Test for Shell Bell interaction
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@ -195,7 +195,8 @@ describe("Abilities - Sheer Force", () => {
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game.override
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.ability(Abilities.SHEER_FORCE)
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.moveset([ Moves.RELIC_SONG ])
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.enemyMoveset([ Moves.SPLASH ]);
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.enemyMoveset([ Moves.SPLASH ])
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.enemyLevel(100);
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await game.classicMode.startBattle([ Species.MELOETTA ]);
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const playerPokemon = game.scene.getPlayerPokemon();
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@ -206,5 +207,24 @@ describe("Abilities - Sheer Force", () => {
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expect(formKeyStart).toBe(playerPokemon?.getFormKey());
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});
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it("Sheer Force should disable healing from Shell Bell", async () => {
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game.override
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.ability(Abilities.SHEER_FORCE)
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.moveset([ Moves.TACKLE ])
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.enemySpecies(Species.GEODUDE)
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.enemyMoveset([ Moves.TACKLE ])
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.enemyLevel(100)
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.startingHeldItems([{ name: "SHELL_BELL", count: 1 }]);
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await game.classicMode.startBattle([ Species.SHUCKLE ]);
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const playerPokemon = game.scene.getPlayerPokemon();
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game.move.select(Moves.TACKLE);
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await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
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await game.phaseInterceptor.to("MoveEndPhase");
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const postAttackHp = playerPokemon?.hp;
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await game.phaseInterceptor.to("TurnEndPhase");
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expect(playerPokemon?.hp).toBe(postAttackHp);
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});
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//TODO King's Rock Interaction Unit Test
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});
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