriteKey(female: boolean, formIndex?: number): string {
if (formIndex === undefined || this instanceof PokemonForm) {
formIndex = this.formIndex;
}
@ -400,7 +400,12 @@ export abstract class PokemonSpeciesForm {
female &&
![SpeciesFormKey.MEGA, SpeciesFormKey.GIGANTAMAX].includes(formSpriteKey as SpeciesFormKey);
const baseSpriteKey = `${showGenderDiffs ? "female__" : ""}${this.speciesId}${formSpriteKey ? `-${formSpriteKey}` : ""}`;
return `${showGenderDiffs ? "female__" : ""}${this.speciesId}${formSpriteKey ? `-${formSpriteKey}` : ""}`;
}
/** Compute the sprite ID of the pokemon form. */
getSpriteId(female: boolean, formIndex?: number, shiny?: boolean, variant = 0, back?: boolean): string {
const baseSpriteKey = this.getBaseSpriteKey(female, formIndex);
let config = variantData;
`${back ? "back__" : ""}${baseSpriteKey}`.split("__").map(p => (config ? (config = config[p]) : null));
@ -597,10 +602,19 @@ export abstract class PokemonSpeciesForm {
startLoad = false,
back = false,
): Promise<void> {
// We need to populate the color cache for this species' variant
const spriteKey = this.getSpriteKey(female, formIndex, shiny, variant, back);
globalScene.loadPokemonAtlas(spriteKey, this.getSpriteAtlasPath(female, formIndex, shiny, variant, back));
globalScene.load.audio(this.getCryKey(formIndex), `audio/${this.getCryKey(formIndex)}.m4a`);
const baseSpriteKey = this.getBaseSpriteKey(female, formIndex);
// Force the variant color cache to be loaded for the form
await populateVariantColorCache(
"pkmn__" + baseSpriteKey,
globalScene.experimentalSprites && hasExpSprite(spriteKey),
baseSpriteKey,
);
return new Promise<void>(resolve => {
globalScene.load.once(Phaser.Loader.Events.COMPLETE, () => {
const originalWarn = console.warn;

View File

@ -1,4 +1,4 @@
import { randIntRange } from "#app/utils";
import { randIntRange } from "#app/utils/common";
import { StatusEffect } from "#enums/status-effect";
import type { ParseKeys } from "i18next";
import i18next from "i18next";

View File

@ -59,7 +59,7 @@ export class Terrain {
// Cancels move if the move has positive priority and targets a Pokemon grounded on the Psychic Terrain
return (
move.getPriority(user) > 0 &&
user.getOpponents().some(o => targets.includes(o.getBattlerIndex()) && o.isGrounded())
user.getOpponents(true).some(o => targets.includes(o.getBattlerIndex()) && o.isGrounded())
);
}
}

View File

@ -1,5 +1,5 @@
import { TrainerType } from "#enums/trainer-type";
import { toReadableString } from "#app/utils";
import { toReadableString } from "#app/utils/common";
class TrainerNameConfig {
public urls: string[];

View File

@ -1,4 +1,4 @@
import { startingWave } from "#app/battle-scene";
import { startingWave } from "#app/starting-wave";
import { globalScene } from "#app/global-scene";
import { PartyMemberStrength } from "#enums/party-member-strength";

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@ -1,7 +1,7 @@
import { globalScene } from "#app/global-scene";
import { modifierTypes } from "#app/modifier/modifier-type";
import { PokemonMove } from "#app/field/pokemon";
import { toReadableString, isNullOrUndefined, randSeedItem, randSeedInt } from "#app/utils";
import { toReadableString, isNullOrUndefined, randSeedItem, randSeedInt } from "#app/utils/common";
import { pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { tmSpecies } from "#app/data/balance/tms";

View File

@ -5,8 +5,8 @@ import type Pokemon from "../field/pokemon";
import { PokemonType } from "#enums/pokemon-type";
import type Move from "./moves/move";
import { AttackMove } from "./moves/move";
import { randSeedInt } from "#app/utils";
import { SuppressWeatherEffectAbAttr } from "./ability";
import { randSeedInt } from "#app/utils/common";
import { SuppressWeatherEffectAbAttr } from "./abilities/ability";
import { TerrainType, getTerrainName } from "./terrain";
import i18next from "i18next";
import { globalScene } from "#app/global-scene";

6
src/enums/battle-type.ts Normal file
View File

@ -0,0 +1,6 @@
export enum BattleType {
WILD,
TRAINER,
CLEAR,
MYSTERY_ENCOUNTER
}

47
src/enums/ui-mode.ts Normal file
View File

@ -0,0 +1,47 @@
export enum UiMode {
MESSAGE,
TITLE,
COMMAND,
FIGHT,
BALL,
TARGET_SELECT,
MODIFIER_SELECT,
SAVE_SLOT,
PARTY,
SUMMARY,
STARTER_SELECT,
EVOLUTION_SCENE,
EGG_HATCH_SCENE,
EGG_HATCH_SUMMARY,
CONFIRM,
OPTION_SELECT,
MENU,
MENU_OPTION_SELECT,
SETTINGS,
SETTINGS_DISPLAY,
SETTINGS_AUDIO,
SETTINGS_GAMEPAD,
GAMEPAD_BINDING,
SETTINGS_KEYBOARD,
KEYBOARD_BINDING,
ACHIEVEMENTS,
GAME_STATS,
EGG_LIST,
EGG_GACHA,
POKEDEX,
POKEDEX_SCAN,
POKEDEX_PAGE,
LOGIN_FORM,
REGISTRATION_FORM,
LOADING,
SESSION_RELOAD,
UNAVAILABLE,
CHALLENGE_SELECT,
RENAME_POKEMON,
RUN_HISTORY,
RUN_INFO,
TEST_DIALOGUE,
AUTO_COMPLETE,
ADMIN,
MYSTERY_ENCOUNTER
}

View File

@ -1,7 +1,7 @@
import { globalScene } from "#app/global-scene";
import { PokeballType } from "#enums/pokeball";
import type { Variant } from "#app/sprites/variant";
import { getFrameMs, randGauss } from "#app/utils";
import { getFrameMs, randGauss } from "#app/utils/common";
export function addPokeballOpenParticles(x: number, y: number, pokeballType: PokeballType): void {
switch (pokeballType) {

View File

@ -1,7 +1,7 @@
import { globalScene } from "#app/global-scene";
import type { BiomeTierTrainerPools, PokemonPools } from "#app/data/balance/biomes";
import { biomePokemonPools, BiomePoolTier, biomeTrainerPools } from "#app/data/balance/biomes";
import { randSeedInt, NumberHolder, isNullOrUndefined, type Constructor } from "#app/utils";
import { randSeedInt, NumberHolder, isNullOrUndefined, type Constructor } from "#app/utils/common";
import type PokemonSpecies from "#app/data/pokemon-species";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import {
@ -26,7 +26,7 @@ import {
PostTerrainChangeAbAttr,
PostWeatherChangeAbAttr,
TerrainEventTypeChangeAbAttr,
} from "#app/data/ability";
} from "#app/data/abilities/ability";
import type Pokemon from "#app/field/pokemon";
import Overrides from "#app/overrides";
import { TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena";

View File

@ -2,7 +2,7 @@ import { TextStyle, addTextObject } from "../ui/text";
import type { DamageResult } from "./pokemon";
import type Pokemon from "./pokemon";
import { HitResult } from "./pokemon";
import { formatStat, fixedInt } from "#app/utils";
import { formatStat, fixedInt } from "#app/utils/common";
import type { BattlerIndex } from "../battle";
import { globalScene } from "#app/global-scene";

