add wind power unit tests (#2431)
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import Phaser from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import * as overrides from "#app/overrides";
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import { Species } from "#enums/species";
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import {
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TurnEndPhase,
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} from "#app/phases";
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import { Moves } from "#enums/moves";
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import { getMovePosition } from "#app/test/utils/gameManagerUtils";
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import { Abilities } from "#enums/abilities";
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import { BattlerTagType } from "#app/enums/battler-tag-type.js";
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describe("Abilities - Wind Power", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
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vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.SHIFTRY);
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vi.spyOn(overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_POWER);
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vi.spyOn(overrides, "MOVESET_OVERRIDE", "get").mockReturnValue([Moves.TAILWIND, Moves.SPLASH, Moves.PETAL_BLIZZARD, Moves.SANDSTORM]);
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vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH]);
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});
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it("it becomes charged when hit by wind moves", async () => {
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await game.startBattle([Species.MAGIKARP]);
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const shiftry = game.scene.getEnemyPokemon();
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expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined();
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game.doAttack(getMovePosition(game.scene, 0, Moves.PETAL_BLIZZARD));
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined();
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});
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it("it becomes charged when Tailwind takes effect on its side", async () => {
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vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_POWER);
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vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
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await game.startBattle([Species.SHIFTRY]);
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const shiftry = game.scene.getPlayerPokemon();
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expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined();
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game.doAttack(getMovePosition(game.scene, 0, Moves.TAILWIND));
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined();
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});
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it("does not become charged when Tailwind takes effect on opposing side", async () => {
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vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
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vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.WIND_POWER);
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await game.startBattle([Species.SHIFTRY]);
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const magikarp = game.scene.getEnemyPokemon();
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const shiftry = game.scene.getPlayerPokemon();
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expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined();
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expect(magikarp.getTag(BattlerTagType.CHARGED)).toBeUndefined();
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game.doAttack(getMovePosition(game.scene, 0, Moves.TAILWIND));
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined();
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expect(magikarp.getTag(BattlerTagType.CHARGED)).toBeUndefined();
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});
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it("does not interact with Sandstorm", async () => {
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vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(Species.MAGIKARP);
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await game.startBattle([Species.SHIFTRY]);
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const shiftry = game.scene.getPlayerPokemon();
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expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined();
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game.doAttack(getMovePosition(game.scene, 0, Moves.SANDSTORM));
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined();
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});
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});
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