Fix crash on starter select screen
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@ -831,7 +831,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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this.canCycleShiny = !!(dexEntry.caughtAttr & DexAttr.NON_SHINY && dexEntry.caughtAttr & DexAttr.SHINY);
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this.canCycleGender = !!(dexEntry.caughtAttr & DexAttr.MALE && dexEntry.caughtAttr & DexAttr.FEMALE);
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this.canCycleAbility = [ dexEntry.caughtAttr & DexAttr.ABILITY_1, dexEntry.caughtAttr & DexAttr.ABILITY_2, dexEntry.caughtAttr & DexAttr.ABILITY_HIDDEN ].filter(a => a).length > 1;
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this.canCycleForm = species.forms.filter(f => !f.formKey || !pokemonFormChanges[species.speciesId].find(fc => fc.formKey))
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this.canCycleForm = species.forms.filter(f => !f.formKey || !pokemonFormChanges[species.speciesId]?.find(fc => fc.formKey))
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.map((_, f) => dexEntry.caughtAttr & this.scene.gameData.getFormAttr(f)).filter(a => a).length > 1;
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this.canCycleNature = this.scene.gameData.getNaturesForAttr(dexEntry.natureAttr).length > 1;
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}
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