View File

@ -2,7 +2,7 @@ import type { GameObjects } from "phaser";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import type { Species } from "#enums/species";
import { isNullOrUndefined } from "#app/utils";
import { isNullOrUndefined } from "#app/utils/common";
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import type { Variant } from "#app/sprites/variant";
import { doShinySparkleAnim } from "#app/field/anims";

View File

@ -1,6 +1,6 @@
import { globalScene } from "#app/global-scene";
import Pokemon from "./pokemon";
import { fixedInt, randInt } from "#app/utils";
import { fixedInt, randInt } from "#app/utils/common";
export default class PokemonSpriteSparkleHandler {
private sprites: Set<Phaser.GameObjects.Sprite>;

View File

@ -55,7 +55,7 @@ import {
getStarterValueFriendshipCap,
speciesStarterCosts,
} from "#app/data/balance/starters";
import { NumberHolder, randSeedInt, getIvsFromId, BooleanHolder, randSeedItem, isNullOrUndefined, getEnumValues, toDmgValue, fixedInt, rgbaToInt, rgbHexToRgba, rgbToHsv, deltaRgb, isBetween, type nil, type Constructor } from "#app/utils";
import { NumberHolder, randSeedInt, getIvsFromId, BooleanHolder, randSeedItem, isNullOrUndefined, getEnumValues, toDmgValue, fixedInt, rgbaToInt, rgbHexToRgba, rgbToHsv, deltaRgb, isBetween, type nil, type Constructor } from "#app/utils/common";
import type { TypeDamageMultiplier } from "#app/data/type";
import { getTypeDamageMultiplier, getTypeRgb } from "#app/data/type";
import { PokemonType } from "#enums/pokemon-type";
@ -128,6 +128,7 @@ import {
TarShotTag,
AutotomizedTag,
PowerTrickTag,
type GrudgeTag,
} from "../data/battler-tags";
import { WeatherType } from "#enums/weather-type";
import {
@ -136,7 +137,8 @@ import {
WeakenMoveScreenTag,
} from "#app/data/arena-tag";
import type { SuppressAbilitiesTag } from "#app/data/arena-tag";
import type { Ability, AbAttr } from "#app/data/ability";
import type { Ability } from "#app/data/abilities/ability-class";
import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
import {
StatMultiplierAbAttr,
BlockCritAbAttr,
@ -151,7 +153,6 @@ import {
StatusEffectImmunityAbAttr,
TypeImmunityAbAttr,
WeightMultiplierAbAttr,
allAbilities,
applyAbAttrs,
applyStatMultiplierAbAttrs,
applyPreApplyBattlerTagAbAttrs,
@ -188,10 +189,11 @@ import {
applyAllyStatMultiplierAbAttrs,
AllyStatMultiplierAbAttr,
MoveAbilityBypassAbAttr
} from "#app/data/ability";
} from "#app/data/abilities/ability";
import { allAbilities } from "#app/data/data-lists";
import type PokemonData from "#app/system/pokemon-data";
import { BattlerIndex } from "#app/battle";
import { Mode } from "#app/ui/ui";
import { UiMode } from "#enums/ui-mode";
import type { PartyOption } from "#app/ui/party-ui-handler";
import PartyUiHandler, { PartyUiMode } from "#app/ui/party-ui-handler";
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
@ -839,12 +841,17 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
await Promise.allSettled(loadPromises);
// Wait for the assets we queued to load to finish loading, then...
// This must be initiated before we queue loading, otherwise the load could have finished before
// we reach the line of code that adds the listener, causing a deadlock.
const waitOnLoadPromise = new Promise<void>(resolve => globalScene.load.once(Phaser.Loader.Events.COMPLETE, resolve));
if (!globalScene.load.isLoading()) {
globalScene.load.start();
}
// Wait for the assets we queued to load to finish loading, then...
// See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Using_promises#creating_a_promise_around_an_old_callback_api
await new Promise(resolve => globalScene.load.once(Phaser.Loader.Events.COMPLETE, resolve));
await waitOnLoadPromise;
// With the sprites loaded, generate the animation frame information
if (this.isPlayer()) {
@ -1100,7 +1107,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
*/
getSpeciesForm(ignoreOverride?: boolean, useIllusion: boolean = false): PokemonSpeciesForm {
const species: PokemonSpecies = useIllusion && !!this.summonData?.illusion ? getPokemonSpecies(this.summonData?.illusion.species) : this.species;
const formIndex: integer = useIllusion && !!this.summonData?.illusion ? this.summonData?.illusion.formIndex : this.formIndex;
if (!ignoreOverride && this.summonData?.speciesForm) {
@ -3846,12 +3852,17 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return null;
}
getOpponents(): Pokemon[] {
/**
* Returns the pokemon that oppose this one and are active
*
* @param onField - whether to also check if the pokemon is currently on the field (defaults to true)
*/
getOpponents(onField = true): Pokemon[] {
return (
(this.isPlayer()
? globalScene.getEnemyField()
: globalScene.getPlayerField()) as Pokemon[]
).filter(p => p.isActive());
).filter(p => p.isActive(onField));
}
getOpponentDescriptor(): string {
@ -4150,6 +4161,62 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return baseDamage;
}
/** Determine the STAB multiplier for a move used against this pokemon.
*
* @param source - The attacking {@linkcode Pokemon}
* @param move - The {@linkcode Move} used in the attack
* @param ignoreSourceAbility - If `true`, ignores the attacking Pokemon's ability effects
* @param simulated - If `true`, suppresses changes to game state during the calculation
*
* @returns The STAB multiplier for the move used against this Pokemon
*/
calculateStabMultiplier(source: Pokemon, move: Move, ignoreSourceAbility: boolean, simulated: boolean): number {
// If the move has the Typeless attribute, it doesn't get STAB (e.g. struggle)
if (move.hasAttr(TypelessAttr)) {
return 1;
}
const sourceTypes = source.getTypes();
const sourceTeraType = source.getTeraType();
const moveType = source.getMoveType(move);
const matchesSourceType = sourceTypes.includes(source.getMoveType(move));
const stabMultiplier = new NumberHolder(1);
if (matchesSourceType && moveType !== PokemonType.STELLAR) {
stabMultiplier.value += 0.5;
}
applyMoveAttrs(
CombinedPledgeStabBoostAttr,
source,
this,
move,
stabMultiplier,
);
if (!ignoreSourceAbility) {
applyAbAttrs(StabBoostAbAttr, source, null, simulated, stabMultiplier);
}
if (
source.isTerastallized &&
sourceTeraType === moveType &&
moveType !== PokemonType.STELLAR
) {
stabMultiplier.value += 0.5;
}
if (
source.isTerastallized &&
source.getTeraType() === PokemonType.STELLAR &&
(!source.stellarTypesBoosted.includes(moveType) ||
source.hasSpecies(Species.TERAPAGOS))
) {
stabMultiplier.value += matchesSourceType ? 0.5 : 0.2;
}
return Math.min(stabMultiplier.value, 2.25);
}
/**
* Calculates the damage of an attack made by another Pokemon against this Pokemon
* @param source {@linkcode Pokemon} the attacking Pokemon
@ -4332,70 +4399,29 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
? 1
: this.randSeedIntRange(85, 100) / 100;
const sourceTypes = source.getTypes();
const sourceTeraType = source.getTeraType();
const matchesSourceType = sourceTypes.includes(moveType);
/** A damage multiplier for when the attack is of the attacker's type and/or Tera type. */
const stabMultiplier = new NumberHolder(1);
if (matchesSourceType && moveType !== PokemonType.STELLAR) {
stabMultiplier.value += 0.5;
}
if (!ignoreSourceAbility) {
applyAbAttrs(StabBoostAbAttr, source, null, simulated, stabMultiplier);
}
applyMoveAttrs(
CombinedPledgeStabBoostAttr,
source,
this,
move,
stabMultiplier,
);
if (
source.isTerastallized &&
sourceTeraType === moveType &&
moveType !== PokemonType.STELLAR
) {
stabMultiplier.value += 0.5;
}
if (
source.isTerastallized &&
source.getTeraType() === PokemonType.STELLAR &&
(!source.stellarTypesBoosted.includes(moveType) ||
source.hasSpecies(Species.TERAPAGOS))
) {
if (matchesSourceType) {
stabMultiplier.value += 0.5;
} else {
stabMultiplier.value += 0.2;
}
}
stabMultiplier.value = Math.min(stabMultiplier.value, 2.25);
const stabMultiplier = this.calculateStabMultiplier(source, move, ignoreSourceAbility, simulated);
/** Halves damage if the attacker is using a physical attack while burned */
const burnMultiplier = new NumberHolder(1);
let burnMultiplier = 1;
if (
isPhysical &&
source.status &&
source.status.effect === StatusEffect.BURN
source.status.effect === StatusEffect.BURN &&
!move.hasAttr(BypassBurnDamageReductionAttr)
) {
if (!move.hasAttr(BypassBurnDamageReductionAttr)) {
const burnDamageReductionCancelled = new BooleanHolder(false);
if (!ignoreSourceAbility) {
applyAbAttrs(
BypassBurnDamageReductionAbAttr,
source,
burnDamageReductionCancelled,
simulated,
);
}
if (!burnDamageReductionCancelled.value) {
burnMultiplier.value = 0.5;
}
const burnDamageReductionCancelled = new BooleanHolder(false);
if (!ignoreSourceAbility) {
applyAbAttrs(
BypassBurnDamageReductionAbAttr,
source,
burnDamageReductionCancelled,
simulated,
);
}
if (!burnDamageReductionCancelled.value) {
burnMultiplier = 0.5;
}
}
@ -4446,9 +4472,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
glaiveRushMultiplier.value *
criticalMultiplier.value *
randomMultiplier *
stabMultiplier.value *
stabMultiplier *
typeMultiplier *
burnMultiplier.value *
burnMultiplier *
screenMultiplier.value *
hitsTagMultiplier.value *
mistyTerrainMultiplier,
@ -4733,15 +4759,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
new FaintPhase(
this.getBattlerIndex(),
false,
destinyTag,
grudgeTag,
source,
),
);
this.destroySubstitute();
this.lapseTag(BattlerTagType.COMMANDED);
this.resetSummonData();
}
return result;
@ -4803,7 +4826,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
);
this.destroySubstitute();
this.lapseTag(BattlerTagType.COMMANDED);
this.resetSummonData();
}
return damage;
}
@ -4971,6 +4993,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return false;
}
/**@overload */
getTag(tagType: BattlerTagType.GRUDGE): GrudgeTag | nil;
/** @overload */
getTag(tagType: BattlerTagType): BattlerTag | nil;
@ -5261,13 +5286,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
sceneOverride?: BattleScene,
): AnySound {
const scene = sceneOverride ?? globalScene; // TODO: is `sceneOverride` needed?
const cry = this.getSpeciesForm().cry(soundConfig);
const cry = this.getSpeciesForm(undefined, true).cry(soundConfig);
let duration = cry.totalDuration * 1000;
if (
this.fusionSpecies &&
this.getSpeciesForm() !== this.getFusionSpeciesForm()
this.getSpeciesForm(undefined, true) !== this.getFusionSpeciesForm(undefined, true)
) {
let fusionCry = this.getFusionSpeciesForm().cry(soundConfig, true);
let fusionCry = this.getFusionSpeciesForm(undefined, true).cry(soundConfig, true);
duration = Math.min(duration, fusionCry.totalDuration * 1000);
fusionCry.destroy();
scene.time.delayedCall(fixedInt(Math.ceil(duration * 0.4)), () => {
@ -5277,7 +5302,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
cry,
fixedInt(Math.ceil(duration * 0.2)),
);
fusionCry = this.getFusionSpeciesForm().cry(
fusionCry = this.getFusionSpeciesForm(undefined, true).cry(
Object.assign(
{ seek: Math.max(fusionCry.totalDuration * 0.4, 0) },
soundConfig,
@ -6561,7 +6586,7 @@ export class PlayerPokemon extends Pokemon {
this.leaveField(switchType === SwitchType.SWITCH);
globalScene.ui.setMode(
Mode.PARTY,
UiMode.PARTY,
PartyUiMode.FAINT_SWITCH,
this.getFieldIndex(),
(slotIndex: number, option: PartyOption) => {
@ -6579,7 +6604,7 @@ export class PlayerPokemon extends Pokemon {
MoveEndPhase,
);
}
globalScene.ui.setMode(Mode.MESSAGE).then(resolve);
globalScene.ui.setMode(UiMode.MESSAGE).then(resolve);
},
PartyUiHandler.FilterNonFainted,
);

