Implemented Disguise (Better this time) and Quick Feet console spam fix (#174)

* Implemented Disguise

Somehow it works.

* Update ability.ts

* Update ability.ts

* Update ability.ts

* whitespace pain

* Form name typo

Co-authored-by: Samuel H <flashfireex@gmail.com>

* Implemented Disguise

Disguise

Merge

Merge

Merge

Merge

Disguise + Merge

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
This commit is contained in:
NxKarim 2024-04-17 22:09:28 -06:00 committed by GitHub
parent 8a1641786d
commit 94d5eab489
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GPG Key ID: B5690EEEBB952194
5 changed files with 126 additions and 3 deletions

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@ -4923,6 +4923,48 @@
"h": 22
}
},
{
"filename": "778-busted",
"rotated": false,
"trimmed": true,
"sourceSize": {
"w": 40,
"h": 30
},
"spriteSourceSize": {
"x": 13,
"y": 5,
"w": 17,
"h": 22
},
"frame": {
"x": 156,
"y": 443,
"w": 17,
"h": 22
}
},
{
"filename": "778s-busted",
"rotated": false,
"trimmed": true,
"sourceSize": {
"w": 40,
"h": 30
},
"spriteSourceSize": {
"x": 13,
"y": 5,
"w": 17,
"h": 22
},
"frame": {
"x": 217,
"y": 367,
"w": 17,
"h": 22
}
},
{
"filename": "741s-pompom",
"rotated": false,

