[Bug] Default 0.5 heal ratio in `HitHealAttr` (#3414)

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NightKev 2024-08-07 12:55:14 -07:00 committed by GitHub
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@ -1686,7 +1686,7 @@ export class HitHealAttr extends MoveEffectAttr {
constructor(healRatio?: number | null, healStat?: Stat) {
super(true, MoveEffectTrigger.HIT);
this.healRatio = healRatio!; // TODO: is this bang correct?
this.healRatio = healRatio ?? 0.5;
this.healStat = healStat ?? null;
}
/**