View File

@ -11,7 +11,7 @@ import { TrainerSlot } from "#enums/trainer-slot";
import { TrainerPoolTier } from "#enums/trainer-pool-tier";
import { TeraAIMode } from "#enums/tera-ai-mode";
import type { EnemyPokemon } from "#app/field/pokemon";
import { randSeedWeightedItem, randSeedItem, randSeedInt } from "#app/utils";
import { randSeedWeightedItem, randSeedItem, randSeedInt } from "#app/utils/common";
import type { PersistentModifier } from "#app/modifier/modifier";
import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag";
import { getIsInitialized, initI18n } from "#app/plugins/i18n";
@ -223,6 +223,13 @@ export default class Trainer extends Phaser.GameObjects.Container {
return this.config.doubleOnly || this.variant === TrainerVariant.DOUBLE;
}
/**
* Return whether the trainer is a duo, like Tate & Liza
*/
isPartner(): boolean {
return this.variant === TrainerVariant.DOUBLE;
}
getMixedBattleBgm(): string {
return this.config.mixedBattleBgm;
}

View File

@ -7,7 +7,7 @@ import type PokemonSpecies from "./data/pokemon-species";
import { allSpecies } from "./data/pokemon-species";
import type { Arena } from "./field/arena";
import Overrides from "#app/overrides";
import { randSeedInt, randSeedItem } from "#app/utils";
import { randSeedInt, randSeedItem } from "#app/utils/common";
import { Biome } from "#enums/biome";
import { Species } from "#enums/species";
import { Challenges } from "./enums/challenges";

View File

@ -0,0 +1 @@
export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";

View File

@ -0,0 +1,4 @@
export const starterColors: StarterColors = {};
interface StarterColors {
[key: string]: [string, string];
}