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@ -202,6 +202,25 @@ export class PreDefendAbAttr extends AbAttr {
}
}
export class PreDefendFormChangeAbAttr extends PreDefendAbAttr {
private formFunc: (p: Pokemon) => integer;
constructor(formFunc: ((p: Pokemon) => integer)) {
super(true);
this.formFunc = formFunc;
}
applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean {
const formIndex = this.formFunc(pokemon);
if (formIndex !== pokemon.formIndex) {
pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger, false);
return true;
}
return false;
}
}
export class PreDefendFullHpEndureAbAttr extends PreDefendAbAttr {
applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean {
if (pokemon.getHpRatio() < 1 || (args[0] as Utils.NumberHolder).value < pokemon.hp)
@ -235,7 +254,7 @@ export class StabBoostAbAttr extends AbAttr {
}
export class ReceivedMoveDamageMultiplierAbAttr extends PreDefendAbAttr {
private condition: PokemonDefendCondition;
protected condition: PokemonDefendCondition;
private powerMultiplier: number;
constructor(condition: PokemonDefendCondition, powerMultiplier: number) {
@ -261,6 +280,21 @@ export class ReceivedTypeDamageMultiplierAbAttr extends ReceivedMoveDamageMultip
}
}
export class PreDefendMovePowerToOneAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
constructor(condition: PokemonDefendCondition) {
super(condition, 1);
}
applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean {
if (this.condition(pokemon, attacker, move.getMove())) {
(args[0] as Utils.NumberHolder).value = 1;
return true;
}
return false;
}
}
export class TypeImmunityAbAttr extends PreDefendAbAttr {
private immuneType: Type;
private condition: AbAttrCondition;
@ -386,6 +420,43 @@ export class PostDefendAbAttr extends AbAttr {
}
}
export class PostDefendDisguiseAbAttr extends PostDefendAbAttr {
applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean {
if (pokemon.formIndex == 0 && pokemon.battleData.hitCount != 0 && (move.getMove().category == MoveCategory.SPECIAL || move.getMove().category == MoveCategory.PHYSICAL)) {
const recoilDamage = Math.ceil((pokemon.getMaxHp() / 8) - attacker.turnData.damageDealt);
if (!recoilDamage)
return false;
pokemon.damageAndUpdate(recoilDamage, HitResult.OTHER);
pokemon.scene.queueMessage(getPokemonMessage(pokemon, '\'s disguise was busted!'));
return true;
}
return false;
}
}
export class PostDefendFormChangeAbAttr extends PostDefendAbAttr {
private formFunc: (p: Pokemon) => integer;
constructor(formFunc: ((p: Pokemon) => integer)) {
super(true);
this.formFunc = formFunc;
}
applyPostDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean {
const formIndex = this.formFunc(pokemon);
if (formIndex !== pokemon.formIndex) {
pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger, false);
return true;
}
return false;
}
}
export class FieldPriorityMoveImmunityAbAttr extends PreDefendAbAttr {
applyPreDefend(pokemon: Pokemon, passive: boolean, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean {
const attackPriority = new Utils.IntegerHolder(move.getMove().priority);
@ -2437,7 +2508,7 @@ export function initAbilities() {
.attr(BattleStatMultiplierAbAttr, BattleStat.SPATK, 1.5)
.condition(getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN)),
new Ability(Abilities.QUICK_FEET, "Quick Feet", "Boosts the Speed stat if the Pokémon has a status condition.", 4)
.conditionalAttr(pokemon => pokemon.status.effect === StatusEffect.PARALYSIS, BattleStatMultiplierAbAttr, BattleStat.SPD, 2)
.conditionalAttr(pokemon => pokemon.status ? pokemon.status.effect === StatusEffect.PARALYSIS : false, BattleStatMultiplierAbAttr, BattleStat.SPD, 2)
.conditionalAttr(pokemon => !!pokemon.status, BattleStatMultiplierAbAttr, BattleStat.SPD, 1.5),
new Ability(Abilities.NORMALIZE, "Normalize", "All the Pokémon's moves become Normal type. The power of those moves is boosted a little.", 4)
.attr(MoveTypeChangeAttr, Type.NORMAL, 1.2, (user, target, move) => move.id !== Moves.HIDDEN_POWER && move.id !== Moves.WEATHER_BALL &&
@ -2713,7 +2784,13 @@ export function initAbilities() {
.attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr)
.attr(UnsuppressableAbilityAbAttr),
new Ability(Abilities.DISGUISE, "Disguise (N)", "Once per battle, the shroud that covers the Pokémon can protect it from an attack.", 7)
new Ability(Abilities.DISGUISE, "Disguise (P)", "Once per battle, the shroud that covers the Pokémon can protect it from an attack.", 7)
.attr(PreDefendMovePowerToOneAbAttr, (target, user, move) => target.formIndex == 0 && target.getAttackTypeEffectiveness(move.type) > 0)
.attr(PostSummonFormChangeAbAttr, p => p.battleData.hitCount === 0 ? 0 : 1)
.attr(PostBattleInitFormChangeAbAttr, p => p.battleData.hitCount === 0 ? 0 : 1)
.attr(PostDefendFormChangeAbAttr, p => p.battleData.hitCount === 0 ? 0 : 1)
.attr(PreDefendFormChangeAbAttr, p => p.battleData.hitCount === 0 ? 0 : 1)
.attr(PostDefendDisguiseAbAttr)
.attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr)
.attr(UnsuppressableAbilityAbAttr)

View File

@ -565,6 +565,10 @@ export const pokemonFormChanges: PokemonFormChanges = {
new SpeciesFormChange(Species.MINIOR, 'violet-meteor', 'violet', new SpeciesFormChangeManualTrigger(), true),
new SpeciesFormChange(Species.MINIOR, 'violet', 'violet-meteor', new SpeciesFormChangeManualTrigger(), true)
],
[Species.MIMIKYU]: [
new SpeciesFormChange(Species.MIMIKYU, 'disguised', 'busted', new SpeciesFormChangeManualTrigger(), true),
new SpeciesFormChange(Species.MIMIKYU, 'busted', 'disguised', new SpeciesFormChangeManualTrigger(), true)
],
[Species.NECROZMA]: [
new SpeciesFormChange(Species.NECROZMA, '', 'dawn-wings', new SpeciesFormChangeItemTrigger(FormChangeItem.N_LUNARIZER)),
new SpeciesFormChange(Species.NECROZMA, '', 'dusk-mane', new SpeciesFormChangeItemTrigger(FormChangeItem.N_SOLARIZER))