cursor freeze bug fix pt 2
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@ -90,7 +90,7 @@ export default class RunHistoryUiHandler extends MessageUiHandler {
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if (button === Button.ACTION || button === Button.CANCEL) {
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if (button === Button.ACTION) {
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const cursor = this.cursor + this.scrollCursor;
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if (this.runs[cursor].hasData) {
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if (this.runs[cursor]) {
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this.scene.ui.setOverlayMode(Mode.RUN_INFO, this.runs[cursor].entryData, true);
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} else {
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return false;
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