View File

@ -1,11 +1,11 @@
import Phaser from "phaser";
import { deepCopy, getEnumValues } from "#app/utils";
import { deepCopy, getEnumValues } from "#app/utils/common";
import pad_generic from "./configs/inputs/pad_generic";
import pad_unlicensedSNES from "./configs/inputs/pad_unlicensedSNES";
import pad_xbox360 from "./configs/inputs/pad_xbox360";
import pad_dualshock from "./configs/inputs/pad_dualshock";
import pad_procon from "./configs/inputs/pad_procon";
import { Mode } from "./ui/ui";
import { UiMode } from "#enums/ui-mode";
import type SettingsGamepadUiHandler from "./ui/settings/settings-gamepad-ui-handler";
import type SettingsKeyboardUiHandler from "./ui/settings/settings-keyboard-ui-handler";
import cfg_keyboard_qwerty from "./configs/inputs/cfg_keyboard_qwerty";
@ -235,7 +235,7 @@ export class InputsController {
if (gamepadName) {
this.selectedDevice[Device.GAMEPAD] = gamepadName.toLowerCase();
}
const handler = globalScene.ui?.handlers[Mode.SETTINGS_GAMEPAD] as SettingsGamepadUiHandler;
const handler = globalScene.ui?.handlers[UiMode.SETTINGS_GAMEPAD] as SettingsGamepadUiHandler;
handler?.updateChosenGamepadDisplay();
}
@ -248,7 +248,7 @@ export class InputsController {
if (layoutKeyboard) {
this.selectedDevice[Device.KEYBOARD] = layoutKeyboard.toLowerCase();
}
const handler = globalScene.ui?.handlers[Mode.SETTINGS_KEYBOARD] as SettingsKeyboardUiHandler;
const handler = globalScene.ui?.handlers[UiMode.SETTINGS_KEYBOARD] as SettingsKeyboardUiHandler;
handler?.updateChosenKeyboardDisplay();
}
@ -296,7 +296,7 @@ export class InputsController {
globalScene.gameData?.saveMappingConfigs(gamepadID, this.configs[gamepadID]);
}
this.lastSource = "gamepad";
const handler = globalScene.ui?.handlers[Mode.SETTINGS_GAMEPAD] as SettingsGamepadUiHandler;
const handler = globalScene.ui?.handlers[UiMode.SETTINGS_GAMEPAD] as SettingsGamepadUiHandler;
handler?.updateChosenGamepadDisplay();
}
@ -406,7 +406,7 @@ export class InputsController {
this.lastSource = "gamepad";
if (
!this.selectedDevice[Device.GAMEPAD] ||
(globalScene.ui.getMode() !== Mode.GAMEPAD_BINDING &&
(globalScene.ui.getMode() !== UiMode.GAMEPAD_BINDING &&
this.selectedDevice[Device.GAMEPAD] !== pad.id.toLowerCase())
) {
this.setChosenGamepad(pad.id);

View File

@ -4,14 +4,14 @@ import CacheBustedLoaderPlugin from "#app/plugins/cache-busted-loader-plugin";
import { SceneBase } from "#app/scene-base";
import { WindowVariant, getWindowVariantSuffix } from "#app/ui/ui-theme";
import { isMobile } from "#app/touch-controls";
import { localPing, getEnumValues, hasAllLocalizedSprites, getEnumKeys } from "#app/utils";
import { localPing, getEnumValues, hasAllLocalizedSprites, getEnumKeys } from "#app/utils/common";
import { initPokemonPrevolutions, initPokemonStarters } from "#app/data/balance/pokemon-evolutions";
import { initBiomes } from "#app/data/balance/biomes";
import { initEggMoves } from "#app/data/balance/egg-moves";
import { initPokemonForms } from "#app/data/pokemon-forms";
import { initSpecies } from "#app/data/pokemon-species";
import { initMoves } from "#app/data/moves/move";
import { initAbilities } from "#app/data/ability";
import { initAbilities } from "#app/data/abilities/ability";
import { initAchievements } from "#app/system/achv";
import { initTrainerTypeDialogue } from "#app/data/dialogue";
import { initChallenges } from "#app/data/challenge";

View File

@ -114,7 +114,7 @@ import {
NumberHolder,
padInt,
randSeedInt,
} from "#app/utils";
} from "#app/utils/common";
import { Abilities } from "#enums/abilities";
import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type";

View File

@ -15,7 +15,7 @@ import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import type { VoucherType } from "#app/system/voucher";
import { Command } from "#app/ui/command-ui-handler";
import { addTextObject, TextStyle } from "#app/ui/text";
import { BooleanHolder, hslToHex, isNullOrUndefined, NumberHolder, toDmgValue } from "#app/utils";
import { BooleanHolder, hslToHex, isNullOrUndefined, NumberHolder, toDmgValue } from "#app/utils/common";
import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type";
import type { Moves } from "#enums/moves";
@ -47,7 +47,7 @@ import {
} from "./modifier-type";
import { Color, ShadowColor } from "#enums/color";
import { FRIENDSHIP_GAIN_FROM_RARE_CANDY } from "#app/data/balance/starters";
import { applyAbAttrs, CommanderAbAttr } from "#app/data/ability";
import { applyAbAttrs, CommanderAbAttr } from "#app/data/abilities/ability";
import { globalScene } from "#app/global-scene";
export type ModifierPredicate = (modifier: Modifier) => boolean;

