Localization: Add "has been added as a starter!" localization (#2555)
* [Localization] Update Portuguese translation for egg.ts * Localization: Add "added as a starter" translation in multiple languages * revert * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/battle.ts Co-authored-by: Jancojicanoder <jancoleiva@gmail.com> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Localization: Update Spanish and Portuguese translations for "addedAsAStarter" --------- Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Jancojicanoder <jancoleiva@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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@ -15,6 +15,7 @@ export const battle: SimpleTranslationEntries = {
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"trainerDefeated": "{{trainerName}}\nwurde besiegt!",
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"moneyWon": "Du gewinnst\n{{moneyAmount}} ₽!",
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"pokemonCaught": "{{pokemonName}} wurde gefangen!",
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"addedAsAStarter": "{{pokemonName}} wurde als Starterpokémon hinzugefügt!",
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"partyFull": "Dein Team ist voll.\nMöchtest du ein Pokémon durch {{pokemonName}} ersetzen?",
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"pokemon": "Pokémon",
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"sendOutPokemon": "Los, {{pokemonName}}!",
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@ -15,6 +15,7 @@ export const battle: SimpleTranslationEntries = {
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"trainerDefeated": "You defeated\n{{trainerName}}!",
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"moneyWon": "You got\n₽{{moneyAmount}} for winning!",
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"pokemonCaught": "{{pokemonName}} was caught!",
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"addedAsAStarter": "{{pokemonName}} has been\nadded as a starter!",
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"partyFull": "Your party is full.\nRelease a Pokémon to make room for {{pokemonName}}?",
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"pokemon": "Pokémon",
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"sendOutPokemon": "Go! {{pokemonName}}!",
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@ -15,6 +15,7 @@ export const battle: SimpleTranslationEntries = {
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"trainerDefeated": "¡Has derrotado a\n{{trainerName}}!",
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"moneyWon": "¡Has ganado\n₽{{moneyAmount}} por vencer!",
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"pokemonCaught": "¡{{pokemonName}} atrapado!",
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"addedAsAStarter": "{{pokemonName}} ha sido añadido\na tus iniciales!",
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"partyFull": "Tu equipo esta completo.\n¿Quieres liberar un Pokémon para meter a {{pokemonName}}?",
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"pokemon": "Pokémon",
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"sendOutPokemon": "¡Adelante, {{pokemonName}}!",
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@ -15,6 +15,7 @@ export const battle: SimpleTranslationEntries = {
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"trainerDefeated": "Vous avez battu\n{{trainerName}} !",
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"moneyWon": "Vous remportez\n{{moneyAmount}} ₽ !",
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"pokemonCaught": "Vous avez attrapé {{pokemonName}} !",
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"addedAsAStarter": "{{pokemonName}} est ajouté\ncomme starter !",
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"partyFull": "Votre équipe est pleine.\nRelâcher un Pokémon pour {{pokemonName}} ?",
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"pokemon": "Pokémon",
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"sendOutPokemon": "{{pokemonName}} ! Go !",
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@ -15,6 +15,7 @@ export const battle: SimpleTranslationEntries = {
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"trainerDefeated": "Hai sconfitto\n{{trainerName}}!",
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"moneyWon": "Hai vinto {{moneyAmount}}₽",
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"pokemonCaught": "Preso! {{pokemonName}} è stato catturato!",
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"addedAsAStarter": "{{pokemonName}} has been\nadded as a starter!",
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"partyFull": "La tua squadra è al completo.\nVuoi liberare un Pokémon per far spazio a {{pokemonName}}?",
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"pokemon": "Pokémon",
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"sendOutPokemon": "Vai! {{pokemonName}}!",
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@ -15,6 +15,7 @@ export const battle: SimpleTranslationEntries = {
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"trainerDefeated": "{{trainerName}}[[와]]의\n승부에서 이겼다!",
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"moneyWon": "상금으로\n₽{{moneyAmount}}을 손에 넣었다!",
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"pokemonCaught": "신난다-!\n{{pokemonName}}[[를]] 잡았다!",
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"addedAsAStarter": "{{pokemonName}}[[가]]\n스타팅 포켓몬에 추가되었다!",
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"partyFull": "지닌 포켓몬이 가득 찼습니다. {{pokemonName}}[[를]]\n대신해 포켓몬을 놓아주시겠습니까?",
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"pokemon": "포켓몬",
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"sendOutPokemon": "가랏! {{pokemonName}}!",
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@ -15,6 +15,7 @@ export const battle: SimpleTranslationEntries = {
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"trainerDefeated": "Você derrotou\n{{trainerName}}!",
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"moneyWon": "Você ganhou\n₽{{moneyAmount}} por ganhar!",
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"pokemonCaught": "{{pokemonName}} foi capturado!",
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"addedAsAStarter": "{{pokemonName}} foi adicionado\naos seus inicias!",
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"partyFull": "Sua equipe está cheia.\nSolte um Pokémon para ter espaço para {{pokemonName}}?",
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"pokemon": "Pokémon",
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"sendOutPokemon": "{{pokemonName}}, eu escolho você!!",
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@ -15,6 +15,7 @@ export const battle: SimpleTranslationEntries = {
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"trainerDefeated": "你击败了\n{{trainerName}}!",
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"moneyWon": "你赢得了\n₽{{moneyAmount}}!",
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"pokemonCaught": "{{pokemonName}} 被抓住了!",
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"addedAsAStarter": "{{pokemonName}} has been\nadded as a starter!",
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"partyFull": "你的队伍已满员.是否放生其他宝可梦\n为 {{pokemonName}} 腾出空间?",
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"pokemon": "宝可梦",
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"sendOutPokemon": "上吧!\n{{pokemonName}}!",
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@ -13,6 +13,7 @@ export const battle: SimpleTranslationEntries = {
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"switchQuestion": "要更換\n{{pokemonName}}嗎?",
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"trainerDefeated": "你擊敗了\n{{trainerName}}!",
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"pokemonCaught": "{{pokemonName}} 被抓住了!",
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"addedAsAStarter": "{{pokemonName}} has been\nadded as a starter!",
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"pokemon": "寶可夢",
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"sendOutPokemon": "上吧! {{pokemonName}}!",
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"hitResultCriticalHit": "擊中了要害!",
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@ -1486,7 +1486,7 @@ export class GameData {
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if (newCatch && speciesStarters.hasOwnProperty(species.speciesId)) {
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this.scene.playSound("level_up_fanfare");
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this.scene.ui.showText(`${species.name} has been\nadded as a starter!`, null, () => checkPrevolution(), null, true);
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this.scene.ui.showText(i18next.t("battle:addedAsAStarter", { pokemonName: species.name }), null, () => checkPrevolution(), null, true);
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} else {
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checkPrevolution();
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}
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