View File

@ -15,11 +15,13 @@ import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { PokeballType } from "#enums/pokeball";
import { PokemonType } from "#enums/pokemon-type";
import { Species } from "#enums/species";
import { Stat } from "#enums/stat";
import { BATTLE_STATS, Stat } from "#enums/stat";
import { StatusEffect } from "#enums/status-effect";
import { TimeOfDay } from "#enums/time-of-day";
import { VariantTier } from "#enums/variant-tier";
import { WeatherType } from "#enums/weather-type";
import { TrainerType } from "#enums/trainer-type";
import { BattleType } from "#enums/battle-type";
/**
* This comment block exists to prevent IDEs from automatically removing unused imports
@ -41,7 +43,7 @@ import { WeatherType } from "#enums/weather-type";
* }
* ```
*/
const overrides = {} satisfies Partial<InstanceType<typeof DefaultOverrides>>;
const overrides = {} satisfies Partial<InstanceType<OverridesType>>;
/**
* If you need to add Overrides values for local testing do that inside {@linkcode overrides}
@ -69,7 +71,7 @@ class DefaultOverrides {
*
* If `"odd-doubles"`, follow the `"double"` rule on odd wave numbers, and follow the `"single"` rule on even wave numbers.
*/
readonly BATTLE_TYPE_OVERRIDE: BattleStyle | null = null;
readonly BATTLE_STYLE_OVERRIDE: BattleStyle | null = null;
readonly STARTING_WAVE_OVERRIDE: number = 0;
readonly STARTING_BIOME_OVERRIDE: Biome = Biome.TOWN;
readonly ARENA_TINT_OVERRIDE: TimeOfDay | null = null;
@ -259,6 +261,16 @@ class DefaultOverrides {
* If `true`, disable all non-scripted opponent trainer encounters.
*/
readonly DISABLE_STANDARD_TRAINERS_OVERRIDE: boolean = false;
/**
* Set all non-scripted waves to use the selected battle type.
*
* Ignored if set to {@linkcode BattleType.TRAINER} and `DISABLE_STANDARD_TRAINERS_OVERRIDE` is `true`.
*/
readonly BATTLE_TYPE_OVERRIDE: Exclude<BattleType, BattleType.CLEAR> | null = null;
/** Force all random trainer types to be the provided type. */
readonly RANDOM_TRAINER_OVERRIDE: RandomTrainerOverride | null = null;
}
export const defaultOverrides = new DefaultOverrides();
@ -269,3 +281,13 @@ export default {
} satisfies InstanceType<typeof DefaultOverrides>;
export type BattleStyle = "double" | "single" | "even-doubles" | "odd-doubles";
export type RandomTrainerOverride = {
/** The Type of trainer to force */
trainerType: Exclude<TrainerType, TrainerType.UNKNOWN>,
/* If the selected trainer type has a double version, it will always use its double version. */
alwaysDouble?: boolean
}
/** The type of the {@linkcode DefaultOverrides} class */
export type OverridesType = typeof DefaultOverrides;

View File

@ -19,7 +19,7 @@ import { achvs } from "#app/system/achv";
import type { PartyOption } from "#app/ui/party-ui-handler";
import { PartyUiMode } from "#app/ui/party-ui-handler";
import { SummaryUiMode } from "#app/ui/summary-ui-handler";
import { Mode } from "#app/ui/ui";
import { UiMode } from "#enums/ui-mode";
import type { PokeballType } from "#enums/pokeball";
import { StatusEffect } from "#enums/status-effect";
import i18next from "i18next";
@ -295,7 +295,7 @@ export class AttemptCapturePhase extends PokemonPhase {
() => {
globalScene.pokemonInfoContainer.makeRoomForConfirmUi(1, true);
globalScene.ui.setMode(
Mode.CONFIRM,
UiMode.CONFIRM,
() => {
const newPokemon = globalScene.addPlayerPokemon(
pokemon.species,
@ -310,12 +310,12 @@ export class AttemptCapturePhase extends PokemonPhase {
pokemon,
);
globalScene.ui.setMode(
Mode.SUMMARY,
UiMode.SUMMARY,
newPokemon,
0,
SummaryUiMode.DEFAULT,
() => {
globalScene.ui.setMode(Mode.MESSAGE).then(() => {
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
promptRelease();
});
},
@ -329,19 +329,26 @@ export class AttemptCapturePhase extends PokemonPhase {
form: pokemon.formIndex,
female: pokemon.gender === Gender.FEMALE,
};
globalScene.ui.setOverlayMode(Mode.POKEDEX_PAGE, pokemon.species, attributes, null, null, () => {
globalScene.ui.setMode(Mode.MESSAGE).then(() => {
promptRelease();
});
});
globalScene.ui.setOverlayMode(
UiMode.POKEDEX_PAGE,
pokemon.species,
attributes,
null,
null,
() => {
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
promptRelease();
});
},
);
},
() => {
globalScene.ui.setMode(
Mode.PARTY,
UiMode.PARTY,
PartyUiMode.RELEASE,
this.fieldIndex,
(slotIndex: number, _option: PartyOption) => {
globalScene.ui.setMode(Mode.MESSAGE).then(() => {
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
if (slotIndex < 6) {
addToParty(slotIndex);
} else {
@ -352,7 +359,7 @@ export class AttemptCapturePhase extends PokemonPhase {
);
},
() => {
globalScene.ui.setMode(Mode.MESSAGE).then(() => {
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
removePokemon();
end();
});

View File

@ -1,10 +1,15 @@
import { applyAbAttrs, applyPreLeaveFieldAbAttrs, PreLeaveFieldAbAttr, RunSuccessAbAttr } from "#app/data/ability";
import {
applyAbAttrs,
applyPreLeaveFieldAbAttrs,
PreLeaveFieldAbAttr,
RunSuccessAbAttr,
} from "#app/data/abilities/ability";
import { Stat } from "#enums/stat";
import { StatusEffect } from "#enums/status-effect";
import type { PlayerPokemon, EnemyPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import i18next from "i18next";
import { NumberHolder } from "#app/utils";
import { NumberHolder } from "#app/utils/common";
import { BattleEndPhase } from "./battle-end-phase";
import { NewBattlePhase } from "./new-battle-phase";
import { PokemonPhase } from "./pokemon-phase";

View File

@ -1,5 +1,5 @@
import { globalScene } from "#app/global-scene";
import { applyPostBattleAbAttrs, PostBattleAbAttr } from "#app/data/ability";
import { applyPostBattleAbAttrs, PostBattleAbAttr } from "#app/data/abilities/ability";
import { LapsingPersistentModifier, LapsingPokemonHeldItemModifier } from "#app/modifier/modifier";
import { BattlePhase } from "./battle-phase";
import { GameOverPhase } from "./game-over-phase";

View File

@ -1,10 +1,10 @@
import { applyAbAttrs, PreventBerryUseAbAttr, HealFromBerryUseAbAttr } from "#app/data/ability";
import { applyAbAttrs, PreventBerryUseAbAttr, HealFromBerryUseAbAttr } from "#app/data/abilities/ability";
import { CommonAnim } from "#app/data/battle-anims";
import { BerryUsedEvent } from "#app/events/battle-scene";
import { getPokemonNameWithAffix } from "#app/messages";
import { BerryModifier } from "#app/modifier/modifier";
import i18next from "i18next";
import { BooleanHolder } from "#app/utils";
import { BooleanHolder } from "#app/utils/common";
import { FieldPhase } from "./field-phase";
import { CommonAnimPhase } from "./common-anim-phase";
import { globalScene } from "#app/global-scene";

View File

@ -2,7 +2,7 @@ import { globalScene } from "#app/global-scene";
import { BattleStyle } from "#app/enums/battle-style";
import { BattlerTagType } from "#app/enums/battler-tag-type";
import { getPokemonNameWithAffix } from "#app/messages";
import { Mode } from "#app/ui/ui";
import { UiMode } from "#enums/ui-mode";
import i18next from "i18next";
import { BattlePhase } from "./battle-phase";
import { SummonMissingPhase } from "./summon-missing-phase";
@ -64,14 +64,14 @@ export class CheckSwitchPhase extends BattlePhase {
null,
() => {
globalScene.ui.setMode(
Mode.CONFIRM,
UiMode.CONFIRM,
() => {
globalScene.ui.setMode(Mode.MESSAGE);
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.unshiftPhase(new SwitchPhase(SwitchType.INITIAL_SWITCH, this.fieldIndex, false, true));
this.end();
},
() => {
globalScene.ui.setMode(Mode.MESSAGE);
globalScene.ui.setMode(UiMode.MESSAGE);
this.end();
},
);

View File

@ -1,6 +1,6 @@
import { globalScene } from "#app/global-scene";
import type { TurnCommand } from "#app/battle";
import { BattleType } from "#app/battle";
import { BattleType } from "#enums/battle-type";
import type { EncoreTag } from "#app/data/battler-tags";
import { TrappedTag } from "#app/data/battler-tags";
import type { MoveTargetSet } from "#app/data/moves/move";
@ -15,12 +15,12 @@ import type { PlayerPokemon, TurnMove } from "#app/field/pokemon";
import { FieldPosition } from "#app/field/pokemon";
import { getPokemonNameWithAffix } from "#app/messages";
import { Command } from "#app/ui/command-ui-handler";
import { Mode } from "#app/ui/ui";
import { UiMode } from "#enums/ui-mode";
import i18next from "i18next";
import { FieldPhase } from "./field-phase";
import { SelectTargetPhase } from "./select-target-phase";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { isNullOrUndefined } from "#app/utils";
import { isNullOrUndefined } from "#app/utils/common";
import { ArenaTagSide } from "#app/data/arena-tag";
import { ArenaTagType } from "#app/enums/arena-tag-type";
@ -38,7 +38,7 @@ export class CommandPhase extends FieldPhase {
globalScene.updateGameInfo();
const commandUiHandler = globalScene.ui.handlers[Mode.COMMAND];
const commandUiHandler = globalScene.ui.handlers[UiMode.COMMAND];
// If one of these conditions is true, we always reset the cursor to Command.FIGHT
const cursorResetEvent =
@ -127,7 +127,7 @@ export class CommandPhase extends FieldPhase {
) {
this.handleCommand(Command.FIGHT, moveIndex, queuedMove.ignorePP, queuedMove);
} else {
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
}
}
} else {
@ -136,9 +136,9 @@ export class CommandPhase extends FieldPhase {
globalScene.currentBattle.mysteryEncounter?.skipToFightInput
) {
globalScene.ui.clearText();
globalScene.ui.setMode(Mode.FIGHT, this.fieldIndex);
globalScene.ui.setMode(UiMode.FIGHT, this.fieldIndex);
} else {
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
}
}
}
@ -209,7 +209,7 @@ export class CommandPhase extends FieldPhase {
success = true;
} else if (cursor < playerPokemon.getMoveset().length) {
const move = playerPokemon.getMoveset()[cursor];
globalScene.ui.setMode(Mode.MESSAGE);
globalScene.ui.setMode(UiMode.MESSAGE);
// Decides between a Disabled, Not Implemented, or No PP translation message
const errorMessage = playerPokemon.isMoveRestricted(move.moveId, playerPokemon)
@ -226,7 +226,7 @@ export class CommandPhase extends FieldPhase {
null,
() => {
globalScene.ui.clearText();
globalScene.ui.setMode(Mode.FIGHT, this.fieldIndex);
globalScene.ui.setMode(UiMode.FIGHT, this.fieldIndex);
},
null,
true,
@ -244,27 +244,27 @@ export class CommandPhase extends FieldPhase {
globalScene.arena.biomeType === Biome.END &&
(!globalScene.gameMode.isClassic || globalScene.gameMode.isFreshStartChallenge() || notInDex)
) {
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(Mode.MESSAGE);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.ui.showText(
i18next.t("battle:noPokeballForce"),
null,
() => {
globalScene.ui.showText("", 0);
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
},
null,
true,
);
} else if (globalScene.currentBattle.battleType === BattleType.TRAINER) {
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(Mode.MESSAGE);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.ui.showText(
i18next.t("battle:noPokeballTrainer"),
null,
() => {
globalScene.ui.showText("", 0);
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
},
null,
true,
@ -273,14 +273,14 @@ export class CommandPhase extends FieldPhase {
globalScene.currentBattle.isBattleMysteryEncounter() &&
!globalScene.currentBattle.mysteryEncounter!.catchAllowed
) {
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(Mode.MESSAGE);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.ui.showText(
i18next.t("battle:noPokeballMysteryEncounter"),
null,
() => {
globalScene.ui.showText("", 0);
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
},
null,
true,
@ -291,14 +291,14 @@ export class CommandPhase extends FieldPhase {
.filter(p => p.isActive(true))
.map(p => p.getBattlerIndex());
if (targets.length > 1) {
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(Mode.MESSAGE);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.ui.showText(
i18next.t("battle:noPokeballMulti"),
null,
() => {
globalScene.ui.showText("", 0);
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
},
null,
true,
@ -311,14 +311,14 @@ export class CommandPhase extends FieldPhase {
!targetPokemon?.hasAbility(Abilities.WONDER_GUARD, false, true) &&
cursor < PokeballType.MASTER_BALL
) {
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(Mode.MESSAGE);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.ui.showText(
i18next.t("battle:noPokeballStrong"),
null,
() => {
globalScene.ui.showText("", 0);
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
},
null,
true,
@ -347,14 +347,14 @@ export class CommandPhase extends FieldPhase {
(arena.biomeType === Biome.END ||
(!isNullOrUndefined(mysteryEncounterFleeAllowed) && !mysteryEncounterFleeAllowed))
) {
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(Mode.MESSAGE);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.ui.showText(
i18next.t("battle:noEscapeForce"),
null,
() => {
globalScene.ui.showText("", 0);
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
},
null,
true,
@ -364,14 +364,14 @@ export class CommandPhase extends FieldPhase {
(currentBattle.battleType === BattleType.TRAINER ||
currentBattle.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE)
) {
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(Mode.MESSAGE);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.ui.showText(
i18next.t("battle:noEscapeTrainer"),
null,
() => {
globalScene.ui.showText("", 0);
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
},
null,
true,
@ -389,7 +389,7 @@ export class CommandPhase extends FieldPhase {
}
} else if (trappedAbMessages.length > 0) {
if (!isSwitch) {
globalScene.ui.setMode(Mode.MESSAGE);
globalScene.ui.setMode(UiMode.MESSAGE);
}
globalScene.ui.showText(
trappedAbMessages[0],
@ -397,7 +397,7 @@ export class CommandPhase extends FieldPhase {
() => {
globalScene.ui.showText("", 0);
if (!isSwitch) {
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
}
},
null,
@ -412,8 +412,8 @@ export class CommandPhase extends FieldPhase {
break;
}
if (!isSwitch) {
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(Mode.MESSAGE);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.MESSAGE);
}
const showNoEscapeText = (tag: any) => {
globalScene.ui.showText(
@ -429,7 +429,7 @@ export class CommandPhase extends FieldPhase {
() => {
globalScene.ui.showText("", 0);
if (!isSwitch) {
globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex);
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
}
},
null,
@ -471,6 +471,6 @@ export class CommandPhase extends FieldPhase {
}
end() {
globalScene.ui.setMode(Mode.MESSAGE).then(() => super.end());
globalScene.ui.setMode(UiMode.MESSAGE).then(() => super.end());
}
}

View File

@ -2,7 +2,7 @@ import { globalScene } from "#app/global-scene";
import type { BattlerIndex } from "#app/battle";
import { BattleSpec } from "#enums/battle-spec";
import { type DamageResult, HitResult } from "#app/field/pokemon";
import { fixedInt } from "#app/utils";
import { fixedInt } from "#app/utils/common";
import { PokemonPhase } from "#app/phases/pokemon-phase";
export class DamageAnimPhase extends PokemonPhase {

View File

@ -8,10 +8,10 @@ import { achvs } from "#app/system/achv";
import EggCounterContainer from "#app/ui/egg-counter-container";
import type EggHatchSceneHandler from "#app/ui/egg-hatch-scene-handler";
import PokemonInfoContainer from "#app/ui/pokemon-info-container";
import { Mode } from "#app/ui/ui";
import { UiMode } from "#enums/ui-mode";
import i18next from "i18next";
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
import { fixedInt, getFrameMs, randInt } from "#app/utils";
import { fixedInt, getFrameMs, randInt } from "#app/utils/common";
import type { EggLapsePhase } from "./egg-lapse-phase";
import type { EggHatchData } from "#app/data/egg-hatch-data";
import { doShinySparkleAnim } from "#app/field/anims";
@ -76,7 +76,7 @@ export class EggHatchPhase extends Phase {
start() {
super.start();
globalScene.ui.setModeForceTransition(Mode.EGG_HATCH_SCENE).then(() => {
globalScene.ui.setModeForceTransition(UiMode.EGG_HATCH_SCENE).then(() => {
if (!this.egg) {
return this.end();
}

View File

@ -5,7 +5,7 @@ import { Phase } from "#app/phase";
import i18next from "i18next";
import Overrides from "#app/overrides";
import { EggHatchPhase } from "./egg-hatch-phase";
import { Mode } from "#app/ui/ui";
import { UiMode } from "#enums/ui-mode";
import { achvs } from "#app/system/achv";
import type { PlayerPokemon } from "#app/field/pokemon";
import { EggSummaryPhase } from "./egg-summary-phase";
@ -41,7 +41,7 @@ export class EggLapsePhase extends Phase {
0,
);
globalScene.ui.setModeWithoutClear(
Mode.CONFIRM,
UiMode.CONFIRM,
() => {
this.hatchEggsSkipped(eggsToHatch);
this.showSummary();

View File

@ -1,6 +1,6 @@
import { globalScene } from "#app/global-scene";
import { Phase } from "#app/phase";
import { Mode } from "#app/ui/ui";
import { UiMode } from "#enums/ui-mode";
import type { EggHatchData } from "#app/data/egg-hatch-data";
/**
@ -22,7 +22,7 @@ export class EggSummaryPhase extends Phase {
// updates next pokemon once the current update has been completed
const updateNextPokemon = (i: number) => {
if (i >= this.eggHatchData.length) {
globalScene.ui.setModeForceTransition(Mode.EGG_HATCH_SUMMARY, this.eggHatchData).then(() => {
globalScene.ui.setModeForceTransition(UiMode.EGG_HATCH_SUMMARY, this.eggHatchData).then(() => {
globalScene.fadeOutBgm(undefined, false);
});
} else {
@ -39,7 +39,7 @@ export class EggSummaryPhase extends Phase {
end() {
globalScene.time.delayedCall(250, () => globalScene.setModifiersVisible(true));
globalScene.ui.setModeForceTransition(Mode.MESSAGE).then(() => {
globalScene.ui.setModeForceTransition(UiMode.MESSAGE).then(() => {
super.end();
});
}

View File

@ -1,7 +1,8 @@
import { BattlerIndex, BattleType } from "#app/battle";
import { BattlerIndex } from "#app/battle";
import { BattleType } from "#enums/battle-type";
import { globalScene } from "#app/global-scene";
import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
import { applyAbAttrs, SyncEncounterNatureAbAttr, applyPreSummonAbAttrs, PreSummonAbAttr } from "#app/data/ability";
import { applyAbAttrs, SyncEncounterNatureAbAttr, applyPreSummonAbAttrs, PreSummonAbAttr } from "#app/data/abilities/ability";
import { initEncounterAnims, loadEncounterAnimAssets } from "#app/data/battle-anims";
import { getCharVariantFromDialogue } from "#app/data/dialogue";
import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
@ -28,8 +29,8 @@ import { SummonPhase } from "#app/phases/summon-phase";
import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase";
import { achvs } from "#app/system/achv";
import { handleTutorial, Tutorial } from "#app/tutorial";
import { Mode } from "#app/ui/ui";
import { randSeedInt, randSeedItem } from "#app/utils";
import { UiMode } from "#enums/ui-mode";
import { randSeedInt, randSeedItem } from "#app/utils/common";
import { BattleSpec } from "#enums/battle-spec";
import { Biome } from "#enums/biome";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
@ -297,7 +298,7 @@ export class EncounterPhase extends BattlePhase {
globalScene.currentBattle.trainer!.genAI(globalScene.getEnemyParty());
}
globalScene.ui.setMode(Mode.MESSAGE).then(() => {
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
if (!this.loaded) {
this.trySetWeatherIfNewBiome(); // Set weather before session gets saved
// Game syncs to server on waves X1 and X6 (As of 1.2.0)

View File

@ -1,11 +1,11 @@
import { globalScene } from "#app/global-scene";
import { Phase } from "#app/phase";
import { Mode } from "#app/ui/ui";
import { UiMode } from "#enums/ui-mode";
export class EndEvolutionPhase extends Phase {
start() {
super.start();
globalScene.ui.setModeForceTransition(Mode.MESSAGE).then(() => this.end());
globalScene.ui.setModeForceTransition(UiMode.MESSAGE).then(() => this.end());
}
}

View File

@ -5,8 +5,8 @@ import { globalScene } from "#app/global-scene";
import type { SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
import { FusionSpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
import type EvolutionSceneHandler from "#app/ui/evolution-scene-handler";
import { fixedInt, getFrameMs, randInt } from "#app/utils";
import { Mode } from "#app/ui/ui";
import { fixedInt, getFrameMs, randInt } from "#app/utils/common";
import { UiMode } from "#enums/ui-mode";
import { cos, sin } from "#app/field/anims";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
@ -53,7 +53,7 @@ export class EvolutionPhase extends Phase {
}
setMode(): Promise<void> {
return globalScene.ui.setModeForceTransition(Mode.EVOLUTION_SCENE);
return globalScene.ui.setModeForceTransition(UiMode.EVOLUTION_SCENE);
}
start() {
@ -280,7 +280,7 @@ export class EvolutionPhase extends Phase {
this.end();
};
globalScene.ui.setOverlayMode(
Mode.CONFIRM,
UiMode.CONFIRM,
() => {
globalScene.ui.revertMode();
this.pokemon.pauseEvolutions = true;

View File

@ -2,7 +2,7 @@ import { globalScene } from "#app/global-scene";
import { getPokemonNameWithAffix } from "#app/messages";
import { ExpBoosterModifier } from "#app/modifier/modifier";
import i18next from "i18next";
import { NumberHolder } from "#app/utils";
import { NumberHolder } from "#app/utils/common";
import { PlayerPartyMemberPokemonPhase } from "./player-party-member-pokemon-phase";
import { LevelUpPhase } from "./level-up-phase";

View File

@ -1,5 +1,5 @@
import type { BattlerIndex } from "#app/battle";
import { BattleType } from "#app/battle";
import { BattleType } from "#enums/battle-type";
import { globalScene } from "#app/global-scene";
import {
applyPostFaintAbAttrs,
@ -8,8 +8,7 @@ import {
PostFaintAbAttr,
PostKnockOutAbAttr,
PostVictoryAbAttr,
} from "#app/data/ability";
import type { DestinyBondTag, GrudgeTag } from "#app/data/battler-tags";
} from "#app/data/abilities/ability";
import { BattlerTagLapseType } from "#app/data/battler-tags";
import { battleSpecDialogue } from "#app/data/dialogue";
import { allMoves, PostVictoryStatStageChangeAttr } from "#app/data/moves/move";
@ -30,8 +29,9 @@ import { SwitchPhase } from "./switch-phase";
import { SwitchSummonPhase } from "./switch-summon-phase";
import { ToggleDoublePositionPhase } from "./toggle-double-position-phase";
import { VictoryPhase } from "./victory-phase";
import { isNullOrUndefined } from "#app/utils";
import { isNullOrUndefined } from "#app/utils/common";
import { FRIENDSHIP_LOSS_FROM_FAINT } from "#app/data/balance/starters";
import { BattlerTagType } from "#enums/battler-tag-type";
export class FaintPhase extends PokemonPhase {
/**
@ -39,33 +39,15 @@ export class FaintPhase extends PokemonPhase {
*/
private preventEndure: boolean;
/**
* Destiny Bond tag belonging to the currently fainting Pokemon, if applicable
*/
private destinyTag?: DestinyBondTag | null;
/**
* Grudge tag belonging to the currently fainting Pokemon, if applicable
*/
private grudgeTag?: GrudgeTag | null;
/**
* The source Pokemon that dealt fatal damage
*/
private source?: Pokemon;
constructor(
battlerIndex: BattlerIndex,
preventEndure = false,
destinyTag?: DestinyBondTag | null,
grudgeTag?: GrudgeTag | null,
source?: Pokemon,
) {
constructor(battlerIndex: BattlerIndex, preventEndure = false, source?: Pokemon) {
super(battlerIndex);
this.preventEndure = preventEndure;
this.destinyTag = destinyTag;
this.grudgeTag = grudgeTag;
this.source = source;
}
@ -74,13 +56,12 @@ export class FaintPhase extends PokemonPhase {
const faintPokemon = this.getPokemon();
if (!isNullOrUndefined(this.destinyTag) && !isNullOrUndefined(this.source)) {
this.destinyTag.lapse(this.source, BattlerTagLapseType.CUSTOM);
if (this.source) {
faintPokemon.getTag(BattlerTagType.DESTINY_BOND)?.lapse(this.source, BattlerTagLapseType.CUSTOM);
faintPokemon.getTag(BattlerTagType.GRUDGE)?.lapse(faintPokemon, BattlerTagLapseType.CUSTOM, this.source);
}
if (!isNullOrUndefined(this.grudgeTag) && !isNullOrUndefined(this.source)) {
this.grudgeTag.lapse(faintPokemon, BattlerTagLapseType.CUSTOM, this.source);
}
faintPokemon.resetSummonData();
if (!this.preventEndure) {
const instantReviveModifier = globalScene.applyModifier(

View File

@ -1,10 +1,10 @@
import { globalScene } from "#app/global-scene";
import { fixedInt } from "#app/utils";
import { fixedInt } from "#app/utils/common";
import { achvs } from "../system/achv";
import type { SpeciesFormChange } from "../data/pokemon-forms";
import { getSpeciesFormChangeMessage } from "../data/pokemon-forms";
import type { PlayerPokemon } from "../field/pokemon";
import { Mode } from "../ui/ui";
import { UiMode } from "#enums/ui-mode";
import type PartyUiHandler from "../ui/party-ui-handler";
import { getPokemonNameWithAffix } from "../messages";
import { EndEvolutionPhase } from "./end-evolution-phase";
@ -31,7 +31,7 @@ export class FormChangePhase extends EvolutionPhase {
if (!this.modal) {
return super.setMode();
}
return globalScene.ui.setOverlayMode(Mode.EVOLUTION_SCENE);
return globalScene.ui.setOverlayMode(UiMode.EVOLUTION_SCENE);
}
doEvolution(): void {
@ -181,7 +181,7 @@ export class FormChangePhase extends EvolutionPhase {
this.pokemon.findAndRemoveTags(t => t.tagType === BattlerTagType.AUTOTOMIZED);
if (this.modal) {
globalScene.ui.revertMode().then(() => {
if (globalScene.ui.getMode() === Mode.PARTY) {
if (globalScene.ui.getMode() === UiMode.PARTY) {
const partyUiHandler = globalScene.ui.getHandler() as PartyUiHandler;
partyUiHandler.clearPartySlots();
partyUiHandler.populatePartySlots();

View File

@ -1,5 +1,5 @@
import { globalScene } from "#app/global-scene";
import { Mode } from "#app/ui/ui";
import { UiMode } from "#enums/ui-mode";
import i18next from "i18next";
import { ModifierRewardPhase } from "./modifier-reward-phase";
@ -10,7 +10,7 @@ export class GameOverModifierRewardPhase extends ModifierRewardPhase {
globalScene.addModifier(newModifier);
// Sound loaded into game as is
globalScene.playSound("level_up_fanfare");
globalScene.ui.setMode(Mode.MESSAGE);
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.ui.fadeIn(250).then(() => {
globalScene.ui.showText(
i18next.t("battle:rewardGain", {

View File

@ -1,5 +1,5 @@
import { clientSessionId } from "#app/account";
import { BattleType } from "#app/battle";
import { BattleType } from "#enums/battle-type";
import { globalScene } from "#app/global-scene";
import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
import { getCharVariantFromDialogue } from "#app/data/dialogue";
@ -19,8 +19,8 @@ import { SummonPhase } from "#app/phases/summon-phase";
import { UnlockPhase } from "#app/phases/unlock-phase";
import { achvs, ChallengeAchv } from "#app/system/achv";
import { Unlockables } from "#app/system/unlockables";
import { Mode } from "#app/ui/ui";
import { isLocal, isLocalServerConnected } from "#app/utils";
import { UiMode } from "#enums/ui-mode";
import { isLocal, isLocalServerConnected } from "#app/utils/common";
import { PlayerGender } from "#enums/player-gender";
import { TrainerType } from "#enums/trainer-type";
import i18next from "i18next";
@ -78,7 +78,7 @@ export class GameOverPhase extends BattlePhase {
} else {
globalScene.ui.showText(i18next.t("battle:retryBattle"), null, () => {
globalScene.ui.setMode(
Mode.CONFIRM,
UiMode.CONFIRM,
() => {
globalScene.ui.fadeOut(1250).then(() => {
globalScene.reset();

View File

@ -8,7 +8,7 @@ import { getPokemonNameWithAffix } from "#app/messages";
import Overrides from "#app/overrides";
import EvolutionSceneHandler from "#app/ui/evolution-scene-handler";
import { SummaryUiMode } from "#app/ui/summary-ui-handler";
import { Mode } from "#app/ui/ui";
import { UiMode } from "#enums/ui-mode";
import i18next from "i18next";
import { PlayerPartyMemberPokemonPhase } from "#app/phases/player-party-member-pokemon-phase";
import type Pokemon from "#app/field/pokemon";
@ -25,7 +25,7 @@ export enum LearnMoveType {
export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
private moveId: Moves;
private messageMode: Mode;
private messageMode: UiMode;
private learnMoveType: LearnMoveType;
private cost: number;
@ -55,7 +55,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
}
this.messageMode =
globalScene.ui.getHandler() instanceof EvolutionSceneHandler ? Mode.EVOLUTION_SCENE : Mode.MESSAGE;
globalScene.ui.getHandler() instanceof EvolutionSceneHandler ? UiMode.EVOLUTION_SCENE : UiMode.MESSAGE;
globalScene.ui.setMode(this.messageMode);
// If the Pokemon has less than 4 moves, the new move is added to the largest empty moveset index
// If it has 4 moves, the phase then checks if the player wants to replace the move itself.
@ -90,7 +90,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
await globalScene.ui.showTextPromise(preQText);
await globalScene.ui.showTextPromise(shouldReplaceQ, undefined, false);
await globalScene.ui.setModeWithoutClear(
Mode.CONFIRM,
UiMode.CONFIRM,
() => this.forgetMoveProcess(move, pokemon), // Yes
() => {
// No
@ -115,7 +115,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
globalScene.ui.setMode(this.messageMode);
await globalScene.ui.showTextPromise(i18next.t("battle:learnMoveForgetQuestion"), undefined, true);
await globalScene.ui.setModeWithoutClear(
Mode.SUMMARY,
UiMode.SUMMARY,
pokemon,
SummaryUiMode.LEARN_MOVE,
move,
@ -153,7 +153,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
false,
);
globalScene.ui.setModeWithoutClear(
Mode.CONFIRM,
UiMode.CONFIRM,
() => {
globalScene.ui.setMode(this.messageMode);
globalScene.ui
@ -228,7 +228,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeMoveLearnedTrigger, true);
this.end();
},
this.messageMode === Mode.EVOLUTION_SCENE ? 1000 : undefined,
this.messageMode === UiMode.EVOLUTION_SCENE ? 1000 : undefined,
true,
);